Search results for " interfaces"

showing 10 items of 1158 documents

Fostering Teacher-Student Interaction and Learner Autonomy by the I-TUTOR Maps

2014

The paper analyses the use of an automatically generated map as a mediator; that map visually represents the study domain of a university course and fosters the co-activity between teachers and stu- dents. In our approach the role of the teacher is meant as a media- tor between the student and knowledge. The mediation (and not the transmission) highlights a process in which theres no deterministic rela- tion between teaching and learning. Learning is affected by the students previous experiences, their own modalities of acquisition and by the in- puts coming from the environment. The learning path develops when the teachers and the students visions approach and, partly, overlap. In this cas…

Self-organizing mapSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniVisionStructural CouplingModalitiesCo-actvity; Structural Coupling; Mediation; Latent Semantic Analysis; Self Organizing Map; Zoomable User InterfacesComputer scienceProcess (engineering)Co-actvity; Structural Coupling; Latent Semantic Analysis; Self Organizing MapMediationCo-actvityArtifact (software development)Zoomable User InterfacesLatent Semantic AnalysisMediationPedagogyComputingMilieux_COMPUTERSANDEDUCATIONLearner autonomyTUTORcomputerLatent Semantic AnalysiSelf Organizing Mapcomputer.programming_languageSettore M-PED/03 - Didattica E Pedagogia Speciale
researchProduct

A Multimodal Guide for the Augmented Campus

2007

The use of Personal Digital Assistants (PDAs) with ad-hoc built-in information retrieval and auto-localization functionalities can help people navigating an environment in a more natural manner compared to traditional audio/visual pre-recorded guides. In this work we propose and discuss a user-friendly, multi-modal guide system for pervasive context-aware service provision within augmented environments. The proposed system is adaptable to the user needs of mobility within a given environment; it is usable on different mobile devices and in particular on PDAs, which are used as advanced adaptive HEI (human-environment interaction) interfaces. An information retrieval service is provided that…

Service (systems architecture)Multimodal guides pervasive services mobile devices human environment interfacesMultimediaComputer scienceCommonsense reasoningUSablecomputer.software_genreChatbotBasic skillsHuman–computer interactionNatural (music)computerMobile deviceSpoken language
researchProduct

A Cohesive interface formulation in large displacements

2017

Mechanical interfaces are theoretical and computational tools able to properly reproduce the progressive decohesion along predefined surfaces. Scientific literature is rich of interface models, developed under very different conctitutive framework, but mostly developed in small displacements, whereas a few of them assess the problem in a geometrically nonlinear setting. In the present contribution interface formulation is rigorously developed in the large displacements regime. The relevant cohesive interface constitutive relations are defined in the local reference with normal and tangential axes to the middle surface in the current configuration. The interface is defined as a zero thicknes…

Settore ICAR/08 - Scienza Delle CostruzioniMechanical interfaces Cohesive Zone Models Large diplacements
researchProduct

Accessing and selecting menu items by in-air touch

2019

Is it possible to realize a non-visual, purely tactile version of an icon-based menu? Driven by such question, a hierarchical tactile dock was designed for an array of ultrasound emitters. The icons were conceived as spatio-temporal variable-speed sequences of tactile stimulation points, that are passively perceived as trajectories drawn on the palm of the hand. The recognition rate on four icons largely improved prior performance results obtained by active haptic exploration. As a result, a four-icons set can be used as the first level of a hierarchy of symbols that can be navigated by touch and gesture. The design process, based on controlled recognition experiments and exploration of dis…

Settore INF/01 - InformaticaHierarchy (mathematics)Haptic interfaces in-air haptics non-visual signageInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Computer sciencePerformance resultsHuman–computer interactionDOCKIconEngineering design processSet (psychology)computerGestureHaptic technologycomputer.programming_languageProceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction
researchProduct

TickTacking – Drawing trajectories with two buttons and rhythm

2023

The navigation of two-dimensional spaces by rhythmic patterns on two buttons is investigated. It is shown how direction and speed of a moving object can be controlled with discrete commands consisting of duplets or triplets of taps, whose rate is proportional to one of two orthogonal velocity components. The imparted commands generate polyrhythms and polytempi that can be used to monitor the object movement. Tacking back and forth must be used to make progress along certain directions, similarly to sailing a boat upwind. The proposed rhythmic navigation technique is tested with a target-following task, using a boat-racing trace as the target. The interface is minimal and symmetric, and can …

Settore INF/01 - InformaticaRhythmic interactionmultisensory interfaces
researchProduct

Silicate and Hydroxide Concentration Influencing the Properties of Composite Al2O3-TiO2 PEO Coatings on AA7075 Alloy

2021

This work evaluates the effect of sodium meta-silicate pentahydrate (SMS) and potassium hydroxide concentrations on properties of Al2O3-TiO2 coatings produced through plasma electrolytic oxidation in a solution containing 3 g L−1 potassium titanyl oxalate, (PTO), using a unipolar waveform with constant current density. The surface and cross-section characteristics of PEO coatings including morphology, elemental distribution, and phase composition were evaluated using FESEM, EDS, and XRD techniques. Voltage-time response indicated the concentration of SMS and KOH had a significant effect on the duration of each stage of the PEO process. More cracks and pores were formed at the higher concent…

Settore ING-IND/23 - Chimica Fisica ApplicataPlasma electrolytic oxidationCorrosion resistanceSilicate-based electrolyteMaterials ChemistryAl<sub>2</sub>O<sub>3</sub>-TiO<sub>2</sub> coatingSurfaces and InterfacesTA1-2040Al2 O3-TiO2 coatingEngineering (General). Civil engineering (General)Al<sub>2</sub>O<sub>3</sub>-TiO<sub>2</sub> coating; plasma electrolytic oxidation; silicate-based electrolyte; corrosion resistanceSurfaces Coatings and FilmsCoatings; Volume 12; Issue 1; Pages: 33
researchProduct

Child-display interaction: Exploring avatar-based touchless gestural interfaces

2019

During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of childr…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniAvatar; Children-computer interaction; Gesture-based interfaces; Pervasive displays; Ubiquitous computingUbiquitous computingSettore INF/01 - InformaticaUbiquitous computingEvent (computing)Computer scienceInterface (computing)05 social sciencesPerspective (graphical)Children-computer interaction020207 software engineeringContext (language use)02 engineering and technologyAvatarInteractivityPervasive displayschildren-computer interaction gesture-based interfaces avatar pervasive displays ubiquitous computingGesture-based interfacesHuman–computer interaction0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciences050107 human factorsAvatar
researchProduct

Mobile Interface for Content-Based Image Management

2010

People make more and more use of digital image acquisition devices to capture screenshots of their everyday life. The growing number of personal pictures raise the problem of their classification. Some of the authors proposed an automatic technique for personal photo album management dealing with multiple aspects (i. e., people, time and background) in a homogenous way. In this paper we discuss a solution that allows mobile users to remotely access such technique by means of their mobile phones, almost from everywhere, in a pervasive fashion. This allows users to classify pictures they store on their devices. The whole solution is presented, with particular regard to the user interface impl…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniCBIR - Content Based Image RetrievalMultimediaComputer sciencebusiness.industryMobile computingDigital imagingcomputer.software_genremobile interfacemobile interfaces; pervasive systems; CBIR - Content Based Image RetrievalMobile phoneServerMobile searchpervasive systemUser interfacebusinessImage retrievalcomputerContent management2010 International Conference on Complex, Intelligent and Software Intensive Systems
researchProduct

XPL and the Synchronization of Multimodal User Interfaces based on Design Pattern

2008

The great diversity of presentations in software applications deals with fulfilment of various types of user interface constructions related to different programming languages. Furthermore, the growing interest for multimodal applications entails that their user interfaces have to support multiple access channels within a single development framework. User Interfaces Design Patterns (UIDPs) are helpful to define interaction schemas between user and computer and they provide remarkable tools for the design and reuse of software components. This paper describes the eXtensible Presentation architecture and Language (XPL), a framework aimed at streamlining multi-channel interface design process…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniComputer scienceInterface (Java)Human–computer interactionDesign patternComponent (UML)Component-based software engineeringSoftware design patternSoftware designUser interfacemultimodality interfaces design patternUser interface design
researchProduct

Phase Coherence in Conceptual Spaces for Conversational Agents

2010

This chapter attempts to enhance the traditional chatbots with associative/intuitive capabilities. According to these considerations, it tries to create a conversational agent model that takes into consideration, aside from the traditional rule - based dialogue mechanism, also some sort of intuitive reasoning ability. The aim is in attempting to overcome the rigid pattern - matching rules, proposing a "phase coherence" paradigm into a semantic space. With this locution the chapter intend that the vectors representing the elements of the dialogue are coherent with the context. The chapter trust that this intuitive - associative capability can be obtained using the LSA methodology. The repres…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniPattern matching versus intuitive matchingMatching (statistics)Theoretical computer scienceKnowledge representation and reasoningPhase coherenceHuman–computer interactionconversational agents enhancing usability of human–computer interfacePhase coherence in conceptual spaces for conversational agentsenhancing usability of human-computer interfacesPattern matchingphase coherence in conceptual spaces for conversational agentConversational agentsMathematics
researchProduct