Search results for "Computer simulation"

showing 10 items of 1054 documents

Increasing the default interletter spacing of words can help drivers to read traffic signs at longer distances

2018

Would an increase in the default interletter spacing improve the legibility of words in traffic signs? Previous evidence on traffic sign design and recent studies on the cognitive processes involved in visual word recognition have provided conflicting results. The present work examined whether an increase in the default interletter spacing would improve the search of a word in direction traffic signs. To achieve this objective, twenty-two drivers participated in a driving simulation experiment. They followed a highway route and indicated whether a target place name was present among a set of distractors shown on direction traffic signs along the route. We compared the default interletter sp…

AdultMaleAutomobile DrivingComputer sciencemedia_common.quotation_subjectHuman Factors and ErgonomicsTraffic sign designLegibility050105 experimental psychologyYoung Adult03 medical and health sciences0302 clinical medicineReading (process)FontStatisticsHumansComputer SimulationLocation Directories and Signs0501 psychology and cognitive sciencesSafety Risk Reliability and QualitySet (psychology)media_common05 social sciencesPublic Health Environmental and Occupational HealthMiddle AgedCorrect responseGazePattern Recognition VisualReadingFemaleTraffic sign030217 neurology & neurosurgeryAccident Analysis & Prevention
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The impact of rear-view mirror distance and curvature on judgements relevant to road safety

2011

We report two experiments that investigate the impact of rear-view mirror distance and curvature on distance, spacing, and time-to-contact (TTC) judgements. The variation in mirror distance had a significant effect on TTC judgements, but only marginally influenced distance and spacing estimations. As mirror distance increased, TTC was overestimated, which is potentially dangerous. Control conditions with identical visual angles across different mirror distances revealed that effects were not solely caused by variation in visual angle. The impact of mirror curvature moderated the effect. While observers were unable to compensate for the mirror distance effect, they could do so for the distor…

AdultMaleAutomobile DrivingEngineeringRear-view mirrorPoison controlTime to contactPhysical Therapy Sports Therapy and RehabilitationHuman Factors and ErgonomicsCurvatureJudgmentYoung AdultOpticsGermanyHumansComputer SimulationPerceptual DistortionSimulationAnalysis of VariancePerceptual Distortionbusiness.industryDistance PerceptionProtective DevicesDistortion (optics)Equipment DesignDistance effectMotor VehiclesFemaleSafetyVisual FieldsVisual anglebusinessErgonomics
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Convex rear view mirrors compromise distance and time-to-contact judgements

2007

Convex rear view mirrors increasingly replace planar mirrors in automobiles. While increasing the field of view, convex mirrors are also taken to increase distance estimates and thereby reduce safety margins. However, this study failed to replicate systematic distance estimation errors in a real world setting. Whereas distance estimates were accurate on average, convex mirrors lead to significantly more variance in distance and spacing estimations. A second experiment explored the effect of mirrors on time-to-contact estimations, which had not been previously researched. Potential effects of display size were separated from effects caused by distortion in convex mirrors. Time-to-contact est…

AdultMaleAutomobile DrivingEngineeringTime FactorsAdolescentRear-view mirrorPoison controlCurved mirrorPhysical Therapy Sports Therapy and RehabilitationHuman Factors and ErgonomicsField of viewOpticsDistortionHumansComputer SimulationSimulationPerceptual Distortionbusiness.industryEstimation theoryDistance PerceptionProtective DevicesMiddle AgedStopping sight distanceMotor VehiclesFemaleErgonomicsVisual FieldsVisual anglebusinessErgonomics
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The Attentional Demand of Automobile Driving Revisited: Occlusion Distance as a Function of Task- Relevant Event Density in Realistic Driving Scenari…

2014

Objective: We studied the utility of occlusion distance as a function of task-relevant event density in realistic traffic scenarios with self-controlled speed. Background: The visual occlusion technique is an established method for assessing visual demands of driving. However, occlusion time is not a highly informative measure of environmental task-relevant event density in self-paced driving scenarios because it partials out the effects of changes in driving speed. Method: Self-determined occlusion times and distances of 97 drivers with varying backgrounds were analyzed in driving scenarios simulating real Finnish suburban and highway traffic environments with self-determined vehicle speed…

AdultMaleAutomobile DrivingEngineeringevent ratedriverAdolescentPoison controlHuman Factors and ErgonomicsinattentionDistance measuresTask (project management)Young AdultBehavioral NeuroscienceDistractionTask Performance and Analysis0502 economics and businessOcclusionHumansAttentionComputer Simulation0501 psychology and cognitive sciencestask demandsuncertainty050107 human factorsApplied PsychologySimulationta515Event (probability theory)ta113050210 logistics & transportationdriving experiencebusiness.industry05 social sciencesexpectancyFunction (mathematics)Middle AgedModels TheoreticalVisualizationevent densityFemalebusinessdistractionvisual occlusionHuman Factors
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Further development of a commercial driving simulation for research in occupational medicine

2012

Objectives: The purpose of this study was to refine a commercial car driving simulation for occupational research. As the effects of ethanol on driving behavior are well established, we choose alcohol as a test compound to investigate the performance of subjects during simulation. Materials and Methods: We programmed a night driving scenario consisting of monotonous highway and a rural road on a Foerst F10-P driving simulator. Twenty healthy men, 19-30 years, participated in a pilot study. Subjects were screened for simulator sickness, followed by training on the simulator one hour in total. Experiments were performed in the morning on a separate day. Participants were randomized into eithe…

AdultMaleAutomobile DrivingOccupational Medicinemedicine.medical_specialtyBiomedical Researchbraking reaction timelane keeping behaviorPoison controllcsh:MedicinePilot ProjectsOccupational safety and healthlaw.inventionOccupational medicineYoung AdultRandomized controlled triallawTask Performance and AnalysisReaction TimeHumansLearningMedicineComputer SimulationMorningbusiness.industrydriving simulatorlcsh:RPublic Health Environmental and Occupational HealthDriving simulatorGeneral Medicinesimulator sicknessTest (assessment)Simulator sicknessPhysical therapyethanolbusinessAlcoholic Intoxicationhuman activitieslearning effectInternational Journal of Occupational Medicine and Environmental Health
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Using Augmented Reality to Treat Phobias

2005

Virtual reality (VR) is useful for treating several psychological problems, including phobias such as fear of flying, agoraphobia, claustrophobia, and phobia to insects and small animals. We believe that augmented reality (AR) could also be used to treat some psychological disorders. AR and VR share some advantages over traditional treatments. However, AR gives a greater feeling of presence (the sensation of being there) and reality judgment (judging an experience as real) than VR because the environment and the elements the patient uses to interact with the application are real. Moreover, in AR users see their own hands, feet, and so on, whereas VR only simulates this experience. With thes…

AdultMaleComputer sciencemedia_common.quotation_subjectCockroachesVirtual realitycomputer.software_genreFear of flyingUser-Computer InterfaceSensationComputer GraphicsmedicineAnimalsHumansComputer Simulationmedia_commonPhobiasMultimediaSpidersModels Theoreticalmedicine.diseaseComputer Graphics and Computer-Aided DesignTreatment OutcomeMultimediaPhobic DisordersFeelingTherapy Computer-AssistedClaustrophobiaFemaleAugmented realityDesensitization PsychologiccomputerSoftwareCognitive psychologyAgoraphobiaIEEE Computer Graphics and Applications
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The effect of aberrations on objectively assessed image quality and depth of focus

2017

The effects of aberrations on image quality and the objectively assessed depth of focus (DoF) were studied. Aberrometry data from 80 young subjects with a range of refractive errors was used for computing the visual Strehl ratio based on the optical transfer function (VSOTF), and then, through-focus simulations were performed in order to calculate the objective DoF (using two different relative thresholds of 50% and 80%; and two different pupil diameters) and the image quality (the peak VSOTF). Both lower order astigmatism and higher order aberration (HOA) terms up to the fifth radial order were considered. The results revealed that, of the HOAs, the comatic terms (third and fifth order) ex…

AdultMaleDepth of focusCorneal Wavefront AberrationAdolescentImage qualityPopulationVisual AcuityComa (optics)Astigmatism050105 experimental psychologyYoung Adult03 medical and health sciences0302 clinical medicineOpticsOptical transfer functionAberrometrymedicineHumansComputer Simulation0501 psychology and cognitive scienceseducationVision OcularRetrospective StudiesMathematicsDepth Perceptioneducation.field_of_studybusiness.industryAberrometry05 social sciencesAstigmatismStrehl ratiomedicine.diseaseSensory SystemsOphthalmologyVisual Perception030221 ophthalmology & optometryFemalebusinessJournal of Vision
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Justification of Biowaiver for Carbamazepine, a Low Soluble High Permeable Compound, in Solid Dosage Forms Based on IVIVC and Gastrointestinal Simula…

2009

The aim of the present study was to use gastrointestinal simulation technology and in vitro-in vivo correlation (IVIVC) as tools to investigate a possible extension of biowaiver criteria to BCS class II drugs using carbamazepine (CBZ) as a candidate compound. Gastrointestinal simulation based on the advanced compartmental absorption and transit model implemented in GastroPlus was used. Actual in vitro and in vivo data generated in CBZ bioequivalence studies were used for correlation purposes. The simulated plasma profile, based on the CBZ physicochemical and pharmacokinetic properties, was almost identical with that observed in vivo. Parameter sensitivity analysis (PSA) indicated that the p…

AdultMaleDrugAbsorption (pharmacology)media_common.quotation_subjectPharmaceutical Science02 engineering and technologyBioequivalencePharmacologyModels BiologicalSensitivity and Specificity030226 pharmacology & pharmacyDosage form03 medical and health sciences0302 clinical medicineIVIVCPharmacokineticsRisk FactorsIn vivoDrug DiscoverymedicineHumansComputer SimulationIVIVCmedia_commonbioequivalenceChromatographyChemistrygastrointestinal simulationCarbamazepine021001 nanoscience & nanotechnologyBCSGastrointestinal TractCarbamazepineSolubilitycarbamazepineMolecular MedicineFemale0210 nano-technologyTabletsmedicine.drugMolecular Pharmaceutics
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Arrival-time judgments on multiple-lane streets: the failure to ignore irrelevant traffic

2014

How do road users decide whether or not they have enough time to cross a multiple-lane street with multiple approaching vehicles? Temporal judgments have been investigated for single cars approaching an intersection; however, close to nothing is known about how street crossing decisions are being made when several vehicles are simultaneously approaching in two adjacent lanes. This task is relatively common in urban environments. We report two simulator experiments in which drivers had to judge whether it would be safe to initiate street crossing in such cases. Matching traffic gaps (i.e., the temporal separation between two consecutive vehicles) were presented either with cars approaching o…

AdultMaleEngineeringMatching (statistics)Automobile Drivingmedia_common.quotation_subjectSeparation (aeronautics)Decision MakingCARREFOURPoison controlHuman Factors and Ergonomics050105 experimental psychologyTask (project management)Transport engineering03 medical and health sciencesJudgment0302 clinical medicineRisk-TakingPerceptionOrientation11. SustainabilityHumans0501 psychology and cognitive sciencesAttentionComputer SimulationSafety Risk Reliability and Qualitymedia_common[SDV.NEU.PC]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Psychology and behaviorbusiness.industry05 social sciencesPERCEPTION SENSORIELLEPublic Health Environmental and Occupational HealthTime perceptionSightTime PerceptionEnvironment DesignFemaleProbability LearningSafetyTRAVERSEE DE LA RUEbusiness030217 neurology & neurosurgeryIntersection (aeronautics)
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Can We Study Autonomous Driving Comfort in Moving-Base Driving Simulators? A Validation Study.

2016

Objective: To lay the basis of studying autonomous driving comfort using driving simulators, we assessed the behavioral validity of two moving-base simulator configurations by contrasting them with a test-track setting. Background: With increasing level of automation, driving comfort becomes increasingly important. Simulators provide a safe environment to study perceived comfort in autonomous driving. To date, however, no studies were conducted in relation to comfort in autonomous driving to determine the extent to which results from simulator studies can be transferred to on-road driving conditions. Method: Participants ( N = 72) experienced six differently parameterized lane-change and de…

AdultMaleEngineeringValidation studyAutomobile DrivingInjury controlAccident preventionAccelerationPoison controlHuman Factors and ErgonomicsVirtual realityBehavioral NeuroscienceAutomationYoung Adult0502 economics and businessDriving simulationHumans0501 psychology and cognitive sciencesComputer Simulation050107 human factorsApplied PsychologySimulation050210 logistics & transportationbusiness.industry05 social sciencesHuman factors and ergonomicsReproducibility of ResultsEquipment DesignMiddle AgedResearch DesignFemalebusinessHuman factors
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