Search results for "INTERACTION"

showing 10 items of 5710 documents

Contact Estimation in Robot Interaction

2014

In the paper, safety issues are examined in a scenario in which a robot manipulator and a human perform the same task in the same workspace. During the task execution, the human should be able to physically interact with the robot, and in this case an estimation algorithm for both interaction forces and a contact point is proposed in order to guarantee safety conditions. The method, starting from residual joint torque estimation, allows both direct and adaptive computation of the contact point and force, based on a principle of equivalence of the contact forces. At the same time, all the unintended contacts must be avoided, and a suitable post-collision strategy is considered to move the r…

Computer sciencelcsh:ElectronicsRobot manipulatorlcsh:TK7800-8360WorkspaceCollisionlcsh:QA75.5-76.95Computer Science ApplicationsTask (project management)Contact forceinteraction controlSettore ING-INF/04 - AutomaticaArtificial IntelligencePhisical human robot interactionTorqueRobotPoint (geometry)Collision detectionlcsh:Electronic computers. Computer scienceSoftwareSimulationcontact estimationInternational Journal of Advanced Robotic Systems
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Automation Inner Speech as an Anthropomorphic Feature Affecting Human Trust: Current Issues and Future Directions

2021

This paper aims to discuss the possible role of inner speech in influencing trust in human–automation interaction. Inner speech is an everyday covert inner monolog or dialog with oneself, which is essential for human psychological life and functioning as it is linked to self-regulation and self-awareness. Recently, in the field of machine consciousness, computational models using different forms of robot speech have been developed that make it possible to implement inner speech in robots. As is discussed, robot inner speech could be a new feature affecting human trust by increasing robot transparency and anthropomorphism.

Computer sciencemedia_common.quotation_subject050105 experimental psychologyHuman–robot interactionhuman-robot interactioninner speechArtificial IntelligenceHuman–computer interactionHypothesis and TheoryTJ1-1570Feature (machine learning)0501 psychology and cognitive sciencesMechanical engineering and machinery050107 human factorsmedia_commonautomationRobotics and AIComputational modelhuman-automation interaction05 social sciencesInternal monologueanthropomorphismtrustrobotQA75.5-76.95Transparency (behavior)Computer Science ApplicationsCovertanthropomorphism automation human-automation interaction human-robot interaction inner speech robot trustElectronic computers. Computer scienceRobotConsciousnessFrontiers in Robotics and AI
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Impact of fabric end-use knowledge on handle perception

2006

Abstract The objective was to determine whether the knowledge of the fabrics' end-use may impact the way textile experts organize their haptic perception. Two groups of 10 textile experts were asked to freely sort the same set of 25 fabrics in two different contexts. The first group was informed that the set of fabrics would be used to make dresses and the other one that they would be used to make sportswear. Both groups also rated the appropriateness of each fabrics for each end-use. Results did not show any effect of the end-use context. The two perceptual spaces were basically the same and accounted for appropriateness of use similarly. If confirmed, this result indicates that descriptiv…

Computer sciencemedia_common.quotation_subjectContext (language use)Description de tissus02 engineering and technology0404 agricultural biotechnologyHuman–computer interactionNeed to knowPerceptionsortSet (psychology)Applied Psychologymedia_commonCommunicationbusiness.industry[SCCO.NEUR]Cognitive science/Neuroscience04 agricultural and veterinary sciences021001 nanoscience & nanotechnology040401 food scienceOrganisation perceptive[ SCCO.NEUR ] Cognitive science/NeuroscienceContexte d'usagePerception haptiqueHaptic perception0210 nano-technologyTextile (markup language)business
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An Architecture for Telenoid Robot as Empathic Conversational Android Companion for Elderly People

2015

In Human-Humanoid Interaction (HHI), empathy is the crucial key in order to overcome the current limitations of social robots. In facts, a principal defining characteristic of human social behaviour is empathy. The present paper presents a robotic architecture for an android robot as a basis for natural empathic human-android interaction. We start from the hypothesis that the robots, in order to become personal companions need to know how to empathic interact with human beings. To validate our research, we have used the proposed system with the minimalistic humanoid robot Telenoid. We have conducted human-robot interactions test with elderly people with no prior interaction experience with …

Computer sciencemedia_common.quotation_subjectHumanoid robot interactionEmpathyHumanoid robot02 engineering and technologycomputer.software_genre050105 experimental psychologyNeed to knowHuman–computer interaction0202 electrical engineering electronic engineering information engineeringmedicineTelenoid0501 psychology and cognitive sciencesConversationmedia_commonSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSocial robotMultimediaLife support empathic robotComputer Science (all)05 social sciencesLonelinessControl and Systems EngineeringRobot020201 artificial intelligence & image processingAndroid (robot)medicine.symptomcomputerHumanoid robot
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Sixth graders’ evaluation strategies when reading Internet search results : an eye-tracking study

2018

Eye-tracking technology was used to examine Internet search result evaluation strategies adopted by sixth-grade students (N = 36) during ten experimental information search tasks. The relevancy of the search result’s title, URL, and snippet components was manipulated and selection of search results as well as looking into probabilities on the search result components was analysed. The results revealed that during first-pass inspection, students read the search engine page by first looking at the title of a search result. If the title was relevant, the probability of looking at the snippet of the search result increased. During second-pass inspection, there was a high probability of students…

Computer sciencemedia_common.quotation_subjectSearch engine results pagehakukoneetcomputer.software_genreINDIVIDUAL-DIFFERENCESeye trackinglukeminensilmänliikkeetRELEVANCEArts and Humanities (miscellaneous)Reading (process)Developmental and Educational PsychologyWEB SEARCHverkkolukutaitotiedonhakuta515media_commontiedonlähteetInternetMOVEMENTSMultimediabusiness.industry05 social sciencesCHILDRENS050301 educationGeneral Social Sciencesonline readingPERFORMANCEINFORMATION-SEEKINGONLINE SEARCHHuman-Computer InteractionSKILLSkatseenseurantaEye trackingThe Internetinformation searchinternet0509 other social sciencessearch engine results page050904 information & library sciencesbusiness0503 educationcomputerBEHAVIORBehaviour and Information Technology
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Don’t miss your train! Just follow the computer screen animation: Comprehension of animated public information graphics

2014

Computer graphic animated information displays have the potential to communicate public information in situations where normal announcement types are ineffective. This study used eye tracking techniques to analyze comprehension mechanism of event-related information on railway traffic disruptions presented via different graphic formats presented on computer screen. 86 participants were asked to understand series of traffic disruption messages delivered via four purely visual formats: Static simultaneous, Static sequential, Animated simultaneous and Animated sequential. Across these four conditions, and contrary to the most common materials used in the studies on animation comprehension, the…

Computer sciencemedia_common.quotation_subjectcomputer.software_genre050105 experimental psychologyPresentationArts and Humanities (miscellaneous)Causal chain0501 psychology and cognitive sciencesGraphicsGeneral PsychologyComputer animationmedia_commonMultimedia05 social sciences050301 education[ SCCO.LING ] Cognitive science/Linguisticscomputer.file_formatAnimation[SCCO.LING]Cognitive science/LinguisticsHuman-Computer InteractionComprehensionEye trackingImage file formats0503 educationcomputerINFORMATION DES PASSAGERS
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Cognitive Mimetics for Designing Intelligent Technologies

2018

Design mimetics is an important method of creation in technology design. Here, we review design mimetics as a plausible approach to address the problem of how to design generally intelligent technology. We argue that design mimetics can be conceptually divided into three levels based on the source of imitation. Biomimetics focuses on the structural similarities between systems in nature and technical solutions for solving design problems. In robotics, the sensory-motor systems of humans and animals are a source of design solutions. At the highest level, we introduce the concept of cognitive mimetics, in which the source for imitation is human information processing. We review and discuss so…

Computer sciencemedia_common.quotation_subjectdesigningInteraction designlcsh:QA75.5-76.95050105 experimental psychology03 medical and health sciences0302 clinical medicineHuman–computer interactioncognitive mimetics0501 psychology and cognitive sciencesPattern matchingjäljittelymedia_commonDesign technologybusiness.industry05 social sciencesInformation processingRoboticsCognitionHuman-Computer Interactionintelligent technologiessuunnittelumimesiskognitiivinen jäljittelyälytekniikkalcsh:Electronic computers. Computer scienceArtificial intelligenceBiomimeticsbusinessImitation030217 neurology & neurosurgery
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Blending in Hybrid Games: Understanding Hybrid Games Through Experience

2016

The meaning of what hybrid games are is often fixed to the context in which the term is used. For example, hybrid games have often been defined in relation to recent developments in technology. This creates issues in its usage and limitations in thinking. This paper argues that hybrid games should be understood through conceptual metaphors. Hybridity is the blending of different cognitive domains that are not usually associated together. Hybrid games usually blend domains related to games, for example digital and board games, but can blend also other domains. Through this type of thinking, designers can be more open to exploring how their games can be experienced.

Computer sciencepelisuunnittelu518 Media and communicationsaugmented reality gamesContext (language use)02 engineering and technologycomputer.software_genrehybrid gamesTurns rounds and time-keeping systems in gamesConceptual blendingHuman–computer interaction0202 electrical engineering electronic engineering information engineeringta6160501 psychology and cognitive scienceshybridityEmergent gameplayta518Video game design050107 human factorstietokonepelitconceptual blendinggamesGame mechanicsMultimedia05 social sciencesComputingMilieux_PERSONALCOMPUTINGConceptual metaphorconceptual metaphor020207 software engineeringmixed reality games113 Computer and information sciencespervasive gamescomputerMeaning (linguistics)
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The Ground State Electronic Energy of Benzene.

2020

We report on the findings of a blind challenge devoted to determining the frozen-core, full configuration interaction (FCI) ground state energy of the benzene molecule in a standard correlation-consistent basis set of double-$\zeta$ quality. As a broad international endeavour, our suite of wave function-based correlation methods collectively represents a diverse view of the high-accuracy repertoire offered by modern electronic structure theory. In our assessment, the evaluated high-level methods are all found to qualitatively agree on a final correlation energy, with most methods yielding an estimate of the FCI value around $-863$ m$E_{\text{H}}$. However, we find the root-mean-square devia…

Computer sciencephysics.chem-phFOS: Physical sciencesElectronic structure01 natural sciencesFull configuration interactionQuality (physics)5102 Atomic Molecular and Optical PhysicsAffordable and Clean EnergyPhysics - Chemical Physics0103 physical sciencesGeneral Materials ScienceStatistical physicsPhysical and Theoretical Chemistry010306 general physicsBasis setChemical Physics (physics.chem-ph)34 Chemical Sciences010304 chemical physics3. Good healthPhysical SciencesChemical Sciences3406 Physical ChemistryBenchmark (computing)7 Affordable and Clean EnergyElectronic energyGround state51 Physical SciencesEnergy (signal processing)
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MIPPIE: the mouse integrated protein–protein interaction reference

2020

Abstract Cells operate and react to environmental signals thanks to a complex network of protein–protein interactions (PPIs), the malfunction of which can severely disrupt cellular homeostasis. As a result, mapping and analyzing protein networks are key to advancing our understanding of biological processes and diseases. An invaluable part of these endeavors has been the house mouse (Mus musculus), the mammalian model organism par excellence, which has provided insights into human biology and disorders. The importance of investigating PPI networks in the context of mouse prompted us to develop the Mouse Integrated Protein–Protein Interaction rEference (MIPPIE). MIPPIE inherits a robust infr…

Computer scienceved/biology.organism_classification_rank.speciesprotein-protein interactionsCellular homeostasisContext (language use)Computational biologycomputer.software_genreGeneral Biochemistry Genetics and Molecular BiologyProtein–protein interaction03 medical and health sciencesMice0302 clinical medicineProtein Interaction MappingMus musculusAnimalsProtein Interaction MapsModel organismDatabases Proteinmousedatabase030304 developmental biology0303 health sciencesved/biologyComputational BiologyComplex networkprotein interaction networkOriginal ArticleWeb serviceUser interfaceGeneral Agricultural and Biological SciencesProtein networkcomputer030217 neurology & neurosurgerySoftwareInformation SystemsDatabase: The Journal of Biological Databases and Curation
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