Search results for "Computer Science::Graphics"

showing 10 items of 67 documents

A nonlinear algorithm for monotone piecewise bicubic interpolation

2016

We present an algorithm for monotone interpolation on a rectangular mesh.We use the sufficient conditions for monotonicity of Carlton and Fritsch.We use nonlinear techniques to approximate the partial derivatives at the grid points.We develop piecewise bicubic Hermite interpolants with these approximations.We present some numerical examples where we compare different results. In this paper we present an algorithm for monotone interpolation of monotone data on a rectangular mesh by piecewise bicubic functions. Carlton and Fritsch (1985) develop conditions on the Hermite derivatives that are sufficient for such a function to be monotone. Here we extend our results of Arandiga (2013) to obtain…

Hermite polynomialsApplied MathematicsMathematical analysisMonotone cubic interpolationStairstep interpolation010103 numerical & computational mathematics02 engineering and technology01 natural sciencesComputational MathematicsComputer Science::GraphicsMonotone polygon0202 electrical engineering electronic engineering information engineeringPiecewisePartial derivativeBicubic interpolation020201 artificial intelligence & image processing0101 mathematicsMathematicsInterpolationApplied Mathematics and Computation
researchProduct

Generalized SCODEF Deformations on Subdivision Surfaces

2006

This paper proposes to define a generalized SCODEF deformation method on a subdivision surface. It combines an “easy-to-use” free-form deformation with a Loop subdivision algorithm. The deformation method processes only on vertices of an object and permits the satisfaction of geometrical constraints given by the user. The method controls the resulting shape, defining the range (i.e. the impact) of the deformation on an object before applying it. The deformation takes into account the Loop properties to follow the subdivision scheme, allowing the user to fix some constraints at the subdivision-level he works on and to render the final object at the level he wants to. We also propose an adapt…

Loop (graph theory)business.industryComputer scienceComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONGeometryDeformation (meteorology)Constraint satisfactionObject (computer science)Range (mathematics)Computer Science::GraphicsMotion estimationSubdivision surfacebusinessAlgorithmComputingMethodologies_COMPUTERGRAPHICSSubdivision
researchProduct

G1 rational blend interpolatory schemes: a comparative study

2012

Interpolation of triangular meshes is a subject of great interest in many computer graphics related applications, as, for example, gaming and realtime rendering. One of the main approaches to interpolate the positions and normals of the mesh vertices is the use of parametric triangular Bezier patches. As it is well known, any method aiming at constructing a parametric, tangent plane (G^1) continuous surface has to deal with the vertex consistency problem. In this article, we propose a comparison of three methods appeared in the nineties that use a particular technique called rational blend to avoid this problem. Together with these three methods we present a new scheme, a cubic Gregory patc…

Mathematical optimizationG1 local interpolationBézier triangleGregory patchBézier curveComputer Graphics and Computer-Aided DesignRendering (computer graphics)MAT/08 - ANALISI NUMERICAComputer graphicsComputer Science::GraphicsBézier triangleModeling and SimulationShape interrogationTriangle meshPolygon meshGeometry and TopologyRational blendAlgorithmSoftwareParametric statisticsMathematicsInterpolationComputingMethodologies_COMPUTERGRAPHICSTriangular mesh
researchProduct

Error bounds for a convexity-preserving interpolation and its limit function

2008

AbstractError bounds between a nonlinear interpolation and the limit function of its associated subdivision scheme are estimated. The bounds can be evaluated without recursive subdivision. We show that this interpolation is convexity preserving, as its associated subdivision scheme. Finally, some numerical experiments are presented.

Mathematical optimizationNonlinear subdivision schemesbusiness.industryApplied MathematicsNumerical analysisMathematicsofComputing_NUMERICALANALYSISStairstep interpolationComputer Science::Computational GeometryConvexityMultivariate interpolationComputational MathematicsError boundsComputer Science::GraphicsNearest-neighbor interpolationTheoryofComputation_ANALYSISOFALGORITHMSANDPROBLEMCOMPLEXITYComputingMethodologies_SYMBOLICANDALGEBRAICMANIPULATIONApplied mathematicsComputer Science::Symbolic ComputationConvexity preservingbusinessSpline interpolationSubdivisionInterpolationMathematicsComputingMethodologies_COMPUTERGRAPHICSJournal of Computational and Applied Mathematics
researchProduct

Comparison of perceptually uniform quantisation with average error minimisation in image transform coding

1999

An alternative transform coder design criterion based on restricting the maximum perceptual error of each coefficient is proposed. This perceptually uniform quantisation of the transform domain ensures that the perceptual error will be below a certain limit regardless of the particular input image. The results show that the proposed criterion improves the subjective quality of the conventional average error criterion even if it is weighted with the same perceptual metric.

Minimisation (psychology)Image codingbusiness.industryComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONPattern recognitionDomain (mathematical analysis)Image (mathematics)Computer Science::GraphicsComputer Science::SoundComputer Science::MultimediaMetric (mathematics)Limit (mathematics)Artificial intelligenceElectrical and Electronic EngineeringSubjective qualitybusinessTransform codingMathematicsElectronics Letters
researchProduct

On axis holography by random particles encoding

2012

A method for eliminating the unwanted terms in an on axis hologram is presented. In this method, free randomly distributed nanoparticles are in proximity to the object and their Brownian motion encodes the spatial features of the object in the recorded hologram. The nanoparticles are localized and a decoding pattern is calculated for each frame. This decoding pattern is then used to remove the reference beam and the conjugate beam in the reconstruction of the hologram.

PhysicsConjugate beam methodbusiness.industryHolographyPhysics::OpticsIterative reconstructionObject (computer science)law.inventionComputer Science::GraphicsOpticslawEncoding (memory)Reference beambusinessBrownian motionDecoding methods2012 11th Euro-American Workshop on Information Optics
researchProduct

Spline Histogram Method for Reconstruction of Probability Density Functions of Clusters of Galaxies

2003

We describe the spline histogram algorithm which is useful for visualization of the probability density function setting up a statistical hypothesis for a test. The spline histogram is constructed from discrete data measurements using tensioned cubic spline interpolation of the cumulative distribution function which is then differentiated and smoothed using the Savitzky-Golay filter. The optimal width of the filter is determined by minimization of the Integrated Square Error function. The current distribution of the TCSplin algorithm written in f77 with IDL and Gnuplot visualization scripts is available from this http URL

PhysicsCumulative distribution functionMathematicsofComputing_NUMERICALANALYSISProbability density functionAstrophysicsVisualizationSpline (mathematics)Computer Science::GraphicsHistogramMinificationSpline interpolationAlgorithmComputingMethodologies_COMPUTERGRAPHICSStatistical hypothesis testing
researchProduct

Incoherent optical correlator

1990

A nonconventional setup based on the Lau effect is employed for implementing a lensless incoherent correlator of 2-D signals with compact support.

PhysicsMathematics::Functional AnalysisComputer Science::GraphicsOpticsbusiness.industryComputer Science::Computer Vision and Pattern RecognitionPhysics::Medical PhysicsOptical correlatorPhysics::Atomic PhysicsbusinessSPIE Proceedings
researchProduct

Third generation SUSY searches in ATLAS

2016

Supersymmetry (SUSY) is one of the most popular and promising extensions to the Standard Model (SM) of particle physics. It predicts partner particles for all SM particles with a spin difference of $1/2$. These SUSY partners, if they exist within a reachable energy scale, should be produced at the Large Hadron Collider (LHC). The events are usually characterized by high missing transverse energy and can have varying jet and lepton multiplicities, depending on the model used. Searches for partners of third generation squarks are of special interest because of their special event topologies.\\ Many searches have been performed in proton-proton collisions at $\sqrt{s}=13$ TeV at the LHC with t…

PhysicsParticle physicsLarge Hadron ColliderAtlas (topology)Atlas detectorPhysics::Instrumentation and DetectorsAstrophysics::High Energy Astrophysical PhenomenaHigh Energy Physics::PhenomenologySupersymmetryThird generationComputer Science::GraphicsHigh Energy Physics::ExperimentParticle Physics - ExperimentLepton
researchProduct

Self-trapping of speckled light beams

2008

A speckle beam of light breaks up into small fragments as it propagates in a standard self-focusing nonlinear material. Now, by exploiting the non-local thermal response of a material, it is possible to trap a speckle beam in a self-induced waveguide.

Physicsbusiness.industryPhysics::OpticsTrapping01 natural sciencesAtomic and Molecular Physics and OpticsElectronic Optical and Magnetic Materialslaw.invention010309 opticsNonlinear systemSpeckle patternComputer Science::GraphicsOpticslaw0103 physical sciencesThermalPhysics::Accelerator PhysicsLight beamOptoelectronics010306 general physicsbusinessWaveguideBeam (structure)ComputingMilieux_MISCELLANEOUS
researchProduct