Search results for "Creativity"

showing 10 items of 391 documents

KIKS Creativity and Technology for All

2019

Abstract To help meet an educational and societal requirement for all students to enjoy, have confidence and ability in creativity and technology, the “Kids Inspiring Kids in STEAM” (KIKS) EU project adopted an intensive Hothousing process challenging students in Finland, Spain, Hungary and the United Kingdom to engage in collaborative problem solving to develop solutions to: “How would you get your schoolmates to LOVE STEAM?” The project provided a process and technology toolkit for students, including those with special educational needs, to achieve their solutions. A completion rate of 90% suggested that all schools and students could cope with and enjoy the process and associated techno…

Technologyoppiminenmedia_common.quotation_subjecttaideGeneralLiterature_MISCELLANEOUS050105 experimental psychologyEducationCreativitymenetelmättekniikka (tieteet)luovuusDevelopmental and Educational PsychologyMathematics educationComputingMilieux_COMPUTERSANDEDUCATION0501 psychology and cognitive sciencesmedia_commonSTEAMInclusionmatematiikka05 social sciences050301 educationtiedeCreativityLData ModelingPsychology0503 educationInclusion (education)Social Sciences (miscellaneous)
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Collaborative Musical Creativity between Students and Adults: The Sonorous Paella

2021

While creativity is a key element of contemporary curriculum frameworks around the world, it is still insufficiently fostered in formal education settings. This study analyzes a project for collaborative musical creativity, entitled The Sonorous Paella. Participants (N = 12) were eight Year 4 secondary students, two professional musicians, an artist-in-residence, and a music teacher. Drawing on a graphic musical score, the participants worked together for 1.5 months to produce a group composition and performance. They were provided with various sound producers (instruments, everyday objects, technological devices) and were encouraged to flexibly utilize the physical space to maximize collab…

Tecnologia educativaMusical creativityCollaborative musical creativityVisual Arts and Performing ArtsSocial PsychologySecondary educationEducationVisual artsCiència EnsenyamentGraphic scoresArts and Humanities (miscellaneous)Music teacher educationStatistics Probability and UncertaintyEducacióPsychologyMusic technologyMúsica Ensenyament
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Competence Utilization for Innovation Capabilities - A Question of Trust?

2015

The purpose of this paper is to show how trust as an organizational value contributes to employee competence utilization in the case of innovation capability. Thus, it is the objective of this paper to analyze the positive impacts, but also potential limits of trust in business management. The research paper uses two different quantitative empirical studies drawn from German and Austrian mid-sized companies to empirically test this interrelation. As a result, the paper determines particular aspects of trust such as accountability, shared norms and the ability to take responsibility to be interrelated with the usage of employee competences and underlines a positive connection between product…

Trust employee competence utilization innovation creativityjel:D83jel:D23lcsh:BusinessTrustemployee competence utilizationinnovationjel:L22jel:O31jel:M11jel:O30jel:L20jel:M14jel:O34jel:L25jel:O32lcsh:HF5001-6182creativityExpert Journal of Business and Management
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33648 course manual. group 2a

2020

Manual del curs acadèmic de l’assignatura 33648 (Art&Visual Education Teaching). Facultat de Magisteri. Grau de Mestre en Educació Primària. Universitat de València. Curs 2020-2021. Grup 2A [Anglès]. Professora: Mª Matilde Portalés Raga. Matilde.Portales@uv.es. ISBN: 878-84-09-24010-4. Academic Course Manual for Visual & Art Education Teaching at Primary School (33648) | Faculty of Teacher Training | Degree in Primary School Education | Universitat de València | Course: 2020 · 2021. Group 2A. Professor: Mª Matilde Portalés Raga. Matilde.Portales@uv.es.ISBN: 878-84-09-24010-4. El document forma part dels materials docents programats per a l'assignatura 33648 [Art&Visual Education Teaching]mi…

UNESCO::CIENCIAS DE LAS ARTES Y LAS LETRASillustrationpicturebooks:CIENCIAS DE LAS ARTES Y LAS LETRAS [UNESCO]higher education teachingart and visual education teachinpedagogy of multiliteraciescreativity
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Teaching Programming to Large Student Groups through Test Driven Development - Comparing Established Methods with Teaching based on Test Driven Devel…

2016

This paper presents an approach for teaching programming in large university classes based on test driven development (TDD) methods. The approach aims at giving the students an industry-like environment already in their education and introduces full automation and feedback programming classes through unit testing. The focus for this paper is to compare the novel approach with existing teaching methods. It does so by comparing introduction to programming classes in two institutions. One university ran a TDD teaching process with fully automated assessments and feedback, while the other ran a more traditional on-line environment with manual assessments and feedback. The TDD approach has clear…

Unit testingMultimediaProcess (engineering)business.industryComputer scienceCheatingmedia_common.quotation_subjectTeaching methodCreativityTest-driven developmentcomputer.software_genreAutomationInductive programmingbusinessSoftware engineeringcomputermedia_commonProceedings of the 8th International Conference on Computer Supported Education
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Solutions to replace quantity with quality in science.

2012

In their recent letter, Joern Fischer and others [1xAcademia's obsession with quantity. Fischer, J. et al. Trends Ecol. Evol. 2012; 27: 463–474See all References[1] tackled one of the major problems in modern science: the obsession with quantity. Perspicaciously, they showed how targeting for quantity has faded out creativity and reflection from science. Fischer and others ended their letter with the words: ‘Starting with our own university departments (but not stopping there), it is time to take stock of what we are doing. We must recreate spaces for reflection, personal relationships, and depth. More does not equal better.’ Utopian as it may be, we applaud this statement.Unfortunately, Fi…

Universitiesbusiness.industryStatus quomedia_common.quotation_subjectResearchPublic relationsCreativityThinking processesResearch PersonnelPoliticsPublishingResearch Support as TopicScience policyBureaucracybusinessCitationEcology Evolution Behavior and Systematicsmedia_commonTrends in ecologyevolution
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The Impact of Culture and Creativity on the Economy of the City

2019

Abstract Creativity is an important component of the economy for modern cities, and necessary condition for it is the qualitative understanding of the economic theory science. In the global competition, it plays an important role for the economic growth dynamics, which is directly related to human resource role in the modern economy. The competitiveness of the territories depends on their attractiveness to economically active individuals and the opportunities they provide with economic growth. When considering the creative and cultural industries as potential economic development factors in the urban economy, culture can be considered as a new stage in urban development based on quality of …

Urban Environmentmedia_common.quotation_subject0211 other engineering and technologies021107 urban & regional planningReal estate02 engineering and technology010501 environmental sciencesUrban Product.Creativity01 natural sciencesCreative IndustriesCreativityClusterBusinessEconomic systemBusiness management0105 earth and related environmental sciencesmedia_commonBaltic Journal of Real Estate Economics and Construction Management
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The urban project as a project of modification

2015

The essay “The urban project as a project of modification” focuses on three different aspects: the architecture as a disciplinary corpus of spatial composition of the space, the city as Carlo Cattaneo describes it, as: "the principle of all histories" and finally the definition following the concept of creativity, as modification of the existing (Vittorio Gregotti). This triad of key words - that has connoted the title of the Summer School, edition 2014 - reflects on the relationship that has been developed in the twentieth century between architectural design and urban planning, but above all concentrating on a possible new relationship in response to the growing needs of the cities and se…

Urban project. Architecture. City. CreativitySettore ICAR/14 - Composizione Architettonica E UrbanaUrban project. Architecture. City. Creativity.
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Hva påvirker kreativitet i team? : en analyse av Norconsults kreative workshop

2014

Masteroppgave Innovasjon og kunnskapsutvikling ME513 - Universitetet i Agder 2014 Denne oppgaven gjør et forsøk på å forklare hva som påvirker kreativitet i team og hva som påvirker prosessen i en kreativ workshop. En kreativ workshop er en prosess der målet er å generere ideer som skal løse et problem eller en utfordring. Hos Norconsult er kreative workshops en kilde til innovasjon. Problemstillingene i oppgaven er Hva påvirker kreativiteten i team, i den tidlige fasen av et prosjekt? Hva trigger til idegenerering i kreative workshops? Det skal redegjøres for ulike teorier omkring temaer som innovasjon, innovasjonstriggere og kreativitet. Boken «Managing Innovation» (2013) fra Tidd and Bes…

VDP::Samfunnsvitenskap: 200::Økonomi: 210teamarbeidworkshopskreativitetME513teamcreativity
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The Economic Value of Creativity: How Much, for Whom, and What for?

2017

The following chapter deals with the value od creativity in media management. The first part is a literature-based reflection on different perspectives on the value of creativity. While creativity generally is considered a core value of media products, I will argue that not all aspects of creativity are equally economically valuable and, thus, it is not in the best interest of media managers to maximize creative value. I will then change perspectives and address the question of the value of creativity for the individual media worker. The second part of this chapter combines the perspectives of the predominantly economically oriented media managers with that of the predominantly culturally o…

Value (ethics)Media managementCore (game theory)media_common.quotation_subjectCreative writingJob satisfactionSociologySalaryMarketingCreativityCreative classComputingMilieux_MISCELLANEOUSmedia_common
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