Search results for "EHealth"

showing 10 items of 95 documents

A holistic framework for understanding acceptance of remote patient management (RPM) systems by non-professional users

2010

The successful integration of Information and Communication Technologies (ICT) in healthcare facilitates the use of the sophisticated medical equipment and computer applications by medical practitioners. If earlier medical systems were mainly used by the health professionals (e.g. medical staff or nurses), nowadays with the appearance of Internet health systems are becoming available to the broader user groups, particularly patients and their families. eHealth has become an active research and development area within healthcare industry. Another important tendency in the development of ICT for health is a shift from “hospital-centered” to “person-centered” health systems which can enable ma…

TelemedicineKnowledge managementbusiness.industryInformation and Communications TechnologyHealth careeHealthInformation systemMedical equipmentMedicineThe InternetContext (language use)business
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The Norwegian eHealth Platform: Development Through Cultivation Strategies and Incremental Changes

2017

This chapter describes the conceptualization process, early stage development, and incremental changes in the creation of the Norwegian eHealth platform for patient-oriented services. The platform was launched in 2011 as an information-oriented portal and gradually developed into a complex platform enabling several eHealth services. Some of these services required the linking and reuse of existing components and resources, while other required the creation of novel parts. Overall the process has been driven by strong political will and visions towards making health services more accessible to informed patients. In this chapter we examine this effort as a process of cultivation of the instal…

VisionGeographyProcess managementPetroleum engineeringConceptualizationProcess (engineering)eHealthlanguageNorwegianReuseInstalled basePlatform developmentlanguage.human_language
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Kan brist i alarmkjeden unngås? : Delphistudie med funn av faktorer som er viktige for kvalitetssikring i et velferdsteknologisk responssenter

2016

Masteroppgave i helse- og sosialinformatikk- Universitetet i Agder, 2016 The future brings with it an increased number of elderly in need of aid or assistance. One way of meeting these challenges is an increased usage of healthcare technological solutions. Through media, it is illustrated that there have been several unfortunate incidents related to the handling of personal alarm systems. This has happened not only when receiving an alarm at the responsecenter, but also with the turn-out at the place of emergency. The goal with this study is to identify important factors that are necessary to secure the quality at the responsecenters when the alarms are received and how they are forwarded a…

beslutningsstøttevelferdsteknologitelehealth callsenterresponssenterHSI500social security alarmsVDP::Technology: 500::Information and communication technology: 550trygghetsalarmhealth technology
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Professionals in value co-creation through digital healthcare services

2018

Digitization is changing the dynamics within the service sector, including healthcare. The customer access to information and new ways of interacting with the customer challenge the traditional service within healthcare featured by information asymmetry and autonomous role of professionals in decision making. Digitization introduces new service concepts and roles of service actors benefiting value cocreation among the service network. Customer actively participates in the digital service process, which sets demand for new approach, behavior and skills of the professional interacting with the customer. The present discussion around value cocreation lacks research from the service provider’s …

digital servicesdigitizationhealthcareeHealthinstitutionalismstandard workservice-dominant logicvalue cocreationprofessionalism
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To Gamify or Not to Gamify? : Gamification in Exercise Applications and Its Role in Impacting Exercise Motivation

2016

Gamification and different exercise applications have become increasingly popular in recent years. The common purpose of gamification is to enhance one’s motivation and engagement to certain activities. Gamification has been commonly understood as the use of game elements in non-game context. In this paper, we propose a divide between the process and the experience of gamification. This paper is the first to propose such division and the results demonstrate its necessity. Gamification exists also in many exercise applications. The purpose of this study is to explore how the use of an exercise application affects users’ exercise motivation and behaviour by concentrating especially on the rol…

experience of gamificationpelillistäminenliikuntateknologiaexercise applicationprocess of gamificationeHealth motivation
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A scoping review exploration of the intended and unintended consequences of eHeath on older people : a health equity impact assessment

2018

eHealth is one perceived mechanism to extend the range and reach of limited health-care resources for older adults. A decade-scoping review (2007–2017) was conducted to systematically search and synthesize evidence to understand the intended and unintended consequences of eHealth initiatives, informed by a health equity impact assessment framework. Scoping review sources included international academic and grey literature on eHealth initiatives (e.g., eHealth records, telemedicine/telecare, and mobile eHealth application) focused on the varying needs of older adults (aged 60+), particularly individuals experiencing sociocultural and economic difficulties. Findings suggest that eHealth has s…

ikääntyminenhealth services administrationhealth care facilities manpower and servicesterveydenhuoltoeducationaging and technologyteknologiaeHealthscoping reviewhealth equity impact assessmenthealth care economics and organizationsolder adultsikääntyneet
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eHealth Services and Technology : Challenges for Co-Development

2007

The promises of ICT have been poorly redeemed in health care; many projects have failed. This article conceptualizes the co-construction of services and technologies in order to help future practitioners in the field to understand and find solutions to the challenges in ICT-enhanced service change. The conceptualization is created by structuring the findings of a case study with the help of theoretical concepts. The conceptualization then is implemented in another case to study its potential for finding challenges and suggesting solutions. Both cases demonstrate challenges for codevelopment that contributed to poor project outcomes. Participants in eHealth projects need a better understandi…

information technologyorganizational learningeHealthcodevelopment
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Implementing an institutional change in a regional context : A case study of telemedicine implementation and diffusion in Agder

2018

Master's thesis Information Systems IS501 - University of Agder 2018 High life expectancy, aging population and an increasing chronic diseases generates new challenges for the current global healthcare (Brouard, Bardo, Vignot, Bonnet, & Vignot, 2014). Public agencies and business corporates have shown interest inadvances technological research and innovation projects to remedy the problem. Innovating in public sector is highly challengingand results shouldn’t be taken for granted (Dacin, Goodstein, & Scott, 2002). Further, there is a lack of understanding how public innovations are created (Sørensen & Torfing, 2011). Theoretically the thesis builds on two strands of theories: institutional …

institutional changeinstitutional entrepreneurshipinnovation in public sectoreHealthIS501telemedicineVDP::Samfunnsvitenskap: 200::Statsvitenskap og organisasjonsteori: 240::Offentlig og privat administrasjon: 242institutional entrepreneurship workVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550
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Monitoring Risk Factors and Improving Adherence to Therapy in Patients With Chronic Kidney Disease (Smit-CKD Project): Pilot Observational Study

2022

Background Chronic kidney disease is a major public health issue, with about 13% of the general adult population and 30% of the elderly affected. Patients in the last stage of this disease have an almost uniquely high risk of death and cardiovascular events, with reduced adherence to therapy representing an additional risk factor for cardiovascular morbidity and mortality. Considering the increased penetration of mobile phones, a mobile app could educate patients to autonomously monitor cardiorenal risk factors. Objective With this background in mind, we developed an integrated system of a server and app with the aim of improving self-monitoring of cardiovascular and renal risk factors and…

kidneytherapy adherenceintegrated systemSMIT-CKDcardiaccardiovascularhealth appGeneral MedicinemonitoringSettore ING-IND/23 - Chimica Fisica ApplicatamHealthrisk factorcardiologymobile appSettore ING-IND/17 - Impianti Industriali MeccaniciCKDeHealthrenaladherencemobile healthchronic kidney diseaseJMIR Bioinformatics and Biotechnology
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Wellness Technology Use in Everyday Life: A Diary Study

2017

Digital wellness technologies and their use have become exceedingly popular. More and more people are using them in their everyday lives. Respectively, the need to understand their users and usage has increased. This study aims to deepen the understanding of how people use and perceive wellness technologies in their everyday lives. Empirically, the study is based on diaries collected from 18 participants over a six-week period, which are analysed using thematic analysis. The results show that the use of wellness technologies can positively influence wellness motivation. Further, they can help people to learn more about their own wellness related behaviour and its effects (learning-effect). …

liikuntateknologiakuntoliikuntaApplied psychology030229 sport sciencespäiväkirjatdigitaalitekniikka03 medical and health sciencespelillistäminen0302 clinical medicineurheiludiary studyeHealtheHealth030212 general & internal medicinewellness technologyEveryday lifePsychologydigital wellnessterveysself-gamification
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