Search results for "Language"

showing 10 items of 16993 documents

Consumer Acceptance and Use of Instagram

2016

This study extends the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) model to investigate factors affecting the acceptance and use of a social networking service (SNS) called Instagram. The UTAUT2 model is modified to better suit the context of SNSs by replacing the price value construct with self-congruence. Furthermore, we explore the effects of behavioral intention and use behavior on "user indegree" defined as the number of people who follow an SNS user. The results of the survey study largely support the hypothesized model in the context of Instagram. The findings contribute to previous knowledge by demonstrating the important roles of hedonic motivation and habit in co…

ta113Service (business)Value (ethics)Context modelHedonic motivationsocial media05 social sciencesSurvey researchContext (language use)AdvertisingUnified theory of acceptance and use of technology0502 economics and businessInstagram050211 marketingConstruct (philosophy)Psychologyta512consumer acceptance050203 business & management2016 49th Hawaii International Conference on System Sciences (HICSS)
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Domain Specific Case Tool for ICT-Enabled Service Design

2014

One major problem in service design is the limited availability of information gathered during the development process. In particular, information on end-user requirements is difficult for designers, developers, and maintainers to access. Here, we provide a mechanism that supports the gathering and modeling of various types of information throughout the service and software development life cycle. As various existing tools focus on a particular part of the life cycle, essential information is not available, or it is more difficult to obtain in later stages. The linkage between information collected in the different stages is often lost. The implemented tool support enables the modeling of r…

ta113Service (systems architecture)Computer sciencebusiness.industryService designDomain (software engineering)SoftwareUnified Modeling LanguageInformation and Communications TechnologySystems development life cycleComponent (UML)Component-based software engineeringSoftware engineeringbusinessComputer-aided software engineeringcomputercomputer.programming_language2014 47th Hawaii International Conference on System Sciences
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Context–content systems of random variables : The Contextuality-by-Default theory

2016

Abstract This paper provides a systematic yet accessible presentation of the Contextuality-by-Default theory. The consideration is confined to finite systems of categorical random variables, which allows us to focus on the basics of the theory without using full-scale measure-theoretic language. Contextuality-by-Default is a theory of random variables identified by their contents and their contexts, so that two variables have a joint distribution if and only if they share a context. Intuitively, the content of a random variable is the entity the random variable measures or responds to, while the context is formed by the conditions under which these measurements or responses are obtained. A …

ta113Theoretical computer scienceComputer scienceApplied Mathematicscouplings05 social sciencesta111Probabilistic logicContext (language use)01 natural sciencesMeasure (mathematics)050105 experimental psychologyconnectednessKochen–Specker theoremrandom variablesJoint probability distribution0103 physical sciences0501 psychology and cognitive sciencescontextualityNegative number010306 general physicsCategorical variableRandom variableGeneral PsychologyJournal of Mathematical Psychology
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Making group processes explicit to student

2014

This article considers student learning about group work in the context of project courses where student groups work under realistic expectations. Based on the literature, justice is explicated as a group work concept and regarded as a professional skill that can be practiced. Preliminary student feedback on teaching through continuous discussions on justice are presented together with teacher experiences.

ta113Work (electrical)Group (mathematics)Computer sciencePedagogyComputingMilieux_COMPUTERSANDEDUCATIONContext (language use)Justice (ethics)Group workStudent learningProject-based learningProceedings of the 2014 conference on Innovation & technology in computer science education - ITiCSE '14
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Online user survey on current mobile augmented reality applications

2011

Augmented reality (AR) as an emerging technology in the mobile computing domain is becoming mature enough to engender publicly available applications for end users. Various commercial applications have recently been emerging in the mobile consumer domain at an increasing pace — Layar, Junaio, Google Goggles, and Wikitude are perhaps the most prominent ones. However, the research community lacks an understanding of how well such timely applications have been accepted, what kind of user experiences they have evoked, and what the users perceive as the weaknesses of the various applications overall. During the spring of 2011 we conducted an online survey to study the overall acceptance and user…

ta113World Wide WebUser experience designEmerging technologiesbusiness.industryComputer scienceEnd userMobile computingContext (language use)Augmented realityMobile telephonybusinessUser Research2011 10th IEEE International Symposium on Mixed and Augmented Reality
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On optimal relay placement for improved performance in non-coverage limited scenarios

2014

Low power nodes have been a hot topic in research, standardization, and industry communities, which is typically considered under an umbrella term called heterogeneous networking. In this paper we look at the problem of deploying optimally low power nodes in the context of relay networking, when an operator connects low power nodes (or small cells) via the wireless backhaul that uses the same spectrum and the same wireless access technology. We present an analytical model that can calculate optimal coordinates for low power nodes based on the input parameters, such as preferred number of nodes, their transmission power, parameters of the environment etc. The analytical calculations are comp…

ta113business.industryComputer sciencePreferred numberUmbrella termContext (language use)law.inventionPower (physics)Operator (computer programming)Transmission (telecommunications)RelaylawWirelessbusinessComputer network
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Use of a Semantic Language to Reduce the Indeterminacy in Agents Communication

2014

In the field of agent communications uncertainty and vagueness in the message content and in the achievable results play a primordial role when two agents (human or artificial) communicate. Even though the importance of vagueness and uncertainty has been recognized long ago, only recently mechanisms related to the communications’ semantics that allow a practical approach have been designed; more specifically, the development of tools such as agent programming languages and frameworks, which is a field of intensive research. On the other hand, recent theoretical ideas, drawn from situation semantics theory and the works of Sutton on semantic information, support this work. This paper applies…

ta113business.industryComputer scienceVaguenessSemanticsOperational semanticscommunications semanticsSoftware agentWell-founded semanticsHuman–computer interactionmulti-agent systems programming languageFourth-generation programming languageArtificial intelligenceFifth-generation programming languageta518businessProgramming language theory
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Turing's error-revised

2016

Many important lines of argumentation have been presented during the last decades claiming that machines cannot think like people. Yet, it has been possible to construct devices and information systems, which replace people in tasks which have previously been occupied by people as the tasks require intelligence. The long and versatile discourse over, what machine intelligence is, suggests that there is something unclear in the foundations of the discourse itself. Therefore, we critically studied the foundations of used theory languages. By looking critically some of the main arguments of machine thinking, one can find unifying factors. Most of them are based on the fact that computers canno…

ta113computationClass (set theory)modelformal language02 engineering and technologyconsciousnessArgumentation theoryEpistemologyTuring machineTuring machinesymbols.namesake020204 information systemsFormal language0202 electrical engineering electronic engineering information engineeringsymbolsSelection (linguistics)020201 artificial intelligence & image processingSociologyConstruct (philosophy)TuringcomputermindNatural languagecomputer.programming_languageInternational Journal of Philosophy Study
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Fall Detection Using Location Sensors and Accelerometers

2015

The rapid aging of the world's population is driving the development of pervasive solutions for elder care. These solutions, which often involve fall detection with accelerometers, are accurate in laboratory conditions but can fail in some real-life situations. To overcome this, the authors present the Confidence system, which detects falls mainly with location sensors. A user wears one to four tags. By detecting tag locations with sensors, the system can recognize the user's activity, such as falling and then lying down afterward, as well as the context in terms of the location in the home. The authors used a scenario consisting of events difficult to recognize as falls or nonfalls to comp…

ta113education.field_of_studyContext modelUbiquitous computingaccelerometersaccuracyComputer sciencePopulationReal-time computingagingWearable computerContext (language use)ta3141accelerationAccelerometersensorsComputer Science ApplicationscontextComputational Theory and MathematicsFalling (sensation)educationLyingSoftwareSimulationsenior citizensIEEE Pervasive Computing
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Apperception as a Multisensory Process in Material Experience

2015

Visual perspective has dominated experience research in humantechnology interaction for decades now. The neglect of other sensory modalities is gradually being addressed by scholars and designers, who investigate user experience based on touch, smell, taste, sound and even expressive bodily interactions. In cognitive and affective processes, user experience is always multi-modal, not just regarding perceived multi-sensory information, but also while perceiving through one modality we mentally construct information relevant to the other senses. This article reports the results of an experiment, where participants (N = 52) appraised materials either only by touching them or only by seeing. Th…

ta113multi-sensory experienceModality (human–computer interaction)business.industryapperceptionproduct designContext (language use)CognitionMultimodal interactioncontextStimulus modalityUser experience designdesign materialsConstruct (philosophy)PsychologybusinessApperceptionkontekstiCognitive psychology
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