Search results for "Context"
showing 10 items of 6304 documents
Impact of fabric end-use knowledge on handle perception
2006
Abstract The objective was to determine whether the knowledge of the fabrics' end-use may impact the way textile experts organize their haptic perception. Two groups of 10 textile experts were asked to freely sort the same set of 25 fabrics in two different contexts. The first group was informed that the set of fabrics would be used to make dresses and the other one that they would be used to make sportswear. Both groups also rated the appropriateness of each fabrics for each end-use. Results did not show any effect of the end-use context. The two perceptual spaces were basically the same and accounted for appropriateness of use similarly. If confirmed, this result indicates that descriptiv…
Problemas Descriptivos de Fracciones
2016
Resumen En este trabajo se presenta un estudio sobre los problemas verbales de fracciones que ha transmitido la tradición escolar. Se trata de problemas descriptivos, porque su contexto es una historieta o narración pseudorealista que no pretende dar respuesta a ninguna situación verdaderamente práctica. Mediante el análisis didáctico e histórico-epistemológico se aporta claridad metodológica sobre estos problemas de fracciones, al identificar sus distintos tipos, sus estructuras, sus lecturas analíticas, sus reglas, fórmulas y métodos de resolución.
English writing instruction in Norwegian upper secondary schools
2015
AbstractThis article presents a study of current English writing instruction practices in a selection of Norwegian upper secondary schools and discusses how this draws upon ideas within genre-pedagogy. The data comprises individual and focus-group interviews, observation reports and some teaching material. The study shows that English teachers focus on teaching genre requirements and adjustment of language to task and context. However, despite agreeing on the importance of teaching how to write specific text-types and to adjust to the situation at hand, there seems to be different opinions about how detailed instruction should be. Some teachers fear that too explicit instruction may hinder …
Evaluating Model-Driven Development Claims with Respect to Quality: A Family of Experiments
2021
[EN] Context: There is a lack of empirical evidence on the differences between model-driven development (MDD), where code is automatically derived from conceptual models, and traditional software development method, where code is manually written. In our previous work, we compared both methods in a baseline experiment concluding that quality of the software developed following MDD was significantly better only for more complex problems (with more function points). Quality was measured through test cases run on a functional system. Objective: This paper reports six replications of the baseline to study the impact of problem complexity on software quality in the context of MDD. Method: We con…
Discovering the Factors Influencing Students' Perception of the Educational Environment in the Context of Foreign Language Training in a Technical Hi…
2010
¿Cómo funciona el sistema de innovación del sector cerámico español?
2013
[EN]: In this article we apply the functions of innovation systems framework to assess its appropriateness to characterise the innovation activity of the tile industry in Castellón. This framework is based on idea that a well functioning innovation system requires that a number of key activities take place. If this occurs innovative output is higher. Our analysis provides a deeper understanding of the role of innovation as a strategic option in a mature industry in the context of globalisation. By applying this new theoretical approach to study innovation and highlighting the functions that the system requires, we shown the constraints, inertias, challenges and opportunities that the innova…
Universal design as resilient urban space plan strategy. New scenarios for environmental resources’ sustainable management
2021
Nowadays, urban framework, stressed by the growing anthropic pressure and its constantly evolving use requests is split by uneven structures, contexts, users and patchy needs, which come out to be inefficient and ineffective in access and management. This fact is directly connected both with morph-functional structure of urban texture and its continuous changing trends. The most important consequences of this situation are some negative effects that produce entropy, mistaken anthropic space uses, ecological networks decrease and most of all a substantial urban life quality reduction connected with mobility problems and non-resilient spaces' use at the different plan scales. These elements m…
Blending in Hybrid Games: Understanding Hybrid Games Through Experience
2016
The meaning of what hybrid games are is often fixed to the context in which the term is used. For example, hybrid games have often been defined in relation to recent developments in technology. This creates issues in its usage and limitations in thinking. This paper argues that hybrid games should be understood through conceptual metaphors. Hybridity is the blending of different cognitive domains that are not usually associated together. Hybrid games usually blend domains related to games, for example digital and board games, but can blend also other domains. Through this type of thinking, designers can be more open to exploring how their games can be experienced.
Artificial Decision Maker Driven by PSO : An Approach for Testing Reference Point Based Interactive Methods
2018
Over the years, many interactive multiobjective optimization methods based on a reference point have been proposed. With a reference point, the decision maker indicates desirable objective function values to iteratively direct the solution process. However, when analyzing the performance of these methods, a critical issue is how to systematically involve decision makers. A recent approach to this problem is to replace a decision maker with an artificial one to be able to systematically evaluate and compare reference point based interactive methods in controlled experiments. In this study, a new artificial decision maker is proposed, which reuses the dynamics of particle swarm optimization f…
Managing sensor data streams in a smart home application
2020
A challenge in developing an ambient activity recognition system for use in elder care is finding a balance between the sophistication of the system and a cost structure that fits within the budgets of public and private sector healthcare organisations. Much activity recognition research in the context of elder care is based on dense networks of sensors and advanced methods, such as supervised machine learning algorithms. This paper presents the data processing aspects of an activity recognition system based on a simpler, knowledge-based unsupervised approach, designed for a sparse network of sensors. By structuring sensor data management as a streaming system, we provide a simple programmi…