Search results for "Creativity"

showing 10 items of 391 documents

Three Effective Ways to Nurture Our Brain

2017

Abstract. A growing body of research suggests that physical activity, healthy eating, and music can, either directly or indirectly, have positive effects on our brain and cognition. More specifically, exercising and eating seem to enhance cognitive abilities, such as memory, creativity, and perception. They also improve academic performance and play a protective role from many degenerative diseases, including Alzheimer’s disease. Concerning music, research has shown that there exists a general positive relation between music aptitude and cognitive functioning. Furthermore, the presence of music seems to create a positive mood and a higher arousal, which translates into better performance i…

Settore M-PSI/01 - Psicologia GeneraleElementary cognitive taskmedia_common.quotation_subjectneuroplasticity050105 experimental psychologyNature versus nurtureDevelopmental psychology03 medical and health sciencesCognition0302 clinical medicineArts and Humanities (miscellaneous)Perception0501 psychology and cognitive sciencesCognitive skillGeneral Psychologymedia_commonexercisePhysical activity05 social sciencesCognitionCreativitynutritionMoodAptitudePsychologyMusic030217 neurology & neurosurgeryCognitive psychologyEuropean Psychologist
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Meaningful learning in business through serious games

2017

Purpose: The requirements of a business executive include the talent and creativity to solve problems and adapt to continuous changes presented by the economic and social environment. However, the university does not often prepare students in these skills. Businesses simulations are didactic tools in which participants assume a role and make decisions which affect the results of the company. This paper aims to provide empirical evidence on the effectiveness of business simulations in university teaching. Design/methodology: We have implemented business simulations in a course in the College of Economics at the University of Valencia, during the 2015-2016 academic year. Questionnaires were u…

SimulationsBusiness informationOrganizational Behavior and Human Resource ManagementActive learningAprenentatge actiuKnowledge managementStrategy and Managementmedia_common.quotation_subjectlcsh:AEducational innovationEducationBusiness educationMeaningful learningOriginalityManagement of Technology and InnovationAccounting0502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONHigher educationBusiness and International ManagementEmpirical evidenceSet (psychology)media_commonAcademic yearbusiness.industryEmpreses -- Direcció i administració -- Ensenyament universitari05 social sciences050301 educationSocial environmentSimulations Higher education educational innovation active learningCreativitylcsh:General Works:Ensenyament i aprenentatge [Àrees temàtiques de la UPC]Psychologybusiness0503 education050203 business & managementIntangible Capital
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Jaunākā skolas vecuma skolēnu radošuma veicināšana matemātikas mācībā

2017

Bakalaura darba temats: Jaunāka skolas vecuma skolēnu radošuma veicināšana matemātikas mācībā. Temats ir aktuāls, jo patreiz Latvijas izglītības sistēmā notiek būtiskas pārmaiņas. Radošums un domāšana tiek izvirzīts kā viens no caurvijas principiem visā mācību procesā, kurš tiek balstīts uz skolēnu kompetenču veidošanos un attīstību. Pētījuma mērķis ir teorētiski un empīriski pētīt jaunākā skolas vecuma bērnu radošuma veicināšanas iespējas matemātikas mācībā. Pētījuma hipotēze ir radošuma veicināšana matemātikas mācību procesā būs sekmīga, ja jaunākā skolas vecuma bērnam būs iespēja sadarbojoties ar vienaudžiem risināt radoša satura uzdevumus un pieņemt dažādus risinājuma variantus. Bakalau…

Skolas pedagoģijamatemātikas uzdevumiradošumsmatemātikas mācībajaunākā skolas vecuma skolēnicreativity
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Human Technology : Toward the Second Decade

2015

The inaugural issue of Human Technology: An Interdisciplinary Journal on Humans in ICT Environments was published in 2005. The 10 volumes of two to three issues comprise well over 2000 pages. Upon starting as editor in chief in January 2015, I browsed through the archives and noticed that just over 100 articles had been published in the journal. Examining these titles, it is evident that they address a wide variety of topics. Nevertheless, four broad themes emerge:  The user of technology, with such foci as user experience, user characteristics, usability, user interface, and, on a more theoretical level, cognition;  The learner in a technological environment, covering aspects such as inf…

Social Psychologybusiness.industryCommunicationmedia_common.quotation_subjectCollaborative learningUsabilityInteraction designpääkirjoituksetInformal learningCreativityHuman-Computer InteractionWorld Wide WebUser experience designInformation and Communications TechnologySociologyUser interfaceta518businessmedia_commonHuman Technology
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The Ambiguity of Creativity and Innovation

2009

Social Psychologymedia_common.quotation_subjectAmbiguitySociologyCreativityApplied Psychologymedia_commonEpistemologyIndustrial and Organizational Psychology
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Creative city, mobility, and creativity: Finnish artists in Berlin

2019

ABSTRACTCreative city, creativity, and mobility are interconnected. The creative city research focuses on long-term mobility of the creative class members: they ‘move in’ to a creative city. ‘Once ...

Sociology and Political ScienceMobilitiesmedia_common.quotation_subject05 social sciencesGeography Planning and Development0211 other engineering and technologies0507 social and economic geography021107 urban & regional planning02 engineering and technologyCreativityCreative classVisual artsComputerSystemsOrganization_MISCELLANEOUSSociologyCreative city050703 geographyComputingMilieux_MISCELLANEOUSDemographymedia_commonMobilities
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The bureaucratic making of national culture in North-Western Ghana

2014

In this article I explore the making of national culture through bureaucratic routines in the Centre for National Culture in Wa, North-Western Ghana. I focus on an aspect of bureaucracy that is usually left aside: the productivity and creativity of bureaucratic routines. State, nation and culture are not fixed entities, but have to be constantly produced through processes of negotiation and meaning-making and through the continual reproduction of their boundaries and the categories that determine what is to be promoted or preserved. Bureaucratic routines and administrative processes are analysed as practices objectifying and nationalising culture and naturalising the boundaries and categori…

Sociology and Political Sciencemedia_common.quotation_subjectReproduction (economics)Geography Planning and DevelopmentPublic administrationCreativityMaking-ofNegotiationState (polity)Political scienceBureaucracyProductivitymedia_commonCultural policyThe Journal of Modern African Studies
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Spaces of cultural contamination. Creative places of sociality, integration, inclusion

2023

The well-being of the person is closely linked to the spaces in which they live and the resources they access. The recent slogan and urban paradigm "happy city and healthy city" bring attention back to the person and investigates the role of the built environment, individual, social and cultural well-being, as indicated in the sustainable development objectives of the 2030 Agenda. However, combining the city with the health and well-being of citizens requires an overall vision. It is necessary to graft a plot that can create - through resilient planning - interconnected and engaging open spaces, open and multiform specialized areas and, at the same time, incorporate pre-existing places and …

Spaces creativity contaminationSettore ICAR/21 - Urbanistica
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Firm innovativeness and work-life balance

2017

ABSTRACTAssessing firms’ innovativeness is not an easy task. The literature recognises a number of innovativeness indicators. Most of them are technology-based indicators which perform well in high-tech industries but might be ineffective in other industries where patenting is not usual or in which R&D budgets are low or not formalised. In this paper, we critically review previous innovativeness indicators and we propose a new approach to assess firm innovativeness that is based not on the role of technology but on that of people. This new approach focuses on the existence of work-life balance benefits that are connected with motivation, engagement and creativity in the workplace. We argue …

Strategy and Managementmedia_common.quotation_subject05 social sciencesWork–life balanceManagement Science and Operations Research050905 science studiesCreativityTask (project management)Balance (accounting)0502 economics and businessBusiness0509 other social sciencesMarketing050203 business & managementIndustrial organizationmedia_commonTechnology Analysis & Strategic Management
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Uses and Abuses of Creativity. Sociology of creative processes, transitions to digital and creative policies

2017

Creativity is a notion awakening growing interest in the social sciences. This attention mirrors the debate on the potential economic and social development of creativity as a skill, profession or industry. However, there is also rising critical interpretation of the abuse of this concept, exploited to legitimize the hasty digitization of the cultural field, and of the instrumentalization of culture in pursuit of economic interests. This article is grounded on the contributions of numerous sociologists (Bourdieu, Collins and Menger) in an attempt to reconsider the conditions under which creativity develops, and examine how the framework of digitalization and instrumentalization is shifting …

Structure (mathematical logic)Interpretation (philosophy)media_common.quotation_subjectField (Bourdieu)Social changeGeneral MedicineCreativityCultural fieldEpistemologylcsh:H1-99SociologyCreativity techniquelcsh:Social sciences (General)creativity cultural policy digitalization white elephantsDigitizationmedia_commonDebats. Revista de cultura, poder i societat
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