Search results for "Interactive"
showing 10 items of 276 documents
Le flore come opere aperte: nuove soluzioni per l’archiviazione e il reperimento di informazioni botaniche
2009
Negli ultimi due decenni si sono verificati numerosi cambiamenti nell’approccio sistematico-tassonomico allo studio dei vegetali. La moderna delimitazione di ciascuna specie può includere da un lato conoscenze derivanti dall’indagine a livello ecosistemico e all’estremo opposto quelle derivanti dall’indagine a livello molecolare. La tassonomia del 21° secolo sarà sempre più fortemente orientata verso una definizione “olistica” delle specie, che verranno archiviate non più solo negli erbari, ma anche, e soprattutto, in archivi digitali interattivi, progettati per fungere da “collettori di informazione tassonomica multilivello”. In tali archivi possono infatti confluire dati morfologici, biom…
Game Mechanics in the Design of a Collaborative 3D Serious Game
2014
Background. This article investigates the potential of utilizing game mechanics in designing 3-D serious games for Computer-Supported Collaborative Learning (CSCL) and attempt to produce new information about designing collaborative serious games. Aim. This article has two aims: first, to clarify how theoretical knowledge of collaborative learning was related to game design in previous studies; and, second, to design a collaborative serious game based on theoretical knowledge of collaborative learning and game design. Results. The reviewed studies revealed the potential of using collaborative games in education. However, they showed that collaborative learning games were typically designed …
Assessing the Performance of Interactive Multiobjective Optimization Methods
2021
Interactive methods are useful decision-making tools for multiobjective optimization problems, because they allow a decision-maker to provide her/his preference information iteratively in a comfortable way at the same time as (s)he learns about all different aspects of the problem. A wide variety of interactive methods is nowadays available, and they differ from each other in both technical aspects and type of preference information employed. Therefore, assessing the performance of interactive methods can help users to choose the most appropriate one for a given problem. This is a challenging task, which has been tackled from different perspectives in the published literature. We present a …
An Approach to the Automatic Comparison of Reference Point-Based Interactive Methods for Multiobjective Optimization
2021
Solving multiobjective optimization problems means finding the best balance among multiple conflicting objectives. This needs preference information from a decision maker who is a domain expert. In interactive methods, the decision maker takes part in an iterative process to learn about the interdependencies and can adjust the preferences. We address the need to compare different interactive multiobjective optimization methods, which is essential when selecting the most suited method for solving a particular problem. We concentrate on a class of interactive methods where a decision maker expresses preference information as reference points, i.e., desirable objective function values. Compari…
Integration of lot sizing and safety strategy placement using interactive multiobjective optimization
2022
We address challenges of unpredicted demand and propose a multiobjective optimization model to integrate a lot sizing problem with safety strategy placement and optimize conflicting objectives simultaneously. The novel model is devoted to a single-item multi-period problem in periodic review policy. As a safety strategy, we use the traditional safety stock concept and a novel concept of safety order time, which uses a time period to determine the additional stock to handle demand uncertainty. The proposed model has four objective functions: purchasing and ordering cost, holding cost, cycle service level and inventory turnover. We bridge the gap between theory and a real industrial problem a…
Interactivized : Visual Interaction for Better Decisions with Interactive Multiobjective Optimization
2022
In today’s data-driven world, decision makers are facing many conflicting objectives. Since there is usually no solution that optimizes all objectives simultaneously, the aim is to identify a solution with acceptable trade-offs. Interactive multiobjective optimization methods are iterative processes in which a human decision maker repeatedly provides one’s preferences to request computing new solutions and compares them. With these methods, the decision maker can learn about the problem and its limitations. However, advanced optimization software usually offer simple visualization tools that can be significantly improved. On the other hand, current approaches for multiobjective optimization…
A Generative Design System to interactively explore different urban scenarios
2010
In this paper we present a new parametric approach based on urban regulation, in order to generate digital models of building, directly within a three-dimensional geo-referenced environment. The system allows user, through implementation of specific generative procedures, to manage interactive architectural design processes. The designer is able to explore all possible infinite scenarios and the various possible design alternatives, by changing the parameters values and verifying in real time the results of the changes. This paper presents a short review of the main related works and an experiment.
Càlcul de coordenades geogràfiques a partir de les estrelles: una proposta didàctica entre les matemàtiques i l'astronomia
2016
[EN] This paper presents a didactical proposal for 11th grade students. The purpose of the activities is to show the relationship between astronomy and mathematics, specifically with the calculation of both geographic coordinates: latitude and longitude. The methodology used encourages independent work of students by using interactive digital applications and manipulative materials. These ressources allow students to work more easily with threedimensional geometry concepts that, otherwise, are abstract for them. The proposal is based on a classic problem: find the exact geographic position of any point on the Earth.
Space and Light, Towards an Interactive Simulation of Lighting
2003
International audience; Une image est une vue, à un instant donné, de l'équilibre lumineux présent dans une scène. Cet équilibre résulte d'un système complexe où l'énergie provenant des sources est re-distribuée dans l'espace par les matériaux appliqués aux formes. Si cet équilibre est perturbé par une modification des conditions lumineuses, l'image précédente n'est plus valide. En cela elle ne représente qu'un instant d'un lieu et non le lieu lui même. Nous proposons ici une approche pour la simulation interactive de l'éclairage dans une scène complexe. Une application à cette étude étant la production d'images vivantes et confondantes dans le cadre de la réalité augmentée.
L'ús de gràfics interactius en Excel per a facilitar la comprensió de conceptes bàsics d'Estadística
2010
En aquest treball es mostra una sèrie d’aplicacions realitzades en la fulla de càlcul Excel que pretenen recolzar la docència de l’assignatura de Estadística. Concretament, es mostren diversos gràfics interactius que persegueixen reforçar el contingut desenvolupat en una classe i facilitar la comprensió conceptual per part de l’estudiant del principals aspectes analitzats. Els estudiants poden relacionar, fàcilment, la teoria amb una representació gràfica dotada d’un cert grau de interactivitat.