Search results for "Computer Science Application"

showing 10 items of 3998 documents

A 3-D marker-free system for the analysis of movement disabilities--an application to the legs.

2001

The aim of this paper is to describe an approach allowing the analysis of human motion in three-dimensional (3-D) space. The system that we developed is composed of three charge-coupled-device cameras that capture synchronized image sequences of a human body in motion without the use of markers. Characteristic points belonging to the boundaries of the body in motion are first extracted from the initial images. Two-dimensional superquadrics are then adjusted on these points by a fuzzy clustering process. After that, the position of a 3-D model based on a set of articulated superquadrics, each of them describing a part of the human body, is reconstructed. An optical flow process allows the pr…

Motion analysisLegFuzzy clusteringFuzzy classificationComputer sciencebusiness.industryMovementOptical flowGeneral MedicineGaitMotion (physics)Computer Science ApplicationsGait (human)Motion fieldFuzzy LogicGait analysisSuperquadricsHumansComputer visionDisabled PersonsArtificial intelligenceElectrical and Electronic EngineeringbusinessBiotechnologyIEEE transactions on information technology in biomedicine : a publication of the IEEE Engineering in Medicine and Biology Society
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Multiple modular very long instruction word processors based on field programmable gate arrays

2007

Modern field programmable gate array (FPGA) chips, with their large memory capacity and reconfigurability potential, are opening new frontiers in rapid prototyping of embedded systems. With the advent of high-density FPGAs, it is now possible to implement a high-performance very long instruction word (VLIW) processor core in an FPGA. This paper describes research results about enabling the DSP TMS320 C6201 model for real-time image processing applications by exploiting FPGA technology. We present a modular DSP C6201 VHDL model with a variable instruction set. We call this new development a minimum mandatory modules (M3) approach. Our goals are to keep the flexibility of DSP in order to shor…

Multi-core processorComputer sciencebusiness.industryReconfigurabilityModular designAtomic and Molecular Physics and OpticsComputer Science ApplicationsInstruction setParallel processing (DSP implementation)Computer architectureVery long instruction wordEmbedded systemVHDLHardware_ARITHMETICANDLOGICSTRUCTURESElectrical and Electronic EngineeringField-programmable gate arraybusinesscomputercomputer.programming_languageJournal of Electronic Imaging
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Multimedia application to support distance learning and other social interactions in real-time

2000

Supporting social interactions, in distance learning situations for example, with modern technology is very difficult. Generally Internet, networked PC, document handling and communication services and applications are not designed from a multiple user perspective but to support a one-person-one-device (or tool) interaction. This approach creates problems for supporting awareness of, and communication with other people while simultaneously working on documents. Such simultaneous activities have been identified as essential by CSCW and CHI studies, where users are reported to move promiscuously between media and devices, and combine applications and media intuitively, while maintaining aware…

MultimediaComputer Networks and CommunicationsHardware and ArchitectureComputer sciencebusiness.industryPerspective (graphical)Computer-supported cooperative workDistance educationThe Internetbusinesscomputer.software_genrecomputerComputer Science ApplicationsJournal of Network and Computer Applications
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Applying a web-based training to foster self-regulated learning — Effects of an intervention for large numbers of participants

2016

Trainings on self-regulated learning (SRL) have been shown to be effective in improving both competence of self-regulated learning and objective measures of performance. However, human trainers can reach only a limited number of people at a time. Web-based trainings (WBT) could improve efficiency, as they can be distributed to potentially unlimited numbers of participants. We developed a WBT based on the process model of SRL by Schmitz and Wiese (2006) and tested it with 211 university students in a randomized control evaluation study including additional process analyses of learning diaries. Results showed that the training had significant effects on SRL knowledge, SRL behavior measured by…

MultimediaComputer Networks and Communicationsbusiness.industryComputer science05 social sciencesApplied psychologyTraining evaluation050301 education050109 social psychologyIntervention effectcomputer.software_genreComputer Science ApplicationsEducationMultivariate analysis of varianceWeb application0501 psychology and cognitive sciencesbusinessSelf-regulated learning0503 educationCompetence (human resources)computerLinear trendThe Internet and Higher Education
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Special Section Guest Editorial: Quality Control by Artificial Vision VI

2020

This guest editorial introduces the Special Section on Quality Control by Artificial Vision VI.

MultimediaComputer scienceMachine visionmedia_common.quotation_subjectControl (management)computer.software_genreReflectivityAtomic and Molecular Physics and OpticsComputer Science Applications3d visionArtificial visionSpecial sectionQuality (business)Electrical and Electronic Engineeringcomputermedia_commonJournal of Electronic Imaging
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Children's Reading of Printed Text and Hypertext with Navigation Overviews: The Role of Comprehension, Sustained Attention, and Visuo-Spatial Abiliti…

2012

Hypertexts include new structural features, such as navigable graphical overviews, that dramatically change the way students interact with texts. Nevertheless, at school students traditionally practice literacy skills appropriate for reading and comprehending printed texts. We explored the possibility that those skills might not be the same as the ones required to master hypertext reading. Specifically, we tested the hypothesis that hypertext structural features, such as navigable graphical overviews, might scaffold students with low comprehension and sustained-attention abilities, but demand higher involvement of visuo-spatial skills. Results from a group of 6th-grade students only partia…

MultimediaComputer scienceSpatial abilitymedia_common.quotation_subjectCognitionHypermediacomputer.software_genreAttention spanComputer Science ApplicationsEducationlaw.inventionComprehensionlawReading (process)ComputingMilieux_COMPUTERSANDEDUCATIONText typesHypertextcomputerCognitive psychologymedia_commonJournal of Educational Computing Research
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A multimedia approach to the efficient implementation and use of emergency plans

2004

Because of the complexity of emergency procedures, the stressful situations during which they're executed, the emergency plan must be meticulously designed so that safety managers can quickly find needed information. Regardless of the complex procedures it describes and the trying situations where it would be used, the plan's success is always measured by how effective the evacuation is. Thus, safety-conscious organizations continually try to improve their emergency procedures and the way they present them in the emergency plan. Integrating incoming information during an emergency and correlating this information with the plan's procedures is a manual task for many safety managers. The dang…

MultimediaEmerging technologiesComputer scienceControl (management)Mobile computingContext (language use)HypermediaPlan (drawing)Digital librarycomputer.software_genreComputer Science Applicationslaw.inventionHardware and ArchitecturelawSignal ProcessingMedia TechnologyWeb servicecomputerSoftwareIEEE MultiMedia
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Video feedback in higher education - a contribution to improving the quality of written feedback

2012

Author's version of an article in the journal: Nordic Journal of Digital Literacy. Also available from the publisher at: http://www.idunn.no/ts/dk/2012/02/video_feedback_in_higher_education_-_a_contribution_to_impr The purpose of this article is to promote the significance of feedback regarding students’ working with written texts in higher education and to point out how technology can develop the quality and form of teachers’ feedback. The results of studies and tests completed in eight separate subject areas demonstrate that video feedback simplifies and increases the efficiency of responding to students’ work, as it allows the opportunity to achieve increased levels of precision and qual…

MultimediaHigher educationComputer sciencebusiness.industrymedia_common.quotation_subjectVideo feedbackfeedbackcomputer.software_genreLComputer Science ApplicationsEducationWorld Wide Webhigher educationvideo feedbackComputingMilieux_COMPUTERSANDEDUCATIONscreen captureScreen captureQuality (business)businessVDP::Social science: 200::Education: 280computerDigital literacymedia_common
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Can Exergaming Promote Physical Fitness and Physical Activity?

2014

This systematic review of systematic reviews evaluates the effectiveness of exergaming on physical fitness and physical activity. A systematic literature search was conducted on 10 databases, and 1040 articles were identified. Sixty-eight articles were found potentially relevant and were selected for closer screening. Cross-referencing was conducted to find other potentially relevant articles. The quality of all relevant articles was evaluated using the AMSTAR tool. After all the duplicates were removed and inclusion, exclusion, and quality criteria were implemented, six articles remained for review. The results indicate that exergaming is generally enjoyed and can evoke some benefits for p…

Multimediabusiness.industrymedia_common.quotation_subjectPhysical fitnessApplied psychologyPhysical activityHealth benefitscomputer.software_genreComputer Science ApplicationsSystematic reviewQuality (business)businessPsychologycomputerSystematic searchmedia_commonInternational Journal of Gaming and Computer-Mediated Simulations
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Multiple Sclerosis: Focus on Extracellular and Artificial Vesicles, Nanoparticles as Potential Therapeutic Approaches

2021

Multiple sclerosis (MS) is an autoimmune disease of the Central Nervous System, characterized by an inflammatory process leading to the destruction of myelin with neuronal death and neurodegeneration. In MS, lymphocytes cross the blood-brain barrier, creating inflammatory demyelinated plaques located primarily in the white matter. MS potential treatments involve various mechanisms of action on immune cells, immunosuppression, inhibition of the passage through the blood-brain barrier, and immunotolerance. Bio-nanotechnology represents a promising approach to improve the treatment of autoimmune diseases by its ability to affect the immune responses. The use of nanotechnology has been actively…

Multiple SclerosisQH301-705.5medicine.medical_treatmentCentral nervous systemInflammationReviewCatalysisInorganic ChemistryMyelinExtracellular VesiclesImmune systemDrug Delivery SystemsMedicinedrug delivery systemAnimalsHumansBiology (General)Physical and Theoretical ChemistryQD1-999Molecular BiologySpectroscopyAutoimmune diseasenanotechnologybusiness.industryMultiple sclerosisOrganic ChemistryNeurodegenerationImmunosuppressionGeneral Medicinemedicine.diseaseComputer Science ApplicationsChemistrymedicine.anatomical_structureinflammationBlood-Brain BarrierLiposomesNanoparticlesmedicine.symptombusinessNeuroscienceImmunosuppressive AgentsimmunotoleranceInternational Journal of Molecular Sciences
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