Search results for " Software Engineering"
showing 10 items of 582 documents
Estimation of the Velocity of a Walking Person in Non-Stationary Indoor Environments from the Received RF Signal
2018
Accurate estimation of the time-variant (TV) velocity, i.e., TV speed and TV direction of motion, of walking persons in indoor environment is of great importance in a variety of wireless indoor applications. This paper presents a novel method for estimating the velocity of a walking person in three-dimensional indoor environments, which are assumed to be equipped with a distributed 3 × 3 multiple-input multiple-output (MIMO) system. The approach estimates the TV speed, TV vertical angle-of-motion (VAOM), and TV horizontal angle-of-motion (HAOM) by fitting the spectrogram of the complex channel gain of a non-stationary indoor channel model to the spectrogram obtained from the received radio …
FISH: Face Intensity-Shape Histogram representation for automatic face splicing detection
2019
Abstract Tampered images spread nowadays over any visual media influencing our judgement in many aspects of our life. This is particularly critical for face splicing manipulations, where recognizable identities are put out of context. To contrast these activities on a large scale, automatic detectors are required. In this paper, we present a novel method for automatic face splicing detection, based on computer vision, that exploits inconsistencies in the lighting environment estimated from different faces in the scene. Differently from previous approaches, we do not rely on an ideal mathematical model of the lighting environment. Instead, our solution, built upon the concept of histogram-ba…
Implementing Ethics in AI: Initial Results of an Industrial Multiple Case Study
2019
Artificial intelligence (AI) is becoming increasingly widespread in system development endeavors. As AI systems affect various stakeholders due to their unique nature, the growing influence of these systems calls for ethical considerations. Academic discussion and practical examples of autonomous system failures have highlighted the need for implementing ethics in software development. However, research on methods and tools for implementing ethics into AI system design and development in practice is still lacking. This paper begins to address this focal problem by providing elements needed for producing a baseline for ethics in AI based software development. We do so by means of an industri…
Software Startup Practices -- Software Development in Startups through the Lens of the Essence Theory of Software Engineering
2020
Software startups continue to be important drivers of economy globally. As the initial investment required to found a new software company becomes smaller and smaller resulting from technological advances such as cloud technology, increasing numbers of new software startups are born. Typically, the main argument for studying software startups is that they differ from mature software organizations in various ways, thus making the findings of many existing studies not directly applicable to them. How, exactly, software startups really differ from other types of software organizations as an on-going debate. In this paper, we seek to better understand how software startups differ from mature so…
The Personal Software Process, Experiences from Denmark
2003
Software process improvement (SPI) research and practice is transforming from the traditional large-scale assessment based improvement initiatives into smaller sized, tailored initiatives where the emphasis is set on the development personnel and their personal abilities. The personal software process (PSPSM) is a method for improving the personal capabilities of a single software engineer. This paper contributes to the body of knowledge within this area by reporting experiences from Denmark. The results indicate an improvement in the effort estimation skills and a significant increase in the resulting product quality in terms of reduced total defect density. The data shows that with relati…
Perceptually Optimized Image Rendering
2017
We develop a framework for rendering photographic images by directly optimizing their perceptual similarity to the original visual scene. Specifically, over the set of all images that can be rendered on a given display, we minimize the normalized Laplacian pyramid distance (NLPD), a measure of perceptual dissimilarity that is derived from a simple model of the early stages of the human visual system. When rendering images acquired with a higher dynamic range than that of the display, we find that the optimization boosts the contrast of low-contrast features without introducing significant artifacts, yielding results of comparable visual quality to current state-of-the-art methods, but witho…
Hybrid blind robust image watermarking technique based on DFT-DCT and Arnold transform
2018
In this paper, a robust blind image watermarking method is proposed for copyright protection of digital images. This hybrid method relies on combining two well-known transforms that are the discrete Fourier transform (DFT) and the discrete cosine transform (DCT). The motivation behind this combination is to enhance the imperceptibility and the robustness. The imperceptibility requirement is achieved by using magnitudes of DFT coefficients while the robustness improvement is ensured by applying DCT to the DFT coefficients magnitude. The watermark is embedded by modifying the coefficients of the middle band of the DCT using a secret key. The security of the proposed method is enhanced by appl…
A Robust Blind 3-D Mesh Watermarking Technique Based on SCS Quantization and Mesh Saliency for Copyright Protection
2019
Due to the recent demand of 3-D meshes in a wide range of applications such as video games, medical imaging, film special effect making, computer-aided design (CAD), among others, the necessity of implementing 3-D mesh watermarking schemes aiming to protect copyright has increased in the last decade. Nowadays, the majority of robust 3-D watermarking approaches have mainly focused on the robustness against attacks while the imperceptibility of these techniques is still a serious challenge. In this context, a blind robust 3-D mesh watermarking method based on mesh saliency and scalar Costa scheme (SCS) for Copyright protection is proposed. The watermark is embedded by quantifying the vertex n…
Sequentializing Parameterized Programs
2012
We exhibit assertion-preserving (reachability preserving) transformations from parameterized concurrent shared-memory programs, under a k-round scheduling of processes, to sequential programs. The salient feature of the sequential program is that it tracks the local variables of only one thread at any point, and uses only O(k) copies of shared variables (it does not use extra counters, not even one counter to keep track of the number of threads). Sequentialization is achieved using the concept of a linear interface that captures the effect an unbounded block of processes have on the shared state in a k-round schedule. Our transformation utilizes linear interfaces to sequentialize the progra…
A General Framework for Complex Network-Based Image Segmentation
2019
International audience; With the recent advances in complex networks theory, graph-based techniques for image segmentation has attracted great attention recently. In order to segment the image into meaningful connected components, this paper proposes an image segmentation general framework using complex networks based community detection algorithms. If we consider regions as communities, using community detection algorithms directly can lead to an over-segmented image. To address this problem, we start by splitting the image into small regions using an initial segmentation. The obtained regions are used for building the complex network. To produce meaningful connected components and detect …