Search results for "Human-Computer Interaction"

showing 10 items of 605 documents

The Ethical and Political Contours of Institutional Promotion in eSports: From Precariat Models to Sustainable Practices

2020

This study evaluated five early cases in which esport developer Riot Games made rulings regarding activities and infractions by members of various institutions related to its product, League of Legends. The findings of this study support future theoretical exploration of other esports in seeking a fuller understanding of issues related to consent, power differentials, and roles and behaviors expected of the institutional activities of players and teams in competition. Increased investigation of these—and other—issues from an ethical standpoint could lead to a framework that not only would facilitate future study but also bring opportunities for improvements in practices in concert with nece…

PrecariatSocial Psychologybusiness.industryCommunicationmedia_common.quotation_subjectLeaguePublic relationsHuman-Computer InteractionPower (social and political)Competition (economics)PoliticsPromotion (rank)Political scienceSustainable practicesProduct (category theory)businessmedia_commonHuman Technology
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Product Meaning, Affective Use Evaluation, and Transfer:

2005

The first part of this investigation explored the multidimensional nature of product meaning, referring to the variety of connotations and functions a consumer associates with a particular product category. The subsequent experiment examined the moderation effects of product meaning and other attributes of the user on (a) the affective evaluation of an obstructed use interaction, and (b) the transfer of emotion between devices presented as being either of the same or a different brand. Although the failure experience essentially caused frustration, this reaction varied substantially among consumers depending on product meaning, age, and gender. The results also showed that the emotion dimen…

Product categorySocial Psychologybusiness.industryCommunicationmedia_common.quotation_subjectFrustrationCustomer relationship managementModerationPleasureHuman-Computer InteractionDominance (economics)Meaning (existential)Product (category theory)businessPsychologySocial psychologymedia_commonHuman Technology: An Interdisciplinary Journal on Humans in ICT Environments
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Con "d" de "dual": investigación sobre la implantación del sistema dual en la formación profesional en España

2017

En el presente artículo, exponemos los principales resultados de la investigación que hemos llevado a cabo sobre el proceso de implantación de la formación profesional dual en la totalidad de los ciclos de dicha etapa en España, al amparo de un proyecto europeo de transferencia de innovación. La metodología utilizada es la cuantitativa. Se realizaron y se validaron dos cuestionarios dirigidos a la dirección y al profesorado tutor de formación profesional dual en un universo de 456 centros que desarrollaban esta modalidad en España en 2015. Las encuestas fueron respondidas por un total de 179 centros de formación profesional pertenecientes a 16 comunidades autónomas. De estos centros, 136 co…

Profesión docentereforma educativaFormación en alternanciaPràctiques en empresaEspañaEducational reform; Work experience; Teaching profession; Alternance training; Dual vocational training; EmployabilityFormació professional dualprácticas en empresaEducationformación en alternanciaProfessió docentWork experienceAlternance trainingTeaching professionFormació professionalL7-991EmployabilityReforma educativa; Prácticas en empresa; Profesión docente; Formación en alternancia; Formación profesional dual; EmpleabilidadFormació en alternançaprácticas en la empresaformación profesionalOcupabilitatprofesión docenteCommunicationPrácticas en empresaformación profesional dualEducational reformEducation (General)Human-Computer Interactionalumno en prácticasFormación profesional dualReforma educativa; Pràctiques en empresa; Professió docent; Formació en alternança; Formació professional dual; OcupabilitatDual vocational trainingempleabilidadEmpleabilidad
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The Dawning of Computational Psychoanalysis

2014

In this paper, the author wishes first to highlight, within the general cultural context, some possible elementary computational psychoanalysis formalizations concerning Matte Blanco's bi-logic components through certain very elementary mathematical tools and notions drawn from theoretical physics and algebra. Afterwards, on the basis of recent work of Giampaolo Sasso (1999; 2005; 2011), relying on the crucial crossroad between neurosciences and psychoanalysis, it will be possible to identify some hints for further formalization attempts turned toward a computational psychoanalysis outlook. Lastly, possible interesting relationships with cognitive informatics are also outlined.

Psychoanalysisbi-logicComputer sciencemedia_common.quotation_subjectCultural contextdouble bindobject relationshipgroupoidoscillationsymmetry breakingObject RelationshipHuman-Computer InteractionresonanceconsciousneArtificial IntelligenceCognitive informaticsdenotational mathematics.introjective and projective processeAlgebra over a fieldConsciousnessbundleSoftwaremedia_commonInternational Journal of Cognitive Informatics and Natural Intelligence
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Smartphone Addiction Inventory (SPAI): Psychometric properties and confirmatory factor analysis

2016

The Smartphone Addiction Inventory (SPAI) was developed to assess smartphone addiction in Taiwanese university students. The purpose of the current research is to evaluate the factor structure and psychometric properties of the SPAI in Italian university students. A total of 485 university students (29.3% boys) completed the SPAI and the Young's Internet Addiction Test (IAT).The proposed four-factor model of the SPAI-I was tested by computing CFA, and the results of the goodness of fit indices indicated an ambiguous solution. An exploratory-confirmatory cross validation strategy was applied for a better trimming of SPAI-I factorial structure. Results suggested a five-factor solution that ex…

Psychology (all)media_common.quotation_subjectBehavioural addiction050109 social psychologyCravingTest validityValidity03 medical and health sciences0302 clinical medicineGoodness of fitArts and Humanities (miscellaneous)Settore M-PSI/08 - Psicologia Clinicamedicine0501 psychology and cognitive sciencesGeneral Psychologymedia_commonAddiction05 social sciencesFactor analysiReliabilityConfirmatory factor analysisExploratory factor analysisSmartphone addictionTest (assessment)Human-Computer InteractionConvergent validitymedicine.symptomPsychology030217 neurology & neurosurgeryClinical psychology
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Minding morality : ethical artificial societies for public policy modeling

2020

AbstractPublic policies are designed to have an impact on particular societies, yet policy-oriented computer models and simulations often focus more on articulating the policies to be applied than on realistically rendering the cultural dynamics of the target society. This approach can lead to policy assessments that ignore crucial social contextual factors. For example, by leaving out distinctive moral and normative dimensions of cultural contexts in artificial societies, estimations of downstream policy effectiveness fail to account for dynamics that are fundamental in human life and central to many public policy challenges. In this paper, we supply evidence that incorporating morally sal…

Public policymedia_common.quotation_subjectHuman lifePublic policy0603 philosophy ethics and religion01 natural sciencesMulti-agent artificial intelligenceSocial simulationArtificial Intelligence0103 physical sciencesSociologyPositive economics010306 general physicsmedia_commonSocial simulationSocial policyEthics06 humanities and the artsMoralityMoralityCultural normsHuman-Computer InteractionPhilosophyVDP::Humaniora: 000::Filosofiske fag: 160::Etikk: 164SalientNormativeOriginal Article060301 applied ethicsPerforming arts
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Dupin cyclide blends between non-natural quadrics of revolution and concrete shape modeling applications

2014

Abstract In this work, we focus on the blending of two quadrics of revolution by two patches of Dupin cyclides. We propose an algorithm for the blending of non-natural quadrics of revolution by decomposing the blending operation into two complementary sub-blendings, each of which is a Dupin cyclide-based blending between one of the two quadrics and a circular cylinder, thus enabling the direct computation of the two Dupin cyclide patches and offering better flexibility for shape composition. Our approach uses rational quadric Bezier curves to model the relevant arcs of the principal circles of Dupin cyclides. It is quite general and we have successfully used it for the blending of several n…

Pure mathematicsQuadricDupin cyclideGeneral EngineeringTorusBézier curveGeometryComputer Graphics and Computer-Aided DesignHuman-Computer InteractionAlgebraic surfaceCatenarySurface of revolutionFocus (optics)MathematicsComputers & Graphics
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Introducing a novel mesh following technique for approximation-free robotic tool path trajectories

2017

Abstract Modern tools for designing and manufacturing of large components with complex geometries allow more flexible production with reduced cycle times. This is achieved through a combination of traditional subtractive approaches and new additive manufacturing processes. The problem of generating optimum tool-paths to perform specific actions (e.g. part manufacturing or inspection) on curved surface samples, through numerical control machinery or robotic manipulators, will be increasingly encountered. Part variability often precludes using original design CAD data directly for toolpath generation (especially for composite materials), instead surface mapping software is often used to gener…

QA750209 industrial biotechnologyEngineeringComputational MechanicsMesh following techniqueCAD02 engineering and technologyTool path generationTriangular meshescomputer.software_genreNDT020901 industrial engineering & automationSoftwarelcsh:TA1740202 electrical engineering electronic engineering information engineeringComputer Aided DesignEngineering (miscellaneous)SimulationCommercial softwareSubtractive colorbusiness.industry020207 software engineeringRoboticsRoboticslcsh:Engineering designComputer Graphics and Computer-Aided DesignHuman-Computer InteractionComputational MathematicsModeling and SimulationComputer-aided manufacturingNumerical controlArtificial intelligencebusinessAlgorithmcomputerJournal of Computational Design and Engineering
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Towards a cross-cultural assessment of binge-watching : Psychometric evaluation of the “watching TV series motives” and “binge-watching engagement an…

2020

International audience; In view of the growing interest regarding binge-watching (i.e., watching multiple episodes of television (TV) series in a single sitting) research, two measures were developed and validated to assess binge-watching involvement (``Binge-Watching Engagement and Symptoms Questionnaire'', BWESQ) and related motivations (``Watching TV Series Motives Questionnaire'', WTSMQ). To promote international and cross-cultural binge-watching research, the present article reports on the validation of these questionnaires in nine languages (English, French, Spanish, Italian, German, Hungarian, Persian, Arabic, Chinese). Both questionnaires were disseminated, together with additional …

Questionnairesmedia_common.quotation_subject[SDV]Life Sciences [q-bio]education050801 communication & media studiesSurveysImpulsivityConfirmatory factor analysisBinge-watching0508 media and communicationsBinge-watchingArts and Humanities (miscellaneous)medicineCross-culturalMeasurement invarianceGeneral Psychologymedia_commonPersianMeasurement invariance05 social sciences050301 educationConstruct validityCross-culturallanguage.human_languageConfirmatory factor analysishumanitiesHuman-Computer InteractionAngewandte KognitionswissenschaftHappinesslanguageTV seriesmedicine.symptomPsychology0503 educationClinical psychology
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Random Early Detection for Congestion Avoidance in Wired Networks: A Discretized Pursuit Learning-Automata-Like Solution

2010

Published version of an article in the journal: IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works In this paper, we present a learning-automata-like (LAL) mechanism for congestion avoidance in wired networks. Our algorithm, named as LAL random early detection (LALRED), is founded on the principles of the operations of existing RED con…

Queueing theoryMathematical optimizationLearning automataComputer scienceNetwork packetGeneral MedicineRandom early detectionComputer Science ApplicationsHuman-Computer InteractionControl and Systems EngineeringWeighted random early detectionElectrical and Electronic EngineeringInternetworkingQueueSoftwareInformation SystemsIEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics)
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