Search results for " visual"

showing 10 items of 1041 documents

Visualizations for Decision Support in Scenario-based Multiobjective Optimization

2021

Reproducibility artifacts for: Babooshka Shavazipour, Manuel López-Ibáñez, and Kaisa Miettinen. Visualizations for Decision Support in Scenario-based Multiobjective Optimization. Information Sciences, 2021. doi:10.1016/j.ins.2021.07.025. Abstract: We address challenges of decision problems when managers need to optimize several conflicting objectives simultaneously under uncertainty. We propose visualization tools to support the solution of such scenario-based multiobjective optimization problems. Suitable graphical visualizations are necessary to support managers in understanding, evaluating, and comparing the performances of management decisions according to all objec…

Visualization methodshaasteet (ongelmat)Decision support systemInformation Systems and ManagementComputer sciencevisualisointipäätöksentekoEmpirical attainment functionMachine learningcomputer.software_genreMulti-objective optimizationScenario planningTheoretical Computer ScienceConflicting objectivesoptimointiArtificial IntelligenceScenario-based multi-criteria optimizationMulti-dimensional visualizationMCDMScenario basedbusiness.industryUncertaintyExtension (predicate logic)Decision problemskenaariotmonitavoiteoptimointiComputer Science ApplicationsVisualizationControl and Systems EngineeringArtificial intelligencemallit (mallintaminen)businesscomputerSoftware
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Sistemi integrati per la visualizzazione immersiva

2015

Il disegno dell’architettura ha, tra i suoi obiettivi disciplinari, quello di “far vedere” lo spazio, sia nelle sue declinazioni temporali, sia in quelle descrittive di forme, luce, colori e materiali, caratteri connotativi che cerca di riprodurre grazie a metodi di proiezione codificati e tecniche di rappresentazione in continuo mutamento. Tra le tecniche di rappresentazione informatica la visualizzazione immersiva consente di ruotare lo sguardo, in tempo reale, all’interno di uno spazio, cercando di superare i limiti della rappresentazione piana, simulando la visione sferica dello spazio. La tecnica può essere utilizzata sia per vedere la realtà esistente, tramite immagini fotografiche, s…

Visualizzazione immersiva rendering rappresentazione dello spazio.Settore ICAR/17 - DisegnoImmersive visualization rendering representation of space.
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Masked priming effects are modulated by expertise in the script.

2010

In a recent study using a masked priming same–different matching task, García-Orza, Perea, and Muñoz (2010) found a transposition priming effect for letter strings, digit strings, and symbol strings, but not for strings of pseudoletters (i.e., [Formula: see text] produced similar response times to the control pair [Formula: see text]). They argued that the mechanism responsible for position coding in masked priming is not operative with those “objects” whose identity cannot be attained rapidly. To assess this hypothesis, Experiment 1 examined masked priming effects in Arabic for native speakers of Arabic, whereas participants in Experiments 2 and 3 were lower intermediate learners of Arabi…

VocabularyUniversitiesPhysiologyArabicmedia_common.quotation_subjectDecision MakingRepetition primingExperimental and Cognitive PsychologyVocabularyJudgmentProfessional CompetencePhysiology (medical)Reaction TimeHumansStudentsArabic scriptGeneral Psychologymedia_commonAnalysis of VarianceCognitionGeneral MedicineProfessional competencelanguage.human_languageLinguisticsNeuropsychology and Physiological PsychologyPattern Recognition VisualWord recognitionlanguagePsychologyPriming (psychology)Perceptual MaskingPhotic StimulationQuarterly journal of experimental psychology (2006)
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Are transposition effects specific to letters?

2010

Recent research has consistently shown that pseudowords created by transposing two letters are perceptually similar to their corresponding base words (e.g., jugde–judge). In the framework of the overlap model (Gomez, Ratcliff, & Perea, 2008), this effect is due to a noisy process in the localization of the “objects” (e.g., letters, kana syllables). In the present study, we examine whether this effect is specific to letter strings or whether it also occurs with other “objects” (namely, digits, symbols, and pseudoletters). To that end, we conducted a series of five masked priming experiments using the same–different task. Results showed robust effects of transposition for all objects, ex…

VocabularyVisual perceptionUniversitiesPhysiologySpeech recognitionmedia_common.quotation_subjectExperimental and Cognitive PsychologyVocabularyDiscrimination PsychologicalPhysiology (medical)Reaction TimeHumansAttentionStudentsGeneral Psychologymedia_commonAnalysis of VarianceVerbal BehaviorGeneral MedicineKanaLinguisticsNeuropsychology and Physiological PsychologyPattern Recognition VisualVisual PerceptionPsychologyPriming (psychology)Photic StimulationCoding (social sciences)Quarterly journal of experimental psychology (2006)
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La promoción de la imagen política en Instagram: un estudio del perfil personal de Santiago Abascal (Vox) en 2018

2020

Due to Instagram’s growing popularity in Spain, politicians have also begun to turn to this social network increasingly more. Accordingly, this paper analyses the visual and textual discourse of 259 posts published throughout 2018 on the personal Instagram profile of Santiago Abascal, the leader of the party Vox. Insofar as he is the Spanish politician with the highest number of followers on Instagram, the aim here is to analyse how he uses this social network in order to identify possible strategies that justify his growing number of followers. In the analysis, special attention was paid to aspects that might have contributed to the (self)presentation of Abascal and the promotion of his pa…

Voxvisual communicationInstagrammemescomunicación políticamultimodalidadpolitical communicationcomunicación visualmultimodality
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Definition of a Workflow for Web Browsing of 3D Models in Archaeology

2016

The Cultural Heritage (CH) is a fundamental element of promotion of territories and of tourism development. Publishing 3D models of archaeological sites and their three-dimensional reconstruction on the Web is one of the best ways to spread their knowledge. However, many recent scientific researches in this field have highlighted the limitations and difficulties related to the networking of interactive 3D models. The main difficulties are related to the complexity and the size of models, which influence the access speed, and the cost of software and hardware needed for the publication on the WEB. In light of this background, this article describes the further advances of research activities…

Web-based visualizationComputer scienceVirtual realityHTML501 natural sciencesVirtual realityWorld Wide WebDocumentationSoftware0103 physical sciencesWebGLWeb navigation010306 general physicsHTML5Archaeological sitebusiness.industry010401 analytical chemistryArchaeology0104 chemical sciencesCultural heritageWorkflowCultural heritagebusinessSettore ICAR/06 - Topografia E CartografiaTourism3DGeospatial DB
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Characterization of the human visual system threshold performance by a weighting function in the Gabor domain

1997

Abstract As evidenced by many physiological and psychophysical reports, the receptive fields of the first-stage set of mechanisms of the visual process fit to two-dimensional (2D) compactly supported harmonic functions. The application of this set of band-pass filter functions to the input signal implies that the visual system carries out some kind of conjoint space/spatial frequency transform. Assuming that a conjoint transform is carried out, we present in this paper a new characterization of the visual system performance by means of a weighting function in the conjoint domain. We have called this weighting function (in the particular case of the Gabor transform) the Gabor stimuli Sensiti…

Weight functionbusiness.industryComputer sciencePattern recognitionFilter (signal processing)Function (mathematics)Gabor transformAtomic and Molecular Physics and OpticsWeightingsymbols.namesakeOpticsFourier transformHuman visual system modelsymbolsArtificial intelligenceSpatial frequencybusinessJournal of Modern Optics
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N-Daļiņu Simulācija

2015

Elvja Egles kvalifikācijas darbā „N-Daļiņu Simulācija” tika izstrādāta simulācijas programma, kura attēlo lādētu daļiņu kustības savā starpā. Tika izmantota OpenGL bibliotēka, lai varētu izveidot daļiņu attēlojumu 3-D simulācijā. OpenGL piedāvāja vairākus veidus, kā daļiņas tiek uzzīmētas un kā tās tiek apgaismotas. Fizikas moduļi, sadursmes un animācija tika implementēta kopā ar OpenGL bibliotēku, lai lādēto daļiņu simulācija būtu pietiekami saprotama fizikas skolniekiem, kuri mācās par Kulona likumu. Visa programma tika izstrādāta caur Microsoft Visual Studio uz Windows vides.

WindowsDatorzinātneOpenGLKulona likumsMicrosoft Visual Studio
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A Framework for Opening Data and Creating Advanced Services in the Health and Social Fields

2016

Open data is publicly available data that can be universally and readily accessed, used, and redistributed. Open data holds particular potential in the health and social sectors but, presently, health and social data are often published in a ‘closed’ format.There are different tools that allow to ‘open’ data, clean, structure and process them in order to elaborate them and build advanced services but, unfortunately, there is no single tool that can be used to perform all different tasks. We believe that the availability of Open Data in the health and social fields should be greatly increased and a way for creating new health and social services should be provided. In this paper, we present …

World Wide WebStructure (mathematical logic)Open dataOpen Data Health Social Visual Framework Iconic Visual Languages Online ServicesSettore INF/01 - InformaticaComputer scienceOrder (business)Process (engineering)020204 information systems0202 electrical engineering electronic engineering information engineering020207 software engineeringSocial Welfare02 engineering and technologyProceedings of the 17th International Conference on Computer Systems and Technologies 2016
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Interactive Visualization of DICOM Volumetric Datasets in the Web - Providing VR Experiences within the Web Browser

2017

World Wide WebWeb-based simulationDICOMMultimediaComputer scienceWeb pagecomputer.software_genrecomputerInteractive visualizationProceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
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