Search results for "Base"

showing 10 items of 8362 documents

Embedding Preschool Assessment Methods into Digital Learning Games to Predict Early Reading Skills

2017

The aim of this pilot study was to explore the predictive accuracy of computer-based assessment tasks (embedded within the GraphoLearn digital learning game platform) in identifying slow and normal readers. The results were compared to those obtained from the traditional paper-and-pencil tasks currently used to assess school readiness in Finland. The data were derived from a cohort of preschool-age children (mean age 6.7 years, N = 57) from a town in central Finland. A year later, at the end of first grade, participants were categorized as either slow (n = 11) or normal readers (n = 46) based on their reading scores. Logistic regression analyses indicated that computer tasks were as efficie…

letter knowledgelukijatSocial PsychologyComputer sciencepreschool0504 sociologyMathematics educationtietokoneavusteinen oppiminenDigital learningta515lcsh:T58.5-58.64lcsh:Information technologyCommunicationearly reading skills05 social sciences050401 social sciences methods050301 educationpredictionEarly readingoppimispelitHuman-Computer Interactionesikouluslow readersAssessment methodslukutaitoEmbeddingcomputer-based assessment0503 education
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Is School a Better Environment Than Home for Digital Game-Based Learning? The Case of GraphoGame

2015

This study investigated how the use of an online reading game differs in home and school environments. First and second graders (N = 194) participated in an 8-week training during which they used the reading program GraphoGame either at home or at school under the supervision of parents or teachers. Child participants were recommended by parents and teachers recruited from the list of GraphoGame users, and adults decided whether the training took place at home or at school. We measured the frequency and duration of playing, children’s engagement, development of reading skill and reading interest, and adult supportive involvement. The results revealed that children who played GraphoGame at s…

letter knowledgeoppimisympäristöparental involvementSocial Psychologymedia_common.quotation_subjecteducationreading skillGame based learningComputer-Assisted InstructionGraphoGameDevelopmental psychologymotivationReading (process)learning environmentPedagogyta516technology-enhanced reading supportSchool based interventionta515Educational gamemedia_commonorthographydigital game-based learninglcsh:T58.5-58.64lcsh:Information technologyCommunicationPhonologyHuman-Computer Interactioneducational gamephonologySchool environmentPsychologyengagementHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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Life-based design for technical solutions in social and voluntary work

2012

The Social and Voluntary work sector operates outside the organised boundaries and systems of normal business, financial and government organisational institutions. My target during this research has been to develop an optimum solution for decision support towards committing and accepting resources in the Social Work and Voluntary sector. In initial part of this monograph, I have traced the history of Design Thinking from the time it was ‘art and craft’ until modern times where multiple approaches are tried, tested and implemented for solution development. For the actual application development, I have chosen the Life-based Design conceptual framework. Three design iterations were made in t…

life-based design practical implementationkäytettävyyshyvinvointiteknologiahuman-centred designpäätöksentekomallittechnical solution for social sectoratk-ohjelmatsosiaalityöapplication development modelsuunnittelukäyttäjälähtöisyysalustatihminen-konejärjestelmätvapaaehtoistyösosiaalialateknologiaohjelmistokehitys
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Kitchen chemistry course for chemistry education students: influences on chemistry teaching and teacher education – a multiple case study

2019

AbstractThis study introduces the Kitchen Chemistry (KC) course and its influences on chemistry education as a whole. KC is considered to be a life-relevant learning environment that engages learners in science through the pursuit of personally relevant and meaningful goals. KC, as a form of interdisciplinary learning, aims to develop boundary-crossing skills and to support the development of pupils’ scientific thinking. The purpose of this research was to determine how KC as a context-based teaching approach applies to chemistry education and what it offers to chemistry teaching and teacher education. We found that KC gave lower secondary school pupils the opportunity to understand the che…

life-relevant learningmonitieteisyyskitchen chemistrykemiaChemistry education010405 organic chemistry05 social sciences050301 educationInterdisciplinary learningcontext-based education01 natural sciencesTeacher education0104 chemical sciencesEducationkotitalous (oppiaineet)Chemistry (miscellaneous)Mathematics educationopetusmenetelmätMultiple caseinterdisciplinary learningChemistry (relationship)opettajankoulutusruoanvalmistusPsychology0503 educationChemistry Teacher International
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Virtual screening : development of a novel structure-based method

2013

ligandipohjaiset menetelmätmolekyylimekaniikkanegative image-based screeninglääkeainekehitysrakennepohjaiset menetelmätliganditvirtual screeningmolecular dynamicscomputational drug discoverylääkesuunnittelulääkeaihiotlaskennalliset menetelmätmolekyylidynamiikkavirtuaaliseulontabinding free energy
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LBNO-DEMO (WA105): a large demonstrator of the Liquid Argon double phase TPC

2016

LBNO-DEMO (WA105) is a large demonstrator of the double phase liquid argon TPC intended to develop and test the main elements of the GLACIER-based design for the purpose of scaling it up to the 10–50 kton size needed for Long Baseline Neutrino Oscillation studies. The crucial components of the design are: ultra-high argon purity in non-evacuable tank, long drifts, very high drift voltages, large area Micro Pattern Gas Detectors, and cold preamplifiers. The active volume of the demonstrator is 6×6×6 m3 (approximately 300t). WA105 is under construction at CERN and will be exposed to charged particle beams (0.5-20 GeV/c) in the North Area in 2018. The data will provide the necessary calibratio…

liguid argonPhysics::Instrumentation and DetectorsHigh Energy Physics::Experimentlong baseline neutrinostime projection chamber
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Business Models and Market Entry Mode Choice of Small Software Firms

2007

So far the critical choice of the entry mode for a target country has been examined ignoring the special features of firms. Particularly, the impact of the wide variation of business models of software firms has been ignored. This multi-case study investigates the relation between the business model and the entry mode of eight software firms. The results imply that the product strategy and the service and implementation model of a software firm are closely connected to the entry mode choice, while the distribution model of intangible software products does not seem to have impact on the operation mode. peerReviewed

liiketoimintamallitEntrepreneurshipService (systems architecture)Relation (database)market entrybusiness.industrysoftwareentry modeProduct strategyMode (statistics)Business modelpienyrityksetSoftwareBusiness Management and Accounting (miscellaneous)Businessbusiness modelsMarketingMode choicesmall firmsIndustrial organization
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Amerikkalainen urheiluvappu : "make money not war"

2018

liikuntatapahtumatbaseballkaupallistaminenvappuYhdysvallatUSApesäpallo
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Preliminary analysis of CH3D from 3250 to 3700 cm(-1)

2006

International audience; The infrared spectrum of CH3D from 3250 to 3700 cm(-1) was studied for the first time to assign transitions involving the nu(2) + nu(3), nu(2) + nu(5), nu(2) + nu(6), nu(3) + 2(nu 6) and 3 nu(6) vibrational states. Line positions and intensities were measured at 0.011 cm(-1) resolution using Fourier transform spectra recorded at Kitt Peak with isotopically enriched samples. Some 2852 line positions (involving over 900 upper state levels) and 874 line intensities were reproduced with RMS values of 0.0009 cm(-1) and 4.6%, respectively. The strongest bands were found to be nu(2) + nu(3) at 3499.7 cm(-1) and nu(2) + nu(6) at 3342.5 cm(-1) with integrated strengths, respe…

line intensitieshot bands010504 meteorology & atmospheric sciencesInfraredmonodeuterated methaneFourier transform spectra01 natural sciencesPreliminary analysisRoot mean squaresymbols.namesake0103 physical sciencesline positionsPhysical and Theoretical Chemistry010303 astronomy & astrophysicsSpectroscopydatabase0105 earth and related environmental sciences[PHYS.PHYS.PHYS-AO-PH]Physics [physics]/Physics [physics]/Atmospheric and Oceanic Physics [physics.ao-ph]Physics33.20.EaAtomic and Molecular Physics and OpticsCH3D[ PHYS.PHYS.PHYS-CHEM-PH ] Physics [physics]/Physics [physics]/Chemical Physics [physics.chem-ph][ PHYS.PHYS.PHYS-AO-PH ] Physics [physics]/Physics [physics]/Atmospheric and Oceanic Physics [physics.ao-ph]symbols[PHYS.PHYS.PHYS-CHEM-PH]Physics [physics]/Physics [physics]/Chemical Physics [physics.chem-ph]Atomic physicsGround stateHamiltonian (quantum mechanics)
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Žurnāla “Forbes” ziņu lingvistiskās iezīmes Facebook vietnē

2019

Lai gan internets un tehnoloģijas nav vienīgie faktori, kas mūsdienās sekmē izmaiņas valodā, tie noteikti ir snieguši savu ieguldījumu. Tā kā tīmekļa valodas un sociālo tīklu jēdzieni ir salīdzinoši jauni, nav daudz pētījumu veikti par tīmekļa lingvistiskajām iezīmēm. Tāpēc šī darba mērķis ir izpētīt valodas iezīmes Forbes ierakstos Facebook vietnē. Kā pētījuma metodes tiek izmantots literatūras apskats un kvantitatīva un kvalitatīva uz teksta krājuma balstīta lingvistiskā analīze kā arī tiek izmantota aptauja. Analīze atklāj, ka Forbes Facebook ierakstu nozīmīgākās valodas iezīmes ir trešās personas vietniekvārdi, modālie darbības vārdi, kas attiecas uz atļauju, iespēju vai spēju, vienkārš…

linguistic featuresValodniecībaFacebook postsnetspeakForbescorpus-based analysis
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