6533b872fe1ef96bd12d3ac7
RESEARCH PRODUCT
Adjacent vertices can be hard to find by quantum walks
Raqueline A. M. SantosNikolajs NahimovsKamil Khadievsubject
Discrete mathematics0209 industrial biotechnologyControl and OptimizationComputer science010102 general mathematicsBrute-force search02 engineering and technologyGrid01 natural sciencesGraphHuman-Computer InteractionComputational Mathematics020901 industrial engineering & automationBipartite graphQuantum algorithmQuantum walkHypercube0101 mathematicsVariety (universal algebra)Element (category theory)Block (data storage)description
Quantum walks have been useful for designing quantum algorithms that outperform their classical versions for a variety of search problems. Most of the papers, however, consider a search space containing a single marked element. We show that if the search space contains more than one marked element, their placement may drastically affect the performance of the search. More specifically, we study search by quantum walks on general graphs and show a wide class of configurations of marked vertices, for which search by quantum walk needs Ω(N) steps, that is, it has no speed-up over the classical exhaustive search. The demonstrated configurations occur for certain placements of two or more adjacent marked vertices. The analysis is done for the two-dimensional grid and hypercube, and then is generalized for any graph. Additionally, we consider an algorithmic application of the found effect. We investigate a problem of detection of a perfect matching in a bipartite graph. We use the found effect as an algorithmic building block and construct quantum algorithm which, for a specific class of graphs, outperforms its classical analogs.
| year | journal | country | edition | language |
|---|---|---|---|---|
| 2018-05-14 | Discrete Models in Control Systems Theory |