Search results for "Connectivism"

showing 4 items of 4 documents

Escenarios tecnológicos con dispositivos móviles para la acción educativa. Tendencias y vínculos con la imagen

2021

Presentamos un acercamiento a los escenarios educativos con TIC en la actualidad, en concreto tecnologías portables y modelos pedagógicos de colaboración complementarios a ellas, propios del constructivismo. La capacidad de aprendizaje que estos pueden llegar a suscitar, en cualquier momento y en cualquier lugar, refleja una realidad tangible en nuestra sociedad móvil. Nos referimos a los PLE Entornos Personales de Aprendizaje, BYOD Bring Your Own Device, la Gamificación, Flipped Classroom y la Realidad Aumentada y la Realidad Virtual. Se realiza una revisión de literatura de propuestas pedagógicas destacables, a través de algunos de los principales actores que las abordan en España. En cad…

Virtual realityFlipped classroomAprenentatgeConstructivism (philosophy of education)Aprendizaje en movilidadAZ20-999PedagogyImágenes digitalesMobile technologyaprendizaje en movilidad; conectivismo; dispositivos móviles; imágenes digitales; pedagogía constructivistaSociologyL7-991PedagogiaMobile learningConstructivist pedagogyBring your own deviceEducation (General)Dispositivos móvilesConnectivismDigital imagingInformation and Communications TechnologyMobile devicesHistory of scholarship and learning. The humanitiesAugmented realityConectivismoPedagogía constructivistaStrengths and weaknessesDEDiCA Revista de Educação e Humanidades (dreh)
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Itinerarios De M-Learning en La Educación Universitaria

2015

In recent years, mobile devices like smartphones, tablets, and laptops allow immediate connection and content exchange among people "anytime, anywhere" (Park S.Y., et al. 2012). 'Ubiquitous learning’ becomes very important in higher and university education also in order to emphasize the educational paths’ design and maximize students’ learning opportunities. At this regard, it‘s interesting to consider the assumptions of the connectivism theory (Siemens, 2005) as a theoretical reference for the e-learning design. For verifying these assumptions and clarifying whether Italian teachers and students share them, we conducted this research. This empirical study aims to grasp what type of mobile…

connectivismAprendizaje ubicuoAprendizaje ubicuo; conectivismo; m-learning; educación superior; e-learninghigher educationUbiquitous learning; connectivism; m-learning; higher education; e-learningUbiquitous learningconectivismoeducación superiorm-learninge-learningSettore M-PED/03 - Didattica E Pedagogia Speciale
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Do videowikis on the web support better (constructivist) learning in the basics of information systems science?

2012

This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. Our basis was collaborative problem-based learning with the problems defined by students. The idea was that students were expected to find concepts or issues from four lecture themes which are not well-defined or clarified for them. The students worked in small groups of two or three students or they completed the coursework individually. First, the students selected the theme which was most unclear for them. Second, the students selected the problematic things from this area and created the pre…

ta113MultimediaComputer scienceCollaborative learningConnectivismcomputer.software_genreJigsawConstructivist teaching methodsProblem-based learningConstructivism (philosophy of education)CourseworkComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationInformation systemcomputer
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Videowikis for improved problem-based collaborative learning: Engaging information systems science students

2013

The contemporary era of social media and web 2.0 has enabled a bottom-up on-line collaborative approach with easy content creation and subsequent knowledge sharing. The technically literate students of today and the changes in pedagogy towards a user-centred approach, where learners engage in the learning process by constructing new ideas and concepts based on their current or past knowledge facilitate the use of social media in learning environments. This paper describes the combination of a wiki and screen capture videos as a complementary addition to conventional lectures in an information management and information systems development course. The basis for our approach was collaborative…

wikiconnectivismconstructivist learningongelmalähtöinen oppiminenLearning of information systemsscreen capture video
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