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showing 10 items of 471 documents

Simulation as a game design tool

2009

In this paper we suggest using gameplay simulations on a logical event level as a design tool already in the early stages of the development process. The approach is centred on abstracting all unnecessary details of the gameplay to produce a highly simplified model of the game system. Compared to other kinds of intermediate design representations, such as sketches and prototypes, the simulations can reveal problems and opportunities in the longer term dynamics of possible gameplay. As an example we describe an implementation of a simulation model for the game Tower Bloxx using a simulation software package called DisCo.

Game testingGame designGame programmingGame design documentHuman–computer interactionComputer scienceDesign toolComputingMilieux_PERSONALCOMPUTINGGame development toolcomputer.software_genrecomputerFirst playable demoSimulation softwareProceedings of the International Conference on Advances in Computer Entertainment Technology
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Process control in the development of game-based learning environments

2009

This paper examines the development process of digital game-based learning environments (GBLE), focusing on the process control. The aim is to explore the alternatives to process control in GBLE development and provide guidelines for planning and carrying out process control in GBLE projects. This study is a part of the research project Human-Centered Design of Game-Based Learning Environments. The overall aim of the project is to construct a multidisciplinary and user-driven process for the development of digital GBLEs. The study was conducted according to the principles of development research and action research. The action research cycles consisted of four game development projects. The…

Game testingGame mechanicsGame designProcess managementKnowledge managementVideo game developmentComputer scienceGame design documentbusiness.industryEmpirical process (process control model)Action researchGame DeveloperbusinessProceedings of the International Conference on Advances in Computer Entertainment Technology
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Game Mechanics in the Design of a Collaborative 3D Serious Game

2014

Background. This article investigates the potential of utilizing game mechanics in designing 3-D serious games for Computer-Supported Collaborative Learning (CSCL) and attempt to produce new information about designing collaborative serious games. Aim. This article has two aims: first, to clarify how theoretical knowledge of collaborative learning was related to game design in previous studies; and, second, to design a collaborative serious game based on theoretical knowledge of collaborative learning and game design. Results. The reviewed studies revealed the potential of using collaborative games in education. However, they showed that collaborative learning games were typically designed …

Game testingGame mechanicsKnowledge managementGame design documentComputer sciencebusiness.industryEducation theoryPerspective (graphical)Computer-Supported Collaborative Learning (CSCL)pelisuunnitteluComputingMilieux_PERSONALCOMPUTINGreviewGeneral Social Sciencescollaborative serious gamesCollaborative learningComputer Science Applicationsgame mechanicsinteractive learning environmentsGame designta5163D serious gamesserious gameyhteisöllinen oppiminenGame Developerbusiness
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La hostelería valenciana: un sector en cambio

1988

ESTE ARTICULO INTENTA ANALIZAR LA HOSTELERIA DE LA COMUNIDAD VALENCIANA, SECTOR TURISTICO TRADICIONAL QUE SUFRE HOY LA DURA COMPETENCIA DE OTRAS FORMAS DE ALOJAMIENTO. ADEMAS, SU ESTRUCTURA POPULAR Y MINIFUNDISTA Y LA FUERTE ESTACIONALIDAD DE SU DEMANDA SON PROBLEMAS AÑADIDOS QUE NECESITAN UNA URGENTE SOLUCION PARA SALIR DE LA CRISIS ACTUAL. (A)

GeografíaUNESCO::HISTORIAEquipamiento turísticoUNESCO::HISTORIA::Historia por épocas::Historia antiguaZonas turísticasEstacionalidad turísticaGeociencias. Medio ambiente:HISTORIA::Historia por épocas::Historia antigua [UNESCO]Distribución regionalEstaciones turísticasPolítica turísticaDemanda turísticaIndustria hoteleraHotelesGrupo BOferta turísticaFuentes documentales:HISTORIA [UNESCO]
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Les Grecs dans la Sicile Normande: niveaux d'intégration

2004

The paper deals with coexistence and differences in multilingual medieval society like Normand Italy in the XII c. through the mirror of several unedited greek deeds.

Greeks medieval documentSettore L-FIL-LET/07 - Civilta' BizantinaNorman Sicily
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Facilitating Access to Health Web Pages with Different Language Complexity Levels

2019

The number of people looking for health information on the Internet is constantly growing. When searching for health information, different types of users, such as patients, clinicians or medical researchers, have different needs and should easily find the information they are looking for based on their specific requirements. However, generic search engines do not make any distinction among the users and, often, overload them with the provided amount of information. On the other hand, specific search engines mostly work on medical literature and specialized web sites are often not free and contain focused information built by hand. This paper presents a method to facilitate the search of he…

Health Information Seeking020205 medical informaticsComputer science02 engineering and technologyUser requirements documentUser RequirementsWorld Wide Web03 medical and health sciencesSearch engine0302 clinical medicineStructured Data on the WebWeb page0202 electrical engineering electronic engineering information engineeringInformation retrievale-Health; Health Information Seeking; User Requirements; Language Complexity; Structured Data on the Web030212 general & internal medicineLanguage complexitySettore INF/01 - Informaticabusiness.industryWorld Wide WebLanguage ComplexityWork (electrical)HealthThe InternetE-HealthHealth informationbusinessMedical literature
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Artificial Intelligence in the Healthcare System: An Overview

2021

This chapter aims to present insights into the influence of artificial intelligence (AI) on medicine, public health, and the economy. PubMed and Google Scholar databases were used for the identification and collection of articles with search commands of “artificial intelligence” AND “public health” and “artificial intelligence” AND “medicine”. A total of 273 articles specifically handling the issue of artificial intelligence, dating ten years back, in three major medical journals: Science, The Lancet, and The New England Journal of Medicine, were analyzed. Computational power gets stronger by the day, giving us new solutions and possibilities. Current medicine problems like personalized med…

Healthcare systemArtificial intelligenceMedical documentationPublic healthMedicine
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Investigating teachers motivation to use ICT tools in higher education

2015

There are a lot of information and communication technology (ICT) tools for education, but the motivation to use those varies from teacher to teacher. In this paper we present results of an international survey on teachers' use of ICT tools in education. The purpose of the survey was to find out what motivates teachers to use ICT tools in the context of teaching. The survey also intended to reveal which tools are used as well as the needs and requirements that are not covered by the existing tools. Most of the 45 respondents suggested that the integration of tools depends on how well they fit into the learning and teaching process and how easy it is to integrate them. The first category of …

Higher educationMultimediaProcess (engineering)business.industrymedia_common.quotation_subjectContext (language use)Usabilitycomputer.software_genreUser requirements documentAdaptabilityInteractivityInformation and Communications TechnologyComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationPsychologybusinesscomputermedia_common2015 Internet Technologies and Applications (ITA)
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ICDAR 2021 Competition on Historical Document Classification

2021

International audience; This competition investigated the performance of historical document classification. The analysis of historical documents is a difficult challenge commonly solved by trained humanists. We provided three different classification tasks, which can be solved individually or jointly: font group/script type, location, date. The document images are provided by several institutions and are taken from handwritten and printed books as well as from charters. In contrast to previous competitions, all participants relied upon Deep Learning based approaches. Nevertheless, we saw a great performance variety of the different submitted systems. The easiest task seemed to be font grou…

Historical document imagesbusiness.industryComputer scienceDocument classificationDeep learningContrast (statistics)computer.software_genreVariety (linguistics)Task (project management)Competition (economics)Document classification[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingDocument analysisFontComputingMethodologies_DOCUMENTANDTEXTPROCESSINGDatingArtificial intelligence[SHS.HIST]Humanities and Social Sciences/HistorybusinesscomputerNatural language processingHistorical document
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Los edificios universitarios de Fernando Moreno Barberá en el campus de Blasco Ibáñez de Valencia: nuevas aportaciones a su cronología y construcción

2018

Este artículo estudia el conjunto de edificios construidos por el arquitecto Fernando Moreno Barberá en el campus universitario de Blasco Ibáñez de Valencia, cuyos proyectos se redactaron entre el final de los años cincuenta y primeros sesenta del siglo XX. Este artículo se ha elaborado a partir del estudio de las fuentes originales, sobre todo de las actas de las sesiones celebradas por la Junta de Obras de la Universidad de Valencia; se trata de documentos inéditos que describen con exactitud el proceso constructivo de este espacio tan singular.

HistoryArquitectura españolaVisual Arts and Performing Artslcsh:Fine Artsmedia_common.quotation_subjectArquitectura siglo XXFernando Moreno BarberáArtConstructiveUniversity campusCiudad UniversitariaValencialcsh:Nlcsh:NX440-632Unpublished DocumentsHumanitieslcsh:History of the artsJunta de Obrasmedia_commonBoletín de Arte
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