Search results for "Computer-Mediated Communication"
showing 10 items of 73 documents
Health on the net: the doctor answers
2012
The global net system has certainly played an important role in the increase and the following modification of communication dynamics. The term 'online community' has become increasingly popular and refers to a group of people in the online forums who share opinions and information as well as strong feelings of camaraderie, empathy and support (Preece 2005). Message boards have become the easiest way of asking for any information, and anyone can register to participate in an online discussion. The exchange of detailed knowledge, ideas or questions satisfies the users in most discourse domains because such exchange is fast, easy, and free. However, in particular situations such as doctor-pat…
The nature of EFL conversation in classroom and net-based learning environment
2007
Multilingual language use and metapragmatic reflexivity in Finnish internet football forums : a study in the sociolinguistics of globalization
2013
Identity construction in a pwnage video on YouTube
2012
Internet on viimeisen vuosikymmenen aikana synnyttänyt lukemattomia uusia genrejä, joista huomattava osa pohjautuu vanhoihin, jo olemassaolleisiin genreihin. Toimintatavat, tarkoitukset ja saavutukset näissä genreissä ovat vielä melko tuntemattomia tutkimuskohteita kielitieteessä. Tässä tutkimuksessa toissijaisena tavoitteena oli selvittää uuden YouTube-genren, josta tässä käytän nimitystä argument pwnage, tyypillisiä piirteitä. Ensisijainen tavoite oli yhtä kyseiseen genreen kuuluvaa videota analysoiden tutkia, miten videon tekijän sosiaalinen identiteetti rakentuu pwnage-toiminnassa. Pwnage käsittää tässä yhteydessä vastustajan voittamista ideologisessa, yksipuolisessa väittelyssä, joka e…
Lessons learned on student engagement from the nature of pervasive socio‐digital interests and related network participation of adolescents
2021
The rise of modern socio-digital technologies has fundamentally changed the everyday environments in which young people communicate with each other and cultivate interests. To gain a more sophisticated understanding of this phenomenon, this study provides in-depth, qualitative insights into adolescents’ experiences of their socio-digital developmental ecologies. The 15 interview participants were recruited based on a previously conducted questionnaire. The semi-structured theme interview addressed the socio-digital aspects of the participants’ interest-driven behaviours and related networks with the aid of participant-generated egocentric maps. The data not only qualitatively enrich the pic…
The influence of familiarity among group members, group atmosphere and assertiveness on uninhibited behavior through three different communication me…
2000
The study of the influence of new information technologies (NIT) on verbal communication has attracted attention from researchers. Results obtained in previous studies suggest that NIT communication media produce a deindividualization in group processes that enhances uninhibited behavior and flaming. However, identity theory emphasizes the role of social context, challenging the interpretation that features of the media are the main antecedent of this behavior. The aim of the present paper is threefold: (1) to empirically test whether there are significant differences in the frequency of uninhibited behavior in groups working under face-to-face, videoconference and computer-mediated communi…
Les modalités iconiques dans le discours médié par ordinateur: du neuf dans l'interaction?
2018
Graphic modalities (emoticons, emoji, GIF…) are often presented as one of the distinctive features of computer-mediated interaction. In what may be the first reference book on computer-mediated communication (also known as CMC), American linguist Susan C. Herring goes as far as calling them a “unique feature” of digital interaction (Herring 1996, 3). Since then, many linguists have tempered this view and shown that graphic modalities are by no means specific to CMC. However, they remain one of its salient features. Are they, then, to be considered as an evolution or a revolution in interaction? The real question is indeed what they bring to computer-mediated communication, and their status …
Impact of Status and Meme Content on the Spread of Memes in Virtual Communities
2015
We examined the influence of meme consistency (vs. inconsistency) and intragroup status on the spread of memes in virtual communities. Prior research suggests that information consistent with the theme of the group is remembered better and that ideas threatening to the group identity are rejected. In addition, previous research shows that low-status group members mimic high-status members and communicate with them to seek information and approval. We analyzed social interactions among members of four online forums from January 1, 2010, to February 21, 2014. Contrary to our prediction, our results show that memes initiated by low-status members spread faster than memes started by high- or mo…
The state-of-the-art of collaborative technologies for initial vocational education : a systematic literature review
2018

 
 
 Future workplaces require collaboration skills in which members of different work communities use technologies to solve complex problems. Vocational education and training (VET) programs need to meet the challenge to prepare students to be part of a competent workforce. Particularly initial vocational education is under pressure to develop learners’ collaboration skills and abilities. To date, however, no attempt has been made to perform a comprehensive review of the use of computer-supported collaborative learning (CSCL) technologies across different vocational education settings to account for contextual factors of VET. In this systematic review, 26 published studies …
Identity and Online Groups
2017
Questions related to identity have been central to discussions on online communication since the dawn of the Internet. One of the positions advocated by early Internet pioneers and scholars on computer-mediated communication was that online communication would differ from face-to-face communication in the way traditional markers of identity (such as gender, age, etc.) would be visible for interlocutors. It was theorized that these differences would manifest both as reduced social cues as well as greater control in the way we present ourselves to others. This position was linked to ideas about fluid identities and identity play inherent to post-modern thinking. Lately, the technological and …