Search results for "Computer Science Application"

showing 10 items of 3998 documents

A Battery-Free Smart Sensor Powered with RF Energy

2018

The development of Internet of Things (IoT) infrastructure and applications is stimulating advanced and innovative ideas and solutions, some of which are pushing the limits of state-of-the-art technology. The increasing demand for Wireless Sensor Network (WSN) that must be capable of collecting and sharing data wirelessly while often positioned in places hard to reach and service, motivates engineers to look for innovative energy harvesting and wireless power transfer solutions to implement battery-free sensor nodes. Due to the pervasiveness of RF (Radio Frequency) energy, RF harvesting that can reach out-of-sight places could be a key technology to wirelessly power IoT sensor devices, whic…

Computer Networks and CommunicationsComputer scienceInternet of ThingsEnergy Engineering and Power TechnologyRadio Frequency HarvestingIndustrial and Manufacturing EngineeringArtificial IntelligenceWireless Battery ChargerWirelessRenewable EnergyWireless power transferInstrumentationSustainability and the Environmentbusiness.industryRF power amplifierTransmitterElectrical engineeringComputer Science Applications1707 Computer Vision and Pattern RecognitionInternet of Things; Litium Ion Battery; Radio Frequency Harvesting; Wireless Battery Charger; Wireless Power Transfer; Wireless Sensor Networks; Artificial Intelligence; Computer Networks and Communications; Computer Science Applications1707 Computer Vision and Pattern Recognition; Energy Engineering and Power Technology; Renewable Energy Sustainability and the Environment; Industrial and Manufacturing Engineering; InstrumentationSensor nodeLitium Ion BatteryWireless Power TransferRadio frequencyInternet of ThingWireless Sensor NetworksbusinessEnergy harvestingWireless sensor network2018 IEEE 4th International Forum on Research and Technology for Society and Industry (RTSI)
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Remote interspecies interactions: Improving humans and animals wellbeing through mobile playful spaces

2019

[EN] Play is an essential activity for both humans and animals as it provides stimulation and favors cognitive, physical and social development. This paper proposes a novel pervasive playful environment that allows hospitalized children to participate in remote interspecies play with dogs in a dog daycare facility, while it also allows the dogs to play by themselves with the pervasive system. The aim of this playful interactive space is to help improving both children¿s and animal¿s wellbeing and their relationships by means of technologically mediated play, while creating a solid knowledge base to define the future of pervasive interactive environments for animals.

Computer Networks and CommunicationsComputer scienceMobile application02 engineering and technologySpace (commercial competition)Child computer interactionAnimal computer interactionHuman–computer interactionInteractive environment0202 electrical engineering electronic engineering information engineeringChild computer interactionRemote playbusiness.industrySocial changeComputingMilieux_PERSONALCOMPUTING020206 networking & telecommunicationsCognitionComputer Science ApplicationsAnimal computer interactionKnowledge baseHardware and Architecture020201 artificial intelligence & image processingbusinessLENGUAJES Y SISTEMAS INFORMATICOSSoftwareInformation Systems
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Sequence Learning in a Single Trial: A Spiking Neurons Model Based on Hippocampal Circuitry.

2020

ABSTRACTIn contrast with our everyday experience using brain circuits, it can take a prohibitively long time to train a computational system to produce the correct sequence of outputs in the presence of a series of inputs. This suggests that something important is missing in the way in which models are trying to reproduce basic cognitive functions. In this work, we introduce a new neuronal network architecture that is able to learn, in a single trial, an arbitrary long sequence of any known objects. The key point of the model is the explicit use of mechanisms and circuitry observed in the hippocampus, which allow the model to reach a level of efficiency and accuracy that, to the best of our…

Computer Networks and CommunicationsComputer scienceModels NeurologicalHippocampusAction PotentialsBrain modeling; Computer architecture; Hippocampus; Learning systems; Microprocessors; Navigation; Neurons; Persistent firing (PF); robot navigation; spike-timing-dependent-plasticity synapse; spiking neurons.Hippocampal formationHippocampus03 medical and health sciences0302 clinical medicineArtificial IntelligenceBiological neural network030304 developmental biologyNeurons0303 health sciencesSequenceSeries (mathematics)business.industryBasic cognitive functionsContrast (statistics)CognitionComputer Science ApplicationsSequence learningArtificial intelligenceNeural Networks ComputerbusinessSoftware030217 neurology & neurosurgeryIEEE transactions on neural networks and learning systems
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A wiki task for first-year university students : the effect of scripting students' collaboration

2015

Abstract This study investigates the effect of a collaboration script - i.e. a set of instructions to improve collaboration between learning partners - for a wiki task. Participants were first-year university students in Educational Sciences ( N  = 186) collaborating in groups of five during a three-week period to create a wiki on peer assessment in education. Two conditions were contrasted: a scripted and a non-scripted condition. The effect of scripting was measured in four ways (questionnaires, log-file analyses, group product scores, and individual pre–post-test scores). Results show significant positive effects of scripting with respect to the collaborative group processes and students…

Computer Networks and CommunicationsComputer sciencePEER ASSESSMENTmedia_common.quotation_subjecteducationSocial SciencesContext (language use)computer.software_genrebehavioral disciplines and activitiesEducationTask (project management)World Wide WebWEB 2.0 TOOLS0502 economics and businessScriptMathematics educationta516Set (psychology)media_commonWORKWiki4. Education05 social sciences050301 educationMACRO-SCRIPTSCollaborative learningCollaborationComputer Science ApplicationsCollaborative learningPeer assessmentCONTEXTFeelingPERSPECTIVESScripting languageIndividual learning0503 educationcomputer050203 business & managementThe Internet and Higher Education
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Secure random number generation in wireless sensor networks

2014

The increasing adoption of wireless sensor networks as a flexible and inexpensive tool for the most diverse applications, ranging from environmental monitoring to home automation, has raised more and more attention to the issues related to the design of specifically customized security mechanisms. The scarcity of computational, storage, and bandwidth resources cannot definitely be disregarded in such context, and this makes the implementation of security algorithms particularly challenging. This paper proposes a security framework for the generation of true random numbers, which are paramount as the core building block for many security algorithms; the intrinsic nature of wireless sensor no…

Computer Networks and CommunicationsComputer scienceRandom number generationNetwork securitybusiness.industryDistributed computingRangingComputer Science ApplicationsTheoretical Computer ScienceKey distribution in wireless sensor networksComputational Theory and MathematicsRobustness (computer science)Home automationWirelessbusinessWireless sensor networkSoftwareConcurrency and Computation: Practice and Experience
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Classes of sum-of-cisoids processes and their statistics for the modeling and simulation of mobile fading channels

2013

Published version of an article in the journal: EURASIP Journal on Wireless Communications and Networking. Also available from the publisher at: http://dx.doi.org/10.1186/1687-1499-2013-125 Open access In this paper, we present a fundamental study on the stationarity and ergodicity of eight classes of sum-of-cisoids (SOC) processes for the modeling and simulation of frequency-nonselective mobile Rayleigh fading channels. The purpose of this study is to determine which classes of SOC models enable the design of channel simulators that accurately reproduce the channel’s statistical properties without demanding information on the time origin or the time-consuming computation of an ensemble ave…

Computer Networks and CommunicationsComputer scienceStochastic processAutocorrelationEnsemble averageErgodicityVDP::Technology: 500::Information and communication technology: 550Computer Science ApplicationsModeling and simulationVDP::Mathematics and natural science: 400::Information and communication science: 420Signal ProcessingStatisticsErgodic theoryFadingCommunication channelRayleigh fadingEURASIP Journal on Wireless Communications and Networking
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A group-based wireless body sensors network using energy harvesting for soccer team monitoring

2016

[EN] In team-based sports, it is difficult to monitor physical state of each athlete during the match. Wearable body sensors with wireless connections allow having low-power and low-size devices, that may use energy harvesting, but with low radio coverage area but the main issue comes from the mobility. This paper presents a wireless body sensors network for soccer team players' monitoring. Each player has a body sensor network that use energy harvesting and each player will be a node in the wireless sensor network. This proposal is based on the zone mobility of the players and their dynamism. It allows knowing the physical state of each player during the whole match. Having fast updates an…

Computer Networks and CommunicationsComputer scienceWearable computer02 engineering and technologyGroup-based wireless sensor networkTEORIA DE LA SEÑAL Y COMUNICACIONES0202 electrical engineering electronic engineering information engineeringWirelessDynamismElectrical and Electronic Engineeringbusiness.industryNode (networking)020206 networking & telecommunicationsINGENIERIA TELEMATICAWSNComputer Science ApplicationsKey distribution in wireless sensor networksControl and Systems EngineeringEmbedded system020201 artificial intelligence & image processingState (computer science)Wireless body sensor networkMobilitysoccerbusinessEnergy harvestingWireless sensor networkComputer network
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Server implementations for improving the performance of CAR systems based on mobile phones

2014

Collaborative Augmented Reality (CAR) systems allow multiple users to share a real world environment, including computer-generated images in real time. The hardware features of most current mobile phones include wireless network capabilities that offer a natural platform for CAR systems. However, the potential number of clients in CAR systems based on mobile phones is much larger than on CAR systems based on other kind of mobile devices, requiring a system design that takes into account scalability issues. This paper presents the experimental characterization of CAR systems based on mobile phones, providing quantitative results about well-known performance metrics in distributed systems. Th…

Computer Networks and CommunicationsComputer scienceWireless networkbusiness.industryComputer Science ApplicationsHardware and ArchitectureEmbedded systemScalabilitySystems designMobile searchAugmented realitybusinessThroughput (business)Mobile deviceComputer networkJournal of Network and Computer Applications
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Using an Adaptive Network-based Fuzzy Inference System to Estimate the Vertical Force in Single Point Incremental Forming

2019

Manufacturing processes are usually complex ones, involving a significant number of parameters. Unconventional manufacturing processes, such as incremental forming is even more complex, and the establishment of some analytical relationships between parameters is difficult, largely due to the nonlinearities in the process. To overcome this drawback, artificial intelligence techniques were used to build empirical models from experimental data sets acquired from the manufacturing processes. The approach proposed in this work used an adaptive network-based fuzzy inference system to extract the value of technological force on Z-axis, which appears during incremental forming, considering a set of…

Computer Networks and CommunicationsComputer scienceWork (physics)Empirical modellingProcess (computing)Experimental dataValue (computer science)computer.software_genreComputer Science ApplicationsSet (abstract data type)Computational Theory and MathematicsFuzzy inference systemData miningcomputerDrawbackInternational Journal of Computers Communications & Control
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A Comparative Evaluation of a Virtual Reality Table and a HoloLens-Based Augmented Reality System for Anatomy Training

2020

Anatomy training with real cadavers poses many practical problems for which new training and educational solutions have been developed making use of technologies based on real-time 3-D graphics. Although virtual reality (VR) and augmented reality (AR) have been previously used in the medical field, it is not easy to select the right 3-D technology or setup for each particular problem. For this reason, this article presents a comprehensive comparative study with 82 participants between two different 3-D interactive setups: an optical-based AR setup, implemented with a Microsoft HoloLens device, and a semi-immersive setup based on a VR Table. Both setups are tested using an anatomy training s…

Computer Networks and CommunicationsComputer sciencebusiness.industry05 social sciences050301 education020207 software engineeringHuman Factors and Ergonomics02 engineering and technologyAnatomyVirtual realityField (computer science)Computer Science ApplicationsComparative evaluationHuman-Computer InteractionSoftwareArtificial IntelligenceControl and Systems EngineeringSignal Processing0202 electrical engineering electronic engineering information engineeringTable (database)Augmented realityGraphicsbusiness0503 educationIEEE Transactions on Human-Machine Systems
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