Search results for "AESTHETICS"

showing 10 items of 552 documents

Will they, won’t they? Dream sequences and virtual consummation in the series Moonlighting

2021

The 1980s series Moonlighting was one of the first dramedies on the small screen; it took its cue from venerable genres like the screwball comedy or the hard-boiled novel (particularly The Thin Man) and translated them to television’s changing structures and aesthetics, participating in what has been termed the second Golden Age of television. However, the Nick and Norah Charles of Moonlighting, David and Maddie, were not married: on the contrary, the series was largely fuelled by the tension between the two leads, who were constantly sparring but were seemingly drawn to one another. Though this romantic tension has long been a staple of the silver screen, translating it into weekly episode…

HistoryDance[SHS.LITT]Humanities and Social Sciences/Literaturemedia_common.quotation_subjectlcsh:HM401-1281dream sequence050801 communication & media studiesDiegesis[SHS.LITT] Humanities and Social Sciences/Literature0508 media and communicationsSilver screenmedicinegenderNarrativeDreamConsummationComputingMilieux_MISCELLANEOUSmedia_commonDisappointmentsérie téléviséeséquences de rêve05 social sciencesGeneral Engineering[SHS.ART]Humanities and Social Sciences/Art and art history16. Peace & justiceComedylcsh:Sociology (General)Aesthetics[SHS.ART] Humanities and Social Sciences/Art and art historyTV seriesmedicine.symptomMoonlighting
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Dining out as a performative event

2020

Public events are scripted, staged and choreographed. Dining out is a perception-affect experience, but it is rare that the experience becomes a performative event in which guests are actors in the scene. The Madeleine’s Food Theatre in Copenhagen created a performative dining-out experience where guests did not have knowledge of the script, stage or choreography beforehand. When people became part of making a space into an event, they entered into unimaginable atmospheres and moods. The article explores the dining experience at Madeleine’s Food Theatre as a collage of body-mind impressions affected by different kinds of forces of presence. Paid open access

HistoryEvent (relativity)05 social sciencesGeography Planning and Development0211 other engineering and technologies0507 social and economic geography021107 urban & regional planningPerformative utterance02 engineering and technologyUrban StudiesAestheticsVDP::Samfunnsvitenskap: 200050703 geographyVDP::Samfunnsvitenskap: 200::Urbanisme og fysisk planlegging: 230Urban Research & Practice
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La cetrería en los ejemplos, símiles y metáforas de san Vicente Ferrer

2012

Vincent Ferrer used in his sermons many and varied resources to make your message intelligible to its many listeners. One such resource was hunting activities and especially the form of hunting with birds. On the one hand, this activity was provided appropriate elements to construct analogies that facilitate the understanding of the word of God. However, on the other hand, it seems that perhaps other reasons may explain this preference of the speaker, more related to their own experience and the reality of the society to which he was going. And, in addition to the textual sources, father Vincent often drew on his own experience and, indeed, to those aspects of the daily lives of his audienc…

HistoryHistoryOcellslcsh:D111-203lcsh:Medieval historySAINTcetreríasermonesD111-203Preferenceexemplasermonspredicaciónvicente ferrerVincent FerrerAestheticsMedieval historyfalconryMedicina medievalConstruct (philosophy)HumanitiespreachingAnuario de Estudios Medievales
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<i>The Machine in the Garden</i> in the 21st Century

2017

In this essay I will suggest Leo Marx’s debt to a style of thinking about technology which cuts against the grain of the liberal humanism and liberal progressive ideology that informs his writing. This style of thinking, associated with the word technicity, underscores the intimacy of our relation to technology. The Machine in the Garden insists that technology is a crucial aspect of our human nature—it encourages us to see that nature is inseparable from our technological condition. In this sense, the machine and the garden are confounded in Marx’s book. The book’s key themes and conflicts short-circuit the mission to promote the liberal individualist illusion of escape from the shaping fo…

HistoryIndividualismTranscendence (philosophy)Aestheticsmedia_common.quotation_subjectSelfIdeologySociologyHumanismRelation (history of concept)Romancemedia_commonStyle (sociolinguistics)American Studies in Scandinavia
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Representations of American Indians and the Irish in educational reports, 1850s–1920s

2002

Modern colonialism, writes Gyan Prakash, ‘instituted enduring hierarchies of subjects and knowledges — the colonizer and the colonized, the Occidental and the Oriental, the civilized and the primitive, the scientific and the superstitious, the developed and the underdeveloped’. Such dichotomies ‘reduced complex differences and interactions to the binary (self/other) logic of colonial power’, and colonial rulers ‘constituted the “native” as their inverse image’. Such perceptions of difference as ‘other’ expressed what ‘civilized’ Westerners believed themselves not to be — but also what they feared they might become, should they lose rational self-control. The ‘other’, writes Eva Kornfelt, ‘t…

HistoryInverse imageDichotomySelfNoble savagemedia_common.quotation_subject05 social sciencesGender studies06 humanities and the artsColonialismlanguage.human_language0506 political science060104 historyPower (social and political)IrishAestheticsPerception050602 political science & public administrationlanguage0601 history and archaeologySociologymedia_commonIrish Historical Studies
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Injustice in the Ruins and a Disordered Post-Apocalypse: Gothic Ideology in the Digital Game World of Fallout 3

2020

The Gothic is an influential source for storytelling in a wide range of digital games. Thus far, interpreting it in games and how they are informed by Gothic ideology has been little studied. This study seeks to address this gap in research by investigating these issues in the narrative of the action role-playing game, Fallout 3. More specifically, through a close reading of the game narrative and by drawing on theories of the Gothic, ideological aspects of the Gothic are analyzed in detail with specific reference to non-player characters and their actions and dialogue along with elements of the mise-en-scéne, style, and simulation. Results show how classic Gothic ideology is reproduced in …

HistoryPN0080media_common.quotation_subjectdigital gamesFallout 3kerrontaInjusticeStyle (sociolinguistics)QA76gothicgotiikkaHERONarrativelähilukumedia_commonInterpretation (philosophy)ideologyComputingMilieux_PERSONALCOMPUTINGAestheticsclose readingClose readingrole-playing gamesroolipelitIdeologyNCdigitaaliset pelitideologiatStorytelling
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Comfort, the acceptable face of luxury - an eighteenth-century cultural etymology

2014

The introduction of modern amenities into European homes has been extensively studied by sociologists and historians, who have stressed the rise in consumption during the Georgian period.1 Some objects, such as mirrors, stoves, or umbrellas, were made available by technical innovations; others, such as tea, sugar, or mahogany furniture, became accessible thanks to the expansion of global trade. Other amenities, such as carpets, curtains, or marble chimney-pieces, were no longer restricted to the aristocracy, as living standards rose.2 As the British nation became richer, the number of affluent households grew as did their capacity to spend more on material objects. This signaled a change in…

History[SHS.LITT]Humanities and Social Sciences/Literaturemedia_common.quotation_subjectContentmenteighteenth-centuryFace (sociological concept)Aristocracy (class)LustConsumption (sociology)[SHS]Humanities and Social SciencesIndulgence[SHS.LITT] Humanities and Social Sciences/LiteratureBritainOriginal meaningAestheticsManagement of Technology and InnovationLawmiddle classcomfortnecessary[SHS] Humanities and Social SciencesFranceluxurymedia_commonConnotation
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The Moments Which Were Never Lost

2011

From faraway Hyperborea, the North wind blows, bringing tidings from a blissful northern people in whose very being there resides a smile. The joyful days of Finnishness were left behind in Karelia, in its beloved song-lands. It is an Arcadia that still lives on in memories, passed on, in the form of stories, from one generation to the next. Yet in those unbreakable links of longing there lurks a danger: a constant temptation to deprecate and even dismiss the present moment. If your sense of the real, of the presently passing moment of the “now” is lost, then who bears the responsibility for that? An idealization of the past results in time deception, a chronological fraud where your entire…

HistorybiologyHyperboreamedia_common.quotation_subjectDeceptionTemptationbiology.organism_classificationPresent momentExistentialismArcadiaAestheticsHumanityIdealizationmedia_common
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Remembering nature through art : Hölderlin and the poetic representation of life

2021

ABSTRACT For Friedrich Hölderlin, the mediatory role of aesthetics was central to overcoming the challenges of modern life, in particular human beings’ antagonistic relationship to nature. This article claims that Hölderlin preserves and improves what is true in Kant’s conception of the beautiful: that the experience of beauty concerns recognizing our dependence on nature, and that this recognition resonates in the works of artistic geniality as well. The article furthermore argues that the twentieth-century philosopher Theodor W. Adorno’s interpretation of Hölderlin sheds light on how Hölderlin’s late poetry constitutes a remembrance of nature that avoids fetishizing nature as an origin to…

HistorylanguagePoetrymedia_common.quotation_subjectAdornoAestheticsRepresentation (arts)ArtbeautyGeniusModern lifeVDP::Humaniora: 000History and Philosophy of SciencereconciliationLitteraturvetenskapAestheticsGeneral Literature StudiesBeautygeniusmedia_common
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Epäkerrotun mahdollisuuksia Elina Hirvosen romaanissa Että hän muistaisi saman

2012

The possibilities of the disnarrated in Elina Hirvonen’s novel When I Forgot Anna, the character-narrator of When I Forgot (2005), a debut novel by Elina Hirvonen, spends the present-day of the novel sitting in the cafes and remembering the past. She works through some traumatic events and embarrassing situations, and speculates what could have happened. Her unrealized desires, fantasies etc. constitute what Gerald Prince calls the disnarrated. As delineated by Prince, the disnarrated refers to those events that remain unrealized though they are given as possible or actual elements of the narrative. It can fulfill various functions of which the present article examines its possibilities as …

Historymedia_common.quotation_subjectyhdenpäivänromaanidisnarratedepäkerrottumemorymemorieshenkilökuvausNatural (music)NarrativeHirvonencharacterizationRelation (history of concept)media_commonmuistotbiologymuistiGeneral Medicineone-day novelbiology.organism_classificationSketchFeelingElinaAestheticsMemoirArtikkelitElement (criminal law)
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