Search results for "Machine"

showing 10 items of 2592 documents

Quantum inductive inference by finite automata

2008

AbstractFreivalds and Smith [R. Freivalds, C.H. Smith Memory limited inductive inference machines, Springer Lecture Notes in Computer Science 621 (1992) 19–29] proved that probabilistic limited memory inductive inference machines can learn with probability 1 certain classes of total recursive functions, which cannot be learned by deterministic limited memory inductive inference machines. We introduce quantum limited memory inductive inference machines as quantum finite automata acting as inductive inference machines. These machines, we show, can learn classes of total recursive functions not learnable by any deterministic, nor even by probabilistic, limited memory inductive inference machin…

Finite-state machineGeneral Computer Sciencebusiness.industryProbabilistic logicInductive inferenceInductive reasoningAutomataTheoretical Computer ScienceAutomatonTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESQuantum computationLearningQuantum finite automataProbability distributionArtificial intelligencebusinessQuantumComputer Science(all)Quantum computerMathematicsTheoretical Computer Science
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Complexity of probabilistic versus deterministic automata

2005

Finite-state machineNested wordTheoretical computer scienceDFA minimizationDeterministic automatonComputer scienceDeterministic context-free grammarAutomata theoryQuantum finite automataProbabilistic analysis of algorithms
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FPGA-based embedded Logic Controllers

2014

In general case, reconfigurable logic controllers (RLC) are included into reactive digital embedded systems, carrying out control for several processes proceeding concurrently. The paper presents a practical application of a formal, rule-based specification language in Gentzen sequent logic, which is used as an intermediate textual description of a control interpreted Petri net. On the other hand exactly the same description serves also as logic design expressions, related with different versions of functionally equivalent concurrent state machine models, considered on Register Transfer Level. The symbolic rule-based specification of Petri net-based embedded Logic Controllers (LCs) can be s…

Finite-state machineSequential logicTheoretical computer scienceComputer scienceProgramming languageHardware description languageLogic familycomputer.software_genreProgrammable logic deviceLogic synthesiscomputerHardware_LOGICDESIGNRegister-transfer levelcomputer.programming_languageLogic optimization2014 7th International Conference on Human System Interactions (HSI)
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Ambiguity and complementation in recognizable two-dimensional languages

2008

The theory of one-dimensional (word) languages is well founded and investigated since fifties. From several years, the increasing interest for pattern recognition and image processing motivated the research on two-dimensional or picture languages, and nowadays this is a research field of great interest. A first attempt to formalize the concept of finite state recognizability for two-dimensional languages can be attributed to Blum and Hewitt ([7]) who started in 1967 the study of finite state devices that can define two-dimensional languages, with the aim to finding a counterpart of what regular languages are in one dimension. Since then, many approaches have been presented in the literature…

Finite-state machineTessellationCOMPLEXITYSettore INF/01 - Informaticamedia_common.quotation_subjectPicture LanguageAmbiguityPattern RecognitionPicture languageAlgebraRule-based machine translationRegular languageFormal LanguagePICTURE-LANGUAGES; NONDETERMINISM; COMPLEXITY; AUTOMATAFormal languageRegular expressionAUTOMATAArithmeticPICTURE-LANGUAGESmedia_commonMathematicsNONDETERMINISM
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Finite automata on timed ω-trees

2003

AbstractIn the last decade Alur and Dill introduced a model of automata on timed ω-sequences which extends the traditional models of finite automata. In this paper, we present a theory of timed ω-trees which extends both the theory of timed ω-sequences and the theory of ω-trees. The main motivation is to introduce a new way of specifying real-time systems and provide tools for studying decidability problems in related fields. We focus on the decision problems and their applications in system verification and synthesis.

Finite-state machineTheoretical computer scienceGeneral Computer Sciencebusiness.industryTimed automatonDecision problemTheoretical Computer ScienceAutomatonDecidabilityReachabilityAutomata theoryArtificial intelligencebusinessComputer Science::Formal Languages and Automata TheoryState transition tableComputer Science(all)MathematicsTheoretical Computer Science
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A two-armed bandit collective for hierarchical examplar based mining of frequent itemsets with applications to intrusion detection

2014

Published version of a chapter in the book: Transactions on Computational Collective Intelligence XIV. Also available from the publisher at: http://dx.doi.org/10.1007/978-3-662-44509-9_1 In this paper we address the above problem by posing frequent item-set mining as a collection of interrelated two-armed bandit problems. We seek to find itemsets that frequently appear as subsets in a stream of itemsets, with the frequency being constrained to support granularity requirements. Starting from a randomly or manually selected examplar itemset, a collective of Tsetlin automata based two-armed bandit players - one automaton for each item in the examplar - learns which items should be included in …

Finite-state machineVDP::Technology: 500::Information and communication technology: 550::Computer technology: 551Computational complexity theoryData stream miningComputer scienceNearest neighbor searchSearch engine indexingInformationSystems_DATABASEMANAGEMENTIntrusion detection systemcomputer.software_genreCardinalityAnomaly detectionData miningcomputer
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Robotized semiautomatic motorcycle transmission development. Electronic and software design

2017

In this paper, we propose an electrical design (implemented on a PCB board) and an accompanying software design for controlling the automatic gear change. The designs complement the mechanical solutions developed in Part 1. The paper also analyses the issues encountered during the intermediate steps of the development of the electronic module, which is expected to be small and adaptable enough to be installed on a motorcycle without changing its ergonomics. The control software runs on the Arduino Nano board and is built as a state machine with one idle state, five active states that cover different stages of the gear change and one error state for preventing malfunctions in case of an unex…

Finite-state machinebusiness.industryEvent (computing)ByteAutomotive engineeringPrinted circuit boardTransmission (telecommunications)lcsh:TA1-2040Embedded systemArduinoSoftware designState (computer science)lcsh:Engineering (General). Civil engineering (General)businessMATEC Web of Conferences
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RECOGNIZABLE PICTURE LANGUAGES

1992

The purpose of this paper is to propose a new notion of recognizability for picture (two-dimensional) languages extending the characterization of one-dimensional recognizable languages in terms of local languages and alphabetic mappings. We first introduce the family of local picture languages (denoted by LOC) and, in particular, prove the undecidability of the emptiness problem. Then we define the new family of recognizable picture languages (denoted by REC). We study some combinatorial and language theoretic properties of REC such as ambiguity, closure properties or undecidability results. Finally we compare the family REC with the classical families of languages recognized by four-way a…

Finite-state machinebusiness.industrymedia_common.quotation_subjectClosure (topology)Abstract family of languagesComputer Science::Computation and Language (Computational Linguistics and Natural Language and Speech Processing)AmbiguityOntology languageCone (formal languages)DecidabilityPhilosophy of languageTheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESArtificial IntelligenceComputer Science::Programming LanguagesComputer Vision and Pattern RecognitionArtificial intelligencebusinessComputer Science::Formal Languages and Automata TheorySoftwareMathematicsmedia_commonInternational Journal of Pattern Recognition and Artificial Intelligence
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Freshness assessment of gilthead sea bream (Sparus aurata) by machine vision based on gill and eye color changes

2013

Abstract The fish freshness was evaluated using machine vision technique through color changes of eyes and gills of farmed and wild gilthead sea bream ( Sparus aurata ), being employed lightness ( L * ), redness ( a * ), yellowness ( b * ), chroma ( c * ), and total color difference (Δ E ) parameters during fish ice storage. A digital color imaging system, calibrated to provide accurate CIELAB color measurements, was employed to record the visual characteristics of eyes and gills. The region of interest was automatically selected using a computer program developed in MATLAB software. L * , b * , and Δ E of eyes increased with storage time, while c * decreased. The a * parameter of fish eyes…

FisheryGillLightnessIce storageColor differenceMachine visionColor changesEye colorFood scienceBiologyFood ScienceFish gillJournal of Food Engineering
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Three-dimensional rigid motion estimation using genetic algorithms from an image sequence in an active stereo vision system

2004

This paper proposes a method for estimating the three-dimensional (3D) rigid motion parameters from an image sequence of a moving object. The 3D surface measurement is achieved using an active stereovision system composed of a camera and a light projector, which illuminates the objects to be analyzed by a pyramid-shaped laser beam. By associating the laser rays with the spots in the two-dimensional image, the 3D points corresponding to these spots are reconstructed. Each image of the sequence provides a set of 3D points, which is modeled by a B-spline surface. Therefore, estimating the 3D motion between two images of the sequence boils down to matching two B-spline surfaces. We consider the…

Fitness functionMachine visionComputer sciencebusiness.industryImage processingSimilarity measureAtomic and Molecular Physics and OpticsComputer Science Applicationslaw.inventionProjectorMotion fieldlawMotion estimationStructure from motionComputer visionArtificial intelligenceElectrical and Electronic EngineeringbusinessJournal of Electronic Imaging
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