Search results for "Affordance"

showing 10 items of 123 documents

A holistic perspective on the theoretical foundations for ICT4D research

2018

While many theories have guided research Information and Communication Technologies for Development (ICT4D), we are yet to construct a clear and coherent narrative that would help us answer the question of how ICT fosters development in underdeveloped communities. In this paper, we argue that one of the main reasons for this is that our holistic understanding of ICT4D is seldom grounded in theories to understand the core areas that define the field, namely, ICT, Development, and, ‘4’ which are the transformative processes that link the two. Through a brief literature review, we list theories that have informed ICT4D research in each of these areas. We present examples of theories, namely, C…

actor-network theorySystemvetenskap informationssystem och informatik med samhällsvetenskaplig inriktningPublic Administrationcapability approachActor–network theoryaffordancesInformation Systems Social aspects02 engineering and technologyDevelopment020204 information systems0502 economics and business0202 electrical engineering electronic engineering information engineeringInformation systemNarrativeSociologyAffordancedevelopment05 social sciencesPerspective (graphical)Computer Science ApplicationsEpistemologyICT4DInformaticsCapability approachsocial capitalConstruct (philosophy)050203 business & management
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Exploring Affordances of an Online Environment : A Case-Study of Electronics Engineering Undergraduate Students’ Activity in Mathematics

2019

Online learning environments are being used for teaching and learning of mathematics at university level. Exploiting the potential of digital technology, these Internet-based environments administer computer-generated homework, assistance and feedback for students. This article presents a case-study of a small group of undergraduate engineering students’ learning activity in mathematics in an online environment. The study focuses on students’ interactions with the online environment to make sense of the affordances of this environment. Utilizing multiple sources of data aid in analyzing the intentional and the operational aspects of students’ interactions with several resources in this envi…

business.industryOnline learningUniversity levelElectronic learningVDP::Matematikk og Naturvitenskap: 400::Matematikk: 410EducationMathematics (miscellaneous)Engineering educationComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationThe InternetUndergraduate engineeringbusinessAffordanceGeneralLiterature_REFERENCE(e.g.dictionariesencyclopediasglossaries)
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Identity in virtual communities

1998

The usability of Collaborative Virtual Environments is a function of technical affordances with the implicit and explicit intentions of users. Intentions can be revealed by 'cyborg ethnography' -- a close examination of interactions and conversations conducted in CVE's. Three CVE's were examined ethnographically and it is found that social conventions develop around the theme of producing identity. However, there is doubt that such conventions constitute evidence of a 'virtual' social system.

business.industrymedia_common.quotation_subjectMedia studiesIdentity (social science)UsabilityGeneral MedicineSocial systemEthnographySocial conventionSociologyAffordancebusinessFunction (engineering)Social psychologyTheme (narrative)media_commonACM SIGGROUP Bulletin
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Four Strategies of Social Media Use Among Indonesian Politicians

2017

Part 14: Current Issues; International audience; This study aims at unveiling strategies based on the patterned use of social media by politicians. Using an interpretive case study involving Indonesian politicians from national, provincial, and district level parliaments, the study identifies four strategies: nominal, instrumental, manipulative, and genuine. The selected strategy is reflected by internal and external affordances of social media perceived by the politicians, and influenced by a variety of constraints. These include poor Internet connection, limited capabilities of politicians, low ICT literacy among constituents, security issues, personal attack, unsupportive regulation, and…

business.product_categoryPoliticiansDeveloping countryStrategyDeveloping country02 engineering and technologySocial mediaIct literacy020204 information systems0502 economics and businesseParticipation0202 electrical engineering electronic engineering information engineeringInternet accessEconomicsSocial media[INFO]Computer Science [cs]Affordancebusiness.industry05 social sciencesPublic relationslanguage.human_languageVariety (cybernetics)IndonesianAffordanceIndonesialanguagebusiness050203 business & managementDistrict level
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University Exchange Students’ Practices of Learning Finnish: A Language Ecological Approach to Affordances in Linguistic Landscapes

2020

In linguistic landscape (LL) studies, various projects have demonstrated how language learners benefit from tasks that involve the documentation and interpretation of the LL. In this chapter, we investigate how Finnish as a second language learner exchange students turned the local LL into affordances during their time abroad in Finland. While language awareness and its relation to learning and teaching have been extensively discussed, it has often been regarded as a property of an individual consciousness: a faculty or a tendency of a particular person to perceive, notice and reflect upon the linguistic features present in their environments. In contrast, we argue for an approach that cont…

ecology of language learningkognitiokieli ja kielettietoisuusoppiminenlearner agencyInterpretation (philosophy)affordanceslanguage awarenesssuomi toisena kielenävaihto-opiskelijatkielitietoisuusLinguisticsDocumentationSecond languageEcological psychologykielen omaksuminenmetalinguistic narrativesSociologykielellinen tietoisuuskielen oppiminenAffordancekielellinen vuorovaikutuskielimaisemaLinguistic landscape
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Using Social Simulations in Interdisciplinary Primary Education: An Expert Appraisal

2020

Many people recognize that teaching basic skills in primary schools (reading, writing, and arithmetic) is no longer sufficient for pupils in the digital age. Therefore, governments now increasingly ask schools to add other skills (oral, digital) and to create connections between subjects (e.g., use mathematics in history lessons). In this study, we explored how social simulations can be used in primary education to meet these new goals. We conducted an expert appraisal (a qualitative Delphi method) with four experts specializing in innovating primary education. We selected three simulations that were freely available on the web, relevant for pupils’ lives and had a limited number of paramet…

education.field_of_studymedia_common.quotation_subjectPopulationPrimary educationAppealDelphi methodBasic skillsGossipReading (process)ComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationeducationAffordancemedia_common
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Repetition and Aesthetic Judgment in Post-tonal Music for Large Ensemble and Orchestra

2021

Post-tonal music often poses perceptual and cognitive challenges for listeners, potentially related to the use of relatively uncommon and unfamiliar musical material and compositional processes. As a basic compositional device, repetition affects memory for music and is structured by composers in very different ways across tonal and post-tonal musical repertoires. Of particular concern is whether post-tonal music exhibits mnemonic affordances that allow listeners to experience a sense of global coherence, and whether repetition correlates strongly with aesthetic judgment. Although previous research suggests that repetition impacts aesthetic preference, empirical research has not mapped out …

haasteet (ongelmat)repetitionmieltymyksetmusiikkimnemonic affordancetonaalisuuskuunteleminenBF1-990musical coherencepost-tonal musicpsycho-aestheticsaesthetic judgmentPsychologyarviointitoistoGeneral PsychologyOriginal ResearchFrontiers in Psychology
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Toward Self-Aware Robots

2018

Despite major progress in Robotics and AI, robots are still basically “zombies” repeatedly achieving actions and tasks without understanding what they are doing. Deep-Learning AI programs classify tremendous amounts of data without grasping the meaning of their inputs or outputs. We still lack a genuine theory of the underlying principles and methods that would enable robots to understand their environment, to be cognizant of what they do, to take appropriate and timely initiatives, to learn from their own experience and to show that they know that they have learned and how. The rationale of this paper is that the understanding of its environment by an agent (the agent itself and its effect…

human-robot interactionlearninglcsh:Mechanical engineering and machinerycognitive architecturelcsh:TJ1-1570decision-makinglcsh:Electronic computers. Computer scienceself-awarenessaffordancelcsh:QA75.5-76.95Frontiers in Robotics and AI
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Aikuisten S2-oppijoiden kielenoppimisen kokemuksia selkomukautetun kaunokirjallisuuden parissa

2020

Artikkeli käsittelee oppimisen kokemuksia selkomukautetun kaunokirjallisuuden parissa kotoutumiskoulutuksen lukupiirissä. Aineistona ovat lukupiirien 24 osallistujan haastattelut. Haastattelut on tehty osallistujien toisella kielellä tai lingua franca -englannilla, ja niitä lähestytään fenomenologista ajattelutapaa hyödyntäen kertomuksina oppimisen kokemuksista. Kokemukset vaihtelevat yksilöllisesti, ja tärkeimmiksi merkityskokonaisuuksiksi nousevat sanat, kielen rakenteet ja kielenkäyttö. Kokemusten yksilöllisyyttä voidaan selittää sosiokulttuurisesta teoriasta käsin: vaikka selkomukautettu kaunokirjallisuus tarjoaa lukijalleen runsaasti kielellisiä affordansseja, tarjoumia, kukin lukija t…

kotoutumiskoulutusFinnish as a second languagemedia_common.quotation_subjectsimplified fictionselkokirjatEnglish as a lingua francaReading (process)kaunokirjallisuuskielen oppiminenAffordanceContent (Freudian dream analysis)General Environmental Sciencemedia_commonselkomukautettu kaunokirjallisuuslanguage learning experiencekotoutuminen (maahanmuuttajat)oppimiskokemuksetPerspective (graphical)selkoaineistotsuomi toisena kielenäreading circleLanguage acquisitionkielenoppimisen kokemusLinguisticslukupiiriSecond languageGeneral Earth and Planetary SciencesArtikkelitPsychologyintegration trainingselkokieliMeaning (linguistics)Puhe ja kieli
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Interpersonal dynamics in 2-vs-1 contexts of football: the effects of field location and player roles

2019

This study analyzed the spatial-temporal interactions that sustained 2-vs-1 contexts in football at different field locations near the goal. Fifteen male players (under 15 years, age 13.2 ± 1.03 years, years of practice 4.2 ± 1.10 years), 5 defenders, 7 midfielders, and 3 attackers, participated in the study. Each participant performed a game to simulate a 2-vs-1 sub-phase as a ball carrier, second attacker, and defender at three different field locations, resulting in a total number of 142 trials. The movements of participants in each trial were recorded and digitized with TACTO software. Values of interpersonal distance between the ball carrier and defender and interpersonal angles betwee…

lcsh:BF1-990FootballEffectivenesspelianalyysiPlayers’ rolesPatterns of playlcsh:Psychologyjalkapalloplayers' rolesPsychologyAffordancesroolitGeneral PsychologyOriginal Research
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