Search results for "GAME"
showing 10 items of 1663 documents
Przewaga- kategoria walki
2018
Foundations for Esports Curricula in Higher Education
2021
Esports has generated an industry of increasing economic and cultural importance. In recent years, universities and other higher education institutions have responded to its growth by establishing programmes of study which aim to satisfy the needs of innovators operating in the area. However, there is not yet consensus on what an esports curriculum should include. Despite being a technology-driven sector with ethical and professional dimensions that intersect computing, current ACM and IEEE curricula do not mention esports. Furthermore, existing courses tend to provide teaching and training on a wide variety of topics aside from those traditionally in computer science. These include: live e…
Studio sull'embriogenesi gametica in Olea europaea L.
2009
La politique sportive des Emirats du Golfe : comment obtenir une visibilité internationale ?
2006
Les petits Emirats du Golfe Persique ont choisi le sport pour obtenir une visibilité internationale et modifier leur image. Le sport offrait la possibilité d’afficher une modernité souvent associée à l’adoption de valeurs venues de l’Occident. Sans traditions sportives et très peu peuplés, ces Etats ont néanmoins réussi leur entrée sur la scène sportive internationale en mobilisant beaucoup d’argent. Ils ont pu ainsi accueillir et organiser des compétitions sportives internationales de grande ampleur et se faire reconnaître. Leur politique a franchi un nouveau pas, depuis quatre années, en naturalisant des athlètes de haut niveau pour obtenir des médailles car en terme de communication, l’i…
SIMaging the City. The Educational Use of Video Games in a Youth Club of Palermo
2016
Media Education (Media Literacy, Media Literacy Education) has a great potential in informal education contexts. As with schools, in these contexts too media can be adopted both as a tool of expression/communication/information retrieval and as an object of study in and of itself, with multifaceted - and often contradictory - implications (social, cultural, political, economic, etc.). This double level of media use in educational contexts (either formal or informal) is crucial for the development of the citizenship in the digital era, for fostering social inclusion and promotion as well as cultural and intercultural growth and exchange. Media educators operating in these contexts play the f…
Standardization of islet isolation outcome- A new automatic system to determine pancreatic islet viability
2011
Pancreatic islet transplantation is emerging as a therapeutic approach for patients affected by diabetes. This approach consists of a minimally invasive procedure replacing insulin-producing cells (pancreatic islets). The technique has been proven successful, but limitations have been identified. One of the major challenges of the procedure is the counting of the isolated pancreatic islets, which is currently jeopardized by subjectivity and inaccuracy. Determination of the accurate islet number is a crucial factor in determining the correlation between the isolation product and clinical outcome. In the proposed study, we have developed software capable of objectively evaluating islet number…
Asymptotic Hölder regularity for the ellipsoid process
2020
We obtain an asymptotic Hölder estimate for functions satisfying a dynamic programming principle arising from a so-called ellipsoid process. By the ellipsoid process we mean a generalization of the random walk where the next step in the process is taken inside a given space dependent ellipsoid. This stochastic process is related to elliptic equations in non-divergence form with bounded and measurable coefficients, and the regularity estimate is stable as the step size of the process converges to zero. The proof, which requires certain control on the distortion and the measure of the ellipsoids but not continuity assumption, is based on the coupling method.
A milestone in the era of esports: The Olympics through the lens of virtual reality
2022
Whether the International Olympic Committee (IOC) ever includes electronic sports (esports) in the official program of the Olympic Games, the popularity of competitive gaming continues to grow—sports present a modern audience powerhouse the world cannot fail to notice. By the end of 2025, the number of viewers in esports is expected to reach 640.8 million and revenue growth of 1,866.2 billion U.S. dollars (Gough, 2022). Over 170 colleges in the United States have established varsity esports teams and offer esports players' educational opportunities, including partial or full scholarships (Lyman, 2022). Esports has also found its place in schools, largely influencing the youth (Rothwell and …
Sagittal Plane Hip, Knee, and Ankle Biomechanics and the Risk of Anterior Cruciate Ligament Injury: A Prospective Study
2018
Background: Stiff landings with less knee flexion and high vertical ground-reaction forces have been shown to be associated with an increased risk of anterior cruciate ligament (ACL) injury. The literature on the association between other sagittal plane measures and the risk of ACL injuries with a prospective study design is lacking. Purpose: To investigate the relationship between selected sagittal plane hip, knee, and ankle biomechanics and the risk of ACL injury in young female team-sport athletes. Study Design: Case-control study; Level of evidence, 3. Methods: A total of 171 female basketball and floorball athletes (age range, 12-21 years) participated in a vertical drop jump test usin…
Effects of Exergaming in Patients with Cardiovascular Disease Compared to Conventional Cardiac Rehabilitation: A Systematic Review and Meta-Analysis.
2022
Background: Exercise-based cardiac rehabilitation (CR) programs are used for improving prognosis and quality of life in patients with cardiovascular disease (CVD). Nonetheless, adherence to these programs is low, and exercise-based CR programs based on virtual reality (i.e., exergaming) have been proposed as an alternative to conventional CR programs. However, whether exergaming programs are superior to conventional CR programs in patients with CVD is not known. Objective: This systematic review with meta-analysis was conducted to explore whether exergaming enhances exercise capacity, quality of life, mental health, motivation, and exercise adherence to a greater extent than conventional CR…