Search results for "-Ag"

showing 10 items of 514 documents

Real Algebraic Geometry

2011

144 Pages; Cet ouvrage constitue les actes de la conférence de Géométrie Algébrique Réelle qui a eu lieu à Rennes du 20 au 24 Juin 2011

MSC 14Pxx[MATH.MATH-AG] Mathematics [math]/Algebraic Geometry [math.AG]GéométrieRéelleAlgébrique[MATH.MATH-AG]Mathematics [math]/Algebraic Geometry [math.AG]ComputingMilieux_MISCELLANEOUS[ MATH.MATH-AG ] Mathematics [math]/Algebraic Geometry [math.AG]
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Adolescent use of social media and associations with sleep patterns across 18 European and North American countries

2023

Objective Over the past decade, concurrent with increasing social media use (SMU), there has been a shift toward poorer sleep among adolescents in many countries. The purpose of this study was to examine the cross-national associations between adolescent SMU and sleep patterns, by comparing 4 different categories of SMU (nonactive, active, intense, and problematic use). Design, setting, and participants Data were from 86,542 adolescents in 18 European and North American countries that participated in the 2017/18 Health Behaviour in School-aged study. Measurements Mixed-effects linear regression models were used to examine cross-national associations between 4 SMU categories and adolescent s…

HBSCmediankäyttösocial mediasosiaalinen medialapset (ikäryhmät)varhaisnuoretWHO-koululaistutkimuskansainvälinen vertailuuni (lepotila)Health Behaviour in School-aged ChildrenBehavioral Neurosciencenuoretinternational surveyadolescentssleepunihäiriötSleep Health
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Consensus in inventory games

2008

This paper studies design, convergence, stability and optimality of a distributed consensus protocol for n-player repeated non cooperative games under incomplete information. Information available to each player concerning the other players' strategies evolves in time. At each stage (time period), the players select myopically their best binary strategy on the basis of a payoff, defined on a single stage, monotonically decreasing with the number of active players. The game is specialized to an inventory application, where fixed costs are shared among all retailers, interested in reordering or not from a common warehouse. As information evolves in time, the number of active players changes t…

TheoryofComputation_MISCELLANEOUSComputer Science::Computer Science and Game TheoryInventoryMulti-agent systemsStochastic gameComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALConsensus protocols; Game theory; Inventory; Multi-agent systemsOutcome (game theory)Consensus protocolssymbols.namesakeBayesian gameNash equilibriumBest responsesymbolsRepeated gameEconomicsCoordination gameMathematical economicsGame theoryGame theoryProceedings of the 3rd International Conference on Performance Evaluation Methodologies and Tools
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Loneliness in sports active and non-active school-age children: Can sport protect children against loneliness?

2023

IntroductionThis study aims to examine can sport protect children against loneliness and, if yes, whether this relationship depends on gender and/or sports-related variables.MethodsThe sample includes 762 10-year-old children (414 boys). The total score of The Children's Loneliness Scale is a dependent variable in the study, while sports participation (sports active—individual or team sports, or non-active) and level/duration of sports participation are independent variables.ResultsObtained results indicate that the degree of loneliness differs depending on gender and whether the children are in sports activities or not. Unlike the level of sports participation, the duration of sports parti…

Psychiatry and Mental healthloneliness sports participation ; school-age children ; prevention ; mental healthFrontiers in Psychiatry
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Ontonuts: Reusable Semantic Components for Multi-agent Systems

2009

The volumes of data in information systems are growing drastically. The systems become increasingly complex in trying to handle heterogeneity of ubiquitous components, standards, data formats, etc. According to the vision of Autonomic Computing, the complexity can be handled by introducing self-manageable components able to "run themselves." Agent Technology fits this vision, whereas interoperability among autonomic components can be tackled by Semantic Technologies. The problem of efficient heterogeneous data sharing, exchange and reuse within such systems plays a key role. We present an approach of constructing semantic capabilities (self-descriptive functional components) for software ag…

Ubiquitous computingDatabaseComputer scienceSoftware agentMulti-agent systemDistributed computingInteroperabilityInformation systemSemantic technologySemantic interoperabilitycomputer.software_genrecomputerAutonomic computing2009 Fifth International Conference on Autonomic and Autonomous Systems
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PASSI: Process for Agent Societies Specification and Implementation

2014

PASSI (a Process for Agent Societies Specification and Implementation) is a step-by-step requirement-to-code methodology for designing and developing multiagent societies, integrating design models and concepts from both Object-Oriented software engineering and artificial intelligence approaches using the UML notation. The models and phases of PASSI encompass anthropomorphic representation of system requirements, social viewpoint, solution architecture, code production and reuse, and deployment configuration supporting mobility of agents. PASSI is made up of five models, concerning different design levels, and 12 activities performed to build multiagent systems. In PASSI, the UML notation i…

EngineeringModeling languagebusiness.industryProcess (engineering)Multi-agent systemSolution architectureDesign process IEEE-FIPA standardSystem requirementsSequence diagramSoftware deploymentSystems engineeringClass diagrambusinessSoftware engineering
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Separation of Concerns and Role Implementation in the PASSI Design Process

2007

The use of design patterns proved successful in lowering the development time and number of errors when producing software with the object-oriented paradigm. In previous works we engaged the production of a tool for the reuse of patterns for multi-agent systems. Now we are fronting a new problem: automatic code generation for agents, designed with a specific methodology, with the support of design patterns and using an aspect oriented approach. In this work we present our preliminary experiences in the identification, description, production and use of aspects for multi agent systems and a tool for code production.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionibusiness.industryComputer scienceAspect-oriented programmingMulti-agent systemSeparation of concernsReuseSoftware agentSoftware design patternSystems engineeringDesign processCode generationSoftware engineeringbusinessComputer softwareMulti agent systemsObject oriented programmingProblem solving2007 5th IEEE International Conference on Industrial Informatics
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Incorporation of the bacterial reaction centre into dendrimersomes

2012

For the first time the ability of the first generation dendrimer belonging to the family of polyester-benzylether, (3,5)12G1-PE-BMPA-(OH)4, to form dendrimersomes is presented together with their capability to reconstitute the integral membrane protein complex called Reaction Centre (RC) purified from the photosynthetic bacterium Rhodobacter sphaeroides. Size, polydispersity and time stability of the empty and protein containing dendrimersomes are presented together with the photochemical activity of the guest protein. The RC presence appears to strongly enhance the self-assembly properties of the Janus dendrimer, leading to the formation of proteo-dendrimersomes showing a photochemical act…

Liposomefood.ingredientbiologyChemistrycharge recombination; dendrimersomes; dynamic light scattering; integral proteins; self-aggregationbiology.organism_classificationLecithinCrystallographyRhodobacter sphaeroidesColloid and Surface ChemistryfoodDynamic light scatteringDocking (molecular)DendrimerSelf-assemblyta116Integral membrane proteinColloids and Surfaces A: Physicochemical and Engineering Aspects
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Distributed leadership in Finnish and Shanghai schools

2016

The present research employed mixed-methods approach to further theorise distributed leadership and to investigate its manifestations in Finnish and Shanghai schools. The whole research comprised two phases. The first phase contained a meta-analysis (Sub-study I), which systematically reviewed 85 key distributed leadership articles published between 2002 and 2013. The meta-analysis identified two main research paradigms: the descriptive-analytical paradigm and the prescriptive-normative paradigm. It also yielded a resource–agency duality model of distributed leadership. In this model, distributed leadership is seen as a process with both organisational and individual perspectives. From the …

Finnish schoolsjohtaminenShanghai schoolsjohtamiskulttuuriSuomioppilaitoksetresource-agency duality modelkoulunjohtajatkouluyhteisöShanghaidistributed leadershiphierarkiajohtajuus
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Supporting Autonomy in Agent Oriented Methodologies

2016

Designing a software solution for a complex systems is always a demanding task, it becomes much more complex if we consider to design a multi agent system where agents have to exhibit autonomy; which abstractions and which concepts to take into consideration when using a design methodology we would like to support autonomy? In this paper, we answer this question by studying and analyzing literature on the concept of agents in order to establish the basic set of concepts an agent oriented methodology has to deal with.

Computer sciencebusiness.industryManagement sciencemedia_common.quotation_subjectMulti-agent systemComputer Science (all)Complex system020207 software engineering02 engineering and technologyTask (project management)SoftwareDecision Sciences (all)Multiagent systems0202 electrical engineering electronic engineering information engineeringDesign processDesign process020201 artificial intelligence & image processingMultiagent systemDesign procebusinessSet (psychology)AutonomyAutonomymedia_common
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