Search results for "MM500"
showing 10 items of 18 documents
E-learning in corporate training using interactive courses
2017
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2017 Health, safety, and environment (HSE) is an important term in industrial- and corporate context. A company focusing on their employees sharing the same values and attitudes regarding HSE can experience a working environment where employees feels safe, and perform their work without unnecessary risk-taking. There are often seen examples where HSE training relies on traditional classroom teaching, and keeps the focus on “do’s and “don’ts”, but the key to get employees to share a common goal on HSE, is to provide a deeper meaning for each employee on what this term actually mean. The purpose of this research…
Utvikling, testing og evaluering av en videobasert læringsressurs for selvstyrt bedriftsopplæring : En casestudie fra Posten Norge AS
2017
Masteroppgave Multimedia and Educational Technology MM500 - Universitetet i Agder 2017 Opplæring av ansatte er arbeidsgivers plikt og arbeidstakers rett, og er derfor en sentral del ved ethvert arbeidsforhold. Ansattes mulighet for utvikling og innflytelse i egen arbeidssituasjon har også vist seg å være fundamentale drivere for engasjement på arbeidsplassen. I samsvar med den teknologiske utviklingen muliggjør det for design av effektive læringsressurser som kan bidra med å tilgjengeliggjøre læringsmateriell, og på samme tid være med på å engasjere ansatte ved gjennomføring av bedriftsopplæring. I nåværende opplæringssituasjon i Posten Norge AS er det kun én metode for opplæring av postbud…
Læreres opplevelse av kvalitet i digitale hjelpemidler
2021
Master's thesis in Multimedia and educational technology (MM500)
Digitalt læringsspill som verktøyfor nybegynnende trommeslagere
2020
Master's thesis in Multimedia and educational technology (MM500)
Game-based learning in Norwegian classrooms : Perceived challenges and the potential of digital supplementary resources to facilitate the use of game…
2018
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2018 Games are a popular form of entertainment that can keep individuals motivated and engaged for hours at a time. Our motivations to sink multiple hours into playing games have been studied by researchers, instructional designers, and game designers alike, with the goal of understanding and highlighting the elements that have positive or negative effects on the players. Games have also been recognised as a potential teaching and learning tool due to their capability to integrate content and elements that nurture intrinsic motivation, learner engagement, and facilitate different approaches to learning. Howeve…
The differences between tutor and student perceptions of design elements in online courses
2017
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2017 The purpose of this study is to examine tutor and student perceptions of how design elements are implemented in online courses. The four elements collaboration, motivation, digital tools and course structure are discussed in an attempt to identify how various ways of implementing them can impact learning in an online environment. The study discusses how course tutors justify the use of the various elements, and then discusses students perceptions of how these elements impacted learning. The two online courses used in this research are SV-408 E-teaching 1 and MM-106 Nettkunnskap, which are part of a one ye…
Increasing Motivation and Engagement in Learning Safe Humane Hunting Skills Through VR and Digital Games
2020
Master's thesis in Multimedia and educational technology (MM500) This research discusses to what degree a digital learning game can affect motivation, engagement and participation in learning humane and safe hunting, and how a VR version compares to a screen-based version. Additionally, it discusses whether a digital learning game about humane and safe hunting can make learners more confident when taking the ”Jegerprøve” exam and dealing with real-life hunting situations. A game working on both computers and VR equipment was developed using the human-centred design process. The game went through two iterations, and usability testing was conducted on both of them. The results of the testing …
Investigating a Virtual Reality Solution for Rehabilitation in a Biomechatronics Lab and Home Environment
2020
Master's thesis in Multimedia and educational technology (MM500) Virtual reality (VR) has emerged as a promising technical tool in physical rehabilitation. VR rehabilitation (VRR) programs, like any rehabilitation, attempt to promote neuroplasticity to improve physical rehabilitation. Research indicates that VRR is beneficial; it facilitates task-specific training, multi-sensory feedback, and diversifying rehabilitation tasks, which can motivate patients. This master thesis investigates a VR solution for a biomechatronics lab and a home-based system. This project was partially a collaboration between masterstudents at Mechatronics and Multimedia and Educational Technology. The Mechatronics …
"De er jo her fysisk. Da kan de jo bare snakke med hverandre." : En kvalitativ studie av hvilke faktorer som påvirker samfunnsfaglæreres tilrettelegg…
2020
Master's thesis in Multimedia and educational technology (MM500) Dette forskningsprosjektet har hatt som formål å undersøke hvilke faktorer som påvirker lærere på ungdomstrinnet når de planlegger for elevenes bruk av digitale verktøy til samarbeid og kommunikasjon. Forskningsspørsmålene har dreid seg om lærernes begrunnelser for bruk av digitale verktøy, hva de forstår med den grunnleggende ferdigheten «å kunne bruke digitale verktøy», samt i hvilken grad de legger vekt på at elevene skal samhandle og kommunisere ved hjelp av digitale verktøy. Det ble valgt et fenomenologisk utgangpunkt og en kvalitativ tilnærming. Grunnen til det var at det var lærernes meninger som skulle undersøkes. Det …
Using Course Movie Trailers to Affect Intrinsic Motivation
2019
Master's thesis Multimedia and Educational Technology MM500 - University of Agder 2019 This master’s thesis investigates the connection between movie trailer emotions, suchas curiosity, inspiration, interest, and excitement and motivation in order to examine ifa course movie trailer can be utilized to affect students’ intrinsic motivation. Based onexisting theory and research in the field we hypothesised that: "Students who watch acourse movie trailer as a course introduction, will maintain their intrinsic motivationbetter over time, compared to students who attend a traditional course introduction." Totest this hypothesis, we created a course movie trailer in collaboration with the teacher…