Search results for "Information Systems."
showing 10 items of 1545 documents
FIRST
2018
Thanks to the collective action of participating smartphone users, mobile crowdsensing allows data collection at a scale and pace that was once impossible. The biggest challenge to overcome in mobile crowdsensing is that participants may exhibit malicious or unreliable behavior, thus compromising the accuracy of the data collection process. Therefore, it becomes imperative to design algorithms to accurately classify between reliable and unreliable sensing reports. To address this crucial issue, we propose a novel Framework for optimizing Information Reliability in Smartphone-based participaTory sensing (FIRST) that leverages mobile trusted participants (MTPs) to securely assess the reliabil…
Towards Responsible AI for Financial Transactions
2020
Author's accepted manuscript. © 2020 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. The application of AI in finance is increasingly dependent on the principles of responsible AI. These principles-explainability, fairness, privacy, accountability, transparency and soundness form the basis for trust in future AI systems. In this empirical study, we address the first p…
Multi-label Methods for Prediction with Sequential Data
2017
The number of methods available for classification of multi-label data has increased rapidly over recent years, yet relatively few links have been made with the related task of classification of sequential data. If labels indices are considered as time indices, the problems can often be seen as equivalent. In this paper we detect and elaborate on connections between multi-label methods and Markovian models, and study the suitability of multi-label methods for prediction in sequential data. From this study we draw upon the most suitable techniques from the area and develop two novel competitive approaches which can be applied to either kind of data. We carry out an empirical evaluation inves…
Improving prostate whole gland segmentation in t2-weighted MRI with synthetically generated data
2021
Whole gland (WG) segmentation of the prostate plays a crucial role in detection, staging and treatment planning of prostate cancer (PCa). Despite promise shown by deep learning (DL) methods, they rely on the availability of a considerable amount of annotated data. Augmentation techniques such as translation and rotation of images present an alternative to increase data availability. Nevertheless, the amount of information provided by the transformed data is limited due to the correlation between the generated data and the original. Based on the recent success of generative adversarial networks (GAN) in producing synthetic images for other domains as well as in the medical domain, we present…
Explainable AI (XAI): A Systematic Meta-Survey of Current Challenges and Future Opportunities
2021
The past decade has seen significant progress in artificial intelligence (AI), which has resulted in algorithms being adopted for resolving a variety of problems. However, this success has been met by increasing model complexity and employing black-box AI models that lack transparency. In response to this need, Explainable AI (XAI) has been proposed to make AI more transparent and thus advance the adoption of AI in critical domains. Although there are several reviews of XAI topics in the literature that identified challenges and potential research directions in XAI, these challenges and research directions are scattered. This study, hence, presents a systematic meta-survey for challenges an…
Ockham's Razor in Memetic Computing: Three Stage Optimal Memetic Exploration
2012
Memetic computing is a subject in computer science which considers complex structures as the combination of simple agents, memes, whose evolutionary interactions lead to intelligent structures capable of problem-solving. This paper focuses on memetic computing optimization algorithms and proposes a counter-tendency approach for algorithmic design. Research in the field tends to go in the direction of improving existing algorithms by combining different methods or through the formulation of more complicated structures. Contrary to this trend, we instead focus on simplicity, proposing a structurally simple algorithm with emphasis on processing only one solution at a time. The proposed algorit…
A new class of generative classifiers based on staged tree models
2020
Generative models for classification use the joint probability distribution of the class variable and the features to construct a decision rule. Among generative models, Bayesian networks and naive Bayes classifiers are the most commonly used and provide a clear graphical representation of the relationship among all variables. However, these have the disadvantage of highly restricting the type of relationships that could exist, by not allowing for context-specific independences. Here we introduce a new class of generative classifiers, called staged tree classifiers, which formally account for context-specific independence. They are constructed by a partitioning of the vertices of an event t…
Visibly pushdown modular games,
2014
Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is local to a module and is oblivious to previous module invocations, and thus does not depend on the context of invocation. In this work, we study for the first time modular strategies with respect to winning conditions that can be expressed by a pushdown automaton. We show that such games are undecidable in general, and become decidable for visibly pushdown automata specifications. Our solution relies on a reduction to modular games with finite-state automat…
Finding k -dissimilar paths with minimum collective length
2018
Shortest path computation is a fundamental problem in road networks. However, in many real-world scenarios, determining solely the shortest path is not enough. In this paper, we study the problem of finding k-Dissimilar Paths with Minimum Collective Length (kDPwML), which aims at computing a set of paths from a source s to a target t such that all paths are pairwise dissimilar by at least \theta and the sum of the path lengths is minimal. We introduce an exact algorithm for the kDPwML problem, which iterates over all possible s-t paths while employing two pruning techniques to reduce the prohibitively expensive computational cost. To achieve scalability, we also define the much smaller set …
The Essence Theory of Software Engineering – Large-Scale Classroom Experiences from 450+ Software Engineering BSc Students
2018
Software Engineering as an industry is highly diverse in terms of development methods and practices. Practitioners employ a myriad of methods and tend to further tailor them by e.g. omitting some practices or rules. This diversity in development methods poses a challenge for software engineering education, creating a gap between education and industry. General theories such as the Essence Theory of Software Engineering can help bridge this gap by presenting software engineering students with higher-level frameworks upon which to build an understanding of software engineering methods and practical project work. In this paper, we study Essence in an educational setting to evaluate its usefuln…