Search results for "Environments"
showing 10 items of 229 documents
Development of a Hybrid Method to Generate Gravito-Inertial Cues for Motion Platforms in Highly Immersive Environments
2021
Motion platforms have been widely used in Virtual Reality (VR) systems for decades to simulate motion in virtual environments, and they have several applications in emerging fields such as driving assistance systems, vehicle automation and road risk management. Currently, the development of new VR immersive systems faces unique challenges to respond to the user’s requirements, such as introducing high-resolution 360° panoramic images and videos. With this type of visual information, it is much more complicated to apply the traditional methods of generating motion cues, since it is generally not possible to calculate the necessary corresponding motion properties that are needed to …
Using the Reflective Journal to Improve Practical Skills Integrating Affective and Self-Critical Aspects in Impoverished International Environments. …
2021
The reflective practice journal is a teaching methodology that facilitates the acquisition of professional, attitudinal values and skills, affording comprehensive training by reflecting on experiences that have been lived and showing feelings that, a priori, would be hidden. Our aim was to implement it in the international practicum in impoverished environments as a facilitating instrument of meaningful learning and the acquisition of professional skills, integrating affective and self-critical aspects. The project was developed with Nursing students at Catholic University of Valencia, in an impoverished environment. Qualitative reflections increased, highlighting humanity, closeness and at…
Seamless Learning Environments in Higher Education with Mobile Devices and Examples
2016
The use of seamless learning environments that have the potential to support lifelong learning anytime and anywhere has become a reality. In this sense, many educational institutions have started to consider introducing seamless learning environments into their programs. The aim of this study is to analyze how various educational university programs implement the design elements for seamless learning environments with mobile devices. For that purpose, three cases involved in a Finnish teaching development project are explored by conducting semi-structured interviews with key participants. The themes of the interviews were related to the theoretical background for (mobile) seamless learning …
Effect of Afforestation on Soil Carbon and Nitrogen Content on a Mediterranean Island (Lampedusa, Italy)
2015
During the 20th century, large surfaces in the Mediterranean countries were subject to afforestation activities, mostly affecting abandoned agricultural lands. Under semi-arid climate conditions, Pinus spp. were the most frequently used species for these activities. The effect of pine plantations on soil organic carbon (SOC) and nitrogen (N) content in Lampedusa Island (South Italy) was investigated. SOC and soil N content under pine plantations of different ages (14, 24 and 43 years since plantation) were compared with SOC and soil N content in garrigue communities, which were dominated by shrubs, subshrubs and perennial herbs. The results showed that SOC content is affected by plantation …
Trophic adaptability shapes isotopic niche of the resident fish Aphanius fasciatus across lagoon habitats
2022
Abstract Coastal lagoons are characterized by high habitat heterogeneity where natural habitats coexist with artificial ones, historically set up to support human activities. Increasing anthropogenic pressure may lead to progressive degradation of the most vulnerable lagoonal habitats and the associated biological communities. One of the strictly estuarine-dependent fish species that may be affected by the degradation of lagoon habitats is the South European toothcarp Aphanius fasciatus, archetype of Mediterranean lagoon residents. Carbon and nitrogen stable isotopes were used to disentangle the influence of habitat types (natural vs artificial) and fish community (multi-trophic context) on…
INTRODUZIONE
2021
This volume is an anthology of scientific papers and essays from different national academic institutions on the regeneration of degraded environments and the tools of participation aimed at building a sustainable project. Papers were presented in September 2020 in a cycle of study seminars entitled 'Transformation, Regeneration and Participation' organised by the University of Palermo, in the International Conference 'Scenarios of Abusive Housing' and in the Round Table 'Designing Participation', in International seminary ‘ATS Architectural Technology and Sustainability. What regeneration?’ in November 2007, October 2008 and July 2011 respectively, in Agrigento, Palermo and Kos (Greece). A…
NUOVE FRONTIERE MUSEOGRAFICHE : immaterialità e multimedialità del museo narrativo
2021
Il contributo esplora, anche attraverso la lettura di alcuni casi studio, gli aspetti costitutivi e connotativi di ciò che può essere definita la nuova ‘frontiera della museografia’. Una ‘frontiera’ riconoscibile nella definizione di museo strutturato secondo il concetto ‘dell’allestimento integrato’ che si basa, prevalentemente, sul connubio tra strumentazioni tecnologiche avanzate, arte e interattività dei sistemi divulgativi dei contenuti museografici. In questi ultimi anni sono state sviluppate diverse esperienze museali caratterizzate da indagini sui nuovi linguaggi tecnologici, ma che non tralasciano la fondamentale elaborazione di scopi e contenuti degli stessi progetti allestitivi c…
An Agent-based Service Network for Personal Mobile Devices
2006
We propose the Agent Network for Bluetooth Devices, a system that uses personal mobile devices as adaptive human-environment interfaces to supply people with ad hoc information and high-level services. The ANBD system operates with a hierarchical framework of service-providing nodes, dynamically composed and managed by mobile agents.
Towards a Smart Campus Through Participatory Sensing
2018
In recent years, the percentage of the population owning a smartphone has increased significantly. These devices provide users with more and more functions that make them real sensing platforms. Exploiting the capabilities offered by smartphones, users can collect data from the surrounding environment and share them with other entities in the network thanks to existing communication infrastructures, i.e., 3G/4G/5G or WiFi. In this work, we present a system based on participatory sensing paradigm using smartphones to collect and share local data in order to monitor make a campus 'smart'. In particular, our system infers the activities performed by users (e.g., students) in a campus in order …
Self-Efficacy, Planning, or a Combination of Both? A Longitudinal Experimental Study Comparing Effects of Three Interventions on Adolescents’ Body Fat
2016
Author(s): Luszczynska, Aleksandra; Hagger, Martin S; Banik, Anna; Horodyska, Karolina; Knoll, Nina; Scholz, Urte | Abstract: BackgroundThe superiority of an intervention combining two sets of theory-based behavior change techniques targeting planning and self-efficacy over an intervention targeting planning only or self-efficacy only has rarely been investigated.PurposeWe compared the influence of self-efficacy, planning, and self-efficacy+planning interventions with an education-based control condition on adolescents' body fat, assuming mediating effects of respective social cognitive variables and moderate-to-vigorous physical activity (MVPA). The moderating role of the built environment…