Search results for "Focu"

showing 10 items of 1182 documents

Applied Intertemporal Optimization

2009

This textbook provides all tools required to easily solve intertemporal optimization problems in economics, finance, business administration and related disciplines. The focus of this textbook is on 'learning through examples' and gives a very quick access to all methods required by an undergraduate student, a PhD student and an experienced researcher who wants to explore new fields or confirm existing knowledge. Given that discrete and continuous time problems are given equal attention, insights gained in one area can be used for learning solutions methods more quickly in other contexts. This step-by-step approach is especially useful for the transition from deterministic to stochastic wor…

Focus (computing)Intertemporal optimizationUndergraduate studentMathematical economicsMathematicsSSRN Electronic Journal
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Innovative Changes for Reaching Sustainability in Universities

2013

Abstract This paper presents an original approach to the changes required for the transformation of universities in sustainable universities. The focus is on the innovative approach of all activities and relationships of the university: teaching, scientific research and other services offered by the university, the relations of the university with the communities where it operates, inter-university relations, relations with business environment, etc. Based on the experience and information gathered by the authors in the strategic project “Improving University Management”, it is proposed a better, more efficient and more effective way of using the resources of universities, thus sharing the …

Focus (computing)Knowledge managementbusiness.industryIf and only ifSustainabilitybusinessManagementShared resourceBusiness environmentManagement of Sustainable Development
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Converging paths to Notes

1995

The nature of the information systems needed in a networked firm is not well known: nor is the process leading to particular solutions. Describes a small computer‐consulting company which works as a network of independent consultants, and analyses the slow and circuitous path from recognizing its IS/IT needs to its commitment to a particular solution as seven steps; using ideas of structuration theory as a focus. During the selection process, participants formed new interpretations of the firm, of technology, and of the appropriate process towards a feasible solution. New resources – both material and symbolic – were acquired to enable the search. Existing “norms” provided boundaries for th…

Focus (computing)Knowledge managementbusiness.industryProcess (engineering)Computer scienceStructuration theoryLibrary and Information SciencesIndustrial engineeringComputer Science ApplicationsMethod of undetermined coefficientsOrder (exchange)Path (graph theory)Information systemSelection (linguistics)businessInformation SystemsInformation Technology & People
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Lost People : How National AI-Strategies Paying Attention to Users

2021

Abstract. This paper focuses on how major national strategies call attention to the human dimensions of artificial intelligence (AI). All intelligent technologies using AI are constructed for people as either active users or as relatively passive target persons. Thus, human properties and human research should have an important role in developing future AI systems. In these development strategies, it is interesting to pay attention to the underlying intuitive assumptions and tacit commitments. This issue is especially interesting when we think about what governmental working groups say about people and their changing lives in their strategies. The traditional stances adopted in writing nati…

Focus (computing)Knowledge managementbusiness.industrysocial transformationtekoälyGeneralLiterature_MISCELLANEOUSteknologiapolitiikkaComputingMethodologies_PATTERNRECOGNITIONSocial transformationHuman researchyhteiskunnallinen muutosbusinessPsychologykehitysstrategiatAI-strategieshuman factorsAi systemsinhimilliset tekijät
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Introduction to the Book and the Comparative Study

2016

Chapter 1 of Re-Becoming Universities contextualizes and describes the contents of the book based on the study: Change in Networks, Higher Education and Knowledge Societies (CINHEKS). The CINHEKS study was a six country international comparative study focused on the way in which contemporary higher education institutions and networked within and between networked knowledge societies. The countries in focus are Finland, Germany, Portugal, The Russian Federation, The United Kingdom and the United States of America.

Focus (computing)Knowledge societyHigher educationbusiness.industryInformation and Communications TechnologyPolitical scienceRussian federationPublic administrationbusiness
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Micro-machining

2008

This chapter provides comprehensive knowledge regarding the fabrication of micro-products and element of micro-electromechanical systems using various techniques and processes. Both well-established techniques such as micro-machining and new trends in improving micro-processes taking into account EDM, laser, FIB, LIGA and DRIE processes are overviewed. The background of micro-machining processes, including typical machining operations such as turning, milling and drilling and different construction materials, is outlined. Moreover, a special focus was made on new constructions, control systems and effective applications of micro-machining techniques. In addition, the focus was directed towa…

Focus (computing)MachiningComputer scienceControl systemSystem of measurementLIGAManufacturing engineering
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Mathematical models for assessment of vehicle crashworthiness: a review

2021

This article reviews approaches to mathematical modeling of a vehicle crash. The growing focus on vehicle and occupant safety in car crashes has triggered the need to study vehicle crashworthiness in the initial stages of vehicle development. The major motivation for this work is to support vehicle crashworthiness design during the product development process.The article is divided into two parts; the first one overviews existing mathematical models used to solve engineering problems. The second part describes modeling strategies applied for replicating non-linear vehicle crash event and occupant kinematics in an occupant protection loadcase. We also highlight alternative modeling strategie…

Focus (computing)Mathematical modelComputer scienceMechanical EngineeringCrashworthinessTransportationOccupant safetyIndustrial and Manufacturing EngineeringAutomotive engineeringMotor vehicle crashInternational Journal of Crashworthiness
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Nano- and microplastic analysis: Focus on their occurrence in freshwater ecosystems and remediation technologies

2019

Plastic pollution is a global problem since 2016 when its production reached 322 million tonnes, excluding fibers. Daily discharges of microplastics (MPs, defined as <5 mm in size) are estimated in the range of 50,000 up to 15 million particles, whereas no information on nanoplastic (NP, <100 nm) release is available yet. Different processes further degraded these materials producing more MPs and NPs. This review attempts to fill the void of information on the state-of-art analysis of MPs and NPs (recently identified as emerging contaminants) and provides a critical overview on modern instrumentation, newly developed workflows, and promising techniques for their characterization (Raman and …

Focus (computing)MicroplasticsSampling strategiesEnvironmental remediationMicroplastics010401 analytical chemistryGlobal problemRemediation01 natural sciencesFreshwater ecosystem0104 chemical sciencesAnalytical ChemistryEnvironmental protectionAnalytical methodsEnvironmental scienceNanoplasticsPlastic pollutionSpectroscopyFuture trends
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Optimization of Cultural Heritage Virtual Environments for Gaming Applications

2020

Serious games are games with a purpose beyond entertainment and are widely acknowledged as fruitful tools for learning and developing skills across multiple domains, including educational enhancement. In the last few years, the world of serious games has widely increased. The use of these types of games can aid in classrooms to not only help the students learn concepts but also to improve their motivation to do so. However, designing games necessitates very specialized personnel and the process can often be costly and slow. The adaptions of the design to the implantation phase are also difficult and the process needs more focus. The challenge of this study was to create a game within the co…

Focus (computing)MultimediaComputer scienceProcess (engineering)ComputingMilieux_PERSONALCOMPUTINGVirtual realitycomputer.software_genreAdventureCultural heritageEntertainmentVirtual machineSettore ICAR/17 - DisegnoSerious Game Cultural Heritage Virtual EnvironmentUser interfacecomputer
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Computer-supported collaboration in a scripted 3-D game environment

2005

The particular focus of this paper is on scripting collaboration in a 3-D virtual game environment intended to make learning more effective, but also take into account the risk of over-scripting learning. The empirical experiment eScape, which encourages learners to solve problems collaboratively, is also presented. This study attempts to find out whether the features of 3-D games can be used to create meaningful scripted collaborative learning environments. The results indicated that scripting persuaded student teams to enter into collaboration, but the actual processes varied.

Focus (computing)MultimediaScripting languageComputer scienceHuman–computer interactionComputer supported collaborationVirtual gameCollaborative learningcomputer.software_genrecomputerProceedings of the 2005 conference on Computer support for collaborative learning learning 2005: the next 10 years! - CSCL '05
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