Search results for " processing"

showing 10 items of 7549 documents

P2P-PL: A pattern language to design efficient and robust peer-to-peer systems

2017

To design peer-to-peer (P2P) software systems is a challenging task, because of their highly decentralized nature, which may cause unexpected emergent global behaviors. The last fifteen years have seen many P2P applications to come out and win favor with millions of users. From success histories of applications like BitTorrent, Skype, MyP2P we have learnt a number of useful design patterns. Thus, in this article we present a P2P pattern language (shortly, P2P-PL) which encompasses all the aspects that a fully effective and efficient P2P software system should provide, namely consistency of stored data, redundancy, load balancing, coping with asymmetric bandwidth, decentralized security. The…

FOS: Computer and information sciencesPattern languageComputer Networks and CommunicationsComputer sciencebusiness.industryDistributed computing020206 networking & telecommunications02 engineering and technologycomputer.file_formatPeer-to-peerLoad balancing (computing)computer.software_genreSoftwareComputer Science - Distributed Parallel and Cluster ComputingRobustness (computer science)Software design patternC.2.40202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingDistributed Parallel and Cluster Computing (cs.DC)Software systembusinesscomputerBitTorrentSoftwarePeer-to-Peer Networking and Applications
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Qualitative Comparison of Community Detection Algorithms

2011

Community detection is a very active field in complex networks analysis, consisting in identifying groups of nodes more densely interconnected relatively to the rest of the network. The existing algorithms are usually tested and compared on real-world and artificial networks, their performance being assessed through some partition similarity measure. However, artificial networks realism can be questioned, and the appropriateness of those measures is not obvious. In this study, we take advantage of recent advances concerning the characterization of community structures to tackle these questions. We first generate networks thanks to the most realistic model available to date. Their analysis r…

FOS: Computer and information sciencesPhysics - Physics and SocietyComputer scienceComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionFOS: Physical sciences02 engineering and technologyPhysics and Society (physics.soc-ph)Similarity measure[INFO.INFO-DM]Computer Science [cs]/Discrete Mathematics [cs.DM][ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Complex NetworksField (computer science)Qualitative analysis020204 information systems0202 electrical engineering electronic engineering information engineeringSocial and Information Networks (cs.SI)Algorithms ComparisonArtificial networks[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Computer Science - Social and Information Networks[ INFO.INFO-DM ] Computer Science [cs]/Discrete Mathematics [cs.DM]Complex networkPartition (database)Community Properties020201 artificial intelligence & image processingAlgorithmCommunity Detection
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Detecting informative higher-order interactions in statistically validated hypergraphs

2021

Recent empirical evidence has shown that in many real-world systems, successfully represented as networks, interactions are not limited to dyads, but often involve three or more agents at a time. These data are better described by hypergraphs, where hyperlinks encode higher-order interactions among a group of nodes. In spite of the large number of works on networks, highlighting informative hyperlinks in hypergraphs obtained from real world data is still an open problem. Here we propose an analytic approach to filter hypergraphs by identifying those hyperlinks that are over-expressed with respect to a random null hypothesis, and represent the most relevant higher-order connections. We apply…

FOS: Computer and information sciencesPhysics - Physics and SocietyComputer scienceQC1-999Open problemFOS: Physical sciencesGeneral Physics and AstronomyPhysics and Society (physics.soc-ph)Astrophysicscomputer.software_genreENCODEMethodology (stat.ME)Statistics - MethodologySocial and Information Networks (cs.SI)PhysicsComputer Science - Social and Information NetworksFilter (signal processing)HyperlinkClass (biology)Settore FIS/07 - Fisica Applicata(Beni Culturali Ambientali Biol.e Medicin)QB460-466Pairwise comparisonData miningNoise (video)Null hypothesiscomputerhigher order interactions statistical validation complex networksCommunications Physics
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Whom to befriend to influence people

2020

Alice wants to join a new social network, and influence its members to adopt a new product or idea. Each person $v$ in the network has a certain threshold $t(v)$ for {\em activation}, i.e adoption of the product or idea. If $v$ has at least $t(v)$ activated neighbors, then $v$ will also become activated. If Alice wants to activate the entire social network, whom should she befriend? More generally, we study the problem of finding the minimum number of links that a set of external influencers should form to people in the network, in order to activate the entire social network. This {\em Minimum Links} Problem has applications in viral marketing and the study of epidemics. Its solution can be…

FOS: Computer and information sciencesPhysics - Physics and SocietyGeneral Computer ScienceFOS: Physical sciencesPhysics and Society (physics.soc-ph)0102 computer and information sciences02 engineering and technology01 natural sciencesSocial networksGraphTheoretical Computer ScienceCombinatoricsComputer Science - Data Structures and AlgorithmsGreedy algorithmFOS: Mathematics0202 electrical engineering electronic engineering information engineeringMathematics - CombinatoricsData Structures and Algorithms (cs.DS)Greedy algorithmTime complexityNP-completeMathematicsSocial and Information Networks (cs.SI)Social networkDiscrete mathematicsBinary treeDegree (graph theory)Computer Science (all)Order (ring theory)Computer Science - Social and Information NetworksJoin (topology)Influence maximizationGreedy algorithms010201 computation theory & mathematicsGraphs; Greedy algorithms; Influence maximization; NP-complete; Social networksProduct (mathematics)020201 artificial intelligence & image processingCombinatorics (math.CO)Constant (mathematics)GraphsTheoretical Computer Science
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PRINCIPAL POLYNOMIAL ANALYSIS

2014

© 2014 World Scientific Publishing Company. This paper presents a new framework for manifold learning based on a sequence of principal polynomials that capture the possibly nonlinear nature of the data. The proposed Principal Polynomial Analysis (PPA) generalizes PCA by modeling the directions of maximal variance by means of curves instead of straight lines. Contrarily to previous approaches PPA reduces to performing simple univariate regressions which makes it computationally feasible and robust. Moreover PPA shows a number of interesting analytical properties. First PPA is a volume preserving map which in turn guarantees the existence of the inverse. Second such an inverse can be obtained…

FOS: Computer and information sciencesPolynomialComputer Networks and CommunicationsComputer scienceMachine Learning (stat.ML)02 engineering and technologyReduction (complexity)03 medical and health sciencessymbols.namesake0302 clinical medicineStatistics - Machine LearningArtificial Intelligence0202 electrical engineering electronic engineering information engineeringPrincipal Polynomial AnalysisPrincipal Component AnalysisMahalanobis distanceModels StatisticalCodingDimensionality reductionNonlinear dimensionality reductionGeneral MedicineClassificationDimensionality reductionManifold learningNonlinear DynamicsMetric (mathematics)Jacobian matrix and determinantsymbolsRegression Analysis020201 artificial intelligence & image processingNeural Networks ComputerAlgorithmAlgorithms030217 neurology & neurosurgeryCurse of dimensionalityInternational Journal of Neural Systems
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On prefix normal words and prefix normal forms

2016

A $1$-prefix normal word is a binary word with the property that no factor has more $1$s than the prefix of the same length; a $0$-prefix normal word is defined analogously. These words arise in the context of indexed binary jumbled pattern matching, where the aim is to decide whether a word has a factor with a given number of $1$s and $0$s (a given Parikh vector). Each binary word has an associated set of Parikh vectors of the factors of the word. Using prefix normal words, we provide a characterization of the equivalence class of binary words having the same set of Parikh vectors of their factors. We prove that the language of prefix normal words is not context-free and is strictly contai…

FOS: Computer and information sciencesPrefix codePrefix normal wordPre-necklaceDiscrete Mathematics (cs.DM)General Computer ScienceFormal Languages and Automata Theory (cs.FL)Binary numberComputer Science - Formal Languages and Automata TheoryContext (language use)Binary languageLyndon words0102 computer and information sciences02 engineering and technologyPrefix grammarprefix normal formsKraft's inequalityCharacterization (mathematics)Lyndon word01 natural sciencesPrefix normal formenumerationTheoretical Computer ScienceFOS: Mathematics0202 electrical engineering electronic engineering information engineeringMathematics - CombinatoricsMathematicsDiscrete mathematicsprefix normal words prefix normal forms binary languages binary jumbled pattern matching pre-necklaces Lyndon words enumerationbinary jumbled pattern matchingSettore INF/01 - InformaticaComputer Science (all)pre-necklacesComputer Science::Computation and Language (Computational Linguistics and Natural Language and Speech Processing)prefix normal wordsPrefix010201 computation theory & mathematics020201 artificial intelligence & image processingCombinatorics (math.CO)binary languagesComputer Science::Formal Languages and Automata TheoryWord (group theory)Computer Science - Discrete MathematicsTheoretical Computer Science
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Primitive sets of words

2020

Given a (finite or infinite) subset $X$ of the free monoid $A^*$ over a finite alphabet $A$, the rank of $X$ is the minimal cardinality of a set $F$ such that $X \subseteq F^*$. We say that a submonoid $M$ generated by $k$ elements of $A^*$ is {\em $k$-maximal} if there does not exist another submonoid generated by at most $k$ words containing $M$. We call a set $X \subseteq A^*$ {\em primitive} if it is the basis of a $|X|$-maximal submonoid. This definition encompasses the notion of primitive word -- in fact, $\{w\}$ is a primitive set if and only if $w$ is a primitive word. By definition, for any set $X$, there exists a primitive set $Y$ such that $X \subseteq Y^*$. We therefore call $Y$…

FOS: Computer and information sciencesPrimitive setDiscrete Mathematics (cs.DM)General Computer ScienceFormal Languages and Automata Theory (cs.FL)Pseudo-repetitionComputer Science - Formal Languages and Automata Theory0102 computer and information sciences02 engineering and technology01 natural sciencesTheoretical Computer ScienceCombinatoricsCardinalityFree monoidBi-rootFOS: Mathematics0202 electrical engineering electronic engineering information engineeringMathematics - CombinatoricsRank (graph theory)Primitive root modulo nMathematicsHidden repetitionSettore INF/01 - InformaticaIntersection (set theory)k-maximal monoidFunction (mathematics)Basis (universal algebra)010201 computation theory & mathematics020201 artificial intelligence & image processingCombinatorics (math.CO)Computer Science::Formal Languages and Automata TheoryWord (group theory)Computer Science - Discrete Mathematics
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Mahonian STAT on words

2016

In 2000, Babson and Steingrimsson introduced the notion of what is now known as a permutation vincular pattern, and based on it they re-defined known Mahonian statistics and introduced new ones, proving or conjecturing their Mahonity. These conjectures were proved by Foata and Zeilberger in 2001, and by Foata and Randrianarivony in 2006.In 2010, Burstein refined some of these results by giving a bijection between permutations with a fixed value for the major index and those with the same value for STAT , where STAT is one of the statistics defined and proved to be Mahonian in the 2000 Babson and Steingrimsson's paper. Several other statistics are preserved as well by Burstein's bijection.At…

FOS: Computer and information sciencesQA75[ INFO ] Computer Science [cs]Discrete Mathematics (cs.DM)Major index0102 computer and information sciencesMathematical Analysis01 natural sciencesWords and PermutationsCombinatorial problemsEquidistributionTheoretical Computer ScienceCombinatoricssymbols.namesakePermutationBijectionsFOS: MathematicsMathematics - CombinatoricsMathematical proofs[INFO]Computer Science [cs]0101 mathematicsStatisticMathematicsStatisticZ665Algebraic combinatoricsMathematics::CombinatoricsFormal power seriesPatternPermutationsEulerian path16. Peace & justiceComputer Science Applications010101 applied mathematics010201 computation theory & mathematicsCombinatoricsSignal ProcessingsymbolsBijectionCombinatorics (math.CO)Information SystemsComputer Science - Discrete Mathematics
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Quantum pattern recognition in photonic circuits

2021

This paper proposes a machine learning method to characterize photonic states via a simple optical circuit and data processing of photon number distributions, such as photonic patterns. The input states consist of two coherent states used as references and a two-mode unknown state to be studied. We successfully trained supervised learning algorithms that can predict the degree of entanglement in the two-mode state as well as perform the full tomography of one photonic mode, obtaining satisfactory values in the considered regression metrics.

FOS: Computer and information sciencesQuantum PhysicsComputer Science - Machine LearningData processingPhotonCondensed Matter - Mesoscale and Nanoscale PhysicsPhysics and Astronomy (miscellaneous)business.industryComputer scienceMaterials Science (miscellaneous)FOS: Physical sciencesQuantum entanglementAtomic and Molecular Physics and OpticsMachine Learning (cs.LG)Pattern recognition (psychology)Mesoscale and Nanoscale Physics (cond-mat.mes-hall)Coherent statesElectrical and Electronic EngineeringPhotonicsbusinessQuantum Physics (quant-ph)AlgorithmQuantumElectronic circuitQuantum Science and Technology
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Combining Markov Random Fields and Convolutional Neural Networks for Image Synthesis

2016

This paper studies a combination of generative Markov random field (MRF) models and discriminatively trained deep convolutional neural networks (dCNNs) for synthesizing 2D images. The generative MRF acts on higher-levels of a dCNN feature pyramid, controling the image layout at an abstract level. We apply the method to both photographic and non-photo-realistic (artwork) synthesis tasks. The MRF regularizer prevents over-excitation artifacts and reduces implausible feature mixtures common to previous dCNN inversion approaches, permitting synthezing photographic content with increased visual plausibility. Unlike standard MRF-based texture synthesis, the combined system can both match and adap…

FOS: Computer and information sciencesRandom fieldMarkov random fieldArtificial neural networkMarkov chainComputer sciencebusiness.industryComputer Vision and Pattern Recognition (cs.CV)Computer Science - Computer Vision and Pattern RecognitionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION020207 software engineeringPattern recognition02 engineering and technologyIterative reconstructionConvolutional neural networkComputingMethodologies_PATTERNRECOGNITION0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingComputer visionArtificial intelligencebusinessGenerative grammarTexture synthesis2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
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