Search results for "Computer"

showing 10 items of 30657 documents

Evaluation and Self-Evaluation in Simultaneous Translation: Assessments Methods

2012

Abstract The nature of evaluation and self-evaluation in simultaneous interpretation is based on the close connection between the main text (the version proposed by the speaker) and the interpreter's version. Between these two elements a number of variables emerge, that can damage the efficiency and the accuracy of simultaneous interpretation. The intention of our study is to propose a set of scientific methods and tools in order to offer to the interpreter the possibility of a self-assessment and the benefit of an appropriate evaluation of his work. In order to achieve these goals we used several methods, including experiments, case studies, questionnaires, evaluation scales. Research subj…

simultaneous interpretationbusiness.industryComputer scienceProcess (engineering)Cognitioncomputer.software_genreTranslation (geometry)assessment methodsOrder (business)Self evaluationGeneral Materials ScienceArtificial intelligenceself-evaluationEvaluationLanguage interpretationbusinessSet (psychology)computerInterpreterNatural language processingProcedia - Social and Behavioral Sciences
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Constructing co-presence through shared VR gameplay

2021

This study analyzes how participants playing VR games construct co-presence and shared gameplay. The analysis focuses on in­stances of play where one person is wearing the VR equipment, and other participants are located nearby without the ability to directly interact with the game. We first show how the active player using the VR equipment draws on talk and embodied activity to signal their presence in the shared physical environment, while simul­taneously conducting actions in the virtual space, and thus creates spaces for the other participants to take part in gameplay. Second, we describe how other participants draw on the contextual config­urations of the moment in displaying co-presen…

single player gamesVR-gamesconversation analysispelaaminenComputer sciencekeskustelunanalyysivideopelitSIGNAL (programming language)ComputingMilieux_PERSONALCOMPUTINGVirtual spacevirtuaalitodellisuusMoment (mathematics)keskusteluEmbodied cognitionHuman–computer interactionPosition (vector)yksinpelitshared gameplayddc:793Co presenceDifferential (infinitesimal)läsnäoloConstruct (philosophy)conversationco-presence
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Raspberry Pi mikrodatora izmantošana automašīnu numuru atpazīšanai un plūsmas reģistrēšanai

2017

Lai automatizētu – noprogrammētu – kādu procesu, darbinātu to, izmantojot mākoņtehnoloģijas, parasti ir nepieciešams dators – kvadrātiskas formas lieta, ko varētu izmantot programmēšanai un ko nevar nopirkt par viena pārtikas veikala apmeklējuma čeka summu, ātri ielikt kabatā un aiznest uz mājām. Tāpēc problēmjautājums ir, kā uzprogrammēt un darbināt kādu risinājumu maksimāli lēti, izmantojot kādu mobilu, mazu iekārtu, piemēram, mikrodatoru? Maģistra darba mērķis un rezultāts ir uzprogrammēts un attālināti darbināms, lēts un mobils risinājums, kas izmanto kredītkartes lieluma mikrodatoru Raspberry Pi, kameras moduli un programmēšanas valodu Python, veic slēgtā teritorijā iebraucošu automašī…

single-board computerDatorzinātnemicrocomputerRaspberry PiOpenALPRPython
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Space-by-Time Modular Decomposition Effectively Describes Whole-Body Muscle Activity During Upright Reaching in Various Directions

2017

The modular control hypothesis suggests that motor commands are built from precoded modules whose specific combined recruitment can allow the performance of virtually any motor task. Despite considerable experimental support, this hypothesis remains tentative as classical findings of reduced dimensionality in muscle activity may also result from other constraints (biomechanical couplings, data averaging or low dimensionality of motor tasks). Here we assessed the effectiveness of modularity in describing muscle activity in a comprehensive experiment comprising 72 distinct point-to-point whole-body movements during which the activity of 30 muscles was recorded. To identify invariant modules o…

single-trial analysisModularity (networks)business.industryComputer sciencetask discriminationNeuroscience (miscellaneous)Pattern recognitionModular designInvariant (physics)Task (project management)Modular decompositionReduction (complexity)Cellular and Molecular Neurosciencemuscle synergiesspace-by-time decompositionwhole-body pointingArtificial intelligencebusinessRepresentation (mathematics)modularityNeuroscienceOriginal ResearchCurse of dimensionality
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Zinc Adsorption by Activated Carbon Prepared from Lignocellulosic Waste Biomass

2019

Sawdust was used as a precursor for the production of biomass-based activated carbon. Carbonization and activation are single-stage processes, and steam was used as a physical activation agent at 800 &deg

sinkki (metallit)hiili0211 other engineering and technologiesBiomass02 engineering and technology010501 environmental sciences01 natural scienceslcsh:Technologylcsh:ChemistryadsorbentGeneral Materials ScienceInstrumentationlcsh:QH301-705.5Fluid Flow and Transfer ProcessesCarbonizationzincGeneral Engineeringfood and beverageslcsh:QC1-999Computer Science Applicationsvisual_artvisual_art.visual_art_mediumSawdustmedicine.drugLignocellulosic biomasschemistry.chemical_elementZinccomplex mixturesAdsorptionmedicinebiomassa (teollisuus)lignocellulosic biomass0105 earth and related environmental scienceslignoselluloosa021110 strategic defence & security studiesKinetic modellcsh:TProcess Chemistry and TechnologycarbonizationchemistryChemical engineeringlcsh:Biology (General)lcsh:QD1-999lcsh:TA1-2040adsorptionregenerationadsorptiolcsh:Engineering (General). Civil engineering (General)lcsh:PhysicsActivated carbonApplied Sciences
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Trends analysis in the investigations realised from the data of the PISA Project

2016

Este estudio es parte de una investigación más amplia que pretende diseñar un modelo de análisis de evaluaciones de sistemas educativos que permita valorar su aportación para la cohesión social (Jornet, 2012). El punto de partida son investigaciones previas sobre el papel de las variables de contexto, de entrada y de proceso en las evaluaciones de sistemas educativos, que frecuentemente cuidan mucho más la justificación teórica y la calidad métrica de las variables de producto que estas otras, que finalmente ayudan a interpretar los resultados. En este caso realizamos revisión de los trabajos científico-académicos del corte empírico, publicados entre los años 2000 y 2012, que utilizan bases…

sistema educativoAsideEducación05 social sciencesContext variableintegración social050301 educationLibrary scienceCohesion (computer science)Informe PISAScientific literatureinvestigación empíricaevaluaciónEducationPsicología y educación:PEDAGOGÍA [UNESCO]SociologyUNESCO::PEDAGOGÍA0503 educationEducational systems
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Revista electrónica de investigación y evaluación educativa

2016

El Programa para la Evaluación Internacional de Alumnos (PISA) proporciona un marco en el que más de 80 países colaboran para construir métricas globales avanzadas para explorar los conocimientos, habilidades y atributos del estudiantado. El diseño de las evaluaciones plantea importantes desafíos conceptuales y técnicos, como el éxito del aprendizaje. Más allá de una base conceptual sólida, PISA necesita cumplir una serie de exigencias a veces contradictorios. Los/as administradores de escuelas, autoridades normativas y los docentes deben ser capaces de utilizar esta información de la evaluación para determinar cómo crear mejores oportunidades para el aprendizaje de los estudiantes. Las eva…

sistema educativoEducaciónmedia_common.quotation_subjectFoundation (evidence)Informe PISACognitionevaluaciónEducationStudent assessmentReading (process)Accountabilityoportunidades educativasComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationConceptual foundationPsicología y educacióncalidad de la educación:PEDAGOGÍA [UNESCO]Student learningUNESCO::PEDAGOGÍAmedia_commonRELIEVE - Revista Electrónica de Investigación y Evaluación Educativa
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Algunas consideraciones en torno a la Evaluación del Sistema Educativo y a lo que ésta comporta

1994

In this article we considere the reasons for evaluating the educational system. The quality of education is a preoccupation of the governments, specially in time of crisis and of educational reforms and this quality needs and evaluation of all the educational system. In Spain the National Institute of Quality and Evaluation has been recently created in order to carry out this evaluation. We reflect about the subject and also about the methods and the agents of this evaluation. We ask for a democratic and cooperative evaluation.

sistema educativomedia_common.quotation_subjectWelfare economicsEducaciónadministración educativaevaluaciónDemocracylcsh:Education (General)EducationPolitical scienceInstituto Nacional de Calidad y Evaluación (España)ComputingMilieux_COMPUTERSANDSOCIETYcalidad de la educaciónlcsh:L7-991media_commonEducational systemsTeoría de la Educación: Revista Interuniversitaria
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Los Sistemas Productivos, el Aprendizaje Interno y los Resultados del Área de Producción de Baldosas-Cerámicas

2009

El objetivo de la investigacion es comprobar la validez del modelo universal de gestion en la estrategia de produccion en el sector de fabricantes de pavimentos y baldosas ceramicas espanoles. El trabajo se centra en las decisiones de infraestructura, y pretende resaltar el efecto de los recursos internos y externos sobre la ventaja competitiva del area de produccion de las empresas. Los datos utilizados corresponden a 76 empresas espanolas fabricantes de pavimentos ceramicos. Los resultados obtenidos permiten comprobar que en este sector los recursos implantados guardan poca relacion con las prioridades manifestadas. Ademas, se demuestra que la ventaja competitiva esta mas explicada por el…

sistemas de producciónGeneral EnergyStrategy and Managementindustria de baldosasaprendizaje internoestrategia de producciónGeotechnical Engineering and Engineering GeologyIndustrial and Manufacturing EngineeringComputer Science ApplicationsFood Science
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What drives travelers' adoption of user-generated content? : A literature review

2018

User-generated content (UGC) has become an important part of travel planning, as travelers evaluate travel products based on past reviews. However, different factors account for why tourists utilize UGC. The aim of this study is to review extant studies on UGC to identify the antecedents of UGC utilization for travel planning and the theories, models, and frameworks used in these studies. A total of 54 studies from 2005 to 2016 were found. This study found that UGC adoption is determined by attributes relating to the user, the source, the content, and response variables. It also found distinct and heterogeneous theories and frameworks mainly drawn from the information systems, socio-psychol…

sisältötuotantoComputer sciencekäyttäjätintentio05 social sciencesUser-generated contentsosiaalinen mediaadoptioData sciencematkailualamatkailijatExtant taxonmatkailuTourism Leisure and Hospitality Management0502 economics and businessInformation system050211 marketingkäyttöönottovieraanvaraisuus050212 sport leisure & tourismuser-generated contentmatkustaminen
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