Search results for "ComputerApplications_MISCELLANEOUS"

showing 10 items of 45 documents

Bond graph modeling and simulation of wind turbine systems

2013

Published version of an article in the journal: Journal of Mechanical Science and Technology. Also available from the publisher at: http://dx.doi.org/10.1007/s12206-013-0435-x This paper addresses the problem of bond graph methodology as a graphical approach for the modeling of wind turbine generating systems. The purpose of this paper is to show some of the benefits the bond graph approach has, in contributing a model for wind turbine systems. We will present a nonlinear model of a wind turbine generating system, containing blade pitch, drive train, tower motion and generator. All which will be modeled by means of bond graph. We will especially focus on the drive train, and show the differ…

VDP::Mathematics and natural science: 400::Mathematics: 410::Applied mathematics: 413Engineeringbusiness.industryMechanical EngineeringBlade pitchVDP::Technology: 500::Mechanical engineering: 570Drivetrainmodelingbond graphcomputer.software_genreTurbineSimulation softwareModeling and simulationwind turbineMechanics of MaterialsControl theoryComputerApplications_MISCELLANEOUSbusinessFocus (optics)Bond graphcomputerSimulationGenerator (mathematics)Journal of Mechanical Science and Technology
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Measuring ‘indirect’ investments in ICT in OECD countries

2019

International audience; ICT components, such as microprocessors, may be embodied in other capital goods not recorded as ICT in National Accounts. We name ‘indirect ICT investment’ the value of embodied ICT components in non-ICT investment. The paper provides estimates of ‘indirect ICT investment’ based on detailed and unpublished Supply-Use tables (SUT) in 12 OECD countries: Australia, Belgium, Canada, Chile, Czech Republic, Denmark, France, Germany, Japan, Israel, Mexico, New Zealand, the United Kingdom, and the United States.Our main finding is that ICT investment appears significantly higher when considering its indirect component, the average increase being about 35%. The inclusion of i…

[QFIN]Quantitative Finance [q-fin]National accounts05 social sciencesInternational economicsCapital goodOecd countriesInvestment (macroeconomics)[SHS.ECO]Humanities and Social Sciences/Economics and FinanceInformation and Communications TechnologyComputerApplications_MISCELLANEOUSManagement of Technology and InnovationICT0502 economics and business8. Economic growthValue (economics)technologyComputingMilieux_COMPUTERSANDSOCIETYBusiness050207 economicsInvestmentGeneral Economics Econometrics and Finance050203 business & management
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Innovation in acquisition, aggregation and analysis of sensory data

2012

Keynote presentation; Innovation in acquisition, aggregation and analysis of sensory data. 5. european conference on Sensory consumer science of foods and beverages. A sense of inspiration

[SDV.AEN] Life Sciences [q-bio]/Food and Nutrition[ SDV.AEN ] Life Sciences [q-bio]/Food and NutritionComputerApplications_MISCELLANEOUS[SDV.AEN]Life Sciences [q-bio]/Food and NutritionComputingMilieux_MISCELLANEOUS
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Temporal Dominance of Sensations

2011

Keynote presentation; Temporal Dominance of Sensations. 9. Pangborn sensory science symposium

[SDV.AEN] Life Sciences [q-bio]/Food and Nutrition[ SDV.AEN ] Life Sciences [q-bio]/Food and NutritionComputerApplications_MISCELLANEOUSdigestive oral and skin physiologyeducation[SDV.AEN]Life Sciences [q-bio]/Food and NutritionGeneralLiterature_MISCELLANEOUSComputingMilieux_MISCELLANEOUShealth care economics and organizationshumanities
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TimeSens, a Web-based sensory software for Temporal Dominance of Sensations

2011

TimeSens, a Web-based sensory software for Temporal Dominance of Sensations. 9. Pangborn sensory science symposium

[SDV.AEN] Life Sciences [q-bio]/Food and Nutritiondominance temporelle des sensationssoftwareComputerApplications_MISCELLANEOUS[ SDV.AEN ] Life Sciences [q-bio]/Food and Nutritionlogicielapplication web[SDV.AEN]Life Sciences [q-bio]/Food and NutritionGeneralLiterature_MISCELLANEOUS
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Coach-athlete perceived congruence between actual and desired emotions in karate competition and training

2018

Coaches can help athletes regulate emotions but would benefit from tools that help them accurately perceive athletes' emotions. In the present study, we investigated the use of video-recorded performances to compare 3 martial artists' ratings of desired and actual emotions with their coach's ratings. Results show how desired emotions progressively fluctuated throughout competition. Furthermore, desired and actual emotions differed between training and performance contexts. Finally, we report correlations between performance and perceived congruence in desired and actual emotions. Cumulatively, results offer support for the video-assisted recall of emotions as an intervention tool in develop…

coachtunteetComputerApplications_MISCELLANEOUSkarateharjoittelukilpailutathletevalmentajatcompetitionurheilijat
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Narrative transportation scale: Measure development for transmedia experience

2017

International audience; To better understand transmedia experience in the cultural context, one needs to focus on narrative transportation as a prototypical form of experiential response with transmedia display. The present article focuses on narrative transportation scale development and presents the results drawn from a first data collection. Dimensions of narrative transportation and an initial pool of items are based on previous research, as well as on an exploratory study intended to understand transmedia experience in a cultural context and the process of narrative transportation. Exploratory factor analysis is implemented, the scale structure is presented and its reliability estimate…

cultural contextComputerApplications_MISCELLANEOUSscale developmentTransmedia experience[SHS.GESTION]Humanities and Social Sciences/Business administrationnarrative transportation[SHS.GESTION] Humanities and Social Sciences/Business administrationquantitative research
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Wireless Sensor Network Operating System Design Rules Based on Real-World Deployment Survey

2013

Wireless sensor networks (WSNs) have been a widely researched field since the beginning of the 21st century. The field is already maturing, and TinyOS has established itself as the de facto standard WSN Operating System (OS). However, the WSN researcher community is still active in building more flexible, efficient and user-friendly WSN operating systems. Often, WSN OS design is based either on practical requirements of a particular research project or research group's needs or on theoretical assumptions spread in the WSN community. The goal of this paper is to propose WSN OS design rules that are based on a thorough survey of 40 WSN deployments. The survey unveils trends of WSN applic…

design rulesControl and OptimizationComputer Networks and CommunicationsComputer sciencecomputer.software_genreUSablelcsh:TechnologyField (computer science)ComputerApplications_MISCELLANEOUSoperating systemdeploymentsurveyComputerSystemsOrganization_SPECIAL-PURPOSEANDAPPLICATION-BASEDSYSTEMSwireless sensor networksInstrumentationbusiness.industrylcsh:TComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSwireless sensor networks; deployment; survey; operating system; design rulesSoftware deploymentOperating systembusinessWireless sensor networkcomputerComputer networkDe facto standardJournal of Sensor and Actuator Networks; Volume 2; Issue 3; Pages: 509-556
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Early Television Video Game Tournaments as Sports Spectacles

2020

This article looks at two televised video game tournaments from the 1980’s from the viewpoint of sports spectacle. Through the analysis of the television episodes and comparison to modern eSports-scene, the aim is to see, if there were similarities or differences between sports broadcasting and video game broadcasting at the time. The article suggests that because of visual choices made in sports broadcasting, the video game tournaments adapted this style coincidentally, which might have affected the style of eSports-broadcasting later. nonPeerReviewed

elektroninen urheiluComputerApplications_MISCELLANEOUSvideopelitComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONComputingMilieux_PERSONALCOMPUTINGtelevisiointi
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Enchancing coaches' professional development through a goal setting program : an action research cross-case study

2013

Erkina Elena, Kiens Kristel, 2013. Enhancing Coaches’ Professional Development Through a Goal Setting Program: An Action Research Cross-Case Study. Master’s Thesis in Sport and Exercise Psychology. Department of Sport Sciences, University of Jyväskylä. 115 p. Lack of knowledge and practical training are some of the main barriers for coaches not to use mental training in their everyday practice. Educational programs for coaches should include relevant topics and hands-on experiences to increase motivation in further education. Goal setting as a mental training technique is associated with positive outcomes, e.g., enhanced performance and mood, increased team cohesion and self- confidence. Th…

goal settingcase studyaction researchkoulutusurheiluComputerApplications_MISCELLANEOUScoaches’ educationTapaustutkimusvalmentajattavoitteet
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