Search results for "020207 software engineering"

showing 10 items of 475 documents

Mesh connectivity compression using convection reconstruction

2007

International audience; During a highly productive period running from 1995 to about 2002, the research in lossless compression of 3D meshes mainly consisted in a hard battle for the best bitrates. But for a few years, compression rates seem stabilized around 1.5 bit per vertex for the connectivity coding of usual meshes, and more and more work is dedicated to remeshing, lossy compression, or gigantic mesh compression, where memory and CPU optimizations are the new priority. However, the size of 3D models keeps growing, and many application fields keep requiring lossless compression. In this paper, we present a new contribution for single-rate lossless connectivity compression, which first …

Theoretical computer scienceTexture compressionLossless[ MATH.MATH-IT ] Mathematics [math]/Information Theory [math.IT]02 engineering and technologyLossy compression[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG][MATH.MATH-IT] Mathematics [math]/Information Theory [math.IT][ INFO.INFO-IT ] Computer Science [cs]/Information Theory [cs.IT]I.3.5 [Computing Methodologies]: Computer Graphics--Computational Geometry and Object Modeling0202 electrical engineering electronic engineering information engineeringPolygon meshComputingMethodologies_COMPUTERGRAPHICSMathematicsMeshConnected componentLossless compressionConnectivityDelaunay triangulationCompression[MATH.MATH-IT]Mathematics [math]/Information Theory [math.IT]020207 software engineering[INFO.INFO-CG] Computer Science [cs]/Computational Geometry [cs.CG][INFO.INFO-IT]Computer Science [cs]/Information Theory [cs.IT][ INFO.INFO-CG ] Computer Science [cs]/Computational Geometry [cs.CG]020201 artificial intelligence & image processing[INFO.INFO-IT] Computer Science [cs]/Information Theory [cs.IT]ReconstructionAlgorithmImage compressionData compressionProceedings of the 2007 ACM symposium on Solid and physical modeling
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Robustness and Randomness

2008

The study of robustness problems for computational geometry algorithms is a topic that has been subject to intensive research efforts from both computer science and mathematics communities. Robustness problems are caused by the lack of precision in computations involving floating-point instead of real numbers. This paper reviews methods dealing with robustness and inaccuracy problems. It discusses approaches based on exact arithmetic, interval arithmetic and probabilistic methods. The paper investigates the possibility to use randomness at certain levels of reasoning to make geometric constructions more robust.

Theoretical computer sciencebusiness.industryComputation020207 software engineering0102 computer and information sciences02 engineering and technologyMachine learningcomputer.software_genre01 natural sciencesInterval arithmeticProbabilistic method010201 computation theory & mathematicsRobustness (computer science)0202 electrical engineering electronic engineering information engineeringArtificial intelligencebusinesscomputerRandomnessMathematicsReal number
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A novel dynamic multi-model relevance feedback procedure for content-based image retrieval

2016

This paper deals with the problem of image retrieval in large databases with a big semantic gap by a relevance feedback procedure. We present a novel algorithm for modelling the users's preferences in the content-based image retrieval system.The proposed algorithm considers the probability of an image belonging to the set of those sought by the user, and estimates the parameters of several local logistic regression models whose inputs are the low-level image features. A Principal Component Analysis method is applied to the original vector to reduce its high dimensionality. The relevance probabilities predicted by these local models are combined by means of a weighted average. These weights …

Thesaurus (information retrieval)Computer scienceCognitive NeuroscienceRelevance feedback020207 software engineering02 engineering and technologycomputer.software_genreContent-based image retrievalComputer Science ApplicationsSet (abstract data type)Search engineArtificial IntelligenceFeature (computer vision)Principal component analysis0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingRelevance (information retrieval)Data miningcomputerImage retrievalSemantic gapNeurocomputing
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A generalized transitive closure for relational queries

1988

We augment relational algebra with a generalized transitive closure operator that allows for the efficient evaluation of a subclass of recursive queries. The operator is based on a composition operator which is as general as possible when the operator is required to be associative and when only relational algebra operators are used in its definition. The closure of such a composition can be computed using the well-known efficient algorithms designed for the computation of the usual transitive closure. Besides the case in which complete materialization of recursive relations are required, our strategy also yields an efficient solution in the case in which a selection is applied to the closur…

Transitive relationSelection (relational algebra)Closure (topology)Transitive closure020207 software engineering02 engineering and technologyTransitive setRelational algebraTransitive reductionAlgebraTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESOperator (computer programming)TheoryofComputation_LOGICSANDMEANINGSOFPROGRAMS020204 information systems0202 electrical engineering electronic engineering information engineeringMathematicsProceedings of the seventh ACM SIGACT-SIGMOD-SIGART symposium on Principles of database systems - PODS '88
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State of the art about use of IoT in education

2018

Every day the devices connected autonomously to the communication networks are increased. New applications arise for this type of interconnected objects, thus offering new alternatives for solutions of any kind, through the use of technology based on ubiquitous computing. That is why this work is inspired by these new technologies for its application in the educational field, with the purpose of contributing to the imposition of the use of IoT as a tool1 in the classroom.

Ubiquitous computingMultimediabusiness.industryEmerging technologiesComputer science05 social sciences0507 social and economic geography020207 software engineering02 engineering and technologycomputer.software_genreTelecommunications networkField (computer science)Work (electrical)0202 electrical engineering electronic engineering information engineeringUse of technologyState (computer science)Internet of Thingsbusiness050703 geographycomputerProceedings of the Euro American Conference on Telematics and Information Systems
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“This is Just a Prototype”: How Ethics Are Ignored in Software Startup-Like Environments

2020

Artificial Intelligence (AI) solutions are becoming increasingly common in software development endeavors, and consequently exert a growing societal influence as well. Due to their unique nature, AI based systems influence a wide range of stakeholders with or without their consent, and thus the development of these systems necessitates a higher degree of ethical consideration than is currently carried out in most cases. Various practical examples of AI failures have also highlighted this need. However, there is only limited research on methods and tools for implementing AI ethics in software development, and we currently have little knowledge of the state of practice. In this study, we expl…

UnderlineComputer sciencebusiness.industrymedia_common.quotation_subjectSoftware development020207 software engineeringIgnorance06 humanities and the arts02 engineering and technology0603 philosophy ethics and religionTransparency (behavior)SoftwareDocumentationAccountability0202 electrical engineering electronic engineering information engineeringEngineering ethics060301 applied ethicsbusinessmedia_commonAgile software development
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WhoSNext: Recommending Twitter Users to Follow Using a Spreading Activation Network Based Approach

2020

The huge number of modern social network users has made the web a fertile ground for the growth and development of a plethora of recommender systems. To date, recommending a new user profile X to a given user U that could be interested in creating a relationship with X has been tackled using techniques based on content analysis, existing friendship relationships and other pieces of information coming from different social networks or websites. In this paper we propose a recommending architecture - called WhoSNext (WSN) - tested on Twitter and which aim is promoting the creation of new relationships among users. As recent researches show, this is an interesting recommendation problem: for a …

User profileInformation retrievalSocial networkbusiness.industryComputer sciencesocial networkingmedia_common.quotation_subjectTwitterKnowledge engineeringspreading activation network020207 software engineering02 engineering and technologyRecommender systemFriendshipContent analysis0202 electrical engineering electronic engineering information engineeringGraph (abstract data type)020201 artificial intelligence & image processingData pre-processingRecommender systembusinessWireless sensor networksocial users recommendationmedia_common2020 International Conference on Data Mining Workshops (ICDMW)
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A Multiple Case Study of Artificial Intelligent System Development in Industry

2020

There is a rapidly increasing amount of Artificial Intelligence (AI) systems developed in recent years, with much expectation on its capacity of innovation and business value generation. However, the promised value of AI systems in specific business contexts might not be understood, and further integrated into the development processes. We wanted to understand how software engineering processes and practices can be applied to develop AI systems in a fast-faced, business-driven manner. As the first step, we explored contextual factors of AI development and the connections between AI developments to business opportunities. We conducted 12 semi-structured interviews in seven companies in Brazi…

Value (ethics)AI business patternComputer scienceBusiness opportunityohjelmistotuotanto02 engineering and technologytekoälyGeneralLiterature_MISCELLANEOUSSoutheast asia020204 information systems0202 electrical engineering electronic engineering information engineeringSystem developmentbusiness.industrySEMATSoftware developmentartificial intelligent system020207 software engineeringBusiness valueComputingMethodologies_PATTERNRECOGNITIONbusiness opportunitysoftware developmentMultiple caseArtificial intelligenceohjelmistoliiketoimintabusinessohjelmistokehitysPivotAi systemssoftware engineering
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A Cost-Effective 3D Acquisition and Visualization Framework for Cultural Heritage

2020

Museums and cultural institutions, in general, are in a constant challenge of adding more value to their collections. The attractiveness of assets is practically tightly related to their value obeying the offer and demand law. New digital visualization technologies are found to give more excitements, especially to the younger generation as it is proven by multiple studies. Nowadays, museums around the world are currently trying to promote their collections through new multimedia and digital technologies such as 3D modeling, virtual reality (VR), augmented reality (AR), and serious games. However, the difficulty and the resources required to implement such technologies present a real challen…

Value (ethics)Artificial intelligence3D interaction3D interactionComputer science02 engineering and technologyVirtual realityConstant (computer programming)11. Sustainability0202 electrical engineering electronic engineering information engineering[INFO]Computer Science [cs]CEPROQHA projectComputingMilieux_MISCELLANEOUSMotion controllerbusiness.industryDeep learningDeep learning020207 software engineeringData science3D modellingVisualizationCultural heritageCultural heritage020201 artificial intelligence & image processingAugmented realityArtificial intelligencebusiness
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Skeletons for parallel image processing: an overview of the SKiPPER project

2002

International audience; This paper is a general overview of the SKIPPER project, run at Blaise Pascal University between 1996 and 2002. The main goal of the SKIPPER project was to demonstrate the appli- cability of skeleton-based parallel programming techniques to the fast prototyping of reactive vision applications. This project has produced several versions of a full-fledged integrated pa- rallel programming environment (PPE). These PPEs have been used to implement realistic vi- sion applications, such as road following or vehicle tracking for assisted driving, on embedded parallel platforms embarked on semi-autonomous vehicles. All versions of SKIPPER share a common front-end and reperto…

Vehicle tracking system[ INFO.INFO-TS ] Computer Science [cs]/Signal and Image ProcessingComputer Networks and CommunicationsComputer science02 engineering and technology[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processingcomputer.software_genreTheoretical Computer ScienceSoftware portability[INFO.INFO-TS]Computer Science [cs]/Signal and Image ProcessingArtificial Intelligence0202 electrical engineering electronic engineering information engineeringcomputer.programming_language020203 distributed computingbusiness.industryProgramming language020207 software engineeringPascal (programming language)Computer Graphics and Computer-Aided DesignSkeleton (computer programming)Parallel image processingData flow diagramHardware and ArchitectureSoftware engineeringbusinesscomputer[SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processingSoftware
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