Search results for "Human interaction"

showing 6 items of 16 documents

Novel Human-to-Human Interactions from the Evolution of HCI

2011

The interaction ways made available by the evolution of the human-computer interfaces, led to novel Human-to-Human Interaction (HHI) modes, enabling people to cooperate for almost any task any time and any where. HHI nowadays is largely indirect and mediated by a wide variety of technologies and devices. This new and exciting field of design originates from the convergence of a few well-established research fields within the HCI area, such as traditional Graphical User Interfaces (GUI), Tangible User Interfaces (TUI), Touchless Gesture User Interface (TGUI), Voice User Interfaces (VUI), and Brain Computer Interfaces (BCI). We analyze and describe the evolution of the HCI in those fields, an…

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionihuman-to-human interactionMultimediaComputer sciencebusiness.industryPost-WIMPmediated social interactionscomputer.software_genreField (computer science)Variety (cybernetics)novel interfacehuman-computer interactionHuman–computer interactionHuman interactionUser interfacebusinesscomputerBrain–computer interfaceGraphical user interfaceGesture2011 International Conference on Complex, Intelligent, and Software Intensive Systems
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Human-to-human interfaces: emerging trends and challenges

2011

We present a new research domain, human-to-human interaction (HHI) that describes how today's human interaction is largely indirect and mediated by a wide variety of technologies and devices. We show how this new and exciting field of design originates from the convergence of a few well-established research areas, such as traditional graphical user interfaces (GUIs), tangible user interfaces (TUIs), touchless gesture user interfaces (TGUIs), voice user interfaces (VUIs), and brain computer interfaces (BCIs). We analyse and describe current research in those areas and offer a first-hand view and presentation of its salient aspects for the human-to human interaction domain.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionihuman-to-human interactionMultimediabusiness.industryComputer scienceHHIhuman-to-human interfacePost-WIMPcomputer.software_genreField (computer science)Variety (cybernetics)Domain (software engineering)Human–computer interactionUser interfacebusinesscomputerhuman-to-computer interfacesGraphical user interfaceBrain–computer interfaceGesture
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Towards automatic assessment of government web sites

2013

This paper presents an approach for automatic assessment of web sites in large scale e-Government surveys. The approach aims at supplementing and to some extent replacing human evaluation which is typically the core part of these surveys.The heart of the solution is a colony inspired algorithm, called the lost sheep, which automatically locates targeted governmental material online. The algorithm centers around classifying link texts to determine if a web page should be downloaded for further analysis.The proposed algorithm is designed to work with minimum human interaction and utilize the available resources as best possible. Using the lost sheep, the people carrying out a survey will only…

World Wide WebGovernmentWork (electrical)Computer scienceHuman interactionWeb pageSample (statistics)CrawlingScale (map)Proceedings of the 3rd International Conference on Web Intelligence, Mining and Semantics
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From information to conversation

2000

We support the calls from many commentators to include human interaction in the web, rather than as an extra outside the web. We suggest a generic model of awareness, and some specific interpretations: action-event couplings to call a receiver; general awareness of known others; and local awareness of all others. We then consider extensions to the web into mobile and domestic appliances, and suggest that an underlying awareness service will be needed there as much, or more than in classic desktop web access.

World Wide WebService (systems architecture)Computer scienceHuman–computer interactionHuman interactionmedia_common.quotation_subjectConversationGeneral MedicineWeb accessmedia_commonACM SIGGROUP Bulletin
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Learning Bag of Spatio-Temporal Features for Human Interaction Recognition

2019

Bag of Visual Words Model (BoVW) has achieved impressive performance on human activity recognition. However, it is extremely difficult to capture high-level semantic meanings behind video features with this method as the spatiotemporal distribution of visual words is ignored, preventing localization of the interactions within a video. In this paper, we propose a supervised learning framework that automatically recognizes high-level human interaction based on a bag of spatiotemporal visual features. At first, a representative baseline keyframe that captures the major body parts of the interacting persons is selected and the bounding boxes containing persons are extracted to parse the poses o…

[INFO.INFO-CV] Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV]Sum of HistogramsBag of Visual WordsHuman interaction[INFO.INFO-TS] Computer Science [cs]/Signal and Image ProcessingSVMEdge-based regionMSER3D-SIFT
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Intentiolähtöinen lähestymistapa käytettävyyttä koskevien vaatimusten määrittelyyn : kuluttajamarkkinoille suunnatun innovatiivisen ohjelmistotuottee…

2012

vuorovaikutuskäytettävyyskäyttäjätintentiotarpeetohjelmistotuotantokäyttäjäpsykologiatietotekniikkahuman-technology interactionatk-ohjelmatloppukäyttäjätuser psychologyinnovaatiotusabilityhuman interaction behaviorsuunnittelukäyttöliittymätintentionuser experienceinnovative consumer information systemsrequirements engineeringkäyttäjäkokemusohjelmistokehitys
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