Search results for "Base"

showing 10 items of 8362 documents

Ontology-based standardization on knowledge exchange in social knowledge management environments

2012

After the hype around Web 2.0, organizations have revisited their efforts on knowledge management in order to create beneficial effects from their employees' activities in social environments. While there is not much doubt about the positive effects on creativity and flexibility, handling the variety of knowledge work environments that are in use at different organizational units or business partners can negatively affect productivity. While standards have generally mushroomed in the IT domain, there is a lack of standards in knowledge management. This paper argues for a standard on exchanging knowledge between social environments. We revisit related work, particularly standards which can b…

ta113Knowledge managementbusiness.industryComputer science05 social sciencesKnowledge engineeringKnowledge value chainProcedural knowledgeBody of knowledgeKnowledge-based systems0502 economics and businessOrganizational learningPersonal knowledge managementDomain knowledge050211 marketingbusiness050203 business & managementProceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies
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Introduction to the designing and deploying next generation knowledge systems and knowledge intensive business processes minitrack

2013

Work systems and the knowledge systems enabling them need to be aligned with emerging technologies to ensure organizational acceptance and to support effective organizational value creation. Traditional, often monolithic knowledge system architectures need to be redesigned due to technological progress manifested by, for example, social software, mashups, and semantic technologies. In our view, these redesigns lead to a new class of knowledge systems that we call “Next Generation Knowledge Systems.” Project management (PM) involved in the design and deployment of knowledge systems differs from the PM involved in traditional IS projects. While design projects are essential in creating next g…

ta113Knowledge managementbusiness.industryProcess (engineering)Technological changeComputer scienceBusiness processSocial softwareSocial changeNoveltyOntology (information science)computer.software_genreOrganizational knowledgeKnowledge sharingBody of knowledgeKnowledge-based systemsHealth careOntologySemantic technologyProject managementWork systemsbusinesscomputer
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Genetic programming through bi-objective genetic algorithms with a study of a simulated moving bed process involving multiple objectives

2013

A new bi-objective genetic programming (BioGP) technique has been developed for meta-modeling and applied in a chromatographic separation process using a simulated moving bed (SMB) process. The BioGP technique initially minimizes training error through a single objective optimization procedure and then a trade-off between complexity and accuracy is worked out through a genetic algorithm based bi-objective optimization strategy. A benefit of the BioGP approach is that an expert user or a decision maker (DM) can flexibly select the mathematical operations involved to construct a meta-model of desired complexity or accuracy. It is also designed to combat bloat - a perennial problem in genetic …

ta113Mathematical optimizationMeta-optimizationArtificial neural networkComputer scienceta111Evolutionary algorithmGenetic programmingOverfittingMulti-objective optimizationSimulation-based optimizationGenetic algorithmMetaheuristicSoftwareApplied Soft Computing
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Super-fit and population size reduction in compact Differential Evolution

2011

Although Differential Evolution is an efficient and versatile optimizer, it has a wide margin of improvement. During the latest years much effort of computer scientists studying Differential Evolution has been oriented towards the improvement of the algorithmic paradigm by adding and modifying components. In particular, two modifications lead to important improvements to the original algorithmic performance. The first is the super-fit mechanism, that is the injection at the beginning of the optimization process of a solution previously improved by another algorithm. The second is the progressive reduction of the population size during the evolution of the population. Recently, the algorithm…

ta113Mathematical optimizationeducation.field_of_studyMeta-optimizationFitness landscapeComputer sciencePopulation-based incremental learningPopulationContext (language use)Reduction (complexity)Differential evolutionAlgorithm designeducationAlgorithm2011 IEEE Workshop on Memetic Computing (MC)
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Synchronous R-NSGA-II: An Extended Preference-Based Evolutionary Algorithm for Multi-Objective Optimization

2015

Classical evolutionary multi-objective optimization algorithms aim at finding an approx- imation of the entire set of Pareto optimal solutions. By considering the preferences of a decision maker within evolutionary multi-objective optimization algorithms, it is possible to focus the search only on those parts of the Pareto front that satisfy his/her preferences. In this paper, an extended preference-based evolutionary algorithm has been proposed for solving multi-objective optimiza- tion problems. Here, concepts from an interactive synchronous NIMBUS method are borrowed and combined with the R-NSGA-II algorithm. The proposed synchronous R-NSGA-II algorithm uses preference information provid…

ta113Mathematical optimizationinteractive multi-objective optimizationApplied MathematicsEvolutionary algorithmApproxDecision makerMulti-objective optimizationscalarizing functionSet (abstract data type)Pareto optimalevolutionary multi-objective optimizationpreference-based evolutionary algorithmsFocus (optics)Preference (economics)Information SystemsMathematicsInformatica
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Do videowikis on the web support better (constructivist) learning in the basics of information systems science?

2012

This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. Our basis was collaborative problem-based learning with the problems defined by students. The idea was that students were expected to find concepts or issues from four lecture themes which are not well-defined or clarified for them. The students worked in small groups of two or three students or they completed the coursework individually. First, the students selected the theme which was most unclear for them. Second, the students selected the problematic things from this area and created the pre…

ta113MultimediaComputer scienceCollaborative learningConnectivismcomputer.software_genreJigsawConstructivist teaching methodsProblem-based learningConstructivism (philosophy of education)CourseworkComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationInformation systemcomputer
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Flipped Learning Experiment in Video-Based Education

2017

Videos intended for educational use have increased significantly in recent years. This is partly due to the increasing use of videos for entertainment purposes, as well as an increase in broadband connections. Educational videos may include short video clips, screen capture videos or, for example, recordings from the classroom teaching situation. Videos can be utilized in revising, for compensating absences, making teaching more flexible or for developing presentation skills. The recording also enables the re-use of lectures. This allows completely new types of educational solutions, such as the implementation of flipped learning. In flipped learning, activities traditionally carried out in…

ta113MultimediaComputer scienceFlipped learningsulautuva opetusvideotblended learningcomputer.software_genreopetusvideo lecturesflipped learningComputingMilieux_COMPUTERSANDEDUCATIONopetusvideotVideo basedcomputer
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Cluster-Based RF Fingerprint Positioning Using LTE and WLAN Outdoor Signals

2015

In this paper we evaluate user-equipment (UE) positioning performance of three cluster-based RF fingerprinting methods using LTE and WLAN signals. Real-life LTE and WLAN data were collected for the evaluation purpose using consumer cellular-mobile handset utilizing ‘Nemo Handy’ drive test software tool. Test results of cluster-based methods were compared to the conventional grid-based RF fingerprinting. The cluster-based methods do not require grid-cell layout and training signature formation as compared to the gridbased method. They utilize LTE cell-ID searching technique to reduce the search space for clustering operation. Thus UE position estimation is done in short time with less comput…

ta113PercentileK-nearest neighborComputer sciencebusiness.industrycell-IDFingerprint (computing)Real-time computingFingerprint recognitionGridHandsetlaw.inventionminimization of drive testsEuclidean distanceLTElawEmbedded systemgrid-based RF fingerprintingRadio frequencyCluster analysisbusinessfuzzy C-meanshierarchical clustering
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An efficient cluster-based outdoor user positioning using LTE and WLAN signal strengths

2015

In this paper we propose a novel cluster-based RF fingerprinting method for outdoor user-equipment (UE) positioning using both LTE and WLAN signals. It uses a simple cost effective agglomerative hierarchical clustering with Davies-Bouldin criterion to select the optimal cluster number. The positioning method does not require training signature formation prior to UE position estimation phase. It is capable of reducing the search space for clustering operation by using LTE cell-ID searching criteria. This enables the method to estimate UE positioning in short time with less computational expense. To validate the cluster-based positioning real-time field measurements were collected using readi…

ta113SIMPLE (military communications protocol)business.industryComputer scienceReal-time computingLTE cell-IDFingerprint recognitionGridminimization of drive testsDetermining the number of clusters in a data setEmbedded systemgrid-based RF fingerprintingRadio frequencybusinessCluster analysishierarchical clustering
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Domain Specific Case Tool for ICT-Enabled Service Design

2014

One major problem in service design is the limited availability of information gathered during the development process. In particular, information on end-user requirements is difficult for designers, developers, and maintainers to access. Here, we provide a mechanism that supports the gathering and modeling of various types of information throughout the service and software development life cycle. As various existing tools focus on a particular part of the life cycle, essential information is not available, or it is more difficult to obtain in later stages. The linkage between information collected in the different stages is often lost. The implemented tool support enables the modeling of r…

ta113Service (systems architecture)Computer sciencebusiness.industryService designDomain (software engineering)SoftwareUnified Modeling LanguageInformation and Communications TechnologySystems development life cycleComponent (UML)Component-based software engineeringSoftware engineeringbusinessComputer-aided software engineeringcomputercomputer.programming_language2014 47th Hawaii International Conference on System Sciences
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