Search results for "502"

showing 10 items of 7391 documents

Clinical Behavior of Short Dental Implants: Systematic Review and Meta-Analysis

2020

Short implants are an increasingly common alternative to other surgical techniques in areas where bone availability is reduced. Despite the advantages they offer, a variety of biological repercussions have been described in the literature that can even lead to the loss of these. The aim of this systematic review and meta-analysis was to analyze the impact of the use of short implants on their survival and on peri-implant bone loss, evaluating the influence that length, diameter, and crown-to-implant ratio (C/I) have on these parameters. This systematic review was based on guidelines proposed by the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). An electronic se…

survival rateWeb of scienceDentistrylcsh:MedicineReview03 medical and health sciences0302 clinical medicineQualitative analysis0502 economics and businessMedicineLead (electronics)Survival ratebusiness.industry05 social scienceslcsh:R030206 dentistryGeneral Medicineedentulous mouthShort implantsSystematic reviewMeta-analysiscrown-to-implant ratio050211 marketingImplantpartially edentulous mouthshort implantsbusinessJournal of Clinical Medicine
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MUV: A Game to Encourage Sustainable Mobility Habits

2019

This working paper investigates the question of changing people mobility towards more sustainable habits involving them in an engaging gameplay. The work is performed within MUV H2020 research and innovation action. The game design, definition and features have been co-created through the involvement of different citizens and stakeholders in six European neighbourhoods. The paper discusses the game design as resulting from co-creation and co-design experiences with each neighbourhood communities involved in initial phases. The paper argues that the local co-design activities have influenced the game definition, together with the community engagement approach. The MUV gameplay approach resul…

sustainable urban mobilityCo-creation; Community engagement; Gamification; Urban sustainable mobility; Theoretical Computer Science; Computer Science (all)community engagementEconomic JusticeTheoretical Computer ScienceGame design11. Sustainability0502 economics and businessSettore ICAR/13 - Disegno IndustrialeCo-creationgamificationSociologyNeighbourhood (mathematics)060201 languages & linguistics050210 logistics & transportationSettore ICAR/20 - Tecnica E Pianificazione UrbanisticaCommunity engagementbusiness.industryCo-creationCommunity engagementComputer Science (all)05 social sciencesEquity (finance)06 humanities and the artsPublic relationsGamificationWork (electrical)Action (philosophy)0602 languages and literatureUrban sustainable mobilitybusinessco-creation
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Six-Week Endurance Exercise Alters Gut Metagenome That Is not Reflected in Systemic Metabolism in Over-weight Women

2018

Recent studies suggest that exercise alters the gut microbiome. We determined whether six-weeks endurance exercise, without changing diet, affected the gut metagenome and systemic metabolites of overweight women. Previously sedentary overweight women (n = 19) underwent a six-weeks endurance exercise intervention, but two were excluded due to antibiotic therapy. The gut microbiota composition and functions were analyzed by 16S rRNA gene amplicon sequencing and metagenomics. Body composition was analyzed with DXA X-ray densitometer and serum metabolomics with NMR metabolomics. Total energy and energy-yielding nutrient intakes were analyzed from food records using Micro-Nutrica software. Serum…

systemic metabolitesgut microbiota compositionlcsh:QR1-502exercise interventiongut microbiota functioncardiovascular effectslcsh:MicrobiologyFrontiers in Microbiology
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T9+HUD: Physical Keypad and HUD can Improve Driving Performance while Typing and Driving

2016

We introduce T9+HUD, a text entry method designed to decrease visual distraction while driving and typing. T9+HUD combines a physical 3x4 keypad on the steering wheel with a head-up-display (HUD) for projecting output on the windshield. Previous work suggests this may be a visually less demanding way to type while driving than the popular case which requires shifts of visual attention away from the road. We present a prototype design and report first results from a controlled evaluation in a driving simulator. While driving, the T9+HUD text entry rate was equal compared to a dashboard-mounted touchscreen device, but it reduced lane deviations by 70%. Furthermore, there was no significant di…

ta113050210 logistics & transportationComputer science05 social sciencesSignificant differenceDriving simulatorcar interfacesSteering wheelT9law.inventionautomotive user interfacesTouchscreenlawWindshield0502 economics and business11. SustainabilityT9 text inputKeypadVisual attentiontext input0501 psychology and cognitive sciencesVisual distraction050107 human factorsSimulation
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Why Do Users Switch Mobile Applications? : Trialing Behavior as a Predecessor of Switching Behavior

2018

Mobile application providers face high user losses because users can easily and often switch to an alternative application. Researchers have recently started to study information technology (IT) switching. However, no studies have concentrated on the unique context of mobile applications. Mobile application switching differs from the switching behavior related to many other IT products and services because of the highlighted role of alternatives, beta versions, updates, reviews, and users’ spontaneous behavior. To address this gap, we develop a mobile-specific model by using a qualitative research approach. As a theoretical contribution, we introduce trialing behavior as a predecessor of sw…

ta113Computer science020204 information systems0502 economics and business05 social sciences0202 electrical engineering electronic engineering information engineeringswitching behavior02 engineering and technology050203 business & managementmobile applicationsInformation Systems
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Enterprise Architecture - To Business or Not to Business? That Is The Question!

2018

ta113Computer sciencetieto- ja viestintätekniikka05 social sciences0211 other engineering and technologiesEnterprise architecture02 engineering and technologyEngineering managementICTliiketoimintaenterprise architecture021105 building & construction0502 economics and businessscopekokonaisarkkitehtuuribusiness050203 business & managementProceedings of the 20th International Conference on Enterprise Information Systems
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How Do Mobile ICTs Enable Organizational Fluidity: Toward a Theoretical Framework

2017

Abstract The focus of this theoretical paper is to investigate how mobile information and communication technologies (ICTs) give rise to the notion of organizational fluidity. Drawing upon previous literature, five affordances of mobile ICTs − mobility, connectedness, interoperability, identifiability, and personalization − are discussed. Delving into the concept of organizational fluidity, the paper captures three dimensions of organizational fluidity, namely, team fluidity, task fluidity, and control fluidity. The paper then develops propositions on how different combinations of the mobile ICT affordances influence each of the dimensions of organizational fluidity. The contributions and i…

ta113EngineeringInformation Systems and ManagementKnowledge managementbusiness.industrySocial connectedness05 social sciencesInteroperability02 engineering and technologyManagement Information SystemsPersonalizationInformation and Communications Technologymobile information020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringICTSorganizational fluiditybusinessAffordancemobilization050203 business & managementcommunication technologieswork-processesInformation SystemsInformation & Management
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The Quest for Underpinning Theory of Enterprise Architecture - General Systems Theory

2017

Enterprise architecture originates from the 1980’s. It emerged among ICT practitioners to solve complex problems related to information systems. Currently EA is also utilised to solve business problems, although the focus is still in ICT and its alignment with business. EA can be defined as a description of the current and future states of the enterprise, and as a change between these states to meet stakeholder’s goals. Despite its popularity and 30 years of age, the literature review conducted on top information and management science journals revealed that EA is still lacking the sound theoretical foundation. In this conceptual paper, we propose General Systems Theory (GST) for underpinni…

ta113Enterprise architecture frameworkUnderpinningComputer science05 social sciencesEnterprise architecture02 engineering and technologygeneral systems theoryManagementEngineering managementSystems theoryEnterprise architecture management020204 information systemsenterprise architecture0502 economics and businessBusiness architecture0202 electrical engineering electronic engineering information engineeringkokonaisarkkitehtuuriView model050203 business & managementProceedings of the 19th International Conference on Enterprise Information Systems
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Volkswagen Emission Crisis : Managing Stakeholder Relations on the Web

2016

Organizations establish their own profiles at social media sites to publish pertinent information to customers and other stakeholders. During a long and severe crisis, multiple issues may emerge in media interaction. Positive responses and prompt interaction from the official account of e.g. a car manufacturer creates clarity and reduces anxiety among stakeholders. This research targets the Volkswagen 2015 emission scandal that became public on Sept. 18, 2015. We report its main phases over time based on public web information. To better understand the online interaction and reactions of the company, we scrutinized what information was published on VW’s official web sites, Facebook, and Twi…

ta113Knowledge managementComputer sciencebusiness.industrystakeholder theorysocial media05 social sciencesStakeholder relationssosiaalinen mediareputationGMemission scandalissuesVolkswagencrisis0502 economics and businessmaine050211 marketingimageta518business050203 business & management
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Schemata, Acculturation, and Cognition : Expatriates in Japan's Software Industry

2016

This multiple case based empirical study expands the knowledge around North American software and IT workers in Japan as well as the expatriate literature and discussion of cognitive schemata in cross cultural settings. The study includes eleven individuals, nine of them in software. Evidence of selection, rejection, and adjustment of cognitive schemata found in Japan's business world is presented. Changes in schemata drive cultural adjustment and acculturation. North American software and IT workers in Japan must maneuver through unfamiliar and often complex schemata to motivate, lead, manipulate, and communicate with coworkers and partners and thereby gain success.

ta113Knowledge managementExpatriatebusiness.industryComputer science05 social sciences050209 industrial relationsContext (language use)Cognitioncognitive schemataAcculturationexpatriatesEmpirical researchJapansoftware businessCultural diversity0502 economics and businessSelection (linguistics)Cross-culturalbusinessSocial psychologyta512acculturation050203 business & management
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