Search results for "Format"

showing 10 items of 24643 documents

Rational Herding in Reward-Based Crowdfunding: An MTurk Experiment.

2020

Crowdfunding is gaining popularity as a way of financing social sustainable initiatives. We performed a controlled economic experiment in MTurk by simulating a crowdfunding platform and developed a theoretical model that rationalizes herding behavior. The experiment was designed to test and quantify the causal effects of revealing specific information to prospective backers: (i) the number of early contributors already financing the project and (ii) positive opinions of other backers versus those of experts. The results show that early contributions to the campaign and positive opinions of peers act as a reinforcing signal to potential backers and affect backers&rsquo

peer effectsGeography Planning and DevelopmentTJ807-830consumer behaviorManagement Monitoring Policy and LawEconomiaTD194-195rational herdingRenewable energy sourcesMicroeconomicsSharing economy0502 economics and businessEconomicsnew management strategiesGE1-350HerdingSet (psychology)Herd behaviorConsumer behaviourEnvironmental effects of industries and plantssustainable projectsRenewable Energy Sustainability and the EnvironmentSpecific-information05 social sciencesCausal effectsharing economyPopularityEnvironmental sciencesFinances050211 marketingcrowdfunding experiments050203 business & management
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Beyond error correction in EFL writing in a Finnish upper secondary classroom : a practical approach

2023

In Finland, teachers have considerable autonomy over their assessment practices. Recent studies suggest that FL/L2 teachers, particularly at the upper secondary school, primarily focus on summative assessment rather than on formative assessment and feedback, which is in contrast with the latest Finnish National Core Curricula. Furthermore, while appreciating teacher feedback, learners do not perceive it as an integral part of assessment. In this paper, we propose formative classroom practices to support the learning process and go beyond error correction in FL/L2 writing. These practices are grounded on our earlier research, and they focus mainly on two themes: fostering learner choice in f…

peer feedbackL2 classroomtoinen kielikieltenopetusformative assessmentpalautelukiowritingoppilasarviointiformatiivinen arviointicorrective feedbackkielen oppiminenenglannin kielivieraat kieletoppimisprosessikirjoittaminen
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Exergaming usage : hedonic and utilitarian aspects

2017

There is a growing demand for information systems (IS) that could advance desirable health behaviours among people. While digital gaming has generally been perceived to increase individuals’ sedentary time, gaming can also act as a medium to promote health, for example, by increasing individuals’ levels of physical activity. Exergaming, a form of digital gaming that combines games with physical activity, has been mentioned as potential means of influencing physical activity levels. Previous research on exergaming has been dominated by a very device-centric perspective, focusing more on its technological and physical aspects, than a more user-centric perspective that focuses on the users and…

pelaaminenusage intentionshyötykäyttäjätComputingMilieux_PERSONALCOMPUTINGliikuntapelitexergamingexergamesuse continuanceinformation systems usageuser experiencepelaajatterveyskäyttäytyminenliikuntatottumuksetmielihyvähabits of playingkäyttäjäkokemuskäyttöönottodigitaaliset pelituser behaviour
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SEEK! Tiedonhakupeli

2014

Finnish adaptation of SEEK! The search skills game. Includes press-ready files and Adobe Illustrator & Indesign templates. Original game developed by Andrew Walsh & Tanya Williamson, University of Huddersfield.

pelillistämineninformation seekingtiedonhakukorttipelit
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A Complete, Exact and Efficient Implementation for Computing the Edge-Adjacency Graph of an Arrangement of Quadrics

2011

International audience; We present a complete, exact and efficient implementation to compute the edge-adjacency graph of an arrangement of quadrics, i.e. surfaces of algebraic degree 2. This is a major step towards the computation of the full 3D arrangement. We enhanced an implementation for an exact parameterization of the intersection curves of two quadrics, such that we can compute the exact parameter value for intersection points and from that the edge-adjacency graph of the arrangement. Our implementation is complete in the sense that it can handle all kinds of inputs including all degenerate ones, i.e. singularities or tangential intersection points. It is exact in that it always comp…

pencils of quadricsIntersection curveComputation010103 numerical & computational mathematics02 engineering and technology[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG]01 natural sciencesInterval arithmeticCombinatorics0202 electrical engineering electronic engineering information engineering0101 mathematicsAlgebraic numberMathematicsDiscrete mathematics[INFO.INFO-SC]Computer Science [cs]/Symbolic Computation [cs.SC]Algebra and Number TheoryImplicit functionDegenerate energy levels020207 software engineeringComputational Mathematicsintersection of surfacesAdjacency listcurve parameterizationGravitational singularityArrangementquadricsMathematicsofComputing_DISCRETEMATHEMATICS
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Esercizio delle abilità di pensiero critico in insegnanti di sostegno

2019

Il contributo presenta gli indicatori usati per valutare gli esiti di un progetto formativo rivolto a 450 insegnanti, frequentanti il corso di specializzazione abilitante all'insegnamento di sostegno nella scuola primaria e dell’infanzia, che si è svolto da settembre 2017 a giugno 2018 presso l’Università di Palermo. L’obiettivo della ricerca è stato quello di analizzare negli insegnanti in formazione la crescita di abilità di pensiero critico, esercitate durante le attività di tirocinio. La verifica della capacità critica è stata condotta con uno strumento di osservazione costruito ad hoc.

pensiero critico indicatori valutazione tirocinio formativo progettazione didatticaSettore M-PED/03 - Didattica E Pedagogia Speciale
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Usage activity, perceived usefulness, and satisfaction in a web-based acceptance and commitment therapy program among Finnish ninth-grade adolescents.

2020

Understanding adolescent usage activity and experiences in web-based psychological intervention programs helps in developing universal programs that can be adopted for promotion of adolescent well-being and prevention of mental health problems. This study examined the usage activity, perceived usefulness (i.e., learning of mindfulness, acceptance and value-related skills), and program satisfaction of 157 Finnish ninth-grade adolescents, who participated in a school-based five-week universal acceptance and commitment therapy web intervention called Youth Compass. Individual and growth environment-related antecedents were measured before the five-week intervention, adolescents' usage activity…

perceived usefulnessusage activityhyväksymis- ja omistautumisterapiaInformation technologyAdolescentsnuoretPsychologyintervention satisfactionadolescentsinterventioverkkopalvelutkäyttäjätutkimusWeb-based interventionhyödyllisyysPerceived usefulnessIntervention satisfactionAcceptance and commitment therapyT58.5-58.64113 Computer and information sciencesFull length ArticleBF1-990Usage activityacceptance and commitment therapytyytyväisyysinterventiohoitoweb-based interventionInternet interventions
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LA "SOFFERENZA FORMATIVA": UN'ANALISI PER COORTE DI IMMATRICOLATI

2007

La riforma universitaria entrata in vigore nell’a.a. 2001/02 ha portato sostanziali cambiamenti nel sistema accademico. Tra questi, l’introduzione dei crediti formativi ha avuto l’obiettivo di riformulare il criterio di valutazione della performance dello studente con l’auspicio, anche, della riduzione dei tempi impiegati per conseguire il titolo. Dopo circa sei anni ci si comincia ad interrogare sull’impatto che tale riforma ha avuto e a valutarne l’efficacia. Gli aspetti da dover tenere in considerazione sono molteplici e il presente lavoro ha voluto focalizzare l’attenzione sulla performance universitaria degli studenti e le sue determinanti. Prendendo in considerazione la coorte di imma…

performance universitaria sofferenza formativa proportional odds cumulative logit model zero inflated negative binomial model
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Digital Architectures Generated Using Forces in Urban Environment

2008

A paper, a description of a software application is given, which allows to generate tridimensional models of buildings, directly inside a geo referential context, following a parametric approach, in which the volume of the building is put in direct relation with forces/law bonds emerging from the urban context. The user is, therefore, able to interactively operate within a project process, in which by changing the parameters values and by verifying in real time, the results of the changes, he/she is able to evaluate all possible infinite scenarios. The system,thought for Trento’s (Italy) urban context, may also be applied on other cities.

performative architectureSettore ICAR/14 - Composizione Architettonica E UrbanaGenerative Design
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Violencia, mito y sabotaje en Cóbraselo caro, de Élmer Mendoza

2014

ResumenSiguiendo los fundamentos de la crítica como sabotaje, este ensayo analiza la novela de Élmer Mendoza, Cóbraselo caro, como un efecto performativo de la lectura de la novela de Juan Rulfo, Pedro Páramo. A través del estudio de las relaciones lingüísticas, temáticas y situacionales entre esas dos novelas, muestra que Cóbraselo caro, aun siendo un efecto performativo de Pedro Páramo, supone el auto-sabotaje de Élmer Mendoza en relación a buena parte de su narrativa. Pone de relieve, además, que ese auto-sabotaje se lleva a cabo a través del empleo del mito prehispánico de los huesos que se convierten en piedras curativas como una forma de limpieza de la violencia presente en la socieda…

performatividadCriticism as sabotajemedia_common.quotation_subjectmito prehispánicoArt historyPerformative utteranceÉlmer MendozaArtMythologyhistoria de la literatura mexicanaHistory of Mexican Literaturecrítica como sabotajeCriticismPerformance artNarrativePerformativitySituational ethicsPrehispanic mythRelation (history of concept)media_commonLiteratura Mexicana
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