Search results for " multimedia"

showing 10 items of 108 documents

Technological Competence Is a Pre-condition for Effective Implementation of Virtual Reality Head Mounted Displays in Human Neuroscience: A Technologi…

2019

Immersive virtual reality (VR) emerges as a promising research and clinical tool. However, several studies suggest that VR induced adverse symptoms and effects (VRISE) may undermine the health and safety standards, and the reliability of the scientific results. In the current literature review, the technical reasons for the adverse symptomatology are investigated to provide suggestions and technological knowledge for the implementation of VR head-mounted display (HMD) systems in cognitive neuroscience. The technological systematic literature indicated features pertinent to display, sound, motion tracking, navigation, ergonomic interactions, user experience, and computer hardware that should…

FOS: Computer and information sciencesJ.4Computer scienceComputer Science - Human-Computer InteractionB.8neuropsychologyneuroscienceComputer Science - Computers and SocietyBehavioral Neuroscience[SCCO]Cognitive science0302 clinical medicineSoftwareUser experience designHuman–computer interactionB.8; C.4; D.0; J.4Reliability (statistics)05 social sciencesHuman factors and ergonomicsCognitionMultimedia (cs.MM)Psychiatry and Mental healthNeuropsychology and Physiological PsychologyNeurology[SCCO.PSYC]Cognitive science/Psychologycybersicknessvirtual realityVRC.4Optical head-mounted displayCognitive neuroscienceVirtual realitypsychology050105 experimental psychologyHuman-Computer Interaction (cs.HC)lcsh:RC321-57103 medical and health sciencesHMDComputers and Society (cs.CY)0501 psychology and cognitive sciences[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC]lcsh:Neurosciences. Biological psychiatry. NeuropsychiatryBiological Psychiatrybusiness.industry[SCCO.NEUR]Cognitive science/NeuroscienceVRISEHuman NeuroscienceD.0Systematic ReviewbusinessComputer Science - Multimedia030217 neurology & neurosurgery
researchProduct

Tag2Risk: Harnessing social music tags for characterizing depression risk

2020

Musical preferences have been considered a mirror of the self. In this age of Big Data, online music streaming services allow us to capture ecologically valid music listening behavior and provide a rich source of information to identify several user-specific aspects. Studies have shown musical engagement to be an indirect representation of internal states including internalized symptomatology and depression. The current study aims at unearthing patterns and trends in the individuals at risk for depression as it manifests in naturally occurring music listening behavior. Mental well-being scores, musical engagement measures, and listening histories of Last.fm users (N=541) were acquired. Soci…

FOS: Computer and information sciencesSound (cs.SD)Audio and Speech Processing (eess.AS)FOS: Electrical engineering electronic engineering information engineeringbehavioral disciplines and activitiesInformation Retrieval (cs.IR)Computer Science - MultimediaComputer Science - SoundhumanitiesMultimedia (cs.MM)Computer Science - Information RetrievalElectrical Engineering and Systems Science - Audio and Speech Processing
researchProduct

Semantic Computing of Moods Based on Tags in Social Media of Music

2014

Social tags inherent in online music services such as Last.fm provide a rich source of information on musical moods. The abundance of social tags makes this data highly beneficial for developing techniques to manage and retrieve mood information, and enables study of the relationships between music content and mood representations with data substantially larger than that available for conventional emotion research. However, no systematic assessment has been done on the accuracy of social tags and derived semantic models at capturing mood information in music. We propose a novel technique called Affective Circumplex Transformation (ACT) for representing the moods of music tracks in an interp…

FOS: Computer and information sciencesVocabularyComputer scienceMusic information retrievalmedia_common.quotation_subjectSemantic analysis (machine learning)Moodscomputer.software_genreAffect (psychology)SemanticsComputer Science - Information RetrievalSemantic computingMusic information retrievalAffective computingmedia_commonSocial and Information Networks (cs.SI)ta113Probabilistic latent semantic analysisSocial tagsbusiness.industryComputer Science - Social and Information NetworksMultimedia (cs.MM)Semantic analysisComputer Science ApplicationsMoodComputational Theory and MathematicsWeb miningta6131Vector space modelArtificial intelligenceGenresbusinesscomputerComputer Science - MultimediaInformation Retrieval (cs.IR)MusicNatural language processingPrediction.Information SystemsIEEE Transactions on Knowledge and Data Engineering
researchProduct

Quantum GestART: Identifying and Applying Correlations between Mathematics, Art, and Perceptual Organization

2020

Mathematics can help analyze the arts and inspire new artwork. Mathematics can also help make transformations from one artistic medium to another, considering exceptions and choices, as well as artists' individual and unique contributions. We propose a method based on diagrammatic thinking and quantum formalism. We exploit decompositions of complex forms into a set of simple shapes, discretization of complex images, and Dirac notation, imagining a world of "prototypes" that can be connected to obtain a fine or coarse-graining approximation of a given visual image. Visual prototypes are exchanged with auditory ones, and the information (position, size) characterizing visual prototypes is con…

FOS: Computer and information sciencesdiagrams; Dirac notation; Gestalt; Gestural similarity; sonificationmedia_common.quotation_subjectHistory and Overview (math.HO)ComputerApplications_COMPUTERSINOTHERSYSTEMSThe artsGestaltBra–ket notationPerceptionGestural similarityFOS: MathematicssonificationQuantummedia_commonCognitive scienceSettore INF/01 - InformaticaMathematics - History and OverviewApplied MathematicsSettore MAT/04 - Matematiche ComplementariMultimedia (cs.MM)Gestural similarity Gestalt diagrams Dirac notation sonificationComputational MathematicsdiagramsSonificationModeling and SimulationGestalt psychologyDirac notationInformationSystems_MISCELLANEOUSSettore ING-INF/05 - Sistemi di Elaborazione delle InformazioniComputer Science - MultimediaMusic
researchProduct

Fisioterapia cardiocirculatoria

2010

El Espacio Europeo de Educación Superior (EEES) propugna un cambio metodológico en los estudios universitarios, al que sin duda contribuye el uso de las tecnologías de la información y la comunicación (TIC). En este contexto la Universitat de València promueve la creación de grupos de innovación educativa al efecto de facilitar el tránsito al nuevo paradigma . El material que a continuación se presenta, “Fisioterapia cardiocirculatoria”, se inscribe en esta línea y su elaboración se debe a la ayuda concedida por el Vicerectorat de Convergència Europea i Qualitat (Universitat de València) en la convocatoria de ayudas a proyectos para la utilización y la exploración de las nuevas tecnologías …

Fisioterapia; enfermedades cardiovasculares; multimediaUNESCO::CIENCIAS MÉDICAS::Cirugía::Cirugía del corazónUNESCO::CIENCIAS MÉDICAS::Patología::Patología cardiovascularUNESCO::CIENCIAS MÉDICAS ::Cirugía ::FisioterapiaUNESCO::CIENCIAS MÉDICAS::Medicina interna::CardiologíaUNESCO::CIENCIAS MÉDICAS::Patología::Arteriosclerosis
researchProduct

The Educational Multimedia Clip as a Tool for Students’ Self-learning on Concept Mapping

2016

It has been already justified that concept mapping is an exceptionally suitable tool for formative assessment of structural knowledge. However, before the implementation of such type of assessment, the teacher should decide on a reasonable students’ training strategy, its implementation way, and content to be delivered. The paper focuses especially on the last mentioned issue - the selection of the content and its representational forms for an educational multimedia clip that has been developed as a main tool for students’ self-learning on concept mapping before the regular concept map based formative assessment of structural knowledge in one of the author’s taught study courses. Content re…

Formative assessmentValue (ethics)Empirical researchMultimediaConcept mapComputer sciencePerceptionmedia_common.quotation_subjectEducational multimediaSelection (linguistics)computer.software_genrecomputermedia_common
researchProduct

Secure and scalable dataprocessing and communications for an Animal Tracking System

2003

Masteroppgave i informasjons- og kommunikasjonsteknologi 2003 - Høgskolen i Agder, Grimstad Modern technology is constantly being employed in new fields, by new industries and people. The cost of advanced technological equipment decreases continously, and equipment that was reserved for people and corporations with a lot of money has now become household products. This enables many interesting ideas and projects, Kitron Development’s radiocollar project being one of them. Kitron Development is involved in a project to track the position of animals by substituting the traditional bell collar with a collar that contains a GPS receiver. The collar transmits its position to a base station using…

GPRSSQLIKT590ServletsSecurityScalabilityVDP::Matematikk og naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Databaser og multimediasystemer: 428GSMDBMSJavaPythonVDP::Matematikk og naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og -arbeid: 426
researchProduct

Creativity in Amateur Multimedia : Popular Culture, Critical Theory, and HCI

2007

The last decade has witnessed the emergence and aesthetic maturation of amateur multimedia on an unprecedented scale, from video podcasts to machinima, and Flash animations to user-created metaverses. Today, especially in academic circles, this pop culture phenomenon is little recognized and even less understood. This paper explores creativity in amateur multimedia using three theorizations of creativity—those of HCI, postructuralism, and technological determinism. These theorizations frame a semiotic analysis of numerous commonly used multimedia authoring platforms, which demonstrates a deep convergence of multimedia authoring tool strategies that collectively project a conceptualization a…

HCImachinimaamateur multimediaYouTubeaestheticscreativity
researchProduct

QoS Support for Time-Constrained Multimedia Communications in IEEE 802.11 WLANs: A Performance Evaluation

2005

During the past few years, we have been witnessing the massive deployment of IEEE 802.11 wireless LANs. Even though the widespread deployment of such wireless LANs, many studies are still underway aiming to design and develop simple yet effective QoS mechanisms for supporting time-constrained services over such platforms. In this paper, we first overview five different QoS mechanisms recently introduced in the literature as well as the upcoming IEEE 802.11e (EDCA) standard. We then carry out a comparative performance evaluation of all the QoS mechanisms. We focus our study on the effectiveness of the various QoS mechanisms for supporting time-constrained services.

IEEE 802.11uIEEE 802IEEE 802.11w-2009business.industryInter-Access Point ProtocolComputer scienceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSWireless Multimedia ExtensionsMobile QoSIEEE 802.11e-2005businessTelecommunicationsComputer networkIEEE 802.11r-20082005 Systems Communications (ICW'05, ICHSN'05, ICMCS'05, SENET'05)
researchProduct

QoS Mechanisms for IEEE 802.11 Wireless LANs

2004

Currently the Internet provides users with access to information across the world using IP technology. Until now most access points to the Internet have been fixed stations at given locations, but with increasing sales of mobile devices, mobility has become a major trend. Therefore, the Internet is becoming more and more heterogeneous due to the recent explosion of wireless networks. The IEEE 802.11 wireless LAN (WLAN) is the most widely used WLAN standard nowadays. Currently the IEEE 802.11 standard specifies an over-the-air interface between wireless devices. However, QoS services over this technology are still being defined aiming to provide support to multiple applications. Thus, a larg…

IEEE 802.11uWi-Fi arrayComputer scienceInter-Access Point ProtocolMobile computinglaw.inventionIEEE 802.11lawWireless lanInternet ProtocolWirelessFixed wirelessIEEE 802.11sbusiness.industryWireless networkQuality of serviceComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSWireless Multimedia ExtensionsTelecommunications networkWLAN Authentication and Privacy InfrastructureWireless site surveyThe InternetIEEE 802.11e-2005businessTelecommunicationsMobile deviceNeuRFonComputer network
researchProduct