Search results for " Graphics"

showing 10 items of 594 documents

Stereoscopic 3D visualization of particle fields reconstructed from digital inline holograms

2010

Abstract Holography is a powerful tool as it codes information, e.g. on 3D positions in a particle field in a single 2D hologram. In digital holography, the holograms are recorded on a digital image sensor. It is a particular challenge to visualize a digital hologram's depth information, such that it can be understood intuitively while retaining the advantages of a numerical reconstruction. In this contribution it is suggested and demonstrated how a numerically constructed volume can be used to calculate stereoscopic views, which even in the case of non-diffuse illumination allow for an intuitive visualization of particles’ positions in 3D space.

Computer sciencebusiness.industryVolume (computing)HolographyStereoscopyAtomic and Molecular Physics and OpticsElectronic Optical and Magnetic MaterialsVisualizationlaw.inventionDigital imageOpticsStereopsislawComputer graphics (images)Electrical and Electronic EngineeringImage sensorbusinessDigital holographyOptik
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Adding Synthetic Detail to Natural Terrain Using a Wavelet Approach

2002

Terrain representation is a basic topic in the field of interactive graphics. The amount of data required for good quality terrain representation offers an important challenge to developers of such systems. For users of these applications the accuracy of geographical data is less important than their natural visual appearance. This makes it possible to mantain a limited geographical data base for the system and to extend it generating synthetic data.In this paper we combine fractal and wavelet theories to provide extra data which keeps the natural essence of actual information available. The new levels of detail(LOD) for the terrain are obtained applying an inverse Wavelet Transform (WT) to…

Computer sciencebusiness.industryWavelet transformImage processingTerraincomputer.software_genreFractal dimensionField (computer science)Set (abstract data type)Computer graphicsWaveletFractalComputer visionData miningArtificial intelligenceRepresentation (mathematics)businesscomputer
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Guest Editorial Three-Dimensional Displays and Visualization

2010

THREE-DIMENSIONAL (3D) imaging and display is a natural concept for humans as it is a common vision attribute of our binocular vision, perception, and brain processing. However, until recently, our experiences have been mainly limited to the technologically inferior two-dimensional (2D) as evidenced from widespread use of 2D photography, cinema, and liquid crystal or LED-display for television, computer displays, etc.

Computer sciencebusiness.industrymedia_common.quotation_subjectPhotographyCondensed Matter PhysicsElectronic Optical and Magnetic MaterialsVisualizationMovie theaterComputer graphics (images)PerceptionNatural (music)Electrical and Electronic EngineeringbusinessBinocular visionmedia_commonJournal of Display Technology
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Systems thinking and its contribution to understanding future designer thinking

2017

Design is changing in a radical way. The object of design is transforming from tangible objects into services and furthermore, into systems. Increasingly, new insights arise from the interfaces between diverse disciplines – such as art, science and technology – which through various discourses and paradigms have been specialized and driven apart. This discussion paper pinpoints the so-called systems thinkers, hybrid-people, whose methods and habits of work are constituted by the reconciliation of different disciplines. The article aims to bring more understanding to the kind of thinking that is needed in the complex and dynamic environment in which we create and use design today. This discu…

Computer sciencefuture designmedia_common.quotation_subjectmonialaisuusArts and Humanities (miscellaneous)Multidisciplinary approachHuman–computer interactionluovuusSystems thinkingsysteemiajattelucreativitymedia_common060201 languages & linguisticsta113systems thinking06 humanities and the artsCreativityComputer Graphics and Computer-Aided DesignObject (philosophy)0602 languages and literatureSystems engineeringSystematic processdesigner thinkingmultidisciplinaryCritical systems thinkingEuropean Academy of Design Conference
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Optical See-Through Head-Mounted Displays With Short Focal Distance: Conditions for Mitigating Parallax-Related Registration Error

2020

Optical see-through (OST) augmented reality head-mounted displays are quickly emerging as a key asset in several application fields but their ability to profitably assist high precision activities in the peripersonal space is still sub-optimal due to the calibration procedure required to properly model the user's viewpoint through the see-through display. In this work, we demonstrate the beneficial impact, on the parallax-related AR misregistration, of the use of optical see-through displays whose optical engines collimate the computer-generated image at a depth close to the fixation point of the user in the peripersonal space. To estimate the projection parameters of the OST display for a …

Computer sciencelcsh:Mechanical engineering and machineryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION01 natural sciencesCollimated lightlcsh:QA75.5-76.95Rendering (computer graphics)010309 opticsArtificial Intelligenceregistration0103 physical sciencesFocal lengthComputer visionlcsh:TJ1-1570Original Research010302 applied physicsRobotics and AIbusiness.industryoptical see-through displayscalibrationFixation pointaugmented realityComputer Science ApplicationsPhotogrammetryCardinal pointparallax related errorAugmented realityArtificial intelligencelcsh:Electronic computers. Computer scienceParallaxbusinessFrontiers in Robotics and AI
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Mesh Visual Quality Assessment Metrics: A Comparison Study

2017

3D graphics technologies have known a developed progress in the last years, and several processing operations can be applied on 3D meshes such as watermarking, compression, simplification and so forth. Mesh visual quality assessment becomes an important issue to evaluate the visual appearance of the 3D shape after specific modifications. Several metrics have been proposed in this context, from the classical distance-based metrics to the perceptual-based metrics which include perceptual information about the human visual system. In this paper, we propose to study the performance of several mesh visual quality metrics. First, the comparison is conducted regardless the distortion types neither…

Computer sciencemedia_common.quotation_subject020207 software engineeringContext (language use)02 engineering and technologycomputer.software_genreVisual appearanceVisualizationMetric (mathematics)Human visual system model0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingQuality (business)Polygon meshData miningcomputer3D computer graphicsmedia_common2017 13th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)
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Artificial mosaics

2005

Art often provides valuable insight that can be applied to technological innovations, especially in the fields of image processing and computer graphics. In this paper we present a method to transform a raster input image into a good-quality mosaic: an “artificial mosaic.” The creation of mosaics of artistic quality is challenging because the tiles that compose a mosaic, typically small polygons, must be packed tightly and yet must follow and emphasize orientations chosen by the artist. The proposed method can reproduce the colors of the original image and emphasize relevant boundaries by placing tiles along edge directions. No user intervention is needed to detect the boundaries: they are …

Computer sciencemedia_common.quotation_subjectmosaic; non-photorealistic rendering; enhancementComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMosaic Non photorealistic rendering Distance transform Image processing and enhancementAlong edgeImage processingMosaic (geodemography)computer.file_formatComputer Graphics and Computer-Aided Designnon-photorealistic renderingImage (mathematics)Computer graphicsSimple (abstract algebra)Computer graphics (images)Quality (business)mosaicComputer Vision and Pattern RecognitionRaster graphicsenhancementcomputerSoftwareComputingMethodologies_COMPUTERGRAPHICSmedia_commonThe Visual Computer
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Stochastic Tension-Stiffening Approach for the Solution of Serviceability Problems in Reinforced Concrete: Constitutive Modeling

2015

A number of studies have indicated that the tension-stiffening law is an important input parameter in a numerical analysis of serviceability (deformations and cracking) problems of reinforced concrete (RC) structures. The stochastic nature of concrete cracking, which results in a large scatter of experimental results, renders the constitutive modeling a very difficult task. Even data obtained from short-term tests are to some degree uncertain due to time-dependent processes occurring in concrete, such as shrinkage and creep relaxation. This article provides statistical analysis tools that can be readily applied to engineering practice. Stochastic principles are applied to modeling of tensio…

Computer simulationServiceability (structure)Computer sciencebusiness.industryNumerical analysisStructural engineeringReinforced concreteComputer Graphics and Computer-Aided DesignComputer Science ApplicationsStiffeningCrackingComputational Theory and MathematicsCreepbusinessCivil and Structural EngineeringShrinkageComputer-Aided Civil and Infrastructure Engineering
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Mixed-aspect fractal surfaces

2013

In order to provide accurate tools to model original surfaces in a Computer Aided Geometric Design context, we develop a formalism based on iterated function systems. This model enables us to represent both smooth and fractal free-form curves and surfaces. But, because of the self-similarity property underlying the iterated function systems, curves and surfaces can only have homogeneous roughness. The aim of our work was to elaborate a method to build parametric shapes (curves, surfaces, ...) with a non-uniform local aspect: every point is assigned a ''geometric texture'' that evolves continuously from a smooth to a rough aspect. The principle is to blend shapes with uniform aspects to defi…

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONGeometrySurface finishComputer Graphics and Computer-Aided DesignIndustrial and Manufacturing EngineeringComputer Science ApplicationsComputer aided geometric designFormalism (philosophy of mathematics)Iterated function systemGeometric designFractalHomogeneousComputingMethodologies_COMPUTERGRAPHICSMathematicsParametric statisticsComputer-Aided Design
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Morse Description and Geometric Encoding of Digital Elevation Maps

2004

Two complementary geometric structures for the topographic representation of an image are developed in this work. The first one computes a description of the Morse-topological structure of the image, while the second one computes a simplified version of its drainage structure. The topographic significance of the Morse and drainage structures of digital elevation maps (DEMs) suggests that they can been used as the basis of an efficient encoding scheme. As an application, we combine this geometric representation with an interpolation algorithm and lossless data compression schemes to develop a compression scheme for DEMs. This algorithm achieves high compression while controlling the maximum …

ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONImage processingData_CODINGANDINFORMATIONTHEORYSensitivity and SpecificityPattern Recognition AutomatedPhysics::GeophysicsImaging Three-DimensionalCompression (functional analysis)Image Interpretation Computer-AssistedComputer SimulationComputer visionMorse theoryMathematicsLossless compressionbusiness.industryReproducibility of ResultsNumerical Analysis Computer-AssistedSignal Processing Computer-AssistedData CompressionImage EnhancementTopographic mapComputer Graphics and Computer-Aided DesignArtificial intelligencebusinessAlgorithmAlgorithmsSoftwareData compressionImage compressionInterpolationIEEE Transactions on Image Processing
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