Search results for "Learning"

showing 10 items of 6669 documents

Assessment as a Possibility for Individual Learning and Success in Contextual Pedagogical Learning Environment

2015

One of the most significant current discussions in the field of education is the rapidly changing world around us. So far, however, there has been little discussion about teacher education and its role in this changing process. We are slowly moving from constructivist learning theory towards to sociocultural theory of learning where learning is according to Kumpulainen, Krokfors, Lipponen, Tissari, Hilppio and Rajala [1] viewed as a holistic and dynamic process, in which the individual grows into the culture of the community, its values, practices, and artifacts. The research project, introduced in this paper, focuses on transformational pedagogic and the questions of assessment in the lear…

Cooperative learningindividual learningLearning environmentPedagogyActive learningComputingMilieux_COMPUTERSANDEDUCATIONEducational technologyCollaborative learningcontextual pedagogical learning environmentPsychologyExperiential learningLearning sciencesSynchronous learningInternational Journal for Cross-Disciplinary Subjects in Education
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Affordances of telecollaboration tools for English for Specific Purposes online learning

2016

This paper explores students' perceptions of the affordances of different telecollaboration tools used in an innovation project for English for Specific Purposes online learning carried out between the University of Valencia (Spain) and Wofford College (South Carolina, United States) during the school year 2015-2016. Different tools for synchronous and asynchronous communication were used. The asynchronous tools included a discussion forum, a wiki, social networking websites and Google forms; while the tools used for synchronous communication were text, voice and video chat, videoconferencing tools and Google Drive. All the tools were accessible through the online platform used in the proje…

Cooperative learninglcsh:LC8-6691lcsh:Special aspects of educationComputer scienceOnline learningAnglès05 social sciences050301 educationEnglish for specific purposesIntercultural communicationEducationWorld Wide WebManagement of Technology and InnovationComputer Science (miscellaneous)0501 psychology and cognitive sciencesBusiness EnglishComputer-mediated communicationAffordanceTelecollaborationlcsh:L0503 education050104 developmental & child psychologylcsh:EducationWorld Journal on Educational Technology
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A Playful Experiential Learning System With Educational Robotics

2020

This article reports on two studies that aimed to evaluate the effective impact of educational robotics in learning concepts related to Physics and Geography. The reported studies involved two courses from an upper secondary school and two courses from a lower secondary school. Upper secondary school classes studied topics of motion physics, and lower secondary school classes explored issues related to geography. In each grade, there was an “experimental group” that carried out their study using robotics and cooperative learning and a “control group” that studied the same concepts without robots. Students in both classes were subjected to tests before and after the robotics laboratory, to c…

Cooperative learninglcsh:Mechanical engineering and machineryplayful-based learningControl (management)MetacognitionExperiential learninggeographylcsh:QA75.5-76.95Artificial IntelligenceEducational roboticsComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationlcsh:TJ1-1570Original ResearchRobotics and AISecondary leveleducational roboticsbusiness.industryRoboticsComputer Science ApplicationsGeographyRobotlcsh:Electronic computers. Computer scienceArtificial intelligencebusinessmetacognitionphysicsFrontiers in Robotics and AI
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Student-generated instructional videos facilitate learning through positive emotions

2016

The central focus of this study is a learning method in which university students produce instructional videos about the content matter as part of their learning process, combined with other learning assignments. The rationale for this is to promote a more multimodal pedagogy, and to provide students opportunities for a more learner-centred, motivating, active, engaging and productive role in their learning process. As such we designed a ‘video course’ where the students needed to produce an instructional video which could be used for university teaching. In addition to producing the video, the students needed to write a literature review of the topic of the video and a learning journal. At…

Cooperative learninglearner-generated instructional videoliterature reviewTeaching methodcomputer.software_genreExperiential learningEducationComputingMilieux_COMPUTERSANDEDUCATIONMathematics education0501 psychology and cognitive sciencesta516multimodal pedagogyMultimedia05 social sciencesacademic emotionsEducational technology050301 educationlearning journalLearning sciencesSynchronous learningActive learningGeneral Agricultural and Biological SciencesPsychology0503 educationcomputer050104 developmental & child psychologyInstructional simulationJournal of Biological Education
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Students’ perceptions on three-way pedagogical models hybridization: contributing to the development of active identities

2021

The goal of the present study was to explore Primary Education students’ views on their involvement in a three pedagogical models’ hybridization (Health-Based Physical Education, Cooperative Learni...

Cooperative learningmedia_common.quotation_subject05 social sciencesPrimary education050301 educationPhysical Therapy Sports Therapy and Rehabilitation030229 sport sciencesEducationPhysical education03 medical and health sciences0302 clinical medicinePerceptionThree wayComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationOrthopedics and Sports MedicinePsychology0503 educationmedia_commonSport, Education and Society
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Direct Instruction vs. Cooperative Learning in Physical Education: Effects on Student Learning, Behaviors, and Subjective Experience

2020

(1) Background: The objective was to analyze if cooperative learning (CL) can have benefits compared to direct instruction (DI) in learning, behavior, and subjective experience of pupils. (2) Methods: An intervention was performed with a counterbalanced within-subjects design. To perform the intervention, 75 schoolchildren aged 10 to 12 from four primary classes were divided into two groups, and two units were taught in each one, namely &ldquo

Cooperative learningobservationWilcoxon signed-rank testGeography Planning and DevelopmentTJ807-830Management Monitoring Policy and LawTD194-195Renewable energy sourcesCommunicative behaviorPhysical educationDevelopmental psychology03 medical and health sciences0302 clinical medicineCLs upper limitsIntervention (counseling)Concept learningswitching replications designGE1-350Student learningeducationEnvironmental effects of industries and plantscommunicationRenewable Energy Sustainability and the Environment05 social sciences050301 education030229 sport sciencesEnvironmental sciencesPsychology0503 educationSustainability
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The case of literacy motivation : Playful 3D immersive learning environments and problem-focused education for blended digital storytelling

2018

The University of Patras' Library Services designed and offered to primary and secondary schools the pilot educational program “From the Ancient to the Modern Tablets”, featuring immersive multimedia learning experiences about the book history. The pilot program consisted of three stages: a playful library tour, followed by an interactive game-based digital storytelling activity with game elements, and a collaborative creative reflective hands-on activity. Utilizing the avatar psychology power, the visualization and simulation affordances of 3D immersive learning environments and the appeal of storytelling and game-based learning, the “gamified” blended narrative on the book evolution enabl…

Cooperative learningoppimisympäristömedia_common.quotation_subjectproblem-focused educationExperiential learningdigital storytellingLiteracyEducationkontekstuaalisuuspelillistäminen3D virtual learning environmentsPedagogyNarrativemedia_commonDigital storytellingongelmalähtöinen oppiminen05 social sciencesEducational technologyComputingMilieux_PERSONALCOMPUTINGmulti-user virtual environments050301 educationlibraryimmersive learning environmentsGamificationComputer Science ApplicationsMedia- ja viestintätieteet - Media and communicationssecond lifekirjastotperuskoulu3D Virtual Immersive Learning Environments0509 other social sciences050904 information & library sciencesPsychology0503 educationEducational programStorytelling
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A Phenomenographic Research Study of Students’ Conceptions of Mobile Learning: An Example From Higher Education

2019

This article aims to identify different ways of using mobile devices in students’ learning in higher education. This qualitative research presents the findings from a phenomenographic research of students’ conceptions of mobile learning (m-learning) in higher education. A cohort of 16 students from four universities of Bangladesh took part in semi-structured interviews to explore their in-depth understandings and experiences of m-learning. The findings indicate that university students perceived five qualitatively different ways of using mobile devices in their learning: a medium for communication; a medium for management of learning materials; a tool for effective learning; a means for co…

Cooperative learningphenomenographyHigher educationpedagogical issuesElectronic learninglcsh:Social SciencesmobiilioppiminenConcept learninglcsh:AZ20-9990502 economics and businessComputingMilieux_COMPUTERSANDEDUCATIONMathematics educationPhenomenographyopiskelijatbusiness.industryGeneral Arts and Humanities05 social sciences050301 educationGeneral Social Sciencesconceptionslcsh:History of scholarship and learning. The humanitieslcsh:Hpedagogiikkastudents learningkorkeakouluopiskelumobile learning (m-learning)fenomenografiaComputer-mediated communicationbusinessPsychology0503 educationMobile device050203 business & managementQualitative researchSAGE Open
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Scripting as a pedagogical method to guide collaborative writing : university students' reflections

2020

A collaboration script is a set of instructions used to improve collaborative learning among students in technology-enhanced environments. Previously, university students’ perspective has been under-represented in the study on collaboration scripts. In this article, we focus on understanding students’ experiences in a scripted collaborative writing task, especially from the perspective of following the script. The study was conducted among undergraduate students (N = 91) taking a master-level educational science course at one university each in Finland and Belgium. Divided into 25 groups, each with three to five members, the students worked on collaborative writing tasks. During their share…

Cooperative learningtieteellinen kirjoittaminenCollaborative writingSocial PsychologyTeaching methodSocial Sciences050105 experimental psychologyyhteistyöAPPROPRIATIONEducationComputer-supported collaborative learningManagement of Technology and InnovationCollaborative writingMedia TechnologyTechnology integrationMathematics educationtietokoneavusteinen oppiminen0501 psychology and cognitive sciencesHigher educationyhteisöllinen oppiminenkorkeakoulupedagogiikkaCOORDINATIONlcsh:T58.5-58.64lcsh:Information technologyGUIDANCE05 social sciencesWriting processEducational technology050301 educationMACRO-SCRIPTSCollaborative learningKNOWLEDGE CONSTRUCTIONWEBComputer-supported collaborative learningTechnology-enhanced learningPsychology0503 educationkirjoittaminen
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Preparing teacher-students for twenty-first-century learning practices (PREP 21) : a framework for enhancing collaborative problem-solving and strate…

2016

With regard to the growing interest in developing teacher education to match the twenty-first-century skills, while many assumptions have been made, there has been less theoretical elaboration and empirical research on this topic. The aim of this article is to present our pedagogical framework for the twenty-first-century learning practices in teacher education. We will first review the current status of policy frameworks for the twenty-first-century learning skills. Based on our previous work and current understanding in the field of learning sciences, we will next elaborate the processes and strategies for collaborative problem-solving skills and strategic learning skills to specify curre…

Cooperative learningtwenty-first-century skillsLife skillsEducationSkills managementArts and Humanities (miscellaneous)PedagogyMathematics educationComputingMilieux_COMPUTERSANDEDUCATIONta5160501 psychology and cognitive sciences4. Education05 social sciencesinquiry-based learning050301 educationCollaborative learningLearning sciencesTeacher educationstrategic learning skillspre-service teacher educationtechnologycollaborative problem-solvingteknologiaInquiry-based learningPsychology0503 education050104 developmental & child psychologyStudy skills
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