Search results for "Lieu"

showing 10 items of 19887 documents

Weak warning signals can persist in the absence of gene flow

2019

Aposematic organisms couple conspicuous warning signals with a secondary defense to deter predators from attacking. Novel signals of aposematic prey are expected to be selected against due to positive frequency-dependent selection. How, then, can novel phenotypes persist after they arise, and why do so many aposematic species exhibit intrapopulation signal variability? Using a polytypic poison frog (Dendrobates tinctorius), we explored the forces of selection on variable aposematic signals using 2 phenotypically distinct (white, yellow) populations. Contrary to expectations, local phenotype was not always better protected compared to novel phenotypes in either population; in the white popul…

varoitusvärifrequency-dependent selectionunpalatabilityluonnonvalinta[SDV]Life Sciences [q-bio][SDV.BA]Life Sciences [q-bio]/Animal biology[SDV.BA.ZV]Life Sciences [q-bio]/Animal biology/Vertebrate Zoologyaposematismpuolustusmekanismit (biologia)ComputingMilieux_MISCELLANEOUSsecondary defensespolymorphism
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Development of healthy eating in children: from research to public health perspective

2019

International audience

vegetablesresponsive feedingalimentation[SHS.SOCIO]Humanities and Social Sciences/Sociology[SHS.SOCIO] Humanities and Social Sciences/Sociologybreastfeedingenfantscomportementfruitscomplementary feedinghealthy eatingplaisir[SDV.AEN] Life Sciences [q-bio]/Food and Nutrition[SDV.MHEP.PED] Life Sciences [q-bio]/Human health and pathology/Pediatricschildrendiversification alimentaireenfant[SDV.AEN]Life Sciences [q-bio]/Food and NutritionComputingMilieux_MISCELLANEOUS
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In-mouth air cavity volume changes and aroma release during mint consumption in human

2011

Poster; International audience

velum[SDV.AEN] Life Sciences [q-bio]/Food and Nutritionaroma[ SDV.AEN ] Life Sciences [q-bio]/Food and NutritionComputingMethodologies_GENERAL[SDV.AEN]Life Sciences [q-bio]/Food and NutritionComputingMilieux_MISCELLANEOUS
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If Only They Knew: Audience Expectations and Actual Sourcing Practices in Online Journalism

2019

This article answers the question “Are the sourcing practices in Finnish online journalism trustworthy?” Here, trustworthiness is operationalized as the fulfillment of audience expectations towards sourcing practices. To this end, expectations of young Finnish adults (aged 18–28) were compared to the observed practices of Finnish online journalists. A total of 36 news items (from 12 journalists working in three newsrooms, published in 2013 and 2017) were analyzed. The analysis indicates that online journalists’ sourcing practices largely do not conform to this audience segment's expectations. Namely, the audience expects more comprehensive investigation and thorough verification than what i…

verkkojournalismiOnline journalismOperationalizationComputingMilieux_THECOMPUTINGPROFESSIONbusiness.industryCommunication05 social sciencessourcing050801 communication & media studiesPublic relationstrustworthinessTransparency (behavior)0506 political scienceläpinäkyvyysverifiointi0508 media and communicationsTrustworthinessluottamusData_GENERALverifikaatio050602 political science & public administrationBusinessluotettavuusJournalism Practice
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Applying Affordances Scale as a Design Method : Case Virtual Reality Course Design

2021

Practitioners including designers and teachers developing Virtual Reality (VR) courses are facing a question regarding the strengths and subject areas in which VR-enriched courses might have the highest potential compared to conventional courses. The present study develops a survey scale to assess and match industry managers’ requirements for skills for working life. The same scale was surveyed among two different groups of higher education students participating in conventional courses and a VR-aided course. The results indicate that the industry requirements were higher than met by the both course types. However, the results highlight a set of skills for which the VR courses have the high…

verkkokurssitScale (ratio)Computer sciencekehittämistutkimus4. Education05 social sciences050301 educationcourse designVirtual reality050105 experimental psychologyaffordanceCourse (navigation)virtuaalitodellisuusHuman–computer interactiondesign science researchComputingMilieux_COMPUTERSANDEDUCATIONvirtual reality0501 psychology and cognitive sciences516 Educational sciencesskills for working lifetyöelämävalmiudetAffordance0503 education
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International Virtual Mobility in Higher Education

2021

Zeitschrift für Hochschulentwicklung

verkkokurssitkoulutussuunnittelukorkeakouluopiskeluComputingMilieux_COMPUTERSANDEDUCATIONvirtuaalisuusyhteisöllinen oppiminenkansainvälistyminenkorkeakouluopetusopetussuunnitelmatZeitschrift für Hochschulentwicklung
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Using a blended approach to enrich MOOCs on Finnish education

2021

Blended education embraces various combinations of face-to-face and online teaching. It has become a normal part of higher education degree programmes. Since the late 1990s, the Open University of the University of Jyväskylä (JYUOpen) has been offering online and blended education for its rapidly growing number of students. For many years now, Finnish education has ranked high in PISA research. Furthermore, the University of Jyväskylä has been successful in global rankings, especially in the field of education (Shanghai Ranking: 36, QS World University Rankings: 51–100 and Times Higher Education: 67). In order to present the success factors of the Finnish education system, we offered our fi…

verkkokurssitoppimisympäristöavoimet verkkokurssitonline learningpalautePISAsulautuva opetusMOOCkehittäminenkoulutusohjelmatblended learningavoin yliopistoopetusverkko-oppiminenFinnish educationcollaborationface-to-face teachingkokemuksetComputingMilieux_COMPUTERSANDEDUCATIONverkko-opetuskorkeakoulut
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Learning Slovak in new language learning environments

2017

The aim of this dissertation is to throw light on the development of teaching and learning Slovak in the new language learning environment. New developments in teaching led to the design of an experimental e-learning course in Slovak based on the philosophy of dynamic learning and using the metaphor of climbing a mountain for learning Slovak. The course was grounded in constructivist views of learning and teaching, which emphasize the importance of learning by doing and the process-like nature of learning. The teaching experiment included reflection-on-action research, with the goal of exploring learners' beliefs about themselves as e-learners before the course, and their perceptions and ex…

verkkokurssitoppimisympäristöoppiminenopetuskokeilutoppimisalustatopetuse-learning environmentslovakin kielilearning SlovakkokemuksetComputingMilieux_COMPUTERSANDEDUCATIONtietokoneavusteinen oppiminenlearners' experiencesverkko-opetustechnology-enhanced learningoppimisprosessi
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Digital advertising around paid spaces, e-advertising industry’s revenue engine : A review and research agenda

2017

We develop and describe a framework for research in a particular segment of digital advertising. Internet Advertising Paid Slots and Spaces (IAPS) is a neologism and work almost like a stock exchange for buying and selling advertising in various formats on designated spaces around web and make a significant contribution to Internet advertising revenues. These paid spaces were found to encompass diverse areas of Internet advertising that include search engine marketing, social media advertising and display advertising. Given the complexity of the modern digital advertising eco system, this literature review seeks to provide clarity, up-to-date knowledge and ongoing insights into Internet adv…

verkkomainontaComputer Networks and CommunicationsDisplay advertisingKeyword advertisingsosiaalinen mediahakukonemarkkinointidisplay advertisingsocial media advertisingAdvertising account executiveAdvertising research0502 economics and businessbanner advertisingElectrical and Electronic EngineeringMarketinginternet advertisingta512ComputingMilieux_MISCELLANEOUSdigitaalinen markkinointiInternetdigital advertisingbusiness.industry05 social sciencesContextual advertisingAdvertisingsearch engine marketingOnline advertisingSearch advertising050211 marketingBusinessNative advertising050203 business & managementTelematics and Informatics
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Player Reception of Change and Stability in Character Mechanics

2022

AbstractChange is a constant element of online games, and Overwatch as well as its playable characters have been through multiple changes since the launch of the game in 2016. In this chapter, we examine the relationships players have with the playable characters of Overwatch and specifically the role that character mechanics have in these relationships. Changes to game characters are a topic of avid discussion in Overwatch communities and evoke articulations of the meaning of game characters for the players.

verkkoyhteisötverkkokeskustelupelisuunnitteluComputingMilieux_PERSONALCOMPUTINGReinhardttransmediacharactermoninpelitclose readingreseptiopelihahmotlähilukuBrigitteverkkopelit
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