Search results for "Hardware architecture"
showing 10 items of 120 documents
From UML State Machine Diagram into FPGA Implementation
2013
Abstract In the paper a method of using the Unified Modeling Language diagrams for specification of digital systems, especially logic controllers, is presented. The proposed method is based mainly on the UML state machine diagrams and uses Hierarchical Concurrent Finite State Machines (HCFSMs) as a temporary model. The paper shows a way to transform the UML diagrams to the form that is acceptable by reconfigurable FPGAs (Field Programmable Gate Arrays). The UML specification is used to generate an effective program in Hardware Description Languages (HDLs), especially Verilog.
Programmable VLSI cubic-like function implementation
2006
An analogue VLSI implementation of a cubic-like function is presented, whose design is focused to reduce the circuit complexity. Simulations show that the V–I characteristic of the circuit resembles a cubic function, which can be easily adjusted by changing the bias parameters.
City gates of Augustodunum and their architectural models (Gaul, Italy, Western Provinces of the Roman Empire)
2012
Augustodunum, civitas Aeduorum, roman city founded under the reign of Augustus, was equipped with four roman city gates : the gate of Arroux and the gate of Saint André, both well preserved, the gate of Saint Andoche which sole remaining part is a flanking tower, and the gate of Rome, destroyed long ago.The heart of this study lies in the stratigraphic reading of those gates structure and in thoughts about the building site of Autun’s city gates operating process. Moreover, since the 16th century, antiquaries, travelers and artists have described in many ways their visits to the roman city gates of Autun. These accounts constitute a major documentary collection of written and iconographical…
HDR-ARtiSt: High Dynamic Range Advanced Real-Time Imaging System
2012
International audience; This paper describes the HDR-ARtiSt hardware platform, a FPGA-based architecture that can produce a real- time high dynamic range video from successive image acquisition. The hardware platform is built around a standard low dynamic range (LDR) CMOS sensor and a Virtex 5 FPGA board. The CMOS sensor is a EV76C560 provided by e2v. This 1.3 Megapixel device offers novel pixel integration/readout modes and em- bedded image pre-processing capabilities including multiframe acquisition with various exposure times. Our approach consists of a hardware architecture with different algorithms: double exposure control during image capture, building of an HDR image by combining the…
Une architecture programmable de traitement des impulsions zéro-temps mort pour l'instrumentation nucléaire
2015
In the field of nuclear instrumentation, digital signal processing architectures have to deal with the poissonian characteristic of the signal, composed of random arrival pulses which requires current architectures to work in dataflow. Thus, the real-time needs implies losing pulses when the pulse rate is too high. Current architectures paralyze the acquisition of the signal during the pulse processing inducing a time during no signal can be processed, this is called the dead time. These issue have led current architectures to use dedicated solutions based on reconfigurable components such as FPGAs. The requirement of end users to implement a wide range of applications on a large number of …
Inverse Tone Mapping Based upon Retina Response
2014
International audience; The development of high dynamic range (HDR) display arouses the research of inverse tone mapping methods, which expand dynamic range of the low dynamic range (LDR) image to match that of HDR monitor. This paper proposed a novel physiological approach, which could avoid artifacts occurred in most existing algorithms. Inspired by the property of the human visual system (HVS), this dynamic range expansion scheme performs with a low computational complexity and a limited number of parameters and obtains high-quality HDR results. Comparisons with three recent algorithms in the literature also show that the proposed method reveals more important image details and produces …
Advanced 3D movement analysis algorithms for robust functional capacity assessment.
2017
SummaryObjectives: We developed a novel system for in home functional capacities assessment in frail older adults by analyzing the Timed Up and Go movements. This system aims to follow the older people evolution, potentially allowing a forward detection of motor decompensation in order to trigger the implementation of rehabilitation. However, the pre-experimentations conducted on the ground, in different environments, revealed some problems which were related to KinectTM operation. Hence, the aim of this actual study is to develop methods to resolve these problems.Methods: Using the KinectTM sensor, we analyze the Timed Up and Go test movements by measuring nine spatio-temporal parameters, …
A Mobile Computing Framework for Pervasive Adaptive Platforms
2012
International audience; Ubiquitous computing is now the new computing trend, such systems that interact with their environment require self-adaptability. Bioinspiration is a natural candidate to provide the capability to handle complex and changing scenarios. This paper presents a programming framework dedicated to pervasive platforms programming. This bioinspired and agentoriented framework has been developed within the frame of the PERPLEXUS European project that is intended to provide support for bioinspiration-driven system adaptability. This framework enables the platform to adapt itself to application requirements at high-level while using hardware acceleration at node level. The resu…
Embedded multi-spectral image processing for real-time medical application
2016
International audience; The newly introduced Kubelka-Munk Genetic Algorithm (KMGA) is a promising technique for the assessment of skin lesions from multi-spectral images. Using five skin parameter maps such as concentration or epidermis/dermis thickness, this method combines the Kubelka-Munk Light-Tissue interaction model and Genetic Algorithm optimization process to produce a quantitative measure of cutaneous tissue. Up to the present, variant improved KMGA implementations have been successfully realized using the recent parallel computing techniques. However, all these achievements are based on the multi-core CPUs. This results in a quite high cost and low practicability for the hardware …
Palmprint and face score level fusion: hardware implementation of a contactless small sample biometric system
2011
Including multiple sources of information in personal identity recognition and verification gives the opportunity to greatly improve performance. We propose a contactless biometric system that combines two modalities: palmprint and face. Hardware implementations are proposed on the Texas Instrument Digital Signal Processor and Xilinx Field-Programmable Gate Array (FPGA) platforms. The algorithmic chain consists of a preprocessing (which includes palm extraction from hand images), Gabor feature extraction, comparison by Hamming distance, and score fusion. Fusion possibilities are discussed and tested first using a bimodal database of 130 subjects that we designed (uB database), and then two …