Search results for "Human-Computer Interaction"

showing 10 items of 605 documents

Embodied sound design

2018

Abstract Embodied sound design is a process of sound creation that involves the designer’s vocal apparatus and gestures. The possibilities of vocal sketching were investigated by means of an art installation. An artist–designer interpreted several vocal self-portraits and rendered the corresponding synthetic sketches by using physics-based and concatenative sound synthesis. Both synthesis techniques afforded a broad range of artificial sound objects, from concrete to abstract, all derived from natural vocalisations. The vocal-to-synthetic transformation process was then automated in SEeD, a tool allowing to set and play interactively with physics- or corpus-based sound models. The voice-dri…

Range (music)sound synthesisProcess (engineering)Sound designHuman Factors and Ergonomicsvocal sketchingsonic interaction design01 natural sciences050105 experimental psychologyEducationHuman–computer interaction0103 physical sciencesSettore ICAR/13 - Disegno IndustrialeNatural (music)0501 psychology and cognitive sciencesSet (psychology)010301 acousticsSound (geography)embodimentSettore ING-INF/05 - Sistemi Di Elaborazione Delle Informazionigeographygeography.geographical_feature_categorySettore INF/01 - Informatica05 social sciencesGeneral EngineeringSound designHuman-Computer InteractionHardware and ArchitectureEmbodied cognitionSound design; embodiment; vocal sketching; sound synthesisSoftwareGesture
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Layout attributes and recall

2003

The spatial arrangement of elements such as icons in a computer interface may influence learning the interface. However, the effects of layout organization on users' information processing is relatively little studied so far. The three experiments of this paper examined two attributes of layouts: spatial grouping by proximity and semantic coherence. Learning was assessed by tasks in which 30 participants recalled icon-like items' labels, locations, or both as a series of study-recall trials. The results show that layout organization interacts with task demands. Semantic organization improves recall of labels, and spatial grouping supports recall of locations. When both labels and locations …

RecallComputer sciencebusiness.industryInterface (computing)Information processingGeneral Social Sciencescomputer.software_genreSemanticsTask (project management)Human-Computer InteractionArts and Humanities (miscellaneous)Chunking (psychology)Developmental and Educational PsychologyArtificial intelligenceUser interfacebusinesscomputerSpatial organizationNatural language processing
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2019

Abstract This article considers the implementation of a new learning subject ”Technology Comprehension” into lower secondary schools in Denmark, as part of an initiative by the Danish Ministry of Education. The subject consists of learning objectives related to computing, design, and societal reflection and was first introduced as an elective course in 13 schools to investigate how it could be integrated into the Danish education system. We present four key findings based on school visits, interviews, an electronical survey, two questionnaires, and workshops including theme discussions: (1) teachers did not perceive Technology Comprehension as a distinct subject, but rather as a set of skil…

Reflection (computer programming)05 social sciences050301 educationSubject (documents)language.human_languageEducationHuman-Computer InteractionDanishComprehensionMeaningful learningComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationlanguage0501 psychology and cognitive sciencesNational levelSociologySet (psychology)0503 education050107 human factorsTheme (narrative)International Journal of Child-Computer Interaction
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Some insights into the impact of affective information when delivering feedback to students

2018

The relation between affect-driven feedback and engagement on a given task has been largely investigated. This relation can be used to make personalised instructional decisions and/or modif...

Relation (database)05 social sciences050301 educationGeneral Social Sciences050105 experimental psychologyTask (project management)Human-Computer InteractionArts and Humanities (miscellaneous)Developmental and Educational Psychology0501 psychology and cognitive sciencesAffective computingPsychology0503 educationCognitive psychologyBehaviour & Information Technology
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Exploring the development of mental rotation and computational skills in elementary students through educational robotics

2022

Abstract Interest in educational robotics has increased over the last decade. Through various approaches, robots are being used in the teaching and learning of different subjects at distinct education levels. The present study investigates the effects of an educational robotic intervention on the mental rotation and computational thinking assessment in a 3rd grade classroom. To this end, we carried out a quasi-experimental study involving 24 third-grade students. From an embodied approach, we have designed a two-hour intervention providing students with a physical environment to perform tangible programming on Bee-bot. The results revealed that this educational robotic proposal aimed at map…

Relation (database)Computational thinkingEducació primàriaVisió artificial (Robòtica)Mental rotationEducationHuman-Computer InteractionEducational roboticsEmbodied cognitionIntervention (counseling)ComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationRobotPsychologyInternational Journal of Child-Computer Interaction
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On Analytical vs . Schizophrenic Procedures for Computing Music

2009

The authors present a perspective on computer music, which is based on some particular definitions of music in relation to oral culture and cybernetics. They describe some experiments with different models of neural architectures which generate original music, and then suggest that if such neural systems are rich, effective and intuitive enough to produce ‘live’ music, the understanding of their behaviour may require the development of some ‘schizophrenic’ procedures, as well as analytical ones.

Relation (database)Computer science[ SHS.MUSIQ ] Humanities and Social Sciences/Musicology and performing arts[SCCO.COMP]Cognitive science/Computer science[ SPI.SIGNAL ] Engineering Sciences [physics]/Signal and Image processing[INFO.INFO-NE]Computer Science [cs]/Neural and Evolutionary Computing [cs.NE]050105 experimental psychology[INFO.INFO-CL]Computer Science [cs]/Computation and Language [cs.CL][INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]03 medical and health sciences0302 clinical medicine[ INFO.INFO-HC ] Computer Science [cs]/Human-Computer Interaction [cs.HC]Music information retrievalCybernetics0501 psychology and cognitive sciences[ INFO.INFO-CL ] Computer Science [cs]/Computation and Language [cs.CL][INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC][ INFO.INFO-NE ] Computer Science [cs]/Neural and Evolutionary Computing [cs.NE][ INFO.INFO-AI ] Computer Science [cs]/Artificial Intelligence [cs.AI]ComputingMilieux_MISCELLANEOUSCognitive science[SHS.MUSIQ]Humanities and Social Sciences/Musicology and performing arts[ INFO.INFO-ET ] Computer Science [cs]/Emerging Technologies [cs.ET]Artificial neural networkMulti-agent system[SCCO.NEUR]Cognitive science/Neuroscience05 social sciencesPerspective (graphical)Pop music automation[SHS.ANTHRO-SE]Humanities and Social Sciences/Social Anthropology and ethnology[ SHS.ANTHRO-SE ] Humanities and Social Sciences/Social Anthropology and ethnology[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA][ SCCO.COMP ] Cognitive science/Computer science[INFO.INFO-SD]Computer Science [cs]/Sound [cs.SD][ SCCO.NEUR ] Cognitive science/Neuroscience[ INFO.EIAH ] Computer Science [cs]/Technology for Human Learning[ INFO.INFO-MA ] Computer Science [cs]/Multiagent Systems [cs.MA]Computer music[INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET][INFO.EIAH]Computer Science [cs]/Technology for Human Learning[ INFO.INFO-SD ] Computer Science [cs]/Sound [cs.SD][SPI.SIGNAL]Engineering Sciences [physics]/Signal and Image processing030217 neurology & neurosurgeryMusic
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On Solving the Problem of Identifying Unreliable Sensors Without a Knowledge of the Ground Truth: The Case of Stochastic Environments.

2017

The purpose of this paper is to propose a solution to an extremely pertinent problem, namely, that of identifying unreliable sensors (in a domain of reliable and unreliable ones) without any knowledge of the ground truth. This fascinating paradox can be formulated in simple terms as trying to identify stochastic liars without any additional information about the truth. Though apparently impossible, we will show that it is feasible to solve the problem, a claim that is counterintuitive in and of itself. One aspect of our contribution is to show how redundancy can be introduced, and how it can be effectively utilized in resolving this paradox. Legacy work and the reported literature (for exam…

Reliability theoryGround truthWeighted Majority AlgorithmLearning automatabusiness.industryCondorcet's jury theoremProbabilistic logic020206 networking & telecommunications02 engineering and technologySensor fusionComputer Science ApplicationsHuman-Computer InteractionParameter identification problemControl and Systems Engineering0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingArtificial intelligenceElectrical and Electronic EngineeringbusinessSoftwareInformation SystemsMathematicsIEEE transactions on cybernetics
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Children’s conceptions of mental well-being and ideas for its promotion through digital environments

2021

The aim of this study is to further understanding of children’s conceptions of mental well-being and their ideas for its digital promotion. The study is based on the need to provide children an opportunity to actively participate and share their understanding of mental well-being promotion with others in light of their understanding of what online environments and their design can afford for this promotion. The study was implemented as three subsequent workshops in primary school classrooms comprising four teachers and 79 children aged 9-11 years old. In the first two workshops, children reflected on mental well-being, digital environments they utilise and their possible connections to ment…

Research designmedia_common.quotation_subjectihmisen ja tietokoneen vuorovaikutusApplied psychologydesignlapset (ikäryhmät)Interaction designEducationPromotion (rank)henkinen hyvinvointimielenterveyschild computer interactiondigital environments0501 psychology and cognitive sciencesFunction (engineering)050107 human factorsmedia_common05 social sciences050301 educationCitizen journalismmental well-beingCreativityvirtuaaliympäristöMental healthSocial relationHuman-Computer InteractionPsychology0503 educationmental health
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The stability problem and noisy projections in discrete tomography

2004

Abstract The new field of research of discrete tomography will be described in this paper. It differs from standard computerized tomography in the reduced number of projections. It needs ad hoc algorithms which usually are based on the definition of the model of the object to reconstruct. The main problems will be introduced and an experimental simulation will prove the robustness of a slightly modified version of a well known method for the reconstruction of binary planar convex sets, even in case of projections affected by error. To the best of our knowledge this is one of the first experimental study of the stability problem with a statistical approach. Prospective applications include c…

Reverse engineeringMathematical optimizationSettore INF/01 - InformaticaComputer scienceRegular polygonBinary numbercomputer.software_genreLanguage and LinguisticsComputer Science ApplicationsHuman-Computer InteractionRobustness (computer science)Tomographynoisy projectionscomputerDiscrete tomographydiscrete tomography
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Electronic surveillance in the couple: The role of self-efficacy and commitment

2021

Abstract Researchers have shown a significant effect of using social networking sites (SNSs) on romantic relationships. Surveillance is one of the motives for social network use. Social networking surveillance is related to controlling a romantic partner's online behaviours. The purpose of the study was to search for antecedents of electronic surveillance (Study 1) and to examine their role in behaviours related to electronic surveillance among romantic couples (Study 2). Following the uses and gratification theory and technology acceptance model of using SNSs, antecedents of electronic surveillance in adult Facebook users were examined. In Study 1, the relationship between electronic surve…

Self-efficacySocial networkGratificationbusiness.industryElectronic surveillance05 social sciences050301 education050801 communication & media studiesUsabilityHuman-Computer Interaction0508 media and communicationsArts and Humanities (miscellaneous)Marital satisfactionTechnology acceptance modelPsychologybusinessInterpersonal interaction0503 educationSocial psychologyGeneral PsychologyComputers in Human Behavior
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