Search results for "Design"

showing 10 items of 5885 documents

Teacher-researchers Exploring Design-based Research to Develop Learning Designs in Higher Education Language Teaching

2012

Due to constant changes and developments of the 21st century societies and working life, the environments in which learning takes place have changed. Novel ways to research learning in those environments and to explore how learning could be supported with the learning design are needed in order to bring about changes in teaching practices. One of those ways could be design-based research (DBR), an iterative, interventionist and flexible research strategy, which would allow cycles of developing theory of learning as well as implementing design principles in practice. This article describes how we, as teacher-researchers, have adopted a design-based research approach in two separate studies i…

design-based researchEnglish for academic purposesagencyexpertise
researchProduct

Muuttuvat tilat, muuttuvat(ko) ajattelutavat : näkökulmia design-ajatteluun ja pedagogiseen muutokseen kielenopetuksessa

2010

Uudet teknologiat ja oppimiskäsitysten kehittyminen ovat luoneet edellytykset kielenopetuksen käytänteiden muutokselle, ja ympäröivän maailman monimediaistuminen on luonut kielenopetukselle ja -oppimiselle uuden ympäristön, sillä tavat käyttää kieltä ovat muuttuneet. Kieltä opitaan yhä enenevässä määrin informaaleissa oppimisympäristöissä. Viimeaikainen tutkimus (esim. Luukka et al. 2008) on tuonut esiin, että koulun ja vapaa-ajan teksti- ja mediamaailmat eroavat huomattavalla tavalla toisistaan, eivätkä ne opetuksessakaan sidostu toisiinsa. Muutosta opetuksen käytänteissä on siis tapahtunut vähän. Tässä työssä pedagogista muutosta tarkastellaan design-tutkimuksen avulla sekä opettajankoulu…

design-tutkimuskieletopetusopettajankoulutus
researchProduct

Designing for language learning: agency and languaging in hybrid environments

2014

Since the beginning of the 21st Century, we have witnessed a remarkable shift in the ways learning takes place across networks, multiple sites and timescales. As the world changes, language teaching is facing growing pressures to rethink and redesign language learning environments to respond to the demands of the ‘knowledge society’. While new digitally enhanced learning spaces offer new affordances to language teachers and learners, they also increase the complexity of language teaching and learning. Furthermore, it has become evident that the affordances of new tools and spaces for learning are not always realised in formal education. Language teachers, who are willing to embrace new tech…

design-tutkimuskieltenopetuskehittämistutkimusagencyComputingMilieux_COMPUTERSANDEDUCATIONkieletkielen oppiminenopetuslearning design
researchProduct

Teachers' procedures when introducing algebraic expression in two Norwegian grade 8 classrooms

2015

International audience; We investigate similarities and differences in two teachers’ way of introducing algebraic expressions by designed examples. One teacher moves from the specific to the general, and the other moves from the general to the specific. They both mediate the passage from the students’ real world and the school mathematics they know, to algebra.

designed examplesThe introduction of algebra[SHS.EDU]Humanities and Social Sciences/Education[MATH.MATH-HO]Mathematics [math]/History and Overview [math.HO][SHS.EDU] Humanities and Social Sciences/Education[MATH.MATH-HO] Mathematics [math]/History and Overview [math.HO]ComputingMilieux_COMPUTERSANDEDUCATIONmediating tools
researchProduct

Unscrambling the Average User of Habbo Hotel

2007

The “user” is an ambiguous concept in human-computer interaction and information systems. Analyses of users as social actors, participants, or configured users delineate approaches to studying design-use relationships. Here, a developer’s reference to a figure of speech, termed the “average user,” is contrasted with design guidelines. The aim is to create an understanding about categorization practices in design through a case study about the virtual community, Habbo Hotel. A qualitative analysis highlighted not only the meaning of the “average user,” but also the work that both the developer and the category contribute to this meaning. The average user a) represents the unknown, b) influen…

designercategorization practicesdesign-use relationshipsuser
researchProduct

From detail to project: House Caiozzo-Facciola

2021

The analysis and understanding, through drawing, of Casa Cajozzo-Facciolà, designed by Pasquale Culotta and Giuseppe Leone, in 1979, on a cliff in Contrada Ogliastrillo in Cefalù, followed a pro- cess that is unlike the traditional process. From the consideration that the detail is thought of as a portion of a whole, which allows, through a close examination, to re-read the global system from which it was provisionally extracted, we proceeded with the analysis of the expected construction system, the balloon frame, and thanks to a close examination of the construction details of which there were sketches with explanatory notes, the proportions, spaces, volumes, surface treatment of the over…

detail redesign balloon frame Cefalù graphic representationSettore ICAR/17 - Disegno
researchProduct

Volume I. Introduction to DUNE

2020

Journal of Instrumentation 15(08), T08008 (1-228) (2020). doi:10.1088/1748-0221/15/08/T08008

detector: technologydeep underground detector [neutrino]530 PhysicsPhysics::Instrumentation and DetectorsData managementmedia_common.quotation_subjectfar detector610Long baseline neutrino experiment CP violation01 natural sciences030218 nuclear medicine & medical imagingNeutrino oscillations. Neutrino Detectors. CP violation. Matter stabilitydesign [detector]03 medical and health sciencesneutrinoneutrino: deep underground detector0302 clinical medicinenear detector0103 physical sciencesDeep Underground Neutrino Experimentddc:610Neutrino oscillationInstrumentationdetector: designMathematical Physicsactivity reportmedia_common010308 nuclear & particles physicsbusiness.industryNeutrino oscillations. Neutrino Detectors. CP violation. Matter stability.DetectorVolume (computing)Modular designtime projection chamber: liquid argonUniversetechnology [detector]liquid argon [time projection chamber]Systems engineeringHigh Energy Physics::ExperimentNeutrino oscillations DUNE technical design report executive summary detector technologiesdata managementNeutrinobusiness
researchProduct

Design perspectives on technology, language teaching and language teacher education

2012

Despite the national strategies and major efforts to promote pedagogical use of ICTs in education, training programs for in-service teachers have often failed to develop sustainable pedagogical practice. For sustainable development, teachers need to be offered opportunities to explore the role of technology in relation to their concept of language and learning, and reforms should be designed in negotiation with teachers and students. In teacher education, aspiring teachers are being informed of the latest research results, but bringing the theory down to practice is a major task that calls for development work soundly based on research. In this paper we suggest that design-based research (D…

development workkehittämistutkimusComputer scienceTeaching methodComprehension approachTeacher educationpedagogical designLanguage assessmentPedagogyComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationLanguage educationLearner autonomyLanguage industryteacher educationLanguage pedagogyThe EuroCALL Review
researchProduct

Towards Experiencing Eating as a Form of Play

2018

There is an increasing trend in interaction design to engage with food. We note that most prior work targets instrumental benefits (for example see food tracking apps to manage nutritional intake). In contrast, in this article, we highlight the potential of technology to support eating as a form of play. We reflect on our own work to articulate two design strategies for game designers on how they can facilitate playful eating experiences using novel technologies. Ultimately, with our work, we aim to facilitate a more playful engagement around the way we eat.

digestive oral and skin physiology05 social sciencesComputingMilieux_PERSONALCOMPUTING020207 software engineering02 engineering and technologyContrast (music)Interaction designWork (electrical)0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencesTracking (education)Psychology050107 human factorsCognitive psychologyProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
researchProduct

Architettura e second digital turn, l’evoluzione degli strumenti informatici e il progetto

2021

La condizione digitale che ha gradualmente ibridato le nostre esistenze, trasformando atomi in bit, si è oggi cementificata sulla nostra società, arricchendone la postmodernità e determinando una nuova liquidità acuitasi con l’avvento di internet. Un momento storico segnato da una nuova maturità del digitale, evidente nel nostro diverso rapporto con i dati, e nella diffusione di metodi di machine learning avanzato, che promettono una nuova capacità di comprensione della complessità contemporanea e nel frattempo contribuiscono alla propagazione dell’apparato tecnico sul mondo. Questi cambiamenti, tanto profondi da toccare la nostra cultura, stanno modificando il nostro modo di interpretare e…

digital architecture architectural design machine learning data cad digital tools parametric architecture communication design process project managementSettore ICAR/14 - Composizione Architettonica E UrbanaArchitettura architettura digitale machine learning dati Cad strumenti digitali architettura parametrica comunicazione processo progettuale gestione dei processi
researchProduct