Search results for " Graphics"

showing 10 items of 594 documents

Robust Mean Field Games

2015

Recently there has been renewed interest in large-scale games in several research disciplines, with diverse application domains as in the smart grid, cloud computing, financial markets, biochemical reaction networks, transportation science, and molecular biology. Prior works have provided rich mathematical foundations and equilibrium concepts but relatively little in terms of robustness in the presence of uncertainties. In this paper, we study mean field games with uncertainty in both states and payoffs. We consider a population of players with individual states driven by a standard Brownian motion and a disturbance term. The contribution is threefold: First, we establish a mean field syste…

Statistics and Probabilitygame theory0209 industrial biotechnologyEconomics and EconometricsMathematical optimizationPopulationCloud computing02 engineering and technology01 natural sciencessymbols.namesake020901 industrial engineering & automationResource (project management)Wiener processSettore ING-INF/04 - AutomaticaRobustness (computer science)0101 mathematicseducationMathematicseducation.field_of_studybusiness.industryApplied Mathematics010102 general mathematicsComputer Graphics and Computer-Aided DesignComputer Science ApplicationsTerm (time)Computational MathematicsSmart gridComputational Theory and MathematicsNash equilibriumsymbolsmean field gamestochastic optimal controlSettore MAT/09 - Ricerca OperativabusinessMathematical economics
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Structure from motion using a hybrid stereo-vision system

2015

International audience; This paper is dedicated to robotic navigation using an original hybrid-vision setup combining the advantages offered by two different types of camera. This couple of cameras is composed of one perspective camera associated with one fisheye camera. This kind of configuration , is also known under the name of foveated vision system since it is inspired by the human vision system and allows both a wide field of view and a detail front view of the scene. Here, we propose a generic and robust approach for SFM, which is compatible with a very broad spectrum of multi-camera vision systems, suitable for perspective and om-nidirectional cameras, with or without overlapping fi…

Stereo camerasbusiness.industryComputer scienceMachine vision[ INFO.INFO-RB ] Computer Science [cs]/Robotics [cs.RO][INFO.INFO-RB] Computer Science [cs]/Robotics [cs.RO]ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONField of viewStereopsisComputer graphics (images)Structure from motion[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO]Computer visionSmart cameraArtificial intelligencebusinessComputer stereo visionStereo camera
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VoxelMages: a general-purpose graphical interface for designing geometries and processing DICOM images for PENELOPE

2016

The design and construction of geometries for Monte Carlo calculations is an error-prone, time-consuming, and complex step in simulations describing particle interactions and transport in the field of medical physics. The software VoxelMages has been developed to help the user in this task. It allows to design complex geometries and to process DICOM image files for simulations with the general-purpose Monte Carlo code PENELOPE in an easy and straightforward way. VoxelMages also allows to import DICOM-RT structure contour information as delivered by a treatment planning system. Its main characteristics, usage and performance benchmarking are described in detail.

Structure (mathematical logic)RadiationTheoretical computer sciencebusiness.industryComputer scienceMonte Carlo methodProcess (computing)BenchmarkingField (computer science)030218 nuclear medicine & medical imaging03 medical and health sciencesDICOM0302 clinical medicineSoftware030220 oncology & carcinogenesisComputer graphics (images)businessGraphical user interfaceApplied Radiation and Isotopes
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Student Mentoring in the Master Programme “Pedagogy”: the case of University of Latvia

2019

There is a developing interest in mentoring and tutoring in the higher education in Latvia. Mentoring is looked at as a retention strategy to support students to remain and continue studies and as a tool to prevent students’ drop out from the university. Since academic year 2016/2017 several programmes of tutoring and mentoring in basic studies (bachelor level studies)have been developed and financially supported at the University of Latvia, but so far mentoring has not been used for Master level students. The Master program “Pedagogy” includes a theoretical course “Methods of Mentoring at the Educational Institution”. Since academic year 2018/2019 new tasks were introduced for the second y…

Student-centred learningHigher educationbusiness.industryTeachingEducational systemsReflectionHigher EducationComputingMilieux_GENERALPeer mentoringPeer mentoringPedagogyComputingMilieux_COMPUTERSANDEDUCATIONStudent-centred learningLearningQuality ensuringReflection (computer graphics)PsychologybusinessEducational systems
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Origin and destiny of subjectivity: from professional roles to treatment processes, through an interpretation of the remains of the day by kazuo ishi…

2019

This reflection addresses a very important topic for care professions, with a special look at psychotherapy. To clarify the role of subjectivity and the birth and maturation of a professional role, I will present an analysis of a literary text through which it will be easier to find out how the identity of a professional role is formed and starts to mature and get codified. In particular, what are the risks associated with its rigid codification to its technical normative? I intend to draw a comparison with some subjectivity building forms that have founded the Western human’s model in its professional articulations over the centuries.

SubjectivityPsychoanalysismedia_common.quotation_subjectInterpretation (philosophy)educationDestinyCarehumanitiesPhilosophySettore M-PSI/08 - Psicologia Clinicasubjectivityprofessional roleSociologyReflection (computer graphics)media_commonWorld Futures
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Semi-Regular Triangle Remeshing: A Comprehensive Study

2014

Semi-regular triangle remeshing algorithms convert irregular surface meshes into semi-regular ones. Especially in the field of computer graphics, semi-regularity is an interesting property because it makes meshes highly suitable for multi-resolution analysis. In this paper, we survey the numerous remeshing algorithms that have been developed over the past two decades. We propose different classifications to give new and comprehensible insights into both existing methods and issues. We describe how considerable obstacles have already been overcome, and discuss promising perspectives.

Surface (mathematics)Computer graphicsProperty (programming)Computer scienceComputer graphics (images)Polygon meshComputer Graphics and Computer-Aided DesignField (computer science)ComputingMethodologies_COMPUTERGRAPHICSComputer Graphics Forum
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From A Medial Surface To A Mesh

2012

Medial surfaces are well-known and interesting surface skeletons. As such, they can describe the topology and the geometry of a 3D closed object. The link between an object and its medial surface is also intuitively understood by people. We want to exploit such skeletons to use them in applications like shape creation and shape deformation. For this purpose, we need to define medial surfaces as Shape Representation Models (SRMs). One of the very first task of a SRM is to offer a visualization of the shape it describes. However, achieving this with a medial surface remains a challenging problem. In this paper, we propose a method to build a mesh that approximates an object only described by …

Surface (mathematics)Computer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONBoundary (topology)02 engineering and technology[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG]OctreeI.3.6 I.3.5Octree0202 electrical engineering electronic engineering information engineeringMedial SurfaceShape Representation ModelsComputer visionRepresentation (mathematics)SkeletonComputingMethodologies_COMPUTERGRAPHICSDeformation (mechanics)business.industry020207 software engineeringLink (geometry)[ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR]Object (computer science)Computer Graphics and Computer-Aided Design[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]Visualization[ INFO.INFO-CG ] Computer Science [cs]/Computational Geometry [cs.CG]020201 artificial intelligence & image processingArtificial intelligencebusiness
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On harmonic and biharmonic Bézier surfaces

2004

We present a new method of surface generation from prescribed boundaries based on the elliptic partial differential operators. In particular, we focus on the study of the so-called harmonic and biharmonic Bezier surfaces. The main result we report here is that any biharmonic Bezier surface is fully determined by the boundary control points. We compare the new method, by way of practical examples, with some related methods such as surfaces generation using discretisation masks and functional minimisations.

Surface (mathematics)DiscretizationMathematical analysisAerospace EngineeringBoundary (topology)Harmonic (mathematics)Bézier curveBiharmonic Bézier surfaceTopologyComputer Graphics and Computer-Aided DesignPDE surfaceModeling and SimulationAutomotive EngineeringBiharmonic equationMathematicsComputer Aided Geometric Design
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MULTIRESOLUTION ANALYSIS FOR IRREGULAR MESHES WITH APPEARANCE ATTRIBUTES

2004

We present a new multiresolution analysis framework based on the lifting scheme for irregular meshes with attributes. We introduce a surface prediction opera- tor to compute the detail coefficients for the geometry and the attributes of the model. Attribute analysis gives appearance information to complete the geomet- rical analysis of the model.We present an application to adaptive visualization and some experimental results to show the efficiency of our framework.

Surface (mathematics)Lifting schemeComputer sciencebusiness.industryMultiresolution analysis[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineering02 engineering and technology[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR][INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV][INFO.INFO-CG] Computer Science [cs]/Computational Geometry [cs.CG]Computer graphics (images)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionPolygon meshArtificial intelligencebusinessComputingMilieux_MISCELLANEOUSComputingMethodologies_COMPUTERGRAPHICSAdaptive visualization
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MESH COMPARISON USING ATTRIBUTE DEVIATION METRIC

2004

We propose a mesh comparison method using a new attribute deviation metric. The considered meshes contain geometrical and appearance attributes (material color, texture, temperature, etc.). The proposed deviation metric computes local differences between the attributes of two meshes. A mesh comparison assessment can be done easily and quickly using this metric. The techniques proposed are applicable in a number of ways, e.g. 3D matching and registration, and the example described in the paper is the simplification of a surface by iteratively reducing its complexity according to an error metric. The results are presented showing the success of the algorithm through comparisons with other me…

Surface (mathematics)Mathematical optimizationMetric (mathematics)3-dimensional matchingPolygon meshComputer Vision and Pattern RecognitionTexture (music)Computer Graphics and Computer-Aided DesignAlgorithmComputingMethodologies_COMPUTERGRAPHICSComputer Science ApplicationsMathematicsInternational Journal of Image and Graphics
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