Search results for " image processing."

showing 10 items of 2265 documents

Skeletons for parallel image processing: an overview of the SKiPPER project

2002

International audience; This paper is a general overview of the SKIPPER project, run at Blaise Pascal University between 1996 and 2002. The main goal of the SKIPPER project was to demonstrate the appli- cability of skeleton-based parallel programming techniques to the fast prototyping of reactive vision applications. This project has produced several versions of a full-fledged integrated pa- rallel programming environment (PPE). These PPEs have been used to implement realistic vi- sion applications, such as road following or vehicle tracking for assisted driving, on embedded parallel platforms embarked on semi-autonomous vehicles. All versions of SKIPPER share a common front-end and reperto…

Vehicle tracking system[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image ProcessingComputer Networks and CommunicationsComputer science02 engineering and technology[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingcomputer.software_genreTheoretical Computer ScienceSoftware portability[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingArtificial Intelligence0202 electrical engineering electronic engineering information engineeringcomputer.programming_language020203 distributed computingbusiness.industryProgramming language020207 software engineeringPascal (programming language)Computer Graphics and Computer-Aided DesignSkeleton (computer programming)Parallel image processingData flow diagramHardware and ArchitectureSoftware engineeringbusinesscomputer[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingSoftware
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A Crisis Management Serious Game for Responding Extreme Weather Event

2017

Managing crisis with limited resources through a serious game is deemed as one of the ways of training and can be regarded as an alternative to the table-top exercise. This paper presents the so-called “Operasjon Tyrsdal” serious game, inspired by a real case of extreme weather that hit the west coast of Norway. This reference case is used to add realism to the game. The game is designed for a single player, while the mechanics are framed in such way that the player should deal with limited resources, and elevated event pressure over time to manage. Beside applying an iterative Scrum method with seven Sprint cycles, we combined the development work with desk research and involvement of test…

Video game developmentComputer sciencebusiness.industryEvent (computing)05 social sciencesEnvironmental resource managementComputingMilieux_PERSONALCOMPUTING02 engineering and technologyCrisis managementComputer securitycomputer.software_genreScrumExtreme weatherWork (electrical)Action (philosophy)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processing0501 psychology and cognitive sciencesbusinesscomputer050107 human factorsDesk
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Discovering Homophily in Online Social Networks

2018

During the last ten years, Online Social Networks (OSNs) have increased their popularity by becoming part of the real life of users. Despite their tremendous widespread, OSNs have introduced several privacy issues as a consequence of the nature of the information involved in these services. Indeed, the huge amount of private information produced by users of current OSNs expose the users to a number of risks. The analysis of the users’ similarity in OSNs is attracting the attention of researchers because of its implications on privacy and social marketing. In particular, the homophily between users could be used to reveal important characteristics that users would like to keep hidden, hence …

Viral marketingComputer scienceComputer Networks and CommunicationsInternet privacy02 engineering and technologyInformation SystemHomophilyHomophilyViral marketing020204 information systemsSimilarity (psychology)0202 electrical engineering electronic engineering information engineeringInformation systemPrivate information retrievalOnline Social NetworkOnline Social Networksbusiness.industryPopularitySocial marketingTie strengthPrivacy preservingHardware and ArchitectureHomophily; Online Social Networks; Privacy preserving; User profiling; Viral marketing; Software; Information Systems; Hardware and Architecture; Computer Networks and Communications020201 artificial intelligence & image processingUser profilingbusinessSoftwareInformation Systems
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Retour sensoriel du toucher dans les environnements virtuels

2018

This thesis tackles the subject of the feedbacks of interactions in virtual environments. The theoretical part addresses the different perception schemes and the corresponding haptic modalities. We especially focused on the relevance of each modality for each use-case, on the compatibility with the visual systems which take an important place in virtual reality, and on the problematics of each situation. These studies led us to evaluate passive haptics and sensory substitution for interactions in CAVEs. The results show the importance of choosing the right modality relative to the scenario design. We also evaluated how mismatched the visual and haptic workfield can be, and how the performan…

Virtua realityRéalité virtuelleInteractionsHaptique[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processingHaptic
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Environment-Aware RSSI Based Positioning Algorithm for Random Angle Interference Cancellation in Visible Light Positioning System

2021

International audience; Visible Light Positioning (VLP) is considered to be one of the most promising candidates for future Location Based Service (LBSs). The traditional Received Signal Strength Indication (RSSI) based VLP system is highly sensitized with receiver's orientation. However, the assumption of the receiver's orientation fixed or perfectly known is not realistic in practice. Thus, a random angle between receiver and the horizontal plane inevitably appears among localization, which extremely affects positioning results. This paper proposed an Environment-Aware RSSI based positioning algorithm for VLP system. It enables to mainly eliminate random angle interference without the hel…

Visible Light Positioning[SPI.OPTI] Engineering Sciences [physics]/Optics / PhotonicReceived Signal Strength IndicatorLocation Based Services[INFO.INFO-RB] Computer Science [cs]/Robotics [cs.RO][INFO.INFO-SE] Computer Science [cs]/Software Engineering [cs.SE][INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE][SPI.TRON] Engineering Sciences [physics]/ElectronicsIndoor Positioning System[SPI.TRON]Engineering Sciences [physics]/Electronics[SPI.OPTI]Engineering Sciences [physics]/Optics / Photonic[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO][SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Hybrid foveated vision system for video surveillance and robotic navigation

2014

The primary goal of this thesis is to elaborate a binocular vision system using two different types of camera. The system studied here is composed of one omnidirectional camera coupled with a PTZ camera. This heterogeneous association of cameras having different characteristics is called a hybrid stereo-vision system. The couple composed of these two cameras combines the advantages given by both of them, that is to say a large field of view and an accurate vision of a particular Region of interest with an adjustable level of details using the zoom. In this thesis, we are presenting multiple contributions in visual tracking using omnidirectional sensors, PTZ camera self calibration, hybrid v…

Visual TrackingCaméra omnidirectionnelleAuto-CalibrageFisheyePTZ[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingVision hybrideSFMOmnidirectionnal cameraSelf-calibrationHybrid vision systemSuivi visuel[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processing
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Task-based visual analytics for interactive multiobjective optimization

2020

We study how visual interaction techniques considered in visual analytics can be utilized when implementing interactive multiobjective optimization methods, where a decision maker iteratively participates in the solution process. We want to benefit from previous research and avoid re-inventing ideas. Our aim is to widen awareness and increase the applicability of interactive methods for solving real-world problems. As a concrete approach, we introduce seven high-level tasks that are relevant for interactive methods. These high-level tasks are based on low-level tasks proposed in the visual analytics literature. In addition, we give an example on how the high-level tasks can be implemented a…

Visual analyticsComputer sciencevisualisointiStrategy and Managementdecision maker0211 other engineering and technologiespäätöksentukijärjestelmätpreference information02 engineering and technologyManagement Science and Operations ResearchMulti-objective optimizationManagement Information SystemsTask (project management)käyttöliittymätHuman–computer interaction0202 electrical engineering electronic engineering information engineeringmultiple criteria optimizationvisualizationtask taxonomyMarketing021103 operations researchmonitavoiteoptimointiVisualizationuser interface020201 artificial intelligence & image processingUser interfaceJournal of the Operational Research Society
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Discovering the Discriminating Power in Patient Test Features Using Visual Analytics: A Case Study in Parkinson’s Disease

2016

Part 11: New Methods and Tools for Big Data Wokshop (MT4BD); International audience; This paper presents a novel methodology for selecting the most representative features for identifying the presence of the Parkinson’s Disease (PD). The proposed methodology is based on interactive visual analytic based on multi-objective optimisation. The implemented tool processes and visualises the information extracted via performing a typical line-tracking test using a tablet device. Such output information includes several modalities, such as position, velocity, dynamics, etc. Preliminary results depict that the implemented visual analytics technique has a very high potential in discriminating the PD …

Visual analytics[ INFO ] Computer Science [cs]Parkinson's diseaseComputer science02 engineering and technology[INFO] Computer Science [cs]Machine learningcomputer.software_genre03 medical and health sciences0302 clinical medicineMulti-objective optimisation0202 electrical engineering electronic engineering information engineeringmedicineFeature (machine learning)[INFO]Computer Science [cs]In patient[SDV.NEU] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]Modalitiesbusiness.industryVisual analyticsFeature discrimination powermedicine.diseaseTest (assessment)Power (physics)Identification (information)[ SDV.NEU ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]Parkinson’s disease[SDV.NEU]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]020201 artificial intelligence & image processingData miningArtificial intelligencebusinesscomputer030217 neurology & neurosurgery
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GESTALT-INSPIRED FEATURES EXTRACTION FOR OBJECT CATEGORY RECOGNITION

2013

International audience; We propose a methodology inspired by Gestalt laws to ex- tract and combine features and we test it on the object cat- egory recognition problem. Gestalt is a psycho-visual the- ory of Perceptual Organization that aims to explain how vi- sual information is organized by our brain. We interpreted its laws of homogeneity and continuation in link with shape and color to devise new features beyond the classical proxim- ity and similarity laws. The shape of the object is analyzed based on its skeleton (good continuation) and as a measure of homogeneity, we propose self-similarity enclosed within shape computed at super-pixel level. Furthermore, we pro- pose a framework to …

Visual perceptionSimilarity (geometry)[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image ProcessingComputer science[INFO.INFO-TS] Computer Science [cs]/Signal and Image Processing3D single-object recognitionmedia_common.quotation_subjectFeature extractionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technology[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingSkeleton (category theory)[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Gestalt[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV][INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingPerceptionobject category recognition0202 electrical engineering electronic engineering information engineeringmedia_common[SPI.SIGNAL] Engineering Sciences [physics]/Signal and Image processingCaltech 101business.industryCognitive neuroscience of visual object recognition[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringPattern recognitionRegion Self-SimilarityObject (computer science)Semantic GroupingIEEEGestalt psychology020201 artificial intelligence & image processingArtificial intelligencebusiness[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing
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Image Content Enhancement Through Salient Regions Segmentation for People With Color Vision Deficiencies

2019

Color vision deficiencies affect visual perception of colors and, more generally, color images. Several sciences such as genetics, biology, medicine, and computer vision are involved in studying and analyzing vision deficiencies. As we know from visual saliency findings, human visual system tends to fix some specific points and regions of the image in the first seconds of observation summing up the most important and meaningful parts of the scene. In this article, we provide some studies about human visual system behavior differences between normal and color vision-deficient visual systems. We eye-tracked the human fixations in first 3 seconds of observation of color images to build real f…

Visual perceptiongenetic structureslcsh:BF1-990ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONExperimental and Cognitive Psychology02 engineering and technology050105 experimental psychologyArticlevisual saliencyArtificial IntelligenceColor mapping0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesComputer visionSegmentationimage enhancementimage segmentationeye-trackingSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionibusiness.industry05 social sciencesEye movementImage segmentationFixation (psychology)Color vision deficienciesSensory Systemseye diseasesOphthalmologyeye movementslcsh:PsychologyHuman visual system modelEye tracking020201 artificial intelligence & image processingArtificial intelligencebusinessimagery
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