Search results for " wellness"

showing 10 items of 25 documents

Baltic Journal of Psychology; Volume 19, Number 1&2  

2019

PašbildesApmierinātība ar partnerattiecībām:SOCIAL SCIENCES::Social sciences::Psychology [Research Subject Categories]Līdzjūtība pret seviPanikas simptomidepresijaiestudēti videofacial trustworthinessOptimal wellness courseexpectations
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Can Digital Coaching Boost Your Performance? – A Qualitative Study among Physically Active People

2019

The use of sport and wellness technology devices among athletes is highly popular. At the same time the demand for easy to understand, clear, and personalized information is also growing. Instead of numbers, users need and want solutions. Digital coaching can offer solutions for this by providing valuable training data and offering guidance and instructions on how to improve the training. This exploratory study focuses on the experiences, needs, and wants regarding a digital coach application among physically active people, more precisely crosscountry skiers. We found that the digital coach was perceived to have motivational elements. It was also viewed having potential to increase the awar…

business.industrydigitaalinen valmennushyvinvointiApplied psychologyterveysteknologiahiihtoCoachingarkielämädigital coachingmobiililaitteetdigital mobile servicesmobiilipalvelutdecision analyticssport technologybusinessPsychologydigital wellnessterveysQualitative researchProceedings of the Annual Hawaii International Conference on System Sciences
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Exergaming Experiences of Older Adults: A Critical Incident Study

2019

Exergaming is a form of digital gaming requiring physical effort from the player. There has been a growing interest towards exergaming in academia. However, only a very limited number of exergaming studies have given a voice to older adults and investigated their experiences. This study investigates what kinds of exergaming experiences are perceived as the most meaningful ones among older adults (referred in this study as people over 50 years of age). That is, the experiences which they perceive or remember as “unusually positive or negative”. To meet this purpose, this study takes a qualitative approach and uses the critical incident technique, a well-established technique to collect and c…

hyvinvointiteknologiakuntoliikuntauser experiencecritical incidentsexergamingkäyttäjäkokemuskeski-ikäisetdigital wellnessolder adultsikääntyneetdigitaaliset pelitexergames
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The Effects of Using a Mobile Wellness Application on Physical Activity Levels : A Four-Month Follow-Up Study Among Aged People

2020

Insufficient physical activity threatens people in older age. Thus, finding ways to support a physically active life in the older age is important. Digital wellness technologies have been presented as potential solutions, but in order for these solutions to be effective, research to gain insights on their use among aged people is needed. This study investigated how the use of a mobile wellness application for tracking physical activity affects physical activity levels among aged people. The physical activity levels were measured by using the IPAQ-E. The focus was on the first four months of use. The study was part of a research program in which groups of aged people take into use a mobile w…

hyvinvointiteknologiawellness applicationmobilemobile applicationliikuntasovellusohjelmataktiivisuusrannekkeetmittauslaitteetnuoret ikääntyneetmobiilisovelluksetwellness technologydigital wellnessfyysinen aktiivisuusikääntyneet
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Digital coaching and athlete’s self-efficacy : A quantitative study on sport and wellness technology

2018

The use and demand for sport and wellness technology devices among athletes are increasing. The technology is used to improve the quality of training but also to improve quality of life by, for example, reducing risk of injury. Together with the increased interest towards sport and wellness technology, the demand for clear and easy to understand personalized information is growing. Digital coaching offers solutions for this demand by not only providing valuable training data but also offering instructions and guidance on how to improve the training. By doing this, the sport and wellness technology can act as a personal coach and therefore can also affect athletes’ confidence and perception …

liikuntaknologiadigital coachingdigitaalinen valmentajadigitaalinen valmennusoma-aloitteisuushyvinvointiterveysteknologiasport technologydigital coachdigital wellnessomatoimisuusurheilijat
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Influence of Digital Coaching on Physical Activity : Motivation and Behaviour of Physically Inactive Individuals

2018

Digital wellness solutions and their use have become increasingly common. Respectively, the need to understand their users and usage has increased. A general problem with wellness technologies is that they typically provide feedback through numbers and graphs instead of providing actual guidance. One potential and novel solution for this is digital coaching. This study is one of the first to examine digital coaching features and their influence. We define digital coaching in the context of sports and wellness technology and investigate its influence on physical activity motivation and behaviour of physically inactive individuals. The study is based on thematic analysis of 20 semi-structured…

liikuntateknologiabusiness.industryPhysical activityphysical activityewellbeingCoachingdigital coachDevelopmental psychologyIS usedigital coachingmotivationwellness technologyPsychologybusinesskäyttäytyminendigital wellness
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Wellness Technology Use in Everyday Life: A Diary Study

2017

Digital wellness technologies and their use have become exceedingly popular. More and more people are using them in their everyday lives. Respectively, the need to understand their users and usage has increased. This study aims to deepen the understanding of how people use and perceive wellness technologies in their everyday lives. Empirically, the study is based on diaries collected from 18 participants over a six-week period, which are analysed using thematic analysis. The results show that the use of wellness technologies can positively influence wellness motivation. Further, they can help people to learn more about their own wellness related behaviour and its effects (learning-effect). …

liikuntateknologiakuntoliikuntaApplied psychology030229 sport sciencespäiväkirjatdigitaalitekniikka03 medical and health sciencespelillistäminen0302 clinical medicineurheiludiary studyeHealtheHealth030212 general & internal medicinewellness technologyEveryday lifePsychologydigital wellnessterveysself-gamification
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Digital Coaching among University Students with Low Levels of Physical Activity: A Quantitative Intervention Study on Exercise Self-efficacy

2019

University aged people have been found to be at a high risk of disengagement of physical activity. They also belong to a generation where technology is strongly integrated into most parts of their lives. Therefore, using technology also in physical activity promotion has potential. This exploratory study investigates the perceived effects of a sport and wellness technology digital coach among physically inactive university students during a 10-week intervention. The perspective for the research came from exercise psychology focusing on the effects of the use of a digital coach on self-efficacy related to physical activity and exercising. The results indicate that a digital coach can increas…

medicine.medical_specialtyhyvinvointiteknologiaPhysical activityphysical activitydigital coachCoachingomatoimisuussport and wellness technologyIntervention (counseling)medicinevalmennusdigital wellnessinterventionSelf-efficacystudentsopiskelijatkuntoliikuntabusiness.industryinterventiotutkimusIntervention studiesExercise self efficacyPhysical therapybusinessPsychologyself-efficacyfyysinen aktiivisuusHumanizing Technology for a Sustainable Society
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Stages of Exercise Behavior Change in a Digital Wellness Program for Aged People : Relationship With Self-Efficacy for Exercise

2022

Sustained physical activity and exercise are central to healthy ageing. Yet, the majority of aged people are insufficiently physically active. Digital wellness technologies are potential in promoting exercise behaviors among aged people, but more detailed research on their potential to promote behavior change is limited. To address this gap, the purpose is to investigate how partaking in a digital wellness program influences the stage of exercise behavior change among aged people and to test whether self-efficacy for exercise can differentiate the program participants in terms of the stages of change. The investigation builds on the stages of exercise behavior change derived from the transt…

mobile wellness applicationyoung elderlyhyvinvointiteknologiaitseluottamusphysical activityaged peopletranstheoretical modelfollow-up studyliikuntaphysical activity applicationmobiilisovelluksetharjoitteluwellness technologystages of changekäyttäytymisen psykologiadigital wellnessfyysinen aktiivisuusikääntyneet
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Organizational Wellness Modeling

2009

The aim of the present paper is to establish certain mathematical models for organizational wellness as well as to create some wellness optimization problems applicable to any type of organization (including universities) that might be mathematically solved resorting to aspects of operational research of mathematical analysis. The results obtained associated with a mathematical apparatus enable one to perform analyses, comparisons, interpretations, predictions. All of us have, consciously or not, a genuine curiosity in creating and shaping organizational wellness. This concept represents a highly topical issue since professional activity, irrespective of its field, holds a very significant …

organizational wellness; mathematical models; social processes modelling.jel:C51jel:C13jel:I31REVIEW OF INTERNATIONAL COMPARATIVE MANAGEMENT
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