Search results for "Graphics"

showing 10 items of 1223 documents

How to study bureaucracies ethnographically?

2019

We propose a short epistemological and methodological reflection on the challenges of doing ethnographical research on public services (‘bureaucracies’) from the inside. We start from the recognition of the double face of bureaucracy, as a form of domination and oppression as well as of protection and liberation, and all the ambivalences this dialectic entails. We argue that, in classical Malinowskian fashion, the anthropology of bureaucracy should take bureaucrat as the ‘natives’, and acknowledge their agency. This means adopting basic anthropological postures: the natives (i.e. the bureaucrats) must have good reasons for their seemingly ‘absurd’ (or arbitrary) practices, once you underst…

060101 anthropologymedia_common.quotation_subject05 social sciences0507 social and economic geography06 humanities and the artsEpistemologyArts and Humanities (miscellaneous)State (polity)AnthropologyEthnography0601 history and archaeologyBureaucracySociologyReflection (computer graphics)050703 geographymedia_commonCritique of Anthropology
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Suffering as an anchor of critique. The place of critique in critical discourse studies

2017

If we engage in reflection on standards of critique, we are entering the terrain of metaethics, or the question of which ethical standards we should accept. The question is not only, in the sense o...

060201 languages & linguisticsDiscourse analysis0602 languages and literature05 social sciences050602 political science & public administrationGeneral Social Sciences06 humanities and the artsSociologyImmanent critiqueReflection (computer graphics)Ethical standards0506 political scienceEpistemologyCritical Discourse Studies
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Development of Professional Identity During Teacher's Practice

2016

Abstract The article focuses on issues of the development of professional identity of English teachers-to-be in Latvia. This development is an ongoing process which starts during teacher education. The article aims to examine emerging professional identity and how reflective self-evaluation during teacher's practice done with the help of reflective activities facilitates professional development of student teachers. Specific attention is paid to the self-reflection on teacher's practice experiences done with the help of the EPOSTL. It is also concerned with the ways how university can improve student's awareness of their identity. The conducted case study involved questionnaire, content ana…

060201 languages & linguisticsProcess (engineering)05 social sciencesProfessional development050301 educationIdentity (social science)Student teacher06 humanities and the artsProfessional studiesTeacher educationContent analysis0602 languages and literaturePedagogyGeneral Materials Scienceprofessional identityPsychologyReflection (computer graphics)0503 educationreflectionprofessional developmentProcedia - Social and Behavioral Sciences
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Social representations of COVID-19 (Representaciones sociales del COVID-19)

2020

This is a reflection on the communication modalities of dissemination, propagation and propaganda as they have manifested in the COVID-19 pandemic. It describes the anchoring of the representations...

2019-20 coronavirus outbreakModalitiesgenetic structuresSocial PsychologyCoronavirus disease 2019 (COVID-19)Severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2)05 social sciences050109 social psychology050105 experimental psychologyEpistemologyPandemicotorhinolaryngologic diseases0501 psychology and cognitive sciencesSociologyObjectificationReflection (computer graphics)psychological phenomena and processesInternational Journal of Social Psychology
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Bicycle Rider Behavior and Crash Involvement in Australia.

2021

This research investigated how behaviours and attitudes of bicycle riders influence crash frequency and severity. The study recruited 1102 Australian bicycle riders for an online survey. The survey comprised questions on demographics, frequency of riding and the number and severity of traffic crashes during the last five years. The survey included the Cycling Behaviour Questionnaire and the Cyclist Risk Perception and Regulation Scale. Overall, there were low levels of errors and violations reported by participants indicating that these behaviours were on average never or rarely exhibited while riding a bicycle. Conversely, participants reported high levels of engagement in positive behavio…

212 Civil and construction engineeringcyclingDemographicsCrash severityHealth Toxicology and Mutagenesismedia_common.quotation_subjectlcsh:MedicineCrashArticle03 medical and health sciences0302 clinical medicinePromotion (rank)Surveys and Questionnaires0502 economics and businessHumans030212 general & internal medicinemedia_common050210 logistics & transportationlcsh:R05 social sciencesPublic Health Environmental and Occupational HealthAccidents TrafficAustraliabehaviourBicyclingRisk perceptionAttitudeCrash frequencyScale (social sciences)road safetyPsychologyhuman activitiesDemographyInternational journal of environmental research and public health
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High Quality Reconstruction of Dynamic Objects using 2D-3D Camera Fusion

2017

International audience; In this paper, we propose a complete pipeline for high quality reconstruction of dynamic objects using 2D-3D camera setup attached to a moving vehicle. Starting from the segmented motion trajectories of individual objects, we compute their precise motion parameters, register multiple sparse point clouds to increase the density, and develop a smooth and textured surface from the dense (but scattered) point cloud. The success of our method relies on the proposed optimization framework for accurate motion estimation between two sparse point clouds. Our formulation for fusing it closest-point and it consensus based motion estimations, respectively in the absence and pres…

2D-3D FusionPoint cloudComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION02 engineering and technologyIterative reconstructionRANSAC[ INFO.INFO-CV ] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Vehicle dynamics[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Robustness (computer science)Motion estimationPoint Cloud Registration0502 economics and business[ INFO.INFO-TI ] Computer Science [cs]/Image Processing0202 electrical engineering electronic engineering information engineeringComputer visionComputingMethodologies_COMPUTERGRAPHICS050210 logistics & transportationRANSACbusiness.industry05 social sciences3D reconstruction[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]020207 software engineeringICPGeography[INFO.INFO-TI] Computer Science [cs]/Image Processing [eess.IV][INFO.INFO-TI]Computer Science [cs]/Image Processing [eess.IV]Artificial intelligencebusiness3D ReconstructionSurface reconstruction
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Multisensory texture exploration at the tip of the pen

2016

A tool for the multisensory stylus-based exploration of virtual textures was used to investigate how different feedback modalities (static or dynamically deformed images, vibration, sound) affect exploratory gestures. To this end, we ran an experiment where participants had to steer a path with the stylus through a curved corridor on the surface of a graphic tablet/display, and we measured steering time, dispersion of trajectories, and applied force. Despite the variety of subjective impressions elicited by the different feedback conditions, we found that only nonvisual feedback induced significant variations in trajectories and an increase in movement time. In a post-experiment, using a pa…

3304Computer scienceRealization (linguistics)ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONHuman Factors and ErgonomicsMultisensory Textures02 engineering and technologyTexture (music)Multisensory textureEducationEngineering (all)Sonic Interaction DesignSonic interaction design0202 electrical engineering electronic engineering information engineeringComputer visionEngineering(all)Pen-based interaction; Pseudo-haptics; Multisensory textures; Sonic interaction designPseudo-hapticComputingMethodologies_COMPUTERGRAPHICSSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryMovement (music)Work (physics)General Engineering020207 software engineeringMultisensory textures; Pen-based interaction; Pseudo-haptics; Sonic interaction design; Human Factors and Ergonomics; Software; 3304; Engineering (all); Human-Computer Interaction; Hardware and ArchitectureHuman Factors and ErgonomicPseudo-hapticsHuman-Computer InteractionPen-based InteractionHardware and Architecture020201 artificial intelligence & image processingArtificial intelligencebusinessStylusSoftwareGraphics tabletGesture
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Real-time simulation of tissue deformation for the nasal endoscopy simulator (NES).

1999

Endonasal sinus surgery requires a great amount of training before it can be adequately performed. The complicated anatomy involved, the proximity of relevant structures, and the variability of the anatomy due to inborn or iatrogenic variations make several complications possible. Today, cadaver dissections are the "gold standard" for surgical training. To overcome the drawbacks of traditional training methods, the Fraunhofer Institute for Computer Graphics is currently developing a highly interactive medical simulation system for nasal endoscopy and endonasal sinus surgery, in cooperation with the Mainz University Hospital. For the simulation of a rhinoscopic procedure, not only are the re…

3D interactionmedicine.medical_specialtyFinite Element AnalysisNoseComputer graphicsUser-Computer InterfaceReal-time simulationCadaverParanasal SinusesCadaverComputer GraphicsMedicineHumansComputer SimulationSimulationEndoscopesTissue deformationNasal endoscopybusiness.industryMedical simulationDissectionEndoscopyUniversity hospitalSurgical InstrumentsComputer Science ApplicationsGeneral SurgerySurgeryClinical CompetencebusinessFamily PracticeComputer aided surgery : official journal of the International Society for Computer Aided Surgery
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SfM Techniques Applied in Bad Lighting and Reflection Conditions: The Case of a Museum Artwork

2019

In recent years, SfM techniques have been widely used especially in the field of Cultural Heritage. Some applications, however, remain undefined in cases where the boundary conditions are not suitable for the technique. Examples of this are instances where there are poor lighting conditions and the presence of glass and reflective surfaces. This paper presents a case study where SfM is applied, using a DSLR camera (Nikon D5200), to the “Head of Hades” inside a glass theca and under a large number of light sources at different distances and of different intensities and sizes. The geometric evaluation has been made comparing the DSLR camera model against the 3D data acquired with structured l…

3D model060102 archaeologyComputer science020207 software engineering06 humanities and the arts02 engineering and technologyField (computer science)Cultural heritageComputer graphics (images)Photogrammetry0202 electrical engineering electronic engineering information engineeringMuseum0601 history and archaeologySettore ICAR/17 - DisegnoReflective surfacesReflection (computer graphics)Structured light
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Bringing Building Data on Construction Site for Virtual Renovation Works

2013

Déjà sur HAL mais sans le fichier pdf; In this study we aimed at evaluating the benefit of managing a digital mock-up for renovation operations in an ancient building. Focusing on thermal efficiency, the renovation proposal dealt with the great windows. We compared three methodologies dedicated to the project planning and management We first address the issue of the renovation of old buildings and come up with a workflow that connects the digital building to its lifecycle; then we focus on an instance of onsite handling of such data, in an augmented reality context, by elaborating the notion of “BIM in situ” as described in the papers of [3] as well as in [4]. Results reveal that handling B…

AEC[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Synthèse d'image et réalité virtuelle [Informatique][INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]Mixed and Augmented RealityHeritageBIM[INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][ INFO.INFO-GR ] Computer Science [cs]/Graphics [cs.GR][INFO.INFO-HC] Computer Science [cs]/Human-Computer Interaction [cs.HC][INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]heritage
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