Search results for "Computer"

showing 10 items of 30657 documents

Tapology: A Game-Based Platform to Facilitate E-Health and E-Inclusion

2014

Published version of a chapter in the book: Universal Access in Human-Computer Interaction. Aging and Assistive Environments. Also available from the publisher at: http://dx.doi.org/10.1007/978-3-319-07446-7_36 We have developed a tablet computer game app for low vision users that can be used to introduce a platform for gaming, internet and visual rehabilitation to older users who have not had prior experience with information communication technology (ICT). Our target user group is people diagnosed with Age Related Macular Degeneration (AMD). The primary goal of the app is to present a fun and engaging means for participants to engage with Information Communication Technology (ICT). A long…

mobile HCIE-healthVDP::Technology: 500::Information and communication technology: 550::Computer technology: 551MultimediaProcess (engineering)Computer sciencebusiness.industrySuiteUniversal designmedia_common.quotation_subjectCognitionVDP::Medical disciplines: 700::Health sciences: 800computer.software_genrePerceptual learningHuman–computer interactionInformation and Communications Technologyaccessible designPerceptionco-designThe InternetE-inclusionbusinesscomputergamesmedia_common
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Estereotipos asociados al cuerpo humano: análisis de aplicaciones móviles usadas en la educación físico-deportiva

2022

Institutions and educators are massively and uncritically integrating digital curricular materials in their teaching praxis. This article aims to uncover whether health and fitness APP images convey or legitimize stereotypes linked to bodies, focusing on gender, race, somatotype and physical activity practice. We also analyse whether these apps are adequate for the recommended age or whether they are designed by physical education professionals. For that purpose, we designed a descriptive, comparative study based on content analysis on a sample of 373 images from 128 apps selected through a PRISMA review and a pilot test. Our results report that bodies reproduce a series of stereotypes: of …

mobile appsstereotypesComputer Networks and Communicationsbody imageimage interpretationdigital competenceestereotiposComputer Science ApplicationsEducationaplicaciones móvilesTelèfon mòbilinterpretación de imágenes:PEDAGOGÍA [UNESCO]UNESCO::PEDAGOGÍAimagen corporalInformation Systemscompetencia digital docente
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Actual and Potential Pedagogical Use of Tablets in Schools

2013

This study reviews the potential of tablet technology for teaching and learning. In autumn 2012, we conducted a focused survey comprising quantitative and qualitative questions with Finnish teachers (N = 171, from 54 schools). We focused on perceived pedagogical opportunities and the actualized pedagogical potential of tablets at schools. The survey results indicate that the actual usefulness of tablets in schools was significantly less than what teachers perceived as the pedagogical potential. However, the results demonstrate the positive impact these devices are having on teaching and learning, as well as prompting changes in pedagogical perspectives. Teachers stated that tablets can dive…

mobile learninginnovative pedagogyoppiminenICTtaulutietokoneettabletsComputingMilieux_COMPUTERSANDEDUCATIONtietokoneavusteinen oppiminenverkko-oppiminenstudent-centered education
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Designing for virtual mobility: Potentials and caveats

2019

This paper reflects on the joint pilot development and implementation of an international master level online course in Educational Design by three universities from different European countries. The pilot targeted curriculum internationalization and provision of international learning experiences to students with less mobility opportunities through online learning and use of technology. The key focus was on connecting students from different countries by collaborative learning and working on an authentic task in the professional domain of their study - educational media design - via a joint platform and digital media. In small international groups, students collaboratively developed mobile…

mobile learningverkkokurssitmobiilioppiminenkansainvälisyyskoulutussuunnittelucollaborative learningComputingMilieux_COMPUTERSANDEDUCATIONvirtual mobilitycurriculum designvirtuaalisuusyhteisöllinen oppiminenopetussuunnitelmat
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“Ihmisiltä poissa” – away from people : language learning spaces in Finnish as a foreign language students’ chat during the covid-19 pandemic

2020

Smart phones enable learners to practice language use in different spaces and environments beyond the classroom. Finnish language students in two North American universities participated in a collaborative chat project as part of their second-year language course. In this article we analyze how students' chat entries reflected their learning in different domestic spaces during the global covid-19 pandemic in spring 2020. nonPeerReviewed

mobile learningvirtual collaborationchatsuomen kielimobiilioppiminenComputingMilieux_COMPUTERSANDEDUCATIONverkkojutteluvirtuaalinen yhteistyökielen oppiminenlanguage learningFinnish as a foreign language
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Test Methods for the Evaluation of Manufacturing Mobile Manipulator Safety

2016

International audience; This paper presents a test methodology for evaluating the safety of mobile manipulators (robot arms mounted on mobile bases). This methodology addresses the safety concerns relevant to modern, agile, manufacturing practices in which mobile manipulators will play a significant role. We consider 1) the unique capabilities and anticipated uses of mobile manipulators and 2) the potential exemptions and special cases in which their behavior may be unpredictable or otherwise contrary to the safety requirements. Finally, we define metrics for assessing compliance with functional safety requirements and anticipated performance.

mobile manipulators[SPI.AUTO] Engineering Sciences [physics]/Automaticrobot safety[ SPI.AUTO ] Engineering Sciences [physics]/Automatic[INFO.INFO-RB] Computer Science [cs]/Robotics [cs.RO][ INFO.INFO-RB ] Computer Science [cs]/Robotics [cs.RO]AGV safety[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO][SPI.AUTO]Engineering Sciences [physics]/Automatic
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Customers' Perceived Risk and Trust in Using Mobile Money Services—an Empirical Study of Ghana

2019

Although mobile money (MM) has been explored in the existing literature, the roles of trust and risk in MM use have received little attention from researchers. Furthermore, many of the existing studies have treated these constructs as unidimensional. The extant literature also shows that perceived risk has received little attention from researchers who have conducted studies on MM. Thus, the objective of this study is to examine the roles of trust and perceived risk in customers' intent to adopt MM services in Ghana. Both trust and perceived risk were broken down into various dimensions. The study involved 671 respondents who were selected via an intercept approach and an online survey. Str…

mobile networkstrustGhanaperceived riskComputer Science ApplicationsManagement Information SystemsRisk perceptionasiakkaatEmpirical researchmobiilipalvelutluottamusverkkopankitMobile paymentmobile moneyBusinessmobile paymentsMarketingta512riskitpankkipalvelutInternational Journal of E-Business Research
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Personal correlates of problematic types of social media and mobile phone use in emerging adults

2019

We investigated the occurrence of selected types of problematic social media and mobile phone use in emerging adults, specifically social media and mobile phone overuse, phubbing, creeping, and catfishing. Contemporaneous relations with age, gender, and Big Five personality traits were examined. The participants comprised 459 Slovenian emerging adults, aged 18 to 29 years (68% female). The results suggest that problematic behaviors associated with social media and mobile phone use, with the exception of catfishing, are relatively common among young people. The examined behaviors were negatively related to age, and overuse of mobile phones, social media, and creeping were more prevalent in f…

mobile phone overuseSocial Psychologycreepingbusiness.industryCommunicationmedia_common.quotation_subjectInternet privacysosiaalinen mediapersoonallisuusHuman-Computer InteractionMobile phonepersonalityMobile phone overusePersonalityphubbingSocial mediacatfishingPsychologybusinessmatkapuhelimetmedia_commonsocial media overuse
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Mobilities and the network of personal technologies: Refining the understanding of mobility structure

2017

Our ambition here is to refine the various typologies that compose the mobility structure. We aim to complement the work done by Urry and investigate the role played in the structure of mobility by what we call the “network of personal technologies”. Our new model consists of four different levels: macro-mobilities, micro-mobilities, media mobility and disembodied mobilities. By “macro-mobilities,” we refer to the actions which imply consistent physical displacement, such as travels, tours and commuting. By “micro-mobilities,” we mean small-scale displacements, including bodily movements and emotions. With moving media, we refer both to the new mobility provided by the smartphone to the tra…

mobile phonemobility structureMobilitiesComputer Networks and Communications05 social sciences0507 social and economic geographyta5142050801 communication & media studiesmedia mobilitiesSocial order0508 media and communicationsmacro or micro mobilitiesHuman–computer interactionMobile phoneta5141Sociologyta518Electrical and Electronic Engineering050703 geographydisembodied mobilitiesTelematics and Informatics
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An Exact Solution for the Level-Crossing Rate and the Average Duration of Fades of the Envelope of Sum-of-Cisoids Processes

2012

Authors version of an article published in the journal: Procedia Technology. Also available from the publisher at: http://dx.doi.org/10.1016/j.protcy.2012.03.004 Sum-of-cisoids (SOC) processes provide a physically and numerically appealing framework for the modelling and simulation of a wide class of mobile radio channels. This paper is concerned with the problem of finding a general solution for the level-crossing rate (LCR) and the average duration of fades (ADF) of the envelope of SOC processes. Exact expressions are derived for the LCR and the ADF by taking into account that the inphase component, the quadrature component, and the time derivatives of the inphase and quadrature component…

mobile radio channelsVDP::Mathematics and natural science: 400::Information and communication science: 420::Communication and distributed systems: 423Average durationlevel-crossing rateLevel crossingsum-of-cisoidsRayleigh fadingFading distributionExact solutions in general relativityGeographysum-of-sinusoidsVDP::Technology: 500::Information and communication technology: 550::Telecommunication: 552Rice fadingElectronic engineeringaverage duration of fadesGeneral Earth and Planetary SciencesStatistical physicsComputer Science::Information Theoryfading channel simulatorsGeneral Environmental ScienceRayleigh fadingEnvelope (waves)Mobile radio channelProcedia Technology
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