Search results for "ComputingMethodologies_COMPUTERGRAPHICS"
showing 10 items of 306 documents
Special track on Geometric Constraints and Reasoning
2008
Geometric Computing and Reasoning (GCR) aims at emphasizing recent trends in the domain of geometric constraint solving and automated, or computer aided deduction in geometry. This year sees the third edition of this technical track of SAC.
Design of a Generic 3-D Scene Generator for Passive Optical Missions and Its Implementation for the ESA’s FLEX/Sentinel-3 Tandem Mission
2018
During the design phase of a satellite mission, end-to-end mission performance simulator (E2ES) tools allow scientists and engineers evaluating the mission concept, consolidating system technical requirements and analyzing the suitability of the implemented technical solutions and data processing algorithms. The generation of synthetic scenes is one of the core parts of an E2ES, providing scenes (ground truth) as would be observed by satellite instruments and used as reference against simulated retrieved mission products. An appropriate generation of the scene also allows assessing the performance of the ground data processing chain replacing real instrument data before the mission is in or…
Visualization2.mov
2019
movie representing the subtraction hologram derived from Eq. 3 in the paper
Visualization2.mov
2019
movie representing the subtraction hologram derived from Eq. 3 in the paper
3d mesh denoising using normal based myriad filter
2011
We propose a new filtering scheme for denoising of 3D objects which are represented by a triangular mesh. This scheme consists on applying myriad filter to face normals and then updating the vertices positions in order to preserve the original shape of the object. The choice of the Myriad is justified by the assumption of Cauchy distributed angles between surface normals. This filter improves the performance of a normal-based method which is adapted to the underlying mesh structure. To evaluate these methods of filtering, we use three error metrics. The first is based on the vertices, the second is based on the normals and the third is based on Hausdorff distance. Experimental results demon…
Fully automatic, real-time detection of facial gestures from generic video
2005
A technique for the detection of facial gestures from low resolution video sequences is presented. The technique builds upon the automatic 3D head tracker formulation of [M. La Cascia et al., 2000]. The tracker is based on the registration of a texture-mapped cylindrical model. Facial gesture analysis is performed in the texture map by assuming that the residual registration error can be modeled as a linear combination of facial motion templates. Two formulations are proposed and tested. In one formulation, the head and facial motion are estimated in a single, combined linear system. In the other formulation, head motion and then facial motion are estimated in a two-step process. The two-st…
Fast, Reliable Head Tracking Under Varying Illumination
2003
An improved technique for 3D head tracking under varying illumination conditions is proposed. The head is modeled as a texture mapped cylinder. Tracking is formulated as an image registration problem in the cylinder's texture map image. To solve the registration problem in the presence of lighting variation and head motion, the residual error of registration is modeled as a linear combination of texture warping templates and orthogonal illumination templates. Fast and stable on-line tracking is then achieved via regularized weighted least squares minimization of the registration error. The regularization term tends to limit potential ambiguities that arise in the warping and illumination te…
Head Tracking via Robust Registration in Texture Map Images.
1998
A novel method for 3D head tracking in the presence of large head rotations and facial expression changes is described. Tracking is formulated in terms of color image registration in the texture map of a 3D surface model. Model appearance is recursively updated via image mosaicking in the texture map as the head orientation varies. The resulting dynamic texture map provides a stabilized view of the face that can be used as input to many existing 2D techniques for face recognition, facial expressions analysis, lip reading, and eye tracking. Parameters are estimated via a robust minimization procedure; this provides robustness to occlusions, wrinkles, shadows and specular highlights. The syst…
Assessment of metal levels in foodstuffs from the Region of Valencia (Spain).
2017
Graphical abstract
ATLAS TileCal Read Out Driver production
2007
The production tests of the 38 ATLAS TileCal Read Out Drivers (RODs) are presented in this paper. The hardware specifications and firmware functionality of the RODs modules, the test-bench and the test procedure to qualify the boards are described. Finally the performance results, the temperature studies and high rate tests are shown and discussed.